Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 17 18 [19] 20

Author Topic: Org's Zombie Apocalypse  (Read 24615 times)

Org

  • Bay Watcher
  • Daring Hero
    • View Profile
Re: Org's Zombie Apocalypse
« Reply #270 on: March 28, 2009, 01:20:56 pm »

What?
Logged

Pandarsenic

  • Bay Watcher
  • FABULOUS Gunslinger
    • View Profile
Re: Org's Zombie Apocalypse
« Reply #271 on: March 28, 2009, 01:24:57 pm »

Logged
KARATE CHOP TO THE SOUL
Your bone is the best Pandar honey. The best.
YOUR BONE IS THE BEST PANDAR
[Cheeetar] Pandar doesn't have issues, he has style.
Fuck off, you fucking fucker-fuck :I

Lear

  • Bay Watcher
  • IRO-Bot will never die.
    • View Profile
    • the-crowing-is-near on deviantArt.
Re: Org's Zombie Apocalypse
« Reply #272 on: March 28, 2009, 01:50:19 pm »

What?
It's too slow paced for my liking and I don't really get whats going on.   :-\
Logged
Those were the days, The End Complete.
deviantART - My artworks, let me show you them!

Org

  • Bay Watcher
  • Daring Hero
    • View Profile
Re: Org's Zombie Apocalypse
« Reply #273 on: March 28, 2009, 07:21:13 pm »

Who wants this to continue?
Logged

Pandarsenic

  • Bay Watcher
  • FABULOUS Gunslinger
    • View Profile
Re: Org's Zombie Apocalypse
« Reply #274 on: March 28, 2009, 11:22:25 pm »

If you can update it, I'll play it.
Logged
KARATE CHOP TO THE SOUL
Your bone is the best Pandar honey. The best.
YOUR BONE IS THE BEST PANDAR
[Cheeetar] Pandar doesn't have issues, he has style.
Fuck off, you fucking fucker-fuck :I

Shoruke

  • Bay Watcher
  • There's a Prinny in Fire Emblem, dood!?
    • View Profile
Re: Org's Zombie Apocalypse
« Reply #275 on: March 28, 2009, 11:26:49 pm »

I move east 3, and shoot the wounded zombie with my light pistol. Facing north.

Continue please. (just get the posting done  :P)
Logged
The Unforgotten Beast, Shoruke, has come! A pale-skinned human. It has heterochromatic eyes and moves in an unpredictable manner. Beware its rapier wit!

Strife26

  • Bay Watcher
    • View Profile
Re: Org's Zombie Apocalypse
« Reply #276 on: March 29, 2009, 04:16:10 pm »

Walk South, and shoot the unwounded zombie.

Please continue!
Logged
Even the avatars expire eventually.

cowofdoom78963

  • Bay Watcher
  • check
    • View Profile
Re: Org's Zombie Apocalypse
« Reply #277 on: March 29, 2009, 04:29:06 pm »

move 1 left
move 1 up
Smash the zombie to my right.

GO GO GO!
Logged

Org

  • Bay Watcher
  • Daring Hero
    • View Profile
Re: Org's Zombie Apocalypse
« Reply #278 on: March 30, 2009, 06:34:01 pm »

You cant move. You are in combat. Did I forget to mention that?

Strife, how do I save DFPaint things?

And, New Rule.

You can only move half speed rounded up if you want to fire.
Too cheap if you could just run and shoot.
« Last Edit: March 30, 2009, 06:36:03 pm by Org »
Logged

cowofdoom78963

  • Bay Watcher
  • check
    • View Profile
Re: Org's Zombie Apocalypse
« Reply #279 on: March 30, 2009, 06:40:05 pm »

I cant make a tactical manuver but the guys with the guns can still walk slowy around without even being in danger? That seems... unbalanced...
Logged

Org

  • Bay Watcher
  • Daring Hero
    • View Profile
Re: Org's Zombie Apocalypse
« Reply #280 on: March 30, 2009, 06:41:09 pm »

Fixed it. Now they can only move half. The zombies cant catch up if they ran full speed.
Logged

cowofdoom78963

  • Bay Watcher
  • check
    • View Profile
Re: Org's Zombie Apocalypse
« Reply #281 on: March 30, 2009, 06:43:01 pm »

so I cant move at all?
Logged

Org

  • Bay Watcher
  • Daring Hero
    • View Profile
Re: Org's Zombie Apocalypse
« Reply #282 on: March 30, 2009, 06:43:43 pm »

You can fight...
Logged

cowofdoom78963

  • Bay Watcher
  • check
    • View Profile
Re: Org's Zombie Apocalypse
« Reply #283 on: March 30, 2009, 06:45:21 pm »

kee, then just the one infront of me.
Logged

Org

  • Bay Watcher
  • Daring Hero
    • View Profile
Re: Org's Zombie Apocalypse
« Reply #284 on: March 30, 2009, 06:47:40 pm »

Just the one?

Not going to split attacks?
Logged
Pages: 1 ... 17 18 [19] 20