Amazingly people
While unconscious, I. Give. Myself. Leg implants.
| You joyfully swim in your sea of unconscious knowledge. Ah, what a shame that it shall all be gone when you awake. You get to work planning some leg implants
| The plan is a classical errol production: It will work, and then some. You are not sure of the details, but someone with these legs would be a very... disturbing person.
Unfortunately, you are unconscious, so actually performing the required construction and surgery is beyond you.
| You try to transfer the knowledge into your concious memory... it sort of works.
| You fall into a deeper sleep.
I leap across and attack X1. I also show him the broken green lightsaber.
| You leap run across a grappling line to the caravel, and join the captain in his fight against X1. You branish the broken lightsaber...
| It is about as effective as a Lvl 5 magicarp.
Thanks again for the weapon, Shoruke. I think I'll just cut this nice man's arms off.
The dice hate you. Seriously, they hate you SO BAD.
| You fumble in your attacks and just barely defend. Your superior opponent laughs at you.
Thank armok for Cheeetar.
I hunt for the ships hacker and attempt to capture him as an experimental captive.
|You run over a grappling line to the caravel. You carefully avoid the enemy crew and head beneath the decks. You see a small man desperately typing at a computer. You sneak up behind him and hit him on the head with a pipe. You
| open a portal back to the morning star, and go through. You lock him in your cabin for the time being.
I fight the remaining enemy crew.
| You prepare to do battle with the forces of darkness.
That is, you will be employing them against the enemy.
I'll continue to defend myself, attacking when I have the opprotunity.
| You pick up G1's lightsaber and then you swashbuckle: make the occasional witty remark, and do crazy stuff like shoot strangely suspended barrels down onto your opponents heads, and make out with ladies in the middle of a fight.
Wait not the last one. Both crews are all male.
| You resist the temptation to make out with someone anyway.
When did I get unconscious?
| You are still unconscious. Not that it bothers you, you just get up and run into the fray.
You look like a very fresh zombie.
Bring me computers/hack caravel EVEN MORE despite the fact that ITS ALL CLOSE COMBAT NOW.
| You get off your lazy ass and do it yourself. You take Katsuun's portal to the caravel, and look around for computers.
| The main terminal is too unwieldy to take with you, but you find plenty of other interesting goodies: Electronic components (not even scrap), external hard drives, external processors, and multiple machine components.
| Why would someone want all this, you ask? A small laser-wielding robot on treads answers your question. You back away to the portal, only to find yourself surrounded.
Uh oh.
Deploy evil robot minions
You are tied up in katsuun's cabin. You try to get loose instead.
| Katsuun sucks at ropes; you easily shake loose. Then you start on the door.
| You take a hairpin from katsuun's draw and try to pick the lock. You're getting... somewhere.
...
|... ..., ... .... :/
Katsuun hears someone fall over.
BATTLE!
Thunderclan swashbuckles against the enemy crew! He attacks the captain:
| He strikes out at the captain. The captain is now in retreat. Thunderclan almost manages to hit the captain at one point, but the captain saves at the last moment. He fires at the ropes holding some barrels back.
| The shot snaps the ropes holding the barrels, and they cascade over the deck.
ROLL TO DODGE: X1:1 NT:2 CHTR:2 DH:5 L1:4-1=3 L2:1 P2:2+1=3 GT:5
You make sure that you are not in any danger yourself.
X1, Nirur Torir and Cheeetar were directly in the path of the barrels! X1 is run down by a barrel of pickles
| He has had his safety training, so he ducks and covers. Whilst almost as good as a fridge against nuclear attacks, the barrels still batter him up.
Nirur
|, jealous at Thunderclan's exquisite swashbuckling, jumps onto an oncoming barrel and runs along on it until the barrels calm down.
Cheeetar
| simply stands aside. He gets a couple of bruises.
Digital hellhound is not in the path of the barrels.
L1 is run over by a barrel. This snaps him out of his Rofling.
L2 is [explanation] he gets
| Oh, sucks to be you. L2 is borne overboard by the barrels, and flies off into space without anyone noticing. If you've seen the movie 'Sunshine' then you can totally imagine what someone dying in space looks like.
P2 is safely unconscious behind his little barricade. Nevertheless a barrel hits him
| but it's a barrel of hydrogen and it bounces off
Grain_Trader sees what Thunderclan does, and easily avoids the barrels.
Grain_Trader attacks Thunderclan:
| But Thunderclan's swashbuckling is too much for him; Thunderclan flicks his lightsaber out of his hands. He surrenders.
X1 attacks nirur torir
| He picks himself up and runs up to Nirur.
| The fight is on again, featuring pretty much the same odds as previously.
L1 shoots at org
| The shot hits org in the arm.
Org attacks L1
| Org's brain informs him that he is asleep. Org is unconscious again.
Digital attacks X1
| A bolt of antimatter strikes X1 in the chest. For some reason, the attack fizzles out.
P2 attacks digital
| P2 awakens and shoots at digital
| Somehow he manages to shoot perfectly,
| blowing digital off his feet.
Cheeetar attacks X1
| He knocks X1 over the head with a metal bar.
Remaining dangerous crew: P2, L1.
Also, the atmosphere generator beeps at you to 'get some people off the damn ship'
Statuses:
Once again, totaly F***ed up. A mysteriously large explosion did major damage to the structure, and being hit by 'It' shortly thereafter didn't help at all. Digital's magics on top of that just made the GM cry for the caravel's inhabitants. 7 laser cannons. Captained by Grain_Trader_152. Engines disabled. Alongside the Morning Star.
Small robots with built in laser weapons. Probably lots of them. Unknown combat skills.
Grain_Trader_152: Wears a traditional astronautical outfit. Has fancy hat. Has shiny pegleg.
Wields ammo-using pistol and yellow lightsaber. Surrendered
X1: Wielded an explosive weapon. Wields a green lightsaber. Competent lightsabereer?
Knocked out.
G1: Dead. Competent gunner?
L1:Wields laser pistol. Slightly battered
L2:Wields laser pistol. Oh-so-horribly dead. Burnt, fried, or frozen, take your pick.
P1:Probably dead. Wields hand-held plasma blaster.
P2:Broken ribs, burnt leg. Wields hand-held plasma blaster. In pain
Hacker:Locked in Katsuun's cabin. Dabbling (and a bit) lockpicker.
Space sloop. Max crew 8. Basic cargo hold for 200 units of goods. Three basic laser cannons: Port, starboard, and front. Armour plating (+1 to damage rolls) (Slight damage)(One armour plate loose). 'Long nine' plasma blaster (long range, -1 to enemy damage rolls)(Reinforced). Deluxe computer terminal: Linked to all other equipment.
'Alternative computer use'- A beginner's guide to hacking: on hard drive.
'Shoruke's value editor: on hard drive.
Mechanical components.
Very strong chest (blasted open). Contents: Nothing
Has a scrap-metal mechanised training dummy. (+1 to lightsaber training. Still won't become an expert using this, but you will become pretty good).
Alongside the caravel.
On hard drive.
Inventory: 2 generator.
Skills: Value editor (and 3 bits). Novice (and 2 bits) defensive code user
Damage: None
Notes: The status of computers is unclear. May or may not be concious. Upgraded (+1 to roles?)
Inventory: Basic clothing, Round-lightsaber-shield with built in snack dispenser (cyan)(radioactive: roll to risk mutation (6 only), then roll to determine mutation nature) built in teleporter portal creator. Second orb (required for setting coordinates of destination for lightshield portal). Big thick book about wormhole use (read)
Skills: Dabbling(and 2 bits) computer user. Dabbling (and a 2 bits) lightsabereer. Novice logic-user. Dabbling thrower. Mechanic (and 2 bits). Dabbling (and a bit) matter-creator. Novice (and a 3 bits) scientist. Dabbling grappler. Novice (and 2 bits) portaller
Injury: No left arm. Which begs the question how you do stuff like read a book :/ Ah, whatever.
Notes: You know how to modify/repair lightsabers. Energised.
Inventory: Basic clothing, lightsaber (yellow)
Skills: Dabbling lightsabereer. A tiny bit agile. Skilled (And a 4 bits) Mage. Dabbling (and a bit) sneaker. Flyer. Dabbling thief. Dabbling (and 2 bits) searcher.
Damage: Bad cut. Fairly painless hole in arm.
Spells: Antimatter shield? Antimatter blast. Antimatter bomb?
Notes: You cannot sense shininess. You know the general background of the system
Inventory: Basic clothing, lightsaber (orange). Broken lightsaber (green). Diagrams of the galleon. Plans for a ship which can be made from scrap metal.
Skills: Fairly strong, lightsabereer (and a 2 bits), fairly agile. Dabbling kidnapper. Competent Mechanic. Dabbling (and 2 bits) searcher. Novice map-maker. Dabbling (and 2 bits) diagram-maker. Dabbling gunner. Dabbling grappler.
Damage: A few bruises.
Notes: You know how to repair the galleon.
Inventory: Basic clothing. Lightsaber (white). Trading for dummies infamous pirates. Antimatter shield? Improvised golf club. Expensive black blindfold.
Skills:Novice (and a bit) Gunner. Novice grappler. Dabbling looter. A bit tough. Novice (and a bit) merchant. Novice (and a bit) order-giver. Dabbling (and a bit) computer user. Novice (and a bit) rouser. Novice (and 3 bits) navigator. Novice lightsabereer. Novice (and 3 bits) golfer. Dabbling swashbuckler
Notes: Infamous (On smuggles). Captain of the Morning Star.
Inventory: Basic clothing. Boltgun. Power sword.
Skills: Lightsaberereer (and a bit). Dabbling(and a 2 bits) mechanic. Dabbling matter-creator. Novice sub-conciousness user. Dabbling (and 2 bits) boltgun user. Magic user. Novice (and a bit) mage.
Damage: Slightly (magically) burnt
Notes:Unconscious.
Inventory: Traumatising clothing. Traumatising sign. Encyclopaedia Cyclopia. One Lightsaber (blue). 'It'.
Skills: Novice (and 3 bits) searcher. Dabbling investigator. Dabbling lightsabereer. Mechanic (and 3 bits). Novice (and a 2 bits) scientist. Dabbling (and a 2 bits) 'It' user. Dabbling (and a bit) sneaker. Dabbling medic.
Unconscious skills: Skilled (and a bit) Scientist. Skilled magic user. Skilled (and a bit) Mechanic.
Notes: Knows how to build 'it', a mysterious super weapon. Deeply unconscious (-1 to waking up). Knows how to make super legs.
Inventory: Basic clothing. 200 credits. Plasma blaster. Metal bar. Blue lightsaber.
Skills: Sneaker (and a bit). Novice merchant. Dabbling (and 2 bits) medic. Dabbling lockpicker. Gunner. Novice (and 3 bits) searcher. A bit agile. Dabbling (and 2 bits) metal bar wielder. Novice (and 2 bits) plasma blaster wielder. Novice comedian. Swashbuckler. Novice lightsabereer.
Damage: Shot in chest x2. Shot in leg.
Notes:
Inventory: Basic clothing. Lightsaber (yellow). Computer components, robot components.
Skills: Competent (and a 6 bits) Computer user, novice gunner, dabbling (and 2 bits) investigator. Competent (and a 6 bits) Hacker
Notes: Knows how the laser cannons work. A bit. Knows how the computer terminal was installed. A bit. Knows how the computer terminal works. h4x0r of the Morning Star.
Please point out any mistakes.