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Author Topic: Super RTD!  (Read 94118 times)

Cheeetar

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Re: Super RTD! Turn 66: A Mario in the making.
« Reply #735 on: June 14, 2009, 01:21:50 am »

That will come when I practice my rhetoric.
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I've played some mafia.

Most of the time when someone is described as politically correct they are simply correct.

Floirt

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Re: Super RTD! Turn 66: A Mario in the making.
« Reply #736 on: June 14, 2009, 07:48:55 am »

I rifle through the ruins, looking for one of those bags of medical supplies.
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Quote from: HellMOO
Fat Ratzo [to Floirt]: I got a package here goin' to Roy Poorman, out in the afterworld.  $120 when you make the delivery.  And hurry!
No, not commiting suicide, sorry.   ...Through that money is rather tempting...

Devath

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Re: Super RTD! Turn 66: A Mario in the making.
« Reply #737 on: June 14, 2009, 07:57:36 am »

I rest and try to recover from the temporary bout of madness once more.
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"Do not meddle in the affairs of Dragons, for you are crunchy and taste good with ketchup." - Unknown

alfie275

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Re: Super RTD! Turn 66: A Mario in the making.
« Reply #738 on: June 14, 2009, 10:51:13 am »

I rest then wake up.
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I do LP of videogames!
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SHAD0Wdump

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Re: Super RTD! Turn 66: A Mario in the making.
« Reply #739 on: June 14, 2009, 11:02:57 am »

Hades is unconscious?
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Jay Kayell

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Turn 67

Quote from: Mr.Roosts
Go to the sphere,and prepare for entry along-side Hades.
(6) You spot a large metal sphere outside the HQ, you assume that it has something to do with Hades, and run towards it, leaping over pieces of rubble. You quickly manage to exit the remnants of the HQ and run towards it at full speed, but you were so focused on the metal sphere that you completely missed the large man that is standing next to it, (1) and you crash into him head-first. (2-1=1) You see dots in front of your eyes, and fall down on the floor, but you luckily manage to stay conscious and crawl into the metal sphere.
Quote from: Blarney
*Gathers all of the SHIELD rifles and stashes them in a nearby location for later retrieval*
(1) You ask Lucien to help you gather the left-behind SHIELD equipment, and you get to work. You gather up a dozen or so rifles, and put them in a pile for ease of access, but when you bring back another rifle you notice that it is slightly cracked, and you throw it away. Unfortunately it lands right next to the other rifles, and releases the energy store in its power cell in a small explosion, which in turn causes the other rifles to explode! (2+1=3) You manage to avoid the shrapnel, but the released energy still hits you, (3) forcing you to your knees as all your muscles suddenly feel numb and unresponsive.
Quote from: Lucien
In any case, I help Blarney collect the SHIELD armor, and put one on in the process.
(1) Blarney comes over to you and ask you to help him collect some of the SHIELD gear lying around, and you focus on the armors. It takes you a few minutes to find one that isn't cracked or otherwise damaged, but you eventually find one and drag it and the person in it back to the pile of weapons Blarney has started to build, and then you start trying to remove it from the dead person inside, which is harder than you first thought. Then the pile of weapons suddenly explodes in a bright blue flash, (4) you react quickly, and put the dead SHIELD operative between you and the explosion, avoiding any harm. But when you examine the armor again you can see that it was cracked by the explosion.
Quote from: Cheetahr
I practice double-jumping again.
(6) You keep jumping, and jumping, and jumping. You continuously jump for five minutes, trying to figure out a way to jump a second time in mid-air, but despite all your effort it seems impossible, and all that jumping seems to be really bad for your sprained ankle. At least you managed to increase your jumping height slightly more.
Quote from: Triolf
I rifle through the ruins, looking for one of those bags of medical supplies.
(1-1=1) You start digging through the ruins, looking for the medical supplies. And after a few minutes of digging you manage to locate what's left of them, two empty bags. It seems that someone depleted them before the 'incident'. Suddenly you hear a crack behind you, and a piece of concrete wall starts to fall towards you, it seems that your digging removed its support. (2-1=1) You scramble to get out of its way, but you are too slow and it falls on your legs! (3-1=2) You scream loudly with pain as you feel the bones in your legs break, and as if that wasn't bad enough you can't get them out from under the large concrete slab!
Quote from: Jim “Hades” Ferse
I rest and try to recover from the temporary bout of madness once more.
(4) You sit on the metal chair and close your eyes for a few more minutes, and you actually feel slightly better afterwards.
Quote from: Xen
I rest then wake up.
(1) You are still unconscious, and the mental stress of trying to wake from it prevents you from getting any real rest.

Enemy Actions:
No enemies present.

Allied Actions:
Quote from:  Rebecca Mayers
...
No one can see what she is doing
Quote from: Hector
Help Triolf
(2) When he heard the crash from inside the HQ ruins he flew in to investigate, he quickly located Triolf and tried in vain to help him get free.
Quote from: Juggernaut
Help Triolf
(4+5=6) He also heard the crash, and followed Hector inside to see what was going on. When he found Triolf under the concrete slab he simply picked it up and threw it to the side.
Quote from: Magneto
Wait
He stands in front of the metal sphere, waiting for you to be ready to leave.

Environment:

Time: 13:40

Locations
Spoiler: N.A.T.O. HQ ruins (click to show/hide)
Spoiler: Cells (click to show/hide)
Spoiler: Prison (click to show/hide)

Vehicles and other stuff:
Quote from: Triolf's Satellite
In space. It allows you to hack into almost any communications device. Connected to a communications satellite.
Quote from: Hades' Project
A large armored shell around a large chassis.(+3 against piercing, slashing, bludgeoning and +1 against electricity.
Quote from: Hades' antigravity blueprint
Spoiler: Components (click to show/hide)

Status:

Quote from: Cheetahr (Cheetar)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: In a cell in some kind of prison.
Quote from: Mr.Roosts (SHADOWdump)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Inside the metal sphere.
Quote from: Blarney (Paulus Fahlstrom)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Outside the ruins of the HQ.
Quote from: Jim ”Hades” Ferse (Devath)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Near the ruins of the HQ.
Quote from: Xen (alfie275)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: In a cell in some kind of prison.
Quote from: Triolf (Floirt)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Outside the ruins of the HQ.
Quote from: Lucien (Kishmond)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Outside the ruins of the HQ.

NPC status

Quote from: Rebecca Mayers
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: ?
Quote from: Elltill Hectib, 'Hector'
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Inside the ruins of the HQ.
Quote from: Juggernaut
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Inside the ruins of the HQ.
Quote from: Magneto
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Near HQ ruins

Tell me if you find any errors.
« Last Edit: June 14, 2009, 07:37:10 pm by Jay Kayell »
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Decapitation - enjoy the difference

SHAD0Wdump

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I meditate trying to discover what that second gaze power might be,hopefully uncovering it.

Also,Rebecca's skill and equipment statuses are fused.
« Last Edit: June 14, 2009, 08:08:06 pm by SHAD0Wdump »
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Devath

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I rest a little more.
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"Do not meddle in the affairs of Dragons, for you are crunchy and taste good with ketchup." - Unknown

Calvin

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I shall speak for Cheetar.

keep

double

jumping
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Floirt

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Another MENTAL NOTE: Design Leggings of ULTIMATENESS too.

Mwahahaha. I can't use my legs, but still my arms! ...somewhat.
So I do a handstand, and walk out of the ruins on my hands.
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Quote from: HellMOO
Fat Ratzo [to Floirt]: I got a package here goin' to Roy Poorman, out in the afterworld.  $120 when you make the delivery.  And hurry!
No, not commiting suicide, sorry.   ...Through that money is rather tempting...

Cheeetar

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Indeed, Calvin. Also: Two more 5's for double-jumping? It's not even that big of an ability. People learned teleknesis in shorter time.
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I've played some mafia.

Most of the time when someone is described as politically correct they are simply correct.

Paulus Fahlstrom

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*Enters the metal sphere and relaxes trying to get the numbness to fade quickly.*
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I like dogs... with a little bit of garlic and salt...

Kishmond

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Poor Triolf.

I enter the metal sphere, and try to think of a list of defensive spells I know.

Jay Kayell

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Indeed, Calvin. Also: Two more 5's for double-jumping? It's not even that big of an ability. People learned teleknesis in shorter time.
I was much nicer when it came to giving out powers before, but that made it rather pointless to choose starting powers as you could just get them with a good roll or two, so I decided to make it harder to get new powers. And unless I misunderstand what you mean by double-jumping it is actually quite a large skill, jumping on nothing but air.
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Decapitation - enjoy the difference

alfie275

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I wake up.
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I do LP of videogames!
See here:
http://www.youtube.com/user/MrAlfie275
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