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Author Topic: Super RTD!  (Read 93917 times)

Cheeetar

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Re: Super RTD! Turn 48: sewers and fat people!
« Reply #510 on: May 26, 2009, 05:20:57 pm »

The BoxForts are still not in the statuses!

I stockpile ammo in the boxforts, but in a way so that they don't blow up if I shoot them once.
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SHAD0Wdump

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Re: Super RTD! Turn 48: sewers and fat people!
« Reply #511 on: May 26, 2009, 05:26:36 pm »

Fine,be unfaithful to RTD mechanics... (Commander's unsuccessful overshot)

I tell Commander to discover healing powers and keep trying until he gets them,then when he succeeds to go back to his previous order of healing himself until he can walk.

I connect to another pilot and have him begin firing on his allies.(EDIT:just realized I lost connection,not just got interrupted)
« Last Edit: May 27, 2009, 12:47:39 pm by SHAD0Wdump »
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Paulus Fahlstrom

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Re: Super RTD! Turn 48: sewers and fat people!
« Reply #512 on: May 26, 2009, 05:29:38 pm »

I'll work on training my ESP (Extra sensory perceptions) and normal senses so I can determine what is going on around me.

(While I'm waiting for SHIELD soldiers to ambush)
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Kishmond

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Re: Super RTD! Turn 48: sewers and fat people!
« Reply #513 on: May 26, 2009, 08:06:30 pm »

Well, that turn sucked...

Fine,be unfaithful to RTD mechanics... (Commander's unsuccessful overshot)
Probably because it was an autofail.

I drive the tank outside and turn on the turret. Let's hope the AI targets larger objects.
« Last Edit: May 27, 2009, 02:04:43 pm by Kishmond »
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Jay Kayell

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Re: Super RTD! Turn 48: sewers and fat people!
« Reply #514 on: May 27, 2009, 12:02:02 am »

The BoxForts are still not in the statuses!
They are, the last sentence of the HQ spoiler.

Fine,be unfaithful to RTD mechanics... (Commander's unsuccessful overshot)
Kishmond is correct, that was an autofail action as he has no power that would allow him to do that.
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Cheeetar

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Re: Super RTD! Turn 48: sewers and fat people!
« Reply #515 on: May 27, 2009, 12:41:18 am »

The BoxForts are still not in the statuses!
They are, the last sentence of the HQ spoiler.

Huzzah!
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I've played some mafia.

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Devath

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Re: Super RTD! Turn 48: sewers and fat people!
« Reply #516 on: May 27, 2009, 02:39:33 am »

Huzzah! I flip through my notebook to see if there are any nuclear scientists listed as contacts.
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Kishmond

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Re: Super RTD! Turn 48: sewers and fat people!
« Reply #517 on: May 27, 2009, 06:49:53 am »

So how do we go about getting a new HQ, as you mentioned earlier? Is there some kind of evil HQ catalog we need to browse?

Jay Kayell

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Re: Super RTD! Turn 48: sewers and fat people!
« Reply #518 on: May 27, 2009, 07:30:01 am »

Just find an empty building and move in basically. Or find an occupied one and evict the occupants by force.
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Floirt

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Re: Super RTD! Turn 48: sewers and fat people!
« Reply #519 on: May 27, 2009, 08:34:02 am »

Awesome idea #147: Start the van, get it outside, flip the turret on. Hilarity and broken helicopters ensue. Oh, and, don't forget to run away before they start shooting at it.
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Paulus Fahlstrom

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Re: Super RTD! Turn 48: sewers and fat people!
« Reply #520 on: May 27, 2009, 11:15:13 am »

My vote is that we move to the junkyard next.

We should work on keeping a lower profile however.

So no more shooting rampages a block from our hideout... heh.
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alfie275

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Re: Super RTD! Turn 48: sewers and fat people!
« Reply #521 on: May 27, 2009, 11:53:40 am »

Why does my inventory not show obese man?
I launch the obese man at the blades of a helicopter then fly outa there.
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Jay Kayell

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Re: Super RTD! Turn 48: sewers and fat people!
« Reply #522 on: May 27, 2009, 12:43:50 pm »

Why does my inventory not show obese man?
Because he is an NPC, not an object :P
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serephe

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Re: Super RTD! Turn 48: sewers and fat people!
« Reply #523 on: May 27, 2009, 02:25:43 pm »

Because he is an NPC, not an object :P

I must disagree.
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Jay Kayell

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Re: Super RTD! Turn 49: first blood!
« Reply #524 on: May 27, 2009, 04:07:59 pm »

Turn 49

Quote from: Cheetahr
I stockpile ammo in the boxforts, but in a way so that they don't blow up if I shoot them once
(1) You try to move some ammo to your recently constructed boxforts, but you are too tired to do so, and sit down to consume some energy bars instead. You didn't realize how hungry you were and you are now out of energy bars.
Quote from: Mr.Roosts
I tell Commander to discover healing powers and keep trying until he gets them,then when he succeeds to go back to his previous order of healing himself until he can walk. I connect to another pilot and have him begin firing on his allies.
(2) You order the commander to learn how to rapidly heal any injury, and then you try to reach out to one of the helicopter pilots again. But this time you can't, no matter how hard you try.
Quote from: Blarney
I'll work on training my ESP (Extra sensory perceptions) and normal senses so I can determine what is going on around me.
(1) You decide to work on improving your perceptive abilities, but just then you slip on something, you'd rather not think about what it may be, and hit your head on the floor. (2) Your head really hurts, and your legs are a bit shaky when you get back up.
Quote from: Lucien
I drive the tank outside and turn on the turret. Let's hope the AI targets larger objects.
(1) You get in the tank-car and drive it out of the doors, intending to do some damage to the attackers, but it seems like they don't like the looks of the gun on the roof, they fire a few rockets at the tank! (1) You have no chance to move it out of the way in time, (5+1-2=4) but it doesn't suffer much damage, as far as you can tell only the cameras are knocked out.
Quote from: Jim ”Hades” Ferse
Huzzah! I flip through my notebook to see if there are any nuclear scientists listed as contacts.
(6) You start looking through your notebook for useful contacts, and find one you think might be useful: Professor Sergei Drago, a nuclear physicist that used to live in the soviet union. Next to to his name you have written “Owes him a favor”
Quote from: Xen
I launch the obese man at the blades of a helicopter then fly outa there.
(1-1=1) You try to throw the fat man at a helicopter, but your momentary loss of focus causes you  to fall towards the ground! (5) You manage to slow yourself down just before you hit the ground, and you suffer no damage. The obese man had no such luck, and hits the pavement with a wet splat. He dies almost instantly.
Quote from: Triolf
Start the van, get it outside, flip the turret on. Hilarity and broken helicopters ensue. Oh, and, don't forget to run away before they start shooting at it.
(5) Lucien does so first, and you are really glad it wasn't you when you see the tank come under fire from rockets.

Enemy Actions:
Quote from: S.H.I.E.L.D. Helicopters.
...
(5) Three of them land while the rest continue to engage the tank. (4) Their aim is good, and a few more rockets hit the tank, (2+1-2=1) Tearing through its armor like it was paper and totally destroying the machine gun,(1) Lucien has no chance to escape the blast, (3) and suffer some bad cuts to his upper body, but his internal organs do not suffer any damage. From within the three helicopters that landed fifteen SHIELD operatives emerge.
Quote from: SHIELD Operatives
Capture Xen
(6) They all fire their guns at him without warning, (5+1=6) bolts of energy strike him all over the body, (2-1=1) causing him to collapse. Five of the SHIELD operatives begin preparing him for extraction while the rest take cover and keep watch on the HQ.

Allied Actions:
Quote from:  Rebecca Mayers
Take kevlar vest from commander
(5) This time she successfully “liberates” his vest, and puts it on.
Quote from: SWAT commander
Try to get healing powers.
(2) Despite his best efforts he fails to gain any superpowers.

Environment:

Time: 12:10

Locations
Spoiler: N.A.T.O. HQ (click to show/hide)
Spoiler: Junkyard (click to show/hide)

Vehicles and other stuff:
Quote from: Hades' Tank
Used to be a Hummer H2. Heavily damaged: can't drive, -2 against all damage. Fits 7 people. Parked outside the HQ.
Quote from: Triolf's Satellite
In space. It allows you to hack into almost any communications device. Connected to a communications satellite.
Quote from: Hades' Project
A large armored shell around a large chassis.(+3 against piercing, slashing, bludgeoning and +1 against electricity.
Quote from: Gauss Gun
+2 piercing damage. Too heavy to be carried by a normal person. Requires large amounts of energy to fire.
Quote from: Hade's antigravity blueprint
Spoiler: Components (click to show/hide)

Status:

Quote from: Cheetahr (Cheetar)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: In the HQ.
Quote from: Mr.Roosts (SHADOWdump)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: In the HQ.
Quote from: Blarney (Paulus Fahlstrom)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: In a sewer near the HQ.
Quote from: Jim ”Hades” Ferse (Devath)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: In the Junkyard.
Quote from: Xen (alfie275)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Near the HQ.
Quote from: Triolf (Floirt)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: In the HQ.
Quote from: Lucien (Kishmond)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: In the HQ.

NPC status

Quote from: Rebecca Mayers
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: In the HQ.
Quote from: SWAT commander
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: In HQ
Quote from: SHIELD Operatives
Spoiler: Powers: (click to show/hide)
Spoiler: Skills (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Outside HQ

Tell me if you find any errors.
« Last Edit: May 28, 2009, 09:24:53 am by Jay Kayell »
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