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Author Topic: Super RTD!  (Read 94067 times)

Devath

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Re: Super RTD! Turn 72: At least one of you got in...
« Reply #795 on: June 20, 2009, 08:39:31 pm »

I lift the rubble out of the way with my powers, using the rebar in the concrete to move it.
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"Do not meddle in the affairs of Dragons, for you are crunchy and taste good with ketchup." - Unknown

alfie275

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Re: Super RTD! Turn 72: At least one of you got in...
« Reply #796 on: June 21, 2009, 04:46:16 pm »

BUid telekenetic charge.
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Jay Kayell

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Re: Super RTD! Turn 73: More magnetic mayhem!
« Reply #797 on: June 22, 2009, 08:10:13 pm »

Turn 73

Quote from: Mr.Roosts
I start mentally searching random guard's minds for a alternate route inside.
(2) You close your eyes and reach out with your mind, looking for someone who would know the layout of the prison. But despite searching for several minutes you can find no one to connect to.
Quote from: Cheetahr
I look for an off switch to the forcefield that is trapping Xen, and trigger it if possible.
(1) You search for an off switch, but find none, the forcefields must be deactivated centrally from a control room. A man in a SHIELD uniform suddenly rounds the corner and spots you! “Stop! Lie down on the ground or you will be shot!” he screams at you.
Quote from: Blarney
*Charges in hoping to catch them off guard and unawares, flinging daggers left and right. Aiming for vital areas*
(2) You wait for a chance to catch them off-guard, but they seem pretty vigilant, and no such opportunity presents itself.
Quote from: Triolf
I clean out some rubble, trying to make a new tunnel.
(5) You start moving the concrete, and manage to create a small tunnel, when suddenly the rubble explodes violently outwards, and you are forced to dive for cover. (6) You manage to avoid getting hit, but your glasses fell off and broke. Luckily you didn't actually need them to see.
Quote from: Jim “Hades” Ferse
I lift the rubble out of the way with my powers, using the rebar in the concrete to move it.
(5+1=6) You reach your hands forward and grab the rubble with your powers, but it seems to resist your attempts to move it. You try several times without success, but then you angrily put all the power you have into moving the rubble blocking your path, and it literally explodes outwards. (5) Luckily you are quick enough to hit the ground, and avoid getting hit by anything other than dust.
Quote from: Xen
BUid telekenetic charge.
(3) You try to build a telekinetic charge, but the helmet still has enough charge to prevent you from doing so.
Quote from: Lucien
(GM) Clear path
(2) You are just about to dig in and help when the rubble instead comes flying towards you, (1) you have no chance to move in time, and several large chunks strike you, (5) you are thrown backwards like a ragdoll, but somehow you only get some bruises.

Enemy Actions:
Quote from: SHIELD prison guard
Wait for Cheetahr's response.
He keeps his eyes locked on Cheetahr, gun in hand.

Allied Actions:
Quote from:  Rebecca Mayers
...
No one can see what she does.
Quote from: Hector
Help Lucien
(1) He tries to help, but is struck in the face by a large piece of concrete, (2) his wings are broken, and he is knocked unconscious.

Environment:

Time: 14:10

Locations
Spoiler: SHIELD prison facility (click to show/hide)
Spoiler: Cells (click to show/hide)
Spoiler: Prison (click to show/hide)

Vehicles and other stuff:
Quote from: Triolf's Satellite
In space. It allows you to hack into almost any communications device. Connected to a communications satellite.
Quote from: Hades' Project
A large armored shell around a large chassis.(+3 against piercing, slashing, bludgeoning and +1 against electricity.
Quote from: Hades' antigravity blueprint
Spoiler: Components (click to show/hide)
Quote from: Metal sphere
A large metal sphere created by Magneto. Currently outside the SHIELD prison.

Status:

Quote from: Cheetahr (Cheetar)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: In the prison, outside Xen's cell.
Quote from: Mr.Roosts (SHADOWdump)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Outside the prison.
Quote from: Blarney (Paulus Fahlstrom)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: In the prison, outside the control room.
Quote from: Jim ”Hades” Ferse (Devath)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Outside the prison.
Quote from: Xen (alfie275)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: In a cell in some kind of prison.
Quote from: Triolf (Floirt)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Outside the prison.
Quote from: Lucien (Kishmond)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Outside the prison.

NPC status

Quote from: Rebecca Mayers
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: ?
Quote from: Elltill Hectib, 'Hector'
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Outside the prison.
Quote from: SHIELD prison guard
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Inside the prison.

Tell me if you find any errors.
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Decapitation - enjoy the difference

Cheeetar

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Re: Super RTD! Turn 73: More magnetic mayhem!
« Reply #798 on: June 23, 2009, 12:04:25 am »

I jump-kick the SHIELD person.
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Most of the time when someone is described as politically correct they are simply correct.

Devath

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Re: Super RTD! Turn 73: More magnetic mayhem!
« Reply #799 on: June 23, 2009, 02:18:17 am »

I enter the facility, making sure to be ready for any SHIELD that come my way.
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Kishmond

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Re: Super RTD! Turn 73: More magnetic mayhem!
« Reply #800 on: June 23, 2009, 02:40:10 am »

Internet!

Hector is useless, dismiss him and follow the group.

SHAD0Wdump

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Re: Super RTD! Turn 73: More magnetic mayhem!
« Reply #801 on: June 23, 2009, 03:34:27 am »

Please put me on GM control,I'm sick.
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Floirt

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Re: Super RTD! Turn 73: More magnetic mayhem!
« Reply #802 on: June 23, 2009, 10:32:14 am »

I enter, looking for any electronic equipment that could control the cells.
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Quote from: HellMOO
Fat Ratzo [to Floirt]: I got a package here goin' to Roy Poorman, out in the afterworld.  $120 when you make the delivery.  And hurry!
No, not commiting suicide, sorry.   ...Through that money is rather tempting...

Paulus Fahlstrom

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Re: Super RTD! Turn 73: More magnetic mayhem!
« Reply #803 on: June 23, 2009, 02:09:36 pm »

*Moves down away from the room a little ways and pulls out his rifle.*

*Attempts to snipe some SHIELD guys from down the hallway.*
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Jay Kayell

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Re: Super RTD! Turn 74: Blarney Snipes!
« Reply #804 on: June 23, 2009, 07:51:32 pm »

Turn 74

Quote from: Cheetahr
I jump-kick the SHIELD person.
(6) You charge at the guard and leap through the air towards him, (5) but at the last second he manages to get out of your way. You keep flying through the air though, and slam into the wall, (5) but you don't suffer any damage at all.
Quote from: Jim “Hades” Ferse
I enter the facility, making sure to be ready for any SHIELD that come my way.
(2) You enter the facility, but the corridors inside confuse you, and you doubt that you would be able to successfully launch the first strike if any enemies appeared.
Quote from: Lucien
Hector is useless, dismiss him and follow the group.
(6) You tell Hector that he is now completely useless to you, and that you don't want him to follow you any longer. You don't wait to see if he reacted and instead follow Hades inside.
Quote from: Triolf
I enter, looking for any electronic equipment that could control the cells.
(2) You enter the facility alongside Hades and Lucien, looking for some kind of cell-opening device as you go, there does not seem to be any such things here though. Maybe you would have more luck if you managed to locate the control room?
Quote from: Blarney
*Moves down away from the room a little ways and pulls out his rifle.*
*Attempts to snipe some SHIELD guys from down the hallway.*
(5) You back away from the control room as far as you can, and soon a perfect opportunity to shoot one of the people inside presents itself, you quickly pull out your SKS rifle and aim it at your target, (6+1+1=6) with a gentle squeeze of the trigger you send a bullet straight into the back of the man's head, (3) he instantly dies. The others seem to panic slightly, and leap for cover.
Quote from: Mr.Roosts
(GM) Follow group
(3) You walk with the rest of the group through the corridors of the prison, but you don't find anything helpful or interesting.
Quote from: Xen
(GM) Break helmet
(1) You try to break your helmet by bashing your head against the forcefield again, (3) but only end up with a slight headache.

Enemy Actions:
Quote from: SHIELD prison guard
Tackle Cheetahr!
(2) He decides to try to detain Cheetahr rather than killing him, and tries to tackle him to the ground. He miscalculates his angle though, and ends up just falling to the floor in a comical manner.

Allied Actions:
Quote from:  Rebecca Mayers
...
No one can see what she does.
Quote from: Hector
As soon as Lucien has said that he doesn't want Hector to follow him anymore the little devil disappears in a puff of black smoke.

Environment: An explosion can be heard from another part of the prison facility.

Time: 14:15

Locations
Spoiler: SHIELD prison facility (click to show/hide)
Spoiler: Cells (click to show/hide)
Spoiler: Prison (click to show/hide)

Vehicles and other stuff:
Quote from: Triolf's Satellite
In space. It allows you to hack into almost any communications device. Connected to a communications satellite.
Quote from: Hades' Project
A large armored shell around a large chassis.(+3 against piercing, slashing, bludgeoning and +1 against electricity.
Quote from: Hades' antigravity blueprint
Spoiler: Components (click to show/hide)
Quote from: Metal sphere
A large metal sphere created by Magneto. Currently outside the SHIELD prison.

Status:

Quote from: Cheetahr (Cheetar)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: In the prison, outside Xen's cell.
Quote from: Mr.Roosts (SHADOWdump)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Inside the prison.
Quote from: Blarney (Paulus Fahlstrom)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: In the prison, outside the control room.
Quote from: Jim ”Hades” Ferse (Devath)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Inside the prison.
Quote from: Xen (alfie275)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: In a cell in some kind of prison.
Quote from: Triolf (Floirt)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Inside the prison.
Quote from: Lucien (Kishmond)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Inside the prison.

NPC status

Quote from: Rebecca Mayers
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: ?
Quote from: SHIELD prison guard
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Inside the prison.

Tell me if you find any errors.
Logged
Decapitation - enjoy the difference

Floirt

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Re: Super RTD! Turn 74: Blarney Snipes!
« Reply #805 on: June 23, 2009, 11:37:32 pm »

Locate cells. Locate force-field generator.  Locate wires. Cut wires. (Not, I'm not suicidal, either.) Follow wires.
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Quote from: HellMOO
Fat Ratzo [to Floirt]: I got a package here goin' to Roy Poorman, out in the afterworld.  $120 when you make the delivery.  And hurry!
No, not commiting suicide, sorry.   ...Through that money is rather tempting...

Cheeetar

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Re: Super RTD! Turn 74: Blarney Snipes!
« Reply #806 on: June 24, 2009, 12:28:56 am »

I double-jump up and land on his head.
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I've played some mafia.

Most of the time when someone is described as politically correct they are simply correct.

Devath

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Re: Super RTD! Turn 74: Blarney Snipes!
« Reply #807 on: June 24, 2009, 01:32:49 am »

Help Triolf.
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"Do not meddle in the affairs of Dragons, for you are crunchy and taste good with ketchup." - Unknown

Paulus Fahlstrom

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Re: Super RTD! Turn 74: Blarney Snipes!
« Reply #808 on: June 24, 2009, 12:13:41 pm »

*Begins advancing on the control room*

"You can surrender now, lay down on the floor and put your hands behind your head!"

(If they don't surrender I'll snipe another one. If they do I'll advance into the room.)
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Jay Kayell

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Re: Super RTD! Turn 75: The helmet is off, finally!
« Reply #809 on: June 24, 2009, 08:23:11 pm »

Turn 75

Quote from: Triolf
Locate cells. Locate force-field generator.  Locate wires. Cut wires. (Not, I'm not suicidal, either.) Follow wires.
(6) You spot a sign on the wall, Cells, which points down one corridor. You start running that way, not sure if your comrades are following or not. After a little bit of running you come upon the cells, and after a quick examination you conclude that there are forcefields blocking access to them. You spot the forcefield generators situated on the sides of the cells, near the metal bars, but there are no exposed cables on or near them, so you cannot follow them to the control room.
Quote from: Cheetahr
I double-jump up and land on his head.
(5) With a great leap you position yourself above the flabbergasted guard, and then with another leap in mid-air you propel yourself to a height of approximately twenty feet. Then you start falling towards the guard, feet aimed at his head, (6) the guard manages to get his head out of the way, but you instead hit his knees, (4-1=3) the guard yells with pain and falls to the floor as one of his knees is dislocated.
Quote from: Jim “Hades” Ferse
Help Triolf.
(5) You follow Triolf to the cell block, where he stops. You ask what he is searching for, and he replies “The cables connecting to these forcefield generator, they will most likely lead us straight to the control room, and then we could shut down the entire facility! But I can't find them.” You simply reach out with your magnetic powers and quickly localize the metal inside the cables, “I've found them. Let's go.” You walk through the corridors of the prison, Triolf in tow, following the cables running under the floor, and soon find a room with a sign reading Control Room.
Quote from: Blarney
*Begins advancing on the control room*
"You can surrender now, lay down on the floor and put your hands behind your head!"
(If they don't surrender I'll snipe another one. If they do I'll advance into the room.)
(3) You yell out your demands, but there seems to be no reply from the people inside. You are just about to try to shoot one more when Hades and Triolf appear just outside the control room, and you don't want to risk hitting them.
Quote from: Lucien
(GM) Follow group, keep alert
(1) You get split off from the group when you took a wrong turn in a corridor.
Quote from: Mr.Roosts
(GM) Follow group, keep alert
(5) You see Lucien walk in the wrong direction and run up to him to tell him of it. You then manage to lead both of you back to Triolf and Hades, and follow them to the control room.
Quote from: Xen
(GM)Destroy helmet!
(6) You use every bit of telekinetic power you have, trying to explode the helmet away from you head. After a few seconds of intense concentration you can feel your powers build back to their normal level again, and when you focus them the metal surrounding your head soon begins to bend and twist, and then it suddenly explodes, showering your cell with metallic shards, if anyone else had been there they may have suffered some serious damage. (2) You fall to your knees and feel out of breath, overcoming the power-numbing effects of the helmet was harder than it might have seemed at first.

Enemy Actions:
Quote from: SHIELD prison guard
Run away
(3) He panics and tries to get away from Cheetahr, which only leads to him falling on his face as his knee bends out of place when he tries to stand on it.
Quote from: SHIELD control room guards
...
You can't see what they are doing.

Allied Actions:
Quote from:  Rebecca Mayers
...
No one can see what she is doing.

Environment:

Time: 14:20

Locations
Spoiler: SHIELD prison facility (click to show/hide)
Spoiler: Cells (click to show/hide)
Spoiler: Cell block (click to show/hide)
Spoiler: Control room (click to show/hide)

Vehicles and other stuff:
Quote from: Triolf's Satellite
In space. It allows you to hack into almost any communications device. Connected to a communications satellite.
Quote from: Hades' Project
A large armored shell around a large chassis.(+3 against piercing, slashing, bludgeoning and +1 against electricity.
Quote from: Hades' antigravity blueprint
Spoiler: Components (click to show/hide)
Quote from: Metal sphere
A large metal sphere created by Magneto. Currently outside the SHIELD prison.

Status:

Quote from: Cheetahr (Cheetar)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: In the prison, outside Xen's cell.
Quote from: Mr.Roosts (SHADOWdump)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Inside the prison, outside the control room.
Quote from: Blarney (Paulus Fahlstrom)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: In the prison, outside the control room.
Quote from: Jim ”Hades” Ferse (Devath)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Inside the prison, outside the control room.
Quote from: Xen (alfie275)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: In a cell in some kind of prison.
Quote from: Triolf (Floirt)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Inside the prison, outside the control room.
Quote from: Lucien (Kishmond)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Inside the prison, outside the control room.

NPC status

Quote from: Rebecca Mayers
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: ?
Quote from: SHIELD prison guard
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Inside the prison.
Quote from: SHIELD control room guards
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Inside the prison control room.
There are six of them.

Tell me if you find any errors.
Logged
Decapitation - enjoy the difference
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