Turn 10
RISHITOR ROAD RAGE!
(5+1=6) You look around and notice an empty car with the engine running. (4) Its an SUV, how nice. You nearly tear the door off of it when you get in and then you blast off like a cannonball! You cruise along the roads far above the legal speed limit, (3) and somehow manage to mostly avoid unwanted collisions with other cars, a few scratches here and there, but you are forced to swerve onto the sidewalk several times. (Hit people? 6) And you mow down several dozen innocent bystanders, including two incredibly obese people. (3) Not too much of a problem for the car, a cracked windshield, and broken side mirrors. (Luck roll: 6) Suddenly a man appears in the passengers seat, and you are quite startled. ”Eyes on the road.” the man says and points forward, you just barely manage to avoid crashing head on into a truck. ”I have contacted you because I find you... amusing. You remind me of myself in my youth.” He stops talking for a moment and drifts off into his thoughts with a smile on his face. ”I am going to give you a... gift, of sorts. No strings attached, of course. And I would be upset if you tried to refuse this honor.” (6) You scream with pain as a bright green glow engulfs you, and for a few seconds that feel like hours you think that you are about to explode. Suddenly the pain stops, you find that the car has rolled to a stop, and that the man is gone. You feel different, but you are unsure what the mysterious figure's ”gift” was.
(GM) I go to fix a 'problem'.
(Autosuccess) Judge Zed gets out of the car and speaks with the others: ”I have to leave to take care of a... problem. I will return when I can.” And with that he leaves. (Aqizzar hasn't posted for a long time and so I will open up an additional spot. His character will be put back in the game if he starts posting actions again.)
I run over to where Org is, and help him kill/maim/destroy.
(1+1=2) You charge up your super sprint and charge off. Unfortunately you didn't notice the metal pieces on the floor and you slip! (4) You land in a pile of cardboard boxes and take no damage. You give Ferse and angry glare for leaving stuff lying around.
Meh... I light another cigarette and gather my thoughts.
(2) You light a cigarette and try to gather your thoughts, but you are distracted by someone speeding past and crashing into a pile of boxes. You are too busy laughing at him to get any thinking done.
I'd like to try and set up a practice range using the extra vests and crates and what-not.
(2) You grab a vest and a box and get to work, but you just can't figure out a way to get the vest onto the box. This makes you angry and you strike the box! (4) The box isn't very impressed, a small crack is all the damage it suffered. You put the vest back with the others and go listen to jazz in the Hummer to calm down.
I practice manipulating the 50 caliber with my powers.
(2) You focus and try to lift the large gun when a crash is heard, and as you turn to look you see Cheetahr glaring angrily at you. You quickly discern what has happened and go to clean up the pieces of metal you left lying around.
Enemy Actions:He tries to get loose.
(6) He is suddenly filled with strength and tears his ropes into pieces! He made the bleeding of his wrists worse though.
She pleads with her captors.
(6) She turns to Ferse with her big puppydog eyes and asks if he could loosen her ropes, just a little? (Reaction: 1) Ferse smacks her across the face and tells her to shut up, or else...
Allied Actions:No allies present.
An old warehouse. Lots of room, but no rats. There are several piles of weapons here, as well as a 50. caliber machinegun and a rocket launcher.
A street, Rishitor is here, in the SUV.
Vehicles:A black Hummer H2. It is in pristine condition. The radio is on, and currently tuned in to a jazz channel.
A green SUV. Cracked windshield, broken side mirrors. Can hold 6 people.
Status:
Can throw lightning.
Does not age.
Can shield himself from electricity: +1 against electricity damage.
Mysterious man's gift: Unknown.
Novice driver: +1 to simple driving actions.
Chainmail.
Leather helmet.
Keys to Volvo.
Spear
Location: In an SUV on a road in queens.
Marksman: +1 to hit with ranged weapons.
Intimidating: +1 to scaring people.
Knows the area around the current HQ: +1 to hiding and sneaking when near HQ.
Novice driver: +1 to simple driving actions
Judge's Robes.
Two .44 Magnum revolvers.
Three bottles of cheap liquor.
Keys to Hummer.
Kevlar vest, protects upper body: +1 against piercing and slashing.
Location: In the HQ.
Super Speed: +1 to speed, +1 to dodge.
Boyscout: +1 to actions that involve tying.
A pair of reinforced running shoes.
500 dollars.
Bag full of energy bars and energy drink.
A car key.
A double barreled shotgun.
An aluminum baseball bat.
Heavy kevlar vest, protects upper and lower body: +1 against piercing and slashing. +1 against bludgeoning.
Location: In the HQ.
Gaze of insanity: Can drive a single person insane just by looking them in the eyes.
A pair of black-tinted sunglasses - prevents his gaze from affecting people when worn.
A few packs of Marlboros.
Desert Eagle: +1 piercing damage.
Location: In the HQ.
Lucky: +1 to hit, +1 to luck-based rolls.
Persuader: One more 5 to gain a bonus to persuasion.
Novice thrower: one perfect use to gain bonus.
A set of throwing knives.
A plastic bag with 3000 dollars in it.
Kevlar vest, protects upper body: +1 against piercing and slashing.
Desert Eagle: +1 piercing damage.
SKS rifle: +1 to hit at long ranges.
Location: In the HQ.
Magnetism: Can manipulate and create magnetic forces.
Railgun-Man: +1 to hit with small objects thrown with powers.
Beige trenchcoat
Black cowboy hat
Three metal balls
Two notebooks with notes
Two Pens
Two empty notebooks.
Kevlar vest, protects upper body: +1 against piercing and slashing.
M1911 pistol.
Obadiah Stane/Ironmonger: Friend.
Tony Stark/Iron Man: Enemy.
Location: In the HQ.
NPC statusModeratly injured wrists: -1 to actions involving use of hands.
Location: In the HQ.
Tied up: must get loose before she can do any other physical action.
Sleeping -1 to perception.
Location: In the HQ.
Slightly cracked: -1 to damage rolls.
Bag: Nemesis.
Blarney: Enemy.
Location: In the HQ.
First person to post a correct character gets the spot. Point out any errors you find.