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Author Topic: Super RTD!  (Read 94020 times)

Devath

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Re: Super RTD! Turn 80: A human battering ram!
« Reply #870 on: July 05, 2009, 05:49:50 am »

I rally the escaping prisoners and lead them to Magneto
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"Do not meddle in the affairs of Dragons, for you are crunchy and taste good with ketchup." - Unknown

SHAD0Wdump

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Re: Super RTD! Turn 80: A human battering ram!
« Reply #871 on: July 05, 2009, 11:21:50 am »

I make my way through the facility and ensure smooth evacuation.

I.E. I find any guards making trouble and eye-ball them.
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Jay Kayell

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Re: Super RTD! Turn 81: An explosion, a fat guy, and a singing madman.
« Reply #872 on: July 05, 2009, 08:51:41 pm »

Turn 81

Quote from: Lord Borat
Borat takes a last look at his nasty prisonbed and cracked toilet.
Without looking back he leaves with a victorydance and starts singing the national anthem of his native land: Kazakstan.
(5) You start doing a vaguely polka-like dance while merrily singing the national anthem of Kazakhstan. You don't pay much attention where you are going, but somehow manage to find your way to the main gates.
Quote from: Mutosis
I attempt to leave the building, following a fire escape route if I see one. I also try to take note of anyone with interesting abilities or erratic behaviour amongst the escaping prisoners. If I get out of the building I will look for anything that might be a villainous vehicle...
(6) You take a look at your fellow prisoners, trying to spot anyone acting strangely, and you really get the proverbial jackpot, or crackpot. A rather hairy man clad in a green bathing suit dances by you while singing some strange tune, and despite your better judgment you decide to follow him. This turn out to actually be a good thing though, because the lunatic leads you to the main gates.
Quote from: Lucien
Fireball the prison guard (the alive one).
(1+1=2) You charge a fireball and are just about to throw it when a massive headache strikes you, making you lose focus on your magic, and the fireball dissipates into the surrounding air.
Quote from: Louis “The Reaper” Jacobs
I attempt to find a weapon, and anyone who appears to be orchestrating the escape.
(3) You look in vain for a weapon, the SHIELD guards have probably locked them away somewhere, and after you give up you start looking for the people leading the jailbreak, but you don't find anyone yet.
Quote from: Cheetahr
Ok, so pleasant asking isn't doing aynthing. I'll smack someone in the head and take whatever they happen to be carrying while they roll around in pain.
(3) (4) You jump at the next person who comes running, and try to smack him in the head, (5) but your fist simply passes through him, and he turns around to yell some choice words at you before starting to run again.
Quote from: Triolf
I boldly tell the perimeter guard dude: "Sorry, but the persons you have asked for are currently indisponible. Also, your intercom system sucks."
That, and I switch the connection to the speakers in the main prison area.
(3) You make the guard at the intercom even madder it seems, as he starts screaming expletives at you, but when you try to switch to the prison's speaker system you find that there seems to be no such button, and you decide to turn the intercom off instead, to get rid of the guards annoying chatter.
Quote from: Jim “Hades” Ferse
I rally the escaping prisoners and lead them to Magneto
(1) You fail to get the attention of the prisoners, who are running wild in their attempts to find an exit. Suddenly a rather obese man comes running towards you, and he doesn't seem like he is about to stop, (1) there are too many prisoners in your way for you to be able to get out of his way, (1+1=1) and he smashes into you with considerable force, luckily you don't suffer much other than some bruises and a slight bump to the head, but your armor is mostly destroyed, several parts of it fall off, and you can hear Bob scream in your ear Noooo! I'm too young to dieeeee..., and then the computer functions of the armor shut down entirely.
Quote from: Mr.Roosts
I make my way through the facility and ensure smooth evacuation.
I.E. I find any guards making trouble and eye-ball them.
(1) Your quest to rid the prison of guards comes to an early halt, as the guard outside the control room gets a hold of his gun again, and starts shooting at you, (3) he hits you in the leg, (1) and the bullet only misses the bone by millimeters, it still damaged your leg pretty badly though, and you fall to your knees.
Quote from: Blarney
(GM) Shoot guard.
(4) Seeing Roosts get shot really pisses you off, and you try to blast the guards head off with your desert eagle, (3+1=4) the bullet strikes him in the right eye, (6-1=5) and goes out the back of his head. Somehow that didn't kill him, as he still tries to fight!
Quote from: Xen
(GM) Rest
(6) You sit down to rest your weary head, and enter a trance-like sleep that will make it considerably easier for you to keep the telekinetic charge contained.

Enemy Actions:
Quote from: Prison Guard
Kill Blarney!
(4) He points his gun at Blarney, (2-1-1=1) but the recent loss of one eye, as well as some minor brain damage, makes his shot wildly inaccurate and he hits the wall twenty feet to the side of Blarney. (3) He falls to his knees, and tries to raise his gun to shoot again, but he falls dead before he can do so.

Allied Actions:
Quote from:  Rebecca Mayers
...
No one can see what she does.

Environment:

Time: 14:50

Locations
Spoiler: SHIELD prison facility (click to show/hide)
Spoiler: Cells (click to show/hide)
Spoiler: Cell block (click to show/hide)
Spoiler: Control room (click to show/hide)

Vehicles and other stuff:
Quote from: Triolf's Satellite
In space. It allows you to hack into almost any communications device. Connected to a communications satellite.
Quote from: Hades' Project
A large armored shell around a large chassis.(+3 against piercing, slashing, bludgeoning and +1 against electricity.
Quote from: Hades' antigravity blueprint
Spoiler: Components (click to show/hide)
Quote from: Metal sphere
A large metal sphere created by Magneto. Currently outside the SHIELD prison.

Status:

Quote from: Cheetahr (Cheetar)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: In the prison.
Quote from: Mr.Roosts (SHADOWdump)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Inside the prison, outside the control room.
Quote from: Blarney (Paulus Fahlstrom)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: In the prison, outside the control room.
Quote from: Jim ”Hades” Ferse (Devath)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Inside the prison, in the main cell block.
Quote from: Xen (alfie275)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Outside the prison.
Quote from: Triolf (Floirt)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Inside the prison, in the control room.
Quote from: Lucien (Kishmond)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Inside the prison, outside the control room.
Quote from: Mutosis (RAM)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: At the prison's main gates.
Quote from: Louis “The Reaper” Jacobs (CJ1145)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Inside the prison, in the main cell block.
Quote from: Lord Borat (Robbanell)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: At the prison's main gates.

NPC status

Quote from: Rebecca Mayers
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: ?

Tell me if you find any errors.
« Last Edit: July 06, 2009, 02:14:55 pm by Jay Kayell »
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Kishmond

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Re: Super RTD! Turn 81: An explosion, a fat guy, and a singing madman.
« Reply #873 on: July 05, 2009, 09:04:02 pm »

Do I get a +1 for the fireball? I think I did last time.

Cheeetar

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Re: Super RTD! Turn 81: An explosion, a fat guy, and a singing madman.
« Reply #874 on: July 05, 2009, 09:06:21 pm »

Ok, beating up random prisoners isn't going to work... I search around for the door I encountered earlier and try to get in there.
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I've played some mafia.

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RAM

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Re: Super RTD! Turn 81: An explosion, a fat guy, and a singing madman.
« Reply #875 on: July 05, 2009, 10:25:49 pm »

I look around for a weapon(ironically, given my current company, being armed would probably make me look less dangerous...) and try to get to higher ground to see what if going on.
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

CJ1145

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Re: Super RTD! Turn 81: An explosion, a fat guy, and a singing madman.
« Reply #876 on: July 05, 2009, 11:40:16 pm »

I follow the crowd, while watching for weapons on the floor. If I see a prisoner get detached from the main group, I stealthily try to strangle him with my boot lace. Or with a weapon, if I find one.
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This being Homestuck, I'm not sure whether that's post-scratch Rose or Vriska with a wig.

Devath

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Re: Super RTD! Turn 81: An explosion, a fat guy, and a singing madman.
« Reply #877 on: July 06, 2009, 05:04:27 am »

Okay then... Lame. Armor destroyed by raging obese man...

I pick up the pieces of my armor with my powers and head out to the front of the facility.
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"Do not meddle in the affairs of Dragons, for you are crunchy and taste good with ketchup." - Unknown

Floirt

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Re: Super RTD! Turn 81: An explosion, a fat guy, and a singing madman.
« Reply #878 on: July 06, 2009, 08:11:10 am »

Okaaaay. I break the control panel somehow to screw over the guards even more, and then get out of there.
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Quote from: HellMOO
Fat Ratzo [to Floirt]: I got a package here goin' to Roy Poorman, out in the afterworld.  $120 when you make the delivery.  And hurry!
No, not commiting suicide, sorry.   ...Through that money is rather tempting...

Kishmond

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Re: Super RTD! Turn 81: An explosion, a fat guy, and a singing madman.
« Reply #879 on: July 06, 2009, 10:18:34 am »

For my action I'll recast shield and follow everyone else out.
« Last Edit: July 06, 2009, 06:23:46 pm by Kishmond »
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SHAD0Wdump

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Re: Super RTD! Turn 81: An explosion, a fat guy, and a singing madman.
« Reply #880 on: July 06, 2009, 12:30:48 pm »

I Shoot the guard with my Eagle.
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Jay Kayell

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Re: Super RTD! Turn 81: An explosion, a fat guy, and a singing madman.
« Reply #881 on: July 06, 2009, 02:12:31 pm »

Do I get a +1 for the fireball? I think I did last time.
You're right, fix'd.

I Shoot the guard with my Eagle.
Blarney has already killed him.
« Last Edit: July 06, 2009, 04:55:14 pm by Jay Kayell »
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Robbanell

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Re: Super RTD! Turn 81: A badass guard, a fat guy, and a singing madman.
« Reply #882 on: July 06, 2009, 05:08:33 pm »

At the gates Borat looks for something to use as a weapon and some money.
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Jay Kayell

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Re: Super RTD! Turn 82: Self destruct!
« Reply #883 on: July 07, 2009, 09:20:36 pm »

Turn 82

Quote from: Cheetahr
I search around for the door I encountered earlier and try to get in there.
(4) You go back to the door, but despite all your efforts you can't even make it budge. Then you spot someone who you think can, and call him over. You explain to him that you think that there are guns locked inside the room, and that you could use them against the guards, if the door was open. He tells you to stand back and clenches his fist, a green energy building around it, and then he punches the door, sending it flying off its hinges. He then runs off, wishing you luck.
Quote from: Mutosis
I look around for a weapon(ironically, given my current company, being armed would probably make me look less dangerous...) and try to get to higher ground to see what if going on.
(6) You spot an M16 lying on the ground next to a dead guard, and quickly scoop it up before the crazy man can. You then decide to climb on top of the prison, to gain a better view, and try to mutate some claws to climb with, (5) and your fingers extend, and are tipped with a sharp material. You then begin scaling the side of the prison with the help of your new claws. You reach the roof of the prison, but when you try to use your new gun you realize that your claws may be good for climbing, but they make it really hard to use guns effectively.
Quote from: Louis “The Reaper” Jacobs
I follow the crowd, while watching for weapons on the floor. If I see a prisoner get detached from the main group, I stealthily try to strangle him with my boot lace. Or with a weapon, if I find one.
(5) You find a gun lying on the floor, next to the charred remains of an unfortunate guard who faced the prisoner's wrath. You also spot a prisoner who seems to be going in a separate direction from the others, and follow him. After a few minutes there are no others around, and you decide to strike, trying to strangle him from behind, (1) he was caught by surprise, not expecting to be attacked by a fellow prisoner, (5-1-1=3) and after just a few moments struggle he stops struggling as he draws his last breath, and a strange energy flows from his body into yours. (6) Suddenly you can hear a lot better, in fact you can hear almost too good, only by conscious effort can you bring the noise down to normal levels.
Quote from: Jim “Hades” Ferse
I pick up the pieces of my armor with my powers and head out to the front of the facility.
(4) You pick up the broken pieces of your armor, and make your way out to the main exit. There is a strange man here, clad in a green bathing suit.
Quote from: Triolf
Okaaaay. I break the control panel somehow to screw over the guards even more, and then get out of there.
(6) You manage to find a way to activate a self destruct mechanism for the control room, likely put in place to prevent prisoners from gaining control of it in the case of a jailbreak, that worked out well for them... A countdown of one minute starts, and you leap out of your chair and run as fast as you can out of there, screaming over your shoulders at Blarney, Lucien and Roosts to do the same as you run.
Quote from: Lucien
For my action I'll follow everyone else out.
(6) You decide to follow Triolf's advice, and run as fast as you can after him. You aren't quite used to this level of physical exertion though, and as soon as you reach the main cell block, presumably out of harms way, you lean heavily against the nearest wall, trying to catch your breath.
Quote from: Mr.Roosts
I Shoot the guard with my Eagle.
(3) You see that the guard is already dead, but briefly consider shooting at his corpse when Triolf runs past, screaming about a bomb. Luckily Blarney was there to help you, otherwise you may not have gotten away.
Quote from: Lord Borat
At the gates Borat looks for something to use as a weapon and some money.
(2) The only weapon in sight was taken by someone else, and strangely enough there is no money lying here.
Quote from: Blarney
(GM) Follow Triolf
(5) You decide that Triolf is most likely not kidding, and decide to help Roosts, who could probably not get away on his own. You help him to his legs and act as support when the two of you run as fast as his injured leg allows him away from the control room. You manage to get to the main cell block right before the explosion.
Quote from: Xen
(GM) Investigate immediate area
(4) The only thing of real interest is the large metal sphere in the distance, so you fly over to it. It is a large metal sphere, and you are unsure of its purpose or method of creation.

Enemy Actions:
No enemies present

Allied Actions:
Quote from:  Rebecca Mayers
...
No one can see what she is doing.

Environment: The control room is completely obliterated in the explosion, but no one was hurt.

Time: 14:55

Locations
Spoiler: SHIELD prison facility (click to show/hide)
Spoiler: Cells (click to show/hide)
Spoiler: Cell block (click to show/hide)
Spoiler: Control room (click to show/hide)
Spoiler: Confiscated goods room (click to show/hide)

Vehicles and other stuff:
Quote from: Triolf's Satellite
In space. It allows you to hack into almost any communications device. Connected to a communications satellite.
Quote from: Hades' Project
A large armored shell around a large chassis.(+3 against piercing, slashing, bludgeoning and +1 against electricity.
Quote from: Hades' antigravity blueprint
Spoiler: Components (click to show/hide)
Quote from: Metal sphere
A large metal sphere created by Magneto. Currently outside the SHIELD prison.

Status:

Quote from: Cheetahr (Cheetar)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: In the prison, in the confiscated goods room.
Quote from: Mr.Roosts (SHADOWdump)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Inside the prison, in the main cell block.
Quote from: Blarney (Paulus Fahlstrom)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: In the prison, in the main cell block.
Quote from: Jim ”Hades” Ferse (Devath)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: At the prison's main gates.
Quote from: Xen (alfie275)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Near the large metal sphere.
Quote from: Triolf (Floirt)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Inside the prison.
Quote from: Lucien (Kishmond)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Inside the prison, in the main cell block.
Quote from: Mutosis (RAM)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: On the roof of the prison.
Quote from: Louis “The Reaper” Jacobs (CJ1145)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Inside the prison.
Quote from: Lord Borat (Robbanell)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: At the prison's main gates.

NPC status

Quote from: Rebecca Mayers
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: ?

Tell me if you find any errors.
« Last Edit: July 08, 2009, 01:20:28 pm by Jay Kayell »
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Decapitation - enjoy the difference

SHAD0Wdump

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Re: Super RTD! Turn 82: Self destruct!
« Reply #884 on: July 07, 2009, 09:46:45 pm »

Oh manure...

I yell for the nearest strong looking prisoner to pick up my injured body and get us the hell outa this place! I mean... It's gonna blow... Ya know?
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