Silly n00b here, just wanted to say that as a new potential player, I came this forum and created an account for the sole purpose of pleading for a new graphical interface. Your votes survey is an excellent tool and I have spent each of my votes on an interface improvement suggestions.
I don't know if this thread is the appropriate venue for airing my thesis but I'm gonna give it a shot and you're obviously free to move the post if it should go elsewhere.
Let me begin by saying I want to like it! DF was recommended to me from three directions - an obsessed friend and a former roommate who've been longtime fans, and then today's mention on Penny Arcade pushed me over the edge to check it out. There are a lot of people with a deep investment in the game itself and the community around it. But I think that very investment blinds you to the actual main problem with the game.
I don't care about any of the other suggestions in your survey. Right now, for me, the game is completely unplayable because I can't tell WTF is going on. It doesn't matter to me whether you can castrate cats or build staircases out of rope because I can't figure out how to tell if I own any cats or how to build staircases. (Well, okay, NOW I do, but I had to come online to look up *how to access the menu*.) It can't possibly be news to you that the interface is completely opaque and the learning curve is a 90 degree vertical cliff for the first 2-3 hours.
After additional research, I understand there are ways to install some extra stuff and mess with the .init settings to reduce the awfulness. But seriously? I looked at today's dev notes and saw some progress being made on the *beard status* front. I can't tell you how excited I was when I came to the forums and saw the 3Dwarf utility - at first I mistook it for a mod or something that could be used while playing the game. Insofar as anyone cares, my votes are completely, 100%, unequivocally for graphical improvement NOW.
It's your sandbox, guys, and it looks like a great game you've got in there... but you've got a mighty mass of barbed wire around you and I can't seem get the hang of the army crawl. Could you open up a door for me?