Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 104 105 [106] 107 108 ... 145

Author Topic: Super RTD!  (Read 93926 times)

RAM

  • Bay Watcher
    • View Profile
Re: Super RTD! Turn 121: Now the time is here, for Iron Man to spread fear!
« Reply #1575 on: November 02, 2009, 09:42:25 pm »

It is set in the Marvel universe, the GM is hardly to blame for stuff not being accurate according to physical laws...
Logged
Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

Devath

  • Bay Watcher
  • Dabbling Insane Dev
    • View Profile
Re: Super RTD! Turn 121: Now the time is here, for Iron Man to spread fear!
« Reply #1576 on: November 03, 2009, 03:59:46 am »

Not really, justifying the reasons in the lore is fairly easy, they use pseudoscience for most of it. Asking for non-bogus physical laws in a superhero universe is silly. If you ask that, there are no powers. I merely point out technicalities in the frame of reference that I find somewhat annoying. Obviously debating the scope of a vaguely defined power is not truly the scope of science unless debating that which the definition technically means, which is what I point out here. Its not like Magneto actually knows how to use his power in such a way, its just that he could, which is the relevant point here. In any case, we should let Jay get on with the turn.
Logged
"Do not meddle in the affairs of Dragons, for you are crunchy and taste good with ketchup." - Unknown

Jay Kayell

  • Bay Watcher
  • Legendary Lazy Man
    • View Profile
Re: Super RTD! Turn 122: Backstabbing Bastard!
« Reply #1577 on: November 03, 2009, 06:29:55 pm »

Turn 122

Quote from: Jim “Hades” Ferse
Returns, yells at Louis for being a dumbass and broadcasting our location for all the world to see; Assess situation, move to battlements. From there, I use my powers to quickly crush all the small fry, helicopters and all, using their own metal & weapons to rip them apart. I then use these metal pieces to form a hail of small, blindingly fast spikes, attacking the three heroes with a hail of metal shards. I then attempt to rip Iron Man's armor apart and kill him with it.
(6+1+1=6) You give Louis a smack on the back of the head, calling him a grade A dumbass. Then you get to work on tearing down all the choppers from the sky, tensing up your entire body as you put every ounce of power you possess to work on it, (6) a massive torrent of magnetism being unleashed from your body, so large as to affect the entire neighborhood. (4-1
03/3-1=2/1-1=1)
Somehow only a few helicopters are torn apart, but the fortress gets a sizable chunk torn out of it, and then the magnetic forces reaches the other buildings in the area, tearing them apart like cardboard, sending a maelstrom of debris smacking into everything in the immediate area. (...) The helicopters seem to be out of luck, getting caught by a steel roof from a nearby building, (2-1-1=1) and violently exploding upon impact. Roosts dives for cover, rather unnecessarily as the massive shield zaps everything getting into contact with it. Blarney prepares for another dance with death, but is similarly behind the protective shield, not having to move at all to avoid getting hit. No such luck for Xen though, who gets struck in the stomach by a football-sized chunk of metal when he strayed too close to the doors in his search for the enemy, (3-1=2) he gets visibly winded by the blow, but luckily it doesn't seem to do any great deal of harm. Lucien summons forth a shadow shield around himself and Zach in an impressive display of pointlessness, as they are similarly protected by the large shield. Reaper had followed Xen close to the door to deliver a snarky comment and attack, which proved unwise when he too was struck by a piece of metal, (3-1=2) getting knocked to the ground and his shoulder broken. Zieg was even more unlucky, being struck in the head, (6-1-1=4) but somehow managing to avoid a broken skull, emerging from it with an inconsequential bump on his forehead. Nitro freaked out at seeing the metal flying around, forgetting the shield like the rest, and disappeared in a puff of fire and smoke, using his powers to turn into a small explosion. Alea leaps down onto the ground, just in time to avoid being decapitated by a sharp sliver of metal, although she was standing in the tentacle field, and so gets grabbed. Iron Man flies rapidly upwards, getting above the range of the flying debris, and somehow his armor was not affected by the magnetic surge. Spider Man seemingly sensed that something bad was about to happen, and got to safety. Quicksilver simply yawns and dodges everything flying towards him with frightening ease. Bullseye gets slammed to the ground by a washing machine, (3-1=2) hitting the ground with quite a lot of force, and getting a minor head injury. (5-1=4) A woman can briefly be seen as she clambers out of a window and gets to safety, moments before the entire building is torn to pieces behind her. (6-1=5/6-1=5/3-1=2) Somehow the van and the chevrolet, both still parked out in the open, remain unharmed by the whole ordeal, though both are stranded in the middle of piles of debris, likely making it hard to move them. The shield briefly flickers back to its old shadowy self, the strain of all the impacts nearly tearing the enhancements out of it. (3) After this massive release of energy you fall to your knees, feeling very much like taking a rest, but deciding that such luxuries cannot be afforded right now, and so soldier on.
Quote from: Xen
I throw a grenade at spiderman, I then throw a few grenades into the air above the superheroes and shoot them, whilst in the air, with my pistol.
(2) You are about to throw a grenade to lock the enemies in place, to make it easy to slaughter them, when a piece of metal comes out of nowhere and knocks you back. You feel as if you've been tackled by a quarterback, but at least it doesn't feel like anything popped inside of you.
Quote from: Louis “The Reaper” Jacobs
I walk outside and say "About time you showed up." with a sneer on my face. I launch as powerful a blast of fire as I can and send it at Spidey. Just for the heck of it, try to shape it into the face of MJ.
(3+1=4) You walk outside and deliver your comment, but then Hades gets the bright idea of turning everything metal in the vicinity into a potentially lethal missile and you are struck hard in the shoulder. The feeling of your left shoulder fracturing is not pleasant, but you decide to ignore it, and get back to your feet with an angry grunt. You then fire up those firepowers and prepare to engage the enemy, namely your old comrades. Quickly turning around you send out a wave of flame towards Xen, (3-1=2) who is so surprised by your treachery that he has no chance of protecting himself, (2) and the flames further damage his already burnt body. Unfortunately no one else was close enough to be affected, so you quickly fly towards the Avengers, deciding that it would be incredibly stupid to remain surrounded near the fortress.
Quote from: Mr. Roosts
Alea will somehow manage to seduce Bullseye while I take command of Quicksilver's mind.
(5+1=6) You tell Alea to seduce Bullseye, but she gets distracted on the way, ending up tied down in the tentacle field. After getting back off the ground you decide to try to take control of Quicksilver's mind, and so reach out to try to make a connection, (1) but as it turns out this was a very bad idea, as it would seem his thoughts move just as fast as the rest of him, and even a brief glimpse of them confused you, forcing you to shut down the connection before something bad happened.
Quote from: Cheetahr
If Quicksilver is somehow stunned or incapacitated, I'll start beating down on him with my bat. If not, I shall challenge him to a contest of who can run the fastest. The winner gets to choose the weapons and location of our duel.
(1) You run back towards the fortress, but just as you near it the buildings around you somehow seem to explode, debris getting sent towards you with great force, (6+1+1=6) and you react instinctively to the threat, doing the first thing that comes to mind, which is to run really, really fast away from the danger. You don't even really know how long you ran, but after a while you stop, and smack yourself on the head for your stupid reaction, you could just dodge the danger without running away, but still what's done is done, and there is no way to undo it. A strange look comes over your face as you look around, utterly confused, you are standing in a field of corn, the city nowhere to be seen. Though what you do see nearby is a large sign saying 'Welcome to Kentucky', and then you fall down, your legs too tired to carry your weight any more.
Quote from: Mutosis
I rebuild Sue's head, but not being the type to waste an opportunity, I will try to make it better, with re-enforcing bands around the skull and adjustable facial bones to allow her to change her appearance.
(3) Now that your enemy is securely tied up and unable to attack you get to work on doing more improvements, (1+1=2) but even with a lot of trying you can't seem to adjust her face to anything other than a variation of what it currently is. You kick a nearby wall in frustration, quite annoyed at this lack of progress.
Quote from: Zieg
Fire my EMP weapon at the helicopters. If any of the heroes get through the shield then open fire on them with my pistol.
(1) You are too busy getting hit in the head by chunks of metal to attack the helicopters, and when you finally get a chance to do so you notice that someone beat you to destroying them.
Quote from: Lucien
Head onto the battlements with Zach.
(5) You get onto the battlements and, upon seeing the large amount of debris approaching you erect a shadow shield around yourself and Zach, not sure what effect the large electrical shield would have on metal. Once that is over with you prepare for the coming battle, getting ready to unleash magical destruction on the enemy.
Quote from: Blarney
*Thank Alea and flash her my award winning smile before obscuring myself in the junkyard to find a good sniping position. I'll focus on taking out Bullseye.*
(1+1=2) You thank the demoness and flash her a smile, she smiles back and saunters off, and you try to sneak out the back. But before you can get out Hades unleashes a wave of destruction, and you dive for cover, by pure luck somehow ending up jumping into the fortress, which wasn't actually necessary, but you wanted cover so you got it. After getting up you go out through the back door, heading out into what used to be a familiar place, but finding that the recent event has changed it very much.
Quote from: Luke “Flash Point” Prowler
(GM) Try to wake up and be useful.
(3) You are too happy being asleep to wake up right now, or perhaps you are unconscious, it is hard to tell.

Enemy Actions:
Quote from: Invisible Woman
Give Mutosis the evil eye
(3) She sits there, barely managing to convey that she is feeling very hateful towards him.
Quote from: SHIELD
...
(6) No more SHIELD assets show up, they probably argue that the Avengers can handle the situation on their own.
Quote from: Iron Man
Attack Hades
(3) He circles around the shield a few times, trying to hit Hades with an energy beam from the outside, (1) but failing spectacularly, barely hitting the shield.
Quote from: Quicksilver
Apprehend Alea
(1) Seeing someone leave the enemy fortress he rushes forward, intent on catching her. But the same tentacles that caught her also try to catch him, (1) and even with all his speed he can't get out, since it is very hard to move fast if you can barely move at all.
Quote from: Spider Man
Help Quicksilver
(6) Seeing his ally in trouble he shoots a string of web at him and forcibly pulls him out of the tentacle field, (4) luckily not injuring him in the process.
Quote from: Bullseye
Attack Blarney
(2) He is too busy worrying about the washing machine that just struck him to notice Blarney sneaking out.

Allied/Neutral Actions:
Quote from:  Rebecca Mayers
Find some pills
(2) She still has no luck finding any pills, or any other medical supplies for that matter.
Quote from: Nitro
Pull himself together
(3) He remains a dense cloud of gas.
Quote from: Demon, 'Zach'
Protect Lucien
(4) He decides that the most important thing is to keep his master safe, so he doesn't move to engage the enemy.
Quote from: Construction Drone
Grand theft auto
(5) It manages to locate a car without an alarm, and get into it. After hotwiring the vehicle and driving it into a nearby alley it starts looking it over, seeing which parts can be used to build copies of itself.
Quote from: Alea
Get free
(4) She manages to get away from the grasp of the tentacles after a bit of work.

Environment:

Time: 08:50

Locations
Spoiler: Fortress (click to show/hide)
Spoiler: Hades' Quarters (click to show/hide)
Spoiler: Maintenance room (click to show/hide)

Vehicles and other stuff:
Quote from: Triolf's Satellite
In space. It allows you to hack into almost any communications device. Connected to a communications satellite.
Quote from: Hades' Project
A large armored shell around a large chassis.(+3 against piercing, slashing, bludgeoning and +1 against electricity. Currently inside the fortress.
Quote from: Hades' antigravity blueprint
Spoiler: Components (click to show/hide)
Quote from: Mil Mi-26 Helicopter
Can carry 30 people. +1 to lifting heavy weights. -1 to precision maneuvering. Damaged engine. Landed in a park near the Four Freedoms Plaza.
Quote from: FF4-mobile
Armored van: +2 against slashing, piercing, bludgeoning and fire damage. It has a spike deployer for dealing with pursuing cars, a grappling hook, and a cannon that fires an adhesive to stop people. Barely any paint left on it. Currently parked outside the fortress.
Quote from: Chevrolet
A vintage car. Parked outside the fortress. Broken window
Quote from: Bank Vault
A bank vault torn from its resting place by Luke. It contains 250 pounds of gold, and fifty secure storage boxes. It is currently outside the fortress.

Status:

Quote from: Cheetahr (Cheetar)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Kentucky
Quote from: Mr.Roosts, Slayer of Buildings (SHADOWdump)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Inside the fortress.
Quote from: Blarney (Paulus Fahlstrom)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Outside the fortress
Quote from: Jim ”Hades” Ferse (Devath)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Fortress
Quote from: Xen (alfie275)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Outside the fortress.
Quote from: Lucien (Kishmond)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Outside the fortress
Quote from: Mutosis (RAM)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: In small maintenance room, sewers
Quote from: Louis “The Reaper” Jacobs (CJ1145)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Fortress
Quote from: Zieg (thunderclan)
Spoiler: Powers: (click to show/hide)
Spoiler: Forms available (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: On the battlements of the fortress
Quote from: Luke "Flash point" Prowler  (Luke_Prowler)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Inside the fortress


NPC status

Quote from: Rebecca Mayers
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Outside the fortress.
Quote from: Nitro
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: On the battlements
Quote from: Demon, 'Zach'
Spoiler: Powers: (click to show/hide)
Spoiler: Skills (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Outside the fortress
Quote from: Invisible Woman
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Location: In a small maintenance room, sewers
Quote from: Construction Drone
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: New York
Quote from: Alea
Spoiler: Powers: (click to show/hide)
Spoiler: Skills (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Outside the fortress

Quote from: Iron Man
Spoiler: Powers: (click to show/hide)
Spoiler: Skills (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Near the fortress
Quote from: Quicksilver
Spoiler: Powers: (click to show/hide)
Spoiler: Skills (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Near the fortress
Quote from: Bullseye
Spoiler: Powers: (click to show/hide)
Spoiler: Skills (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Near the fortress
Quote from: Spider Man
Spoiler: Powers: (click to show/hide)
Spoiler: Skills (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Near the fortress

Tell me if you find any errors.
« Last Edit: November 04, 2009, 03:24:21 am by Jay Kayell »
Logged
Decapitation - enjoy the difference

CJ1145

  • Bay Watcher
  • *Insert Meme Here*
    • View Profile
Re: Super RTD! Turn 122: Backstabbing Bastard!
« Reply #1578 on: November 03, 2009, 06:48:03 pm »

I tell the Avengers that it would be best to pull back, for the moment, as we are heavily outnumbered. I then sheath myself in fire, like the Torch did and use my good arm to re-create the fire dragon. This time I tell it to engulf the fortress and all of my former comrades, though if it cannot then Lucien and his demon are the primary targets.
« Last Edit: November 05, 2009, 04:07:39 pm by CJ1145 »
Logged
This being Homestuck, I'm not sure whether that's post-scratch Rose or Vriska with a wig.

RAM

  • Bay Watcher
    • View Profile
Re: Super RTD! Turn 122: Backstabbing Bastard!
« Reply #1579 on: November 03, 2009, 07:42:49 pm »

Fine, if her head isn't going to co-operate then I will need to try something else. I build a backup brain and pseudo-skull near Sue's stomach, and try to calm her down.
Logged
Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

SHAD0Wdump

  • Bay Watcher
  • Hiding in SPAAACE!!!
    • View Profile
Re: Super RTD! Turn 122: Backstabbing Bastard!
« Reply #1580 on: November 03, 2009, 08:08:03 pm »

I overload Reaper's mind with non-sense and mental feedback.
Logged

Luke_Prowler

  • Bay Watcher
  • Wait, how did I get back here?
    • View Profile
Re: Super RTD! Turn 122: Backstabbing Bastard!
« Reply #1581 on: November 03, 2009, 09:46:01 pm »

I apologize for not being here last turn, my internet died on me.

Wake up
Logged

Quote from: ProtonJon
And that's why Communism doesn't work. There's always Chance Time

Devath

  • Bay Watcher
  • Dabbling Insane Dev
    • View Profile
Re: Super RTD! Turn 122: Backstabbing Bastard!
« Reply #1582 on: November 03, 2009, 09:49:23 pm »

I got an 8 and nothing freaking happened??? Seriously, in cases like that, even though everything gets hit, everything should get minuses to dodge too... Wryyyy? Honestly, it was like a normal success that damaged the surroundings a little and didn't actually do much outside of that. Seriously. What the hell. ((I seriously don't care if peeps die from the mod, but wall of text that accomplished nothing is really underwhelming.))

I rip the iron in the blood of every enemy present out of their bodies. The end.
Logged
"Do not meddle in the affairs of Dragons, for you are crunchy and taste good with ketchup." - Unknown

Kishmond

  • Bay Watcher
  • What the pfargtl?
    • View Profile
    • My DF Stories blog.
Re: Super RTD! Turn 122: Backstabbing Bastard!
« Reply #1583 on: November 03, 2009, 10:08:31 pm »

Need to update mine, Zach's, and Reaper's positions.

Also, what? Shoot Reaper!

I wonder if Zach is fireproof, being a demon and all...
« Last Edit: November 03, 2009, 10:14:31 pm by Kishmond »
Logged

thunderclan

  • Bay Watcher
  • Like Fire, You Will Blaze Through The Forest
    • View Profile
Re: Super RTD! Turn 122: Backstabbing Bastard!
« Reply #1584 on: November 03, 2009, 10:15:08 pm »

Fire my pistol at the traitorous Reaper
Logged

SHAD0Wdump

  • Bay Watcher
  • Hiding in SPAAACE!!!
    • View Profile
Re: Super RTD! Turn 122: Backstabbing Bastard!
« Reply #1585 on: November 03, 2009, 10:51:17 pm »

I got an 8 and nothing freaking happened??? Seriously, in cases like that, even though everything gets hit, everything should get minuses to dodge too... Wryyyy? Honestly, it was like a normal success that damaged the surroundings a little and didn't actually do much outside of that. Seriously. What the hell. ((I seriously don't care if peeps die from the mod, but wall of text that accomplished nothing is really underwhelming.))
Yeah,once again I'm calling bullshit with the rolls.
Logged

dragnar

  • Bay Watcher
  • [Glub]
    • View Profile
Re: Super RTD! Turn 122: Backstabbing Bastard!
« Reply #1586 on: November 03, 2009, 11:31:42 pm »

Wait... why did reaper attack xen?
Quote
I launch as powerful a blast of fire as I can and send it at Spidey.
Logged
From this thread, I learned that video cameras have a dangerosity of 60 kiloswords per second.  Thanks again, Mad Max.

RAM

  • Bay Watcher
    • View Profile
Re: Super RTD! Turn 122: Backstabbing Bastard!
« Reply #1587 on: November 03, 2009, 11:35:04 pm »

I suspect that there were some PMs involved...
Logged
Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

Cheeetar

  • Bay Watcher
  • Spaceghost Perpetrator
    • View Profile
Re: Super RTD! Turn 122: Backstabbing Bastard!
« Reply #1588 on: November 03, 2009, 11:45:55 pm »

I'll search for a town, and try to find a store that sells maps.
Logged
I've played some mafia.

Most of the time when someone is described as politically correct they are simply correct.

Jay Kayell

  • Bay Watcher
  • Legendary Lazy Man
    • View Profile
Re: Super RTD! Turn 122: Backstabbing Bastard!
« Reply #1589 on: November 04, 2009, 03:13:08 am »

I suspect that there were some PMs involved...
Yep, he's the one who told John to head to the Avengers and tip them off about your position, so this has been his plan for some time now.

I got an 8 and nothing freaking happened??? Seriously, in cases like that, even though everything gets hit, everything should get minuses to dodge too... Wryyyy? Honestly, it was like a normal success that damaged the surroundings a little and didn't actually do much outside of that. Seriously. What the hell. ((I seriously don't care if peeps die from the mod, but wall of text that accomplished nothing is really underwhelming.))
Wouldn't really call reducing a large area to rubble a little damage. But I actually spotted an error I made, I forgot to put a -1 on the damage roll of a few things and people, so I'll edit that.

And there is no rule about rolls above 6 giving a negative to the dodge roll, but if everyone thinks this is a good idea I can do that from now on.
« Last Edit: November 04, 2009, 03:19:10 am by Jay Kayell »
Logged
Decapitation - enjoy the difference
Pages: 1 ... 104 105 [106] 107 108 ... 145