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Author Topic: Super RTD!  (Read 93699 times)

Jay Kayell

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Re: Super RTD! Turn Turn 145: Boom goes the... notebook?
« Reply #1995 on: March 18, 2010, 01:29:14 am »

The superpower to turn anything into a short-fused time-bomb. Possibly also the ability to throw playing cards over ridiculous distances...
Possibly also the ability to speak with an exaggerated French accent.

Hey Jay! I have something for you! *gives him fortune cookie with 'you must add three players to your RTD game or be cursed' in it*
Oh no! I must contact Dr. Strange! *Phone explodes violently, the RTD dies with the lack of a GM.*

But seriously, I might do that and close down sign-ups until the roster somewhat diminishes.
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RedWarrior0

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Re: Super RTD! Turn Turn 145: Boom goes the... notebook?
« Reply #1996 on: March 18, 2010, 03:47:46 pm »

What would happen were Zieg's new form to blow up Nitro?
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Terrahex

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Re: Super RTD! Turn Turn 145: Boom goes the... notebook?
« Reply #1997 on: March 18, 2010, 11:34:51 pm »

I've read all of the RTD!!! I really want to be in... so uh... no rush, but...
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Jay Kayell

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Re: Super RTD! Turn Turn 145: Boom goes the... notebook?
« Reply #1998 on: March 19, 2010, 12:37:19 am »

What would happen were Zieg's new form to blow up Nitro?
"Yo dawg. I herd u like explosions, so I put a Nitro in your explosion so you can explode while you explode."
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Terrahex

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Re: Super RTD! Turn Turn 145: Boom goes the... notebook?
« Reply #1999 on: March 19, 2010, 08:52:35 am »

Name: Jack "Terrahex" Harris
Powers: Earth Manipulation
Bio: Jack often read about supervillians in the paper, enjoying how they never had to obey the rules. Now that N.A.T.O. was near, he wanted to join!
Inventory: regular civilian clothes, $50, nife.
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RedWarrior0

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Re: Super RTD! Turn Turn 145: Boom goes the... notebook?
« Reply #2000 on: March 19, 2010, 02:02:50 pm »

Hm... I had some ideas for powers, but I can't decide on one.

Alien in disguise? The one sniper to rule them all? Someone who can turn into a ghost and back?

Too hard to decide.
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dragnar

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Re: Super RTD! Turn Turn 145: Boom goes the... notebook?
« Reply #2001 on: March 19, 2010, 02:33:06 pm »

The one sniper to rule them all?
Superpowers: standards, not a crazed gunman
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RAM

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Re: Super RTD! Turn Turn 145: Boom goes the... notebook?
« Reply #2002 on: March 19, 2010, 04:24:47 pm »

If you want to snipe people I suggest telepathy...
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Zako

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Re: Super RTD! Turn Turn 145: Boom goes the... notebook?
« Reply #2003 on: March 20, 2010, 07:56:24 pm »

Hmmm... I too am having trouble deciding what to pick for my powers...

What do you guys think of a sabertooth like guy? Super regeneration and beast-like qualities in one? I think that may be nice for a tanking kind of person, don't you? Takes damage and recovers from it and can put the hurt on others pretty good.
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RedWarrior0

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Re: Super RTD! Turn Turn 145: Boom goes the... notebook?
« Reply #2004 on: March 20, 2010, 09:16:31 pm »

They do need a pure tank. I'm also considering a guy who was experimented on by the Soviets during the cold war and has some epic power. Or a comic relief character called "Nut Job" who can manipulate all kinds of nuts.
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Kishmond

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Re: Super RTD! Turn Turn 145: Boom goes the... notebook?
« Reply #2005 on: March 20, 2010, 09:21:50 pm »

A pelosiomancer?  ;)

RAM

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Re: Super RTD! Turn Turn 145: Boom goes the... notebook?
« Reply #2006 on: March 21, 2010, 01:04:11 am »

Who manipulates people with nut allergies into positions of power...
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

Diakron

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Re: Super RTD! Turn Turn 145: Boom goes the... notebook?
« Reply #2007 on: March 21, 2010, 12:53:15 pm »

so what we waiting on?
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Jay Kayell

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Re: Super RTD! Turn Turn 145: Boom goes the... notebook?
« Reply #2008 on: March 21, 2010, 03:30:09 pm »

so what we waiting on?
For RAM and Zako to put up characters, and for me to get my ass into gear and write the turn. I'll start writing it tonight.
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RedWarrior0

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Re: Super RTD! Turn Turn 145: Boom goes the... notebook?
« Reply #2009 on: March 21, 2010, 07:42:06 pm »

You mean Red, not RAM, right?

And I'll join after this turn. When I have my character ready.
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