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Author Topic: Super RTD!  (Read 93965 times)

Robbanell

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Re: Super RTD! Turn 88: New friends!
« Reply #975 on: July 25, 2009, 04:52:34 am »

Borat and his new friends, "The Gang", starts walking away from the prison toward the city on a quest for women and alcohol.
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alfie275

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Re: Super RTD! Turn 88: New friends!
« Reply #976 on: July 25, 2009, 11:27:29 am »

I form the water into a sharp disc shape and freeze it (via stopping the atoms vibrating on an atomic level) to absolute zero, I do not touch it, I just practice with it using TK.
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I do LP of videogames!
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CJ1145

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Re: Super RTD! Turn 88: New friends!
« Reply #977 on: July 25, 2009, 05:52:53 pm »

Borat and his new friends, "The Gang", starts walking away from the prison toward the city on a quest for women and alcohol.

No, dude, call them your film crew!
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This being Homestuck, I'm not sure whether that's post-scratch Rose or Vriska with a wig.

Cheeetar

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Re: Super RTD! Turn 88: New friends!
« Reply #978 on: July 25, 2009, 09:14:13 pm »

Have them hide in secret until an enemy comes, so they can film you kicking the enemies ass.
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I've played some mafia.

Most of the time when someone is described as politically correct they are simply correct.

RAM

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Re: Super RTD! Turn 88: New friends!
« Reply #979 on: July 25, 2009, 09:57:58 pm »

Also, a note if we ever encounter and defeat any big-time superheroes, let me kill them. After I kill enough, it'll be like having an entire superteam in one guy!
I dunno, in an RTD it is usually a good idea to take advantage of every opportunity you get. Also, I would kind of like to have some test subjects, a few supers in the mix would be valuable. Finally, sooner or later you are going to turn on us... Of course, at the moment my character doesn't even know about you, so who knows how things will turn out...
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

Floirt

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Re: Super RTD! Turn 88: New friends!
« Reply #980 on: July 26, 2009, 06:17:00 am »

I let out a maniacal laughter, hopefully scaring people in the process, for practice.
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Quote from: HellMOO
Fat Ratzo [to Floirt]: I got a package here goin' to Roy Poorman, out in the afterworld.  $120 when you make the delivery.  And hurry!
No, not commiting suicide, sorry.   ...Through that money is rather tempting...

CJ1145

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Re: Super RTD! Turn 88: New friends!
« Reply #981 on: July 26, 2009, 07:59:39 am »

Also, a note if we ever encounter and defeat any big-time superheroes, let me kill them. After I kill enough, it'll be like having an entire superteam in one guy!
I dunno, in an RTD it is usually a good idea to take advantage of every opportunity you get. Also, I would kind of like to have some test subjects, a few supers in the mix would be valuable. Finally, sooner or later you are going to turn on us... Of course, at the moment my character doesn't even know about you, so who knows how things will turn out...

Well, that depends. If he sees someone start killing innocents, he'll probably turn on you, or start planning it if he's not powerful enough yet. He'll definitely turn on Magneto, though. But not yet. (PS: If we pull it off, you can have Wolverine. His powers would be useless against Magneto anyway.)
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This being Homestuck, I'm not sure whether that's post-scratch Rose or Vriska with a wig.

RAM

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Re: Super RTD! Turn 88: New friends!
« Reply #982 on: July 26, 2009, 12:01:15 pm »

Last I heard, the metal bones are not, technically, a power, Wolverine's power is being able to survive the process of having metal bones added, amongst a great many other things. Being able to survive metal things being added to your anatomy would probably be kind of handy against Magneto...
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

CJ1145

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Re: Super RTD! Turn 88: New friends!
« Reply #983 on: July 26, 2009, 03:32:35 pm »

I want you to think about this for a moment. You have metal bones. Magneto controls metal. Can you put two and two together?
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This being Homestuck, I'm not sure whether that's post-scratch Rose or Vriska with a wig.

zchris13

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Re: Super RTD! Turn 88: New friends!
« Reply #984 on: July 26, 2009, 04:13:45 pm »

I want you to think about this for a moment. You have metal bones. Magneto controls metal. Can you put two and two together?
It can be summed up in approximately 1.73 words: OMGWTF PWNED.
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Jay Kayell

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Re: Super RTD! Turn 89: A mission, a fire, and an icy explosion.
« Reply #985 on: July 26, 2009, 06:07:14 pm »

Turn 89

Quote from: Louis “The Reaper” Jacobs
I sit next to Roosts, whisper to him "It's probably the helmet protecting him." And then try to use my hearing to sort out the prisoners' introductions to one another, and find either a doctor or someone with the ability to heal Roosts' leg.
(6) You give your opinion of why Roosts can't connect to Juggernaut, and Roosts just stares at you for a few moments, then he asks “How the hell do you know I can do that?” You open your mouth to tell him when you suddenly realize that you have no idea, and instead run off in search of a doctor. You find someone in the crowd who is introducing himself to another person as 'Doctor Z', and run off to grab him. (6) He listens to you, and rub his hands together, “I would be delighted to look at this test sub... Ehm... Patient. Lead on.” You bring him back to Roosts.
Quote from: Mr.Roosts
Better idea! I one-way connect with a random individual from the crowd and make him/her hug Juggernaut.
(3-1=2) You almost manage to breach a nearby person's mental defenses, but trying to create a one-way connection is much harder than forming a two-way connection, and your attempt fails. You look at the strange guy who seems to know your powers without you having told him run off, and return shortly thereafter with some creepy-looking doctor.
Quote from: Cheetahr
I ask Nitro what his powers are, and then tell him to go wait near the sphere so he can assist Magneto. I'll use this opportunity to train my rhetoric.
(2) You ask Nitro what special powers he has, he takes a few moments to think of a good way to answer, “I explode,” he says. Slightly worried by this you tell him to go help Magneto over by the sphere for now.
Quote from: Mutosis
I try to find an unconscious guard and drag them to where magneto told us to go.
(2) You only find a few guards lying around, and all of them are dead. You then spot a small group outside the main gates and go to look why they aren't following the other prisoners.
Quote from: Lucien
I look around indignantly and stomp off to the sphere OKAY?
(2) You follow the small horde of prisoners towards the sphere, when suddenly a thousand pounds of giant man steps in front of you, it is Juggernaut. “Magneto wants you to assemble over there, he's got some special mission for you,” he says, and points at a small group of people, including Blarney and Mr.Roosts. You decide to do what the giant man says, and sullenly sit down with the others, watching the sphere you have tried so hard to reach.
Quote from: Jim “Hades” Ferse
I use metal parts of the building to scoop and grab insulative materials and form them into an ergonomic handle for the chainswords, removing the forming metals after I'm done using them as "hands".
(6+1+1=6) You rip some metal wiring from the interior of the prison, and wrap it around the handles of your chainswords. The rubber coating of the wires will probably work quite well to insulate against electric shock, but suddenly you notice that there is a small smoke plume rising from the prison. And soon flames can be seen through a window, spreading fast through the facility. It seems you have caused an electrical fire.
Quote from: Blarney
I'll go wait where Magneto indicated, and work on stretching and flexibility.
(6+1=6) You stay with Roosts, and start stretching. You do a few simple stretches, and notice how agile you have become, so you start increasing the speed and intensity of the stretching. Your little exercise period is interrupted by your head impacting the pavement at high speed, (5) but you don't suffer any serious damage. You feel a bit more agile too.
Quote from: Lord Borat
Borat and his new friends, "The Gang", starts walking away from the prison toward the city on a quest for women and alcohol.
(3) You pick a random direction and lead your gang that way, hoping that women and alcohol can be found if you go that way. You walk for about five minutes, and reach a slummy area.
Quote from: Xen
I form the water into a sharp disc shape and freeze it (via stopping the atoms vibrating on an atomic level) to absolute zero, I do not touch it, I just practice with it using TK.
(6) You easily move the water into a disc shape, and then try to make the molecules stop vibrating. It doesn't work, so you try again, and again it doesn't work, and this makes you angry, so you pour every last ounce of power you have into stopping the movement of molecules in the water disc. (2) You overdid it a bit, slowing down molecule movement of a large bit of air too, which then explodes outward, (2/3) You have no chance of getting out of the way, and Triolf only manages to cover his face. (4/5) You feel the chill as the supercooled air rush past you, but by quickly blocking it off with your powers you manage to avoid any serious harm, and Triolf was luckily placed behind you, so he barely even felt anything.
Quote from: Triolf
I let out a maniacal laughter, hopefully scaring people in the process, for practice.
(4) You check yourself to make sure that the chilly blast didn't hurt you, and after confirming that, you feel rather invincible, and decide that the only proper course of action when feeling invincible is to let forth a maniacal laughter. You laugh, and the metal sphere causes it to reverberate quite nicely, making it sound even more maniacal. Xen looks at you, obviously wondering what's so funny.

Enemy Actions:
No enemies present.

Allied Actions:
Quote from:  Rebecca Mayers
...
No one can see what she does.
Quote from: The Gang
Follow Borat!
(5) They walk behind their fearless leader, keeping a lookout for bars or women. Also cops, because they don't feel like going back to prison.
Quote from: Nitro
Go to place indicated  by Cheetahr
(5) He walks over to the sphere and stands around, waiting to see if he can help Magneto somehow. When Magneto flies over to your little group he follows, listening to what is said.
Quote from: DoctorZ
Heal Roosts' leg
(1) He starts examining Roost's leg, and muttering really disconcerting things. Things that indicate that he isn't the good kind of doctor. After a few minutes of this Roosts has had enough, and tells him to go away or he will be shot. The Doctor is obviously scared, and scurries over to the sphere.

Environment: Magneto lands in front of the little assembly near the main gates. He looks at those who are assembled, and then speaks, “While not everyone is here time is of the essence, someone is bound to have heard of this by now, and that smoke plume isn't going to go unnoticed. While I know that you support the cause of giving the superior people of the world the recognition they deserve, or have other reasons to help,” when he says this he looks at Reaper, “There are others who will fight us, some of them even though they are like us, would fight to save an inferior species. I am speaking of people like the X-men, traitors to their kind who would die for a mere human. I need you to target these, and other, well-known adversaries of the Cause, to show the world that even their mightiest defenders are too weak to do anything to stop destiny!” He stops for a few moments, to calm down, “The first of these groups that need to be taken out is the Fantastic Four, they will not be hard to find, residing in a massive skyscraper here in New York. When they are dead we can proceed from there. Hades, I trust you still know how to contact me if necessary? Contact me when you have killed them.” He looks all of you over, assessing you, “Good luck, although I doubt you'll need it.” He then flies off towards the sphere, forcing Xen and Triolf out of it and reshaping it into a huge disc upon which he, Juggernaut, and all the other prisoners fly away.

Time: 15:30

Locations
Spoiler: SHIELD prison facility (click to show/hide)

Vehicles and other stuff:
Quote from: Triolf's Satellite
In space. It allows you to hack into almost any communications device. Connected to a communications satellite.
Quote from: Hades' Project
A large armored shell around a large chassis.(+3 against piercing, slashing, bludgeoning and +1 against electricity.
Quote from: Hades' antigravity blueprint
Spoiler: Components (click to show/hide)

Status:

Quote from: Cheetahr (Cheetar)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: In the prison, in the confiscated goods room.
Quote from: Mr.Roosts (SHADOWdump)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Near the main gates.
Quote from: Blarney (Paulus Fahlstrom)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: At the main gates.
Quote from: Jim ”Hades” Ferse (Devath)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: At the prison's main gates.
Quote from: Xen (alfie275)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Near the prison.
Quote from: Triolf (Floirt)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Near the prison.
Quote from: Lucien (Kishmond)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: At the main gates.
Quote from: Mutosis (RAM)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Outside the main gates.
Quote from: Louis “The Reaper” Jacobs (CJ1145)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: At the main gates.
Quote from: Lord Borat (Robbanell)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: In the slums.

NPC status

Quote from: Rebecca Mayers
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: ?
Quote from: Lord Borat's Followers
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: In the slums, with Lord Borat.
There are four of them.
Quote from: Nitro
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Near the main gates.

Since the prison storming is over, the turns will once again be one hour long. That means you can accomplish more in one turn.

Tell me if you find any errors.
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Decapitation - enjoy the difference

CJ1145

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Re: Super RTD! Turn 89: A mission, a fire, and an icy explosion.
« Reply #986 on: July 26, 2009, 07:29:26 pm »

I call killing the Human Torch!

Anyways, while traveling with the group, I focus inside myself, searching for any powers I may have been able to protect from the wiping process after my arrest.
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This being Homestuck, I'm not sure whether that's post-scratch Rose or Vriska with a wig.

RAM

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Re: Super RTD! Turn 89: A mission, a fire, and an icy explosion.
« Reply #987 on: July 26, 2009, 09:31:54 pm »

I turn to face Mr.Roosts. "Hmmmm, that leg of yours is pretty badly damaged, I can see how it happened though, the thing is so flimsy. Hmmm, maybe with a bit more bracing-I could try something based on a honeycomb, those can be fun-if I increase the elasticity of these muscles they shuld be much more effective-hmmm, is there anything I can do with poisonous suction caps, those things are great-I could add scales, that would provide some structure-Say... have you ever considered the benefits of having a spare brain?"...

I attempt to upgrade the damaged portion of Mr.Roosts leg.
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

Devath

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Re: Super RTD! Turn 89: A mission, a fire, and an icy explosion.
« Reply #988 on: July 26, 2009, 09:34:26 pm »

...left behind...? ghey... Its on a flippin island, right?

I go looking for a helicopter.
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"Do not meddle in the affairs of Dragons, for you are crunchy and taste good with ketchup." - Unknown

Cheeetar

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Re: Super RTD! Turn 89: A mission, a fire, and an icy explosion.
« Reply #989 on: July 26, 2009, 11:37:56 pm »

Alright. I find a nice, abandoned mansion to set up our base in. Preferably one that looks haunted, or is haunted.
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I've played some mafia.

Most of the time when someone is described as politically correct they are simply correct.
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