Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 18 19 [20] 21 22 ... 33

Author Topic: SPACE PIRATES RTD- Chapter 1  (Read 38996 times)

Cheeetar

  • Bay Watcher
  • Spaceghost Perpetrator
    • View Profile
Re: SPACE PIRATES RTD-Turn 18-Battle: Pretty much over.
« Reply #285 on: April 01, 2009, 06:43:25 am »

I kill L1 with my lightsaber.
Someone should get the unconscious people into holding.
Logged
I've played some mafia.

Most of the time when someone is described as politically correct they are simply correct.

Nirur Torir

  • Bay Watcher
    • View Profile
Re: SPACE PIRATES RTD-Turn 18-Battle: Pretty much over.
« Reply #286 on: April 01, 2009, 07:35:42 am »

Not the pickles!!! I'll go sadly back to the ship, and make sure no hostiles managed to get aboard to pillage/loot anything.
Logged

Digital Hellhound

  • Bay Watcher
    • View Profile
Re: SPACE PIRATES RTD-Turn 18-Battle: Pretty much over.
« Reply #287 on: April 01, 2009, 07:38:12 am »

I get the surrendered/unconscious people onboard the Morning Star.

I heal myself, if the first one qualifies as a free action.
Logged
Russia is simply taking an anti-Fascist stance against European Nazi products, they should be applauded. ¡No parmesan!

Katsuun

  • Bay Watcher
  • [Loli_Weaboo]
    • View Profile
Re: SPACE PIRATES RTD-Turn 18-Battle: Pretty much over.
« Reply #288 on: April 01, 2009, 07:59:18 am »

I secure the door with any method possible, then when the door is fully sealed, I teleport in with my lightsaber-shield thing and try to mutate the hacker with my radioactive lightsaber.
Logged
Quote
how would a Fortress based curse work?

Quote
Rocks fall, everyone dies.

Sans context.

NUKE9.13

  • Bay Watcher
    • View Profile
Re: SPACE PIRATES RTD-Turn 18-Battle: Pretty much over.
« Reply #289 on: April 01, 2009, 08:16:29 am »

GASP
THE LIGHTSABER.
I totally forgot to check for mutation.
* NUKE9.13 checks
|Shit you do too.
And then you get a six for mutation nature...
Any special requests?
Logged
Long Live United Forenia!

Errol

  • Bay Watcher
  • Heaven or Hell, Duel 1 -- Let's Rock!
    • View Profile
Re: SPACE PIRATES RTD-Turn 18-Battle: Pretty much over.
« Reply #290 on: April 01, 2009, 10:29:15 am »

I wake up. And, if possible, collect parts for the leg enhancements.
Logged
Girls are currently preparing signature, please wait warmly until it is ready.

thunderclan

  • Bay Watcher
  • Like Fire, You Will Blaze Through The Forest
    • View Profile
Re: SPACE PIRATES RTD-Turn 18-Battle: Pretty much over.
« Reply #291 on: April 01, 2009, 12:51:05 pm »

I'll take any items I can easily grab and get back to the Morning Star
Logged

Katsuun

  • Bay Watcher
  • [Loli_Weaboo]
    • View Profile
Re: SPACE PIRATES RTD-Turn 18-Battle: Pretty much over.
« Reply #292 on: April 01, 2009, 02:19:36 pm »

GASP
THE LIGHTSABER.
I totally forgot to check for mutation.
* NUKE9.13 checks
|Shit you do too.
And then you get a six for mutation nature...
Any special requests?


I wish to mutate into some kind of super-brainy race so I can make even more redicoulus modifications to my lightsaber, if thats not trouble.
Logged
Quote
how would a Fortress based curse work?

Quote
Rocks fall, everyone dies.

Sans context.

Shoruke

  • Bay Watcher
  • There's a Prinny in Fire Emblem, dood!?
    • View Profile
Re: SPACE PIRATES RTD-Turn 18-Battle: Pretty much over.
« Reply #293 on: April 01, 2009, 05:27:47 pm »

Hey guys um... I'm kinda surrounded by "probably lots" of robot minions... HALP?!?

"OMFG help me value editor! Shut them down!" Hoping to hell that the value editor will at the very least slow the robots down, I go back through the portal to the galleon. I draw my lightsaber and prepare to take out the robots as they come through one at a time.
Logged
The Unforgotten Beast, Shoruke, has come! A pale-skinned human. It has heterochromatic eyes and moves in an unpredictable manner. Beware its rapier wit!

Org

  • Bay Watcher
  • Daring Hero
    • View Profile
Re: SPACE PIRATES RTD-Turn 18-Battle: Pretty much over.
« Reply #294 on: April 01, 2009, 06:00:04 pm »

Hey guys um... I'm kinda surrounded by "probably lots" of robot minions... HALP?!?

"OMFG help me value editor! You're my only hope!"
I did it 4 teh lulz.

I awaken myself.
Logged

NUKE9.13

  • Bay Watcher
    • View Profile
Re: SPACE PIRATES RTD-Turn 18-Battle: Pretty much over.
« Reply #295 on: April 02, 2009, 01:35:11 pm »

I kill L1 with my lightsaber.
Someone should get the unconscious people into holding.
| You stab L1 with your lightsaber. He never even saw you coming. You lose some compassion.

Not the pickles!!! I'll go sadly back to the ship, and make sure no hostiles managed to get aboard to pillage/loot anything.
So, How 'bout them 2s, what what?
| You slouch back to the ship... you take a barrel of golfballs with you...
four...

I get the surrendered/unconscious people onboard the Morning Star.
| You pick up X1 and drag him across to the Morning Star. Half way across the boarding plank, he wakes up!| He falls of the plank, but manages to grab the edge| He clambers back up, and punches you! | Still terrified from the near-death thing, his punch is weak. You run back onto the Morning Star. You hack at the boarding plank|. You swing at the plank with all your might. The saber bounces back, and | hits you right in the face! You fall unconscious, with a great big scar on your face and heavy bleeding.

I secure the door with any method possible, then when the door is fully sealed, I teleport in with my lightsaber-shield thing and try to mutate the hacker with my radioactive lightsaber.
| You pile some dirty laundry against the door, and mess with the portal thing. You switch off the active portals.
Somewhere, shoruke swears at you.
In other news, your lightshield suddenly glows brightly. You feel a strange pain in your head, and fall unconscious. | Your unconsciousness is restless (+1 to waking up next turn).
Mutate: No. Well, that last bit was, but that was from last turn.

I wake up. And, if possible, collect parts for the leg enhancements.
| You try to wake up. (+2 to waking up) | You wake up, woozy. You feel as if you have lost something... but you have also inexplicably gained leg-enhancement plans.

I'll take any items I can easily grab and get back to the Morning Star
| You look around for stuff to loot | First off, you nab Grain_Trader's hat. You equip the hat. Then you look around for other stuff to nick. Well, ok, you steal his pistol too. And his uniform. Then you look for other stuff. Hey, would you look at that, spice. This stuff is worth a dime. It is also totally different to the spice of arakkis... no, seriously. It's just a mind-altering spice, no visions for you.
20 units of spice obtained.

I draw my lightsaber and prepare to take out the robots as they come through one at a time.
| You telepathically link to the value editor. | Your thoughts stream through the link, and in return come... the value editor's thoughts. They are alien, crude, organised. You are curious towards this, and the value editor is curious towards you... your thoughts mingle and dance, until you can SEE THROUGH TIME think like a computer. The value editor can now think like human.
Anyway, those damn probably many robots! You fire beams of hack at them: | but realise that you can't do that. This is not the matrix, and despite your best efforts air does not conduct malicious codes.
BATTLE:You lightsaber at the robots | You suck at lightsabering.
Robot1: FIRE LAZERS|>LAZERS FAIL TO FIRE?
Robot2: FIRE LAZERS| The second robot fires a hail of laser beams at you | The lasers appear aimed to miss, but what with there being so many of them you get hit anyway | You protect your face with your hands, but get scratches all over the rest of your body.
Robot3-6: GOTO ENEMY: 1 6 6 5
Using their amazing homing instinct, three new robots roll up to the battle. Somewhere, a fourth rolls into a trash compactor.

I awaken myself.
| You do nothing. | You slip into a deep sleep (-1 to waking up).

Quote from: hacker
Break the fudge out
| Why bother with picking the lock when you can just break down the door?
| The hacker punches the door down. It is slightly cushioned by a pile of laundry and katsuun.


The atmosphere generator beeps at you again to get some people off the ship.

Statuses:
Spoiler: Evil robot minions (click to show/hide)
Spoiler: Enemy crew (click to show/hide)

Spoiler: Morning Star (click to show/hide)

Spoiler: Value editor1.5 (click to show/hide)

Spoiler: Katsuun (click to show/hide)

Spoiler: Digital Hellhound (click to show/hide)

Spoiler: Cheeetar (click to show/hide)

Spoiler: Nirur Torir (click to show/hide)

Spoiler: Org (click to show/hide)

Spoiler: Errol (click to show/hide)

Spoiler: Thunderclan (click to show/hide)

Spoiler: Shoruke (click to show/hide)

Please point out any mistakes.
« Last Edit: April 02, 2009, 02:13:54 pm by NUKE9.13 »
Logged
Long Live United Forenia!

Digital Hellhound

  • Bay Watcher
    • View Profile

I wake up and heal myself.
Logged
Russia is simply taking an anti-Fascist stance against European Nazi products, they should be applauded. ¡No parmesan!

Nirur Torir

  • Bay Watcher
    • View Profile

Please note: Our ship supports 8 people. Trying to take prisoners will probably end poorly for us; show them no quarter.

I'll propel golf balls at X1 at dangerous speeds.
Logged

Katsuun

  • Bay Watcher
  • [Loli_Weaboo]
    • View Profile

I let the mutation do its job then awake as whetever the hell I am when I mutate. If I'm still smart enough by then, I awake and mutate the hacker right there and then.
Logged
Quote
how would a Fortress based curse work?

Quote
Rocks fall, everyone dies.

Sans context.

thunderclan

  • Bay Watcher
  • Like Fire, You Will Blaze Through The Forest
    • View Profile

How exactly am I a Novice Navigator? I don't recall doing any Navigating.

I'll get our uncouncious crewmen back to the Morning Star and stab any enemies that get in my way.
Logged
Pages: 1 ... 18 19 [20] 21 22 ... 33