Well, org has been and gone without posting, so I'm going to start doing rolls. No worries though org, if you post between now and tomorrow morning you're fine. Tomorrow morning is in 9 hours from this message's original timestamp for me.
Whilst you wait, why not ponder this annoying bit of often misunderstood maths/logic:
(false) Statement: You can't fall to the ground. Because to get there you must first fall half way. Then you must fall half way from there to the ground. Then you must fall half way from that. Ect. Although you will get very close, you will never touch the ground.
Ah, this pisses me off. Does it piss you off? I mean, the fact that space is not infinitely divisible is one problem, but the most obvious is that 1/2+1/4+1/8+1/16+1/32+1/64+128 does add up to one.
I examine my lightsaber while sitting down. What would I do if someone cut my legs off? Can it light things on fire? Would it look wicked cool if I played guitar while swinging it around? I try and gain some more experience with my lightsaber by plain looking at it.
| You look at your lightsaber, imagining all the possible situations in which it could be used...
You gain lightsabering skill.
You are no longer dizzy.
I hurry back, like, REALLY fast.
|You hurry back, really, really,
really fast. You zoom over the deck and
| bounce off some rigging. You hover above the deck.
You gain flying skill.
I return to the ship, having forgotten all about the CPU, and attempt to gather parts in order to reconstruct my lightsaber into a dual-bladed one. Thats yellow.
|You take the last (yellow) lightsaber from the crate. You push the ends of the two together, but nothing happens. You throw the yellow lightsaber at the computer.
| You miss.
I'll spend my turn gathering information: The ship upgrades available, the cost of the next type of ship, and perfectly legal trade routes. (Not that we need to trade, but all the fun places are along perfectly legal trade routes. Smugglers tend to be more paranoid, and more heavily armed.)
NO. NO. NO. NOOOO!!!
| You
cheerfully set off towards the space station again. You walk to a map and look around for interesting things to visit. You decide to visit the shipyards. There are a few people walking about here. One of them recognises you as the infamous captain Nirur Torir and is naturally
delighted to guide you around. He explains that all their stock is 100% Fergusian metals forged in the factories of Berriden, and of finest quality. He shows you some items. You see nothing wrong with them.
Basic Laser Cannon:120 now for just 90 credits!
'Long nine' Plasma blaster: A bargain at 220 credits!
Basic Tractor beam: Haul all you want for just 350 credits!
Radiation shielding: 2 credits per square meter. We can fit you cargo hold for just 200 credits, and the cancer will just disappear.
Armour plating: A sloop, you say? Lets see, shall we say 600, no, 500 to armour it up. 'cos it's you.
Basic shield: No more projectile issues for just 700 credits.
Medic bay: All you need to patch up those gaping holes in a man's chest. Comes with a dozen hooks, pegs, and eyepatches. 200 credits, includes installation.
Computer terminal: Access the sytem library from your ship, or *cough hack cough* other computers. Basic at 70, deluxe at 150.
And there's much, much more. If you can't find something, just ask.
Also, we insist on giving you 100 credits credit. If you could just sign this poster which says 'Nirur Torir shops here'
EDIT: You also get a booklet titled 'Trading in Cyclops for
dummies infamous pirates'
I pick up the pieces of my red lightsaber, trying to salvage any still usable parts.
| You scurry around after the tiny components.
| It's worse than you thought. Although you manage to gather most of the pieces together they appear to be molecularly tiny. There is no way you could rebuild this. Although you could use them to, say, join two sabers together?
Since I have some merchant skill now I'll try and sell off the alcohol.
| You take another unit of alcohol and go looking for buyers. You encounter a few people who seem slightly interested. They offer a price of 1.2 credits per unit.
I examine the ship's weapon systems, and attempt to learn to operate them.
I DO SO BY NOT ACTUALLY OPERATING THEM, ONLY EXAMINING.
| You examine the laser cannons. They look like some pretty sweet laser cannons. Ayup. You investigate the sight, and all the buttons and dials that can be used. Looks pretty easy.
You gain gunning skill.
Train lightsabering
|You remember the dummy is broken, so you don't do anything.
Statuses:
Space sloop. Max crew 8. Basic cargo hold for 200 units of goods. Three basic laser cannons: Port, starboard, and front.
Damaged navigation system: Role to fail +2. (So fails on a one only)
Has a scrap-metal mechanised training dummy. (+1 to lightsaber training. Still won't become an expert using this, but you will become pretty good). Broken (requires simple repairs)
Yellow lightsaber.
199 units of cheap alcohol (No price modifier) (probably worth 1.2 credits per unit)
Nirur Torir and thunderclan are not here
Docked at Smuggles.
Inventory: Basic clothing, Lightsaber (purple)
Skills: Dabbling computer user. Dabbling lightsabereer. Novice logic-user. Dabbling thrower
Notes: Computer has registered you as an IDIOT, you hate the computer.
Inventory: Basic clothing, lightsaber (yellow)
Skills: Dabbling lightsabereer. A tiny bit agile. Novice mage. Novice flyer
Notes: You have a thing for shiny stuff
Location: Floating in a bubble of air, just off the Morning Star
Inventory: Basic clothing, lightsaber (orange)
Skills: Slightly strong, lightsabereer, slightly agile.
Notes:
Inventory: Basic clothing. 600 credits.
Skills:Novice Gunner. Dabbling grapleer. Dabbling looter. A bit tough. Dabbling(and a bit) merchant.
Notes: Infamous. 100 credits credit at the Smuggles shipyards.
Location: Shipyards.
Inventory: Basic clothing. 1 lightsaber (green)
Skills: Lightsaberereer (and a bit). Dabbling(and a bit) mechanic
Notes: Lucky bastard
Inventory: Basic clothing. Encyclopedia Cyclopia. One Lightsaber (blue). One broken lightsaber (red)
Skills: Dabbling(and a bit) searcher. Novice investigator. Dabbling lightsabereer. Dabbling(and a bit) mechanic
Notes: None
Inventory: Basic clothing.
Skills: Novice sneaker (free skill), dabbling merchant (and a bit), dabbling medic (helped Nirur)
Notes: Fanatic follower of Nirur
Inventory: Basic clothing. 2 Lightsabers (yellow and white)
Skills: Novice computer user (free skill), novice gunner
Notes: None