Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 15 16 [17] 18 19 ... 145

Author Topic: Super RTD!  (Read 93754 times)

Org

  • Bay Watcher
  • Daring Hero
    • View Profile
Re: Super RTD, one spot open! Turn 21: Battering ram!
« Reply #240 on: April 12, 2009, 06:20:17 pm »

I didnt get a bonus for that!

RAEG! I KILL ALL THE POLICE!
Logged

Floirt

  • Bay Watcher
  • OMIGODJCABOMB!
    • View Profile
Re: Super RTD, one spot open! Turn 21: Battering ram!
« Reply #241 on: April 12, 2009, 07:28:09 pm »

Oooh! Oooh! Can I have that free spot?

If then:

Name: Triolf (yeah, guess where that comes from =P)
Skills: Engineering and (Mad) Science

And I'm totally a mad scientist. With a lab coat. But not with weird glasses, more like classy ones.
« Last Edit: April 12, 2009, 07:32:29 pm by Floirt »
Logged
Quote from: HellMOO
Fat Ratzo [to Floirt]: I got a package here goin' to Roy Poorman, out in the afterworld.  $120 when you make the delivery.  And hurry!
No, not commiting suicide, sorry.   ...Through that money is rather tempting...

SHAD0Wdump

  • Bay Watcher
  • Hiding in SPAAACE!!!
    • View Profile
Re: Super RTD, one spot open! Turn 21: Battering ram!
« Reply #242 on: April 12, 2009, 07:48:32 pm »

I cautiously break into some random building.
Logged

Devath

  • Bay Watcher
  • Dabbling Insane Dev
    • View Profile
Re: Super RTD, one spot open! Turn 21: Battering ram!
« Reply #243 on: April 12, 2009, 09:28:53 pm »

I go procure internets and computers for our facility at the nearby electronix store.
Logged
"Do not meddle in the affairs of Dragons, for you are crunchy and taste good with ketchup." - Unknown

Cheeetar

  • Bay Watcher
  • Spaceghost Perpetrator
    • View Profile
Re: Super RTD! Turn 20: 15 minutes of fame...
« Reply #244 on: April 12, 2009, 09:33:10 pm »

I again try to fix myself up, perhaps even learning something about healing by doing so.
Logged
I've played some mafia.

Most of the time when someone is described as politically correct they are simply correct.

alfie275

  • Bay Watcher
    • View Profile
Re: Super RTD, one spot open! Turn 21: Battering ram!
« Reply #245 on: April 13, 2009, 05:24:42 am »

I charge up my TK as much as I can then go outside and unleash all of the charged TK energy on one pedestrian.
Logged
I do LP of videogames!
See here:
http://www.youtube.com/user/MrAlfie275

Paulus Fahlstrom

  • Bay Watcher
  • Multi-classing : Because wizards run out of spells
    • View Profile
Re: Super RTD, one spot open! Turn 21: Battering ram!
« Reply #246 on: April 13, 2009, 12:11:44 pm »

I'll ask Rebecca to go and buy some first aid supplies from a nearby store and slip her some of the cash (50$) to do so.

I'll put the corpses in the trunk of the hummer and do my best to remove evidence of their presence.
Logged
I like dogs... with a little bit of garlic and salt...

Jay Kayell

  • Bay Watcher
  • Legendary Lazy Man
    • View Profile
Re: Super RTD! Turn 22: Shishkabob!
« Reply #247 on: April 13, 2009, 06:17:11 pm »

Turn 22

Quote from: Rishitor
RAEG! I KILL ALL THE POLICE!
(5) You charge the police officers with your spear, and they are still too shocked by your entrance to do anything! (6) You impale one with a strong thrust of your spear, and then unleash a mighty electrical wave! (5) The man you impaled is cooked from the inside by the lightning, but it all channeled into him, missing the rest of them. You learn a little about fighting with spears.
Quote from: Mr.Roosts
I cautiously break into some random building.
(6) You find a building you would like to break into, and try to unlock it. (2) You lack the proper tools for doing so, and you have to resort to kicking the door down. (Luck roll: 6) Nobody seems to be present, and no alarm is heard. You reach out into the darkness and find a lightswitch. When the inside of the building is no longer shrouded in darkness you enter, and discover that it is an office building, full of rather expensive looking computers and such.
Quote from: Jim ”Hades” Ferse
I go procure internets and computers for our facility at the nearby electronix store.
(2) You consider going to the nearby store, but realize that they are probably closed, and that you would need help to rob them.
Quote from: Cheetahr
I again try to fix myself up, perhaps even learning something about healing by doing so.
(6) You tire of having a broken face, and decide to do something about it. You take a few small metal pieces and shape them with your hands so that they match the shape your nose and jaw should have. Then you use another piece of metal to cut your face open, the pain is excruciating, but you manage to go on. And lastly you put the metal pieces into place and close the wounds by rubbing a metal piece at super speed until it is glowing hot and then applying it to the cuts. Your face is now fixed, but it is horribly scarred.
Quote from: Xen
I charge up my TK as much as I can then go outside and unleash all of the charged TK energy on one pedestrian.
(1) You start charging your telekinetic energy, but the pain from your lung distracts you, and it is unleashed in a big explosion! Dodge rolls! Ferse is taken completely by surprise, and is struck by the full force of the blast! (4) Despite being tossed almost five meters through the air he is unharmed. Cheetahr easily dodged the blast with his super speed, but while leaping out of its path he accidentally tackled Blarney. (4, 1) Cheetahr is unharmed, but Blarney sprains his left shoulder. You managed to direct the energy away from yourself. Rebecca was only knocked to the floor, and suffered no damage.
Quote from: Blarney
I'll ask Rebecca to go and buy some first aid supplies from a nearby store and slip her some of the cash (50$) to do so.
I'll put the corpses in the trunk of the hummer and do my best to remove evidence of their presence.
(3-1=2) You get up and dust yourself off, and then you ask Rebecca to get some medical supplies and give her 50$. You then try to move the corpses but your shoulder prevents you from moving them alone.
Quote from: Triolf
Enter HQ
In the commotion a man quietly sneaks into the HQ and watches the group. After they are done being tossed about by the blast he steps into the light, he is wearing a lab coat and a pair of rather classy glasses. He introduces himself as Triolf, and is welcomed by the group, those who are present anyways.

Enemy Actions:
Quote from:  Policer Officers
Kill metal viking!
(4) The officers seem intent to avenge thair fallen comrade, and unleash a hail of bullets on Rishitor! (1) They all miss quite badly though, mostly just destroying the furniture.

Allied Actions:
Quote from:  Rebecca Mayers
Go to pharmacy
(1) She is too shaken up by the blast, and too worried about Blarney to go anywhere.

Locations
Spoiler: HQ (click to show/hide)
Spoiler: Police station (click to show/hide)
Spoiler: Office building (click to show/hide)

Vehicles:
Quote from: Hummer
A black Hummer H2, it can fit seven people. It is in pristine condition. The radio is on, and currently tuned in to the news.

Status:

Quote from: Rishitor the Viking (Org).
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: In a police staion in Queens.
Quote from: Cheetahr (Cheetar)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: In the HQ.
Quote from: Mr.Roosts (SHADOWdump)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: In an office building in Queens.
Quote from: Blarney (Paulus Fahlstrom)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: In the HQ.
Quote from: Jim ”Hades” Ferse (Devath)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: In the HQ.
Quote from: Xen (alfie275)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: In the HQ.
Quote from: Triolf
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: In the HQ.

NPC status


Quote from: Rebecca Mayers
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: In the HQ.

Tell me if you find any errors.
Logged
Decapitation - enjoy the difference

Org

  • Bay Watcher
  • Daring Hero
    • View Profile
Re: Super RTD! Turn 22: Shishkabob!
« Reply #248 on: April 13, 2009, 06:21:14 pm »

GIANT ELECTRICAL STORM!
Logged

Floirt

  • Bay Watcher
  • OMIGODJCABOMB!
    • View Profile
Re: Super RTD! Turn 22: Shishkabob!
« Reply #249 on: April 13, 2009, 06:29:52 pm »

I take that rocket launcher lying around, and use stuff from other weapons to enhance its accuracy (like a scope from a sniper rifle, and laser sights, etc.).
« Last Edit: April 14, 2009, 09:30:11 am by Floirt »
Logged
Quote from: HellMOO
Fat Ratzo [to Floirt]: I got a package here goin' to Roy Poorman, out in the afterworld.  $120 when you make the delivery.  And hurry!
No, not commiting suicide, sorry.   ...Through that money is rather tempting...

Devath

  • Bay Watcher
  • Dabbling Insane Dev
    • View Profile
Re: Super RTD! Turn 22: Shishkabob!
« Reply #250 on: April 13, 2009, 08:25:59 pm »

I'll examine the MG and make a proper mount for it.
Logged
"Do not meddle in the affairs of Dragons, for you are crunchy and taste good with ketchup." - Unknown

Cheeetar

  • Bay Watcher
  • Spaceghost Perpetrator
    • View Profile
Re: Super RTD! Turn 22: Shishkabob!
« Reply #251 on: April 13, 2009, 08:51:54 pm »

What, no experience from a 6?

I practice with my shotgun.
Logged
I've played some mafia.

Most of the time when someone is described as politically correct they are simply correct.

alfie275

  • Bay Watcher
    • View Profile
Re: Super RTD! Turn 22: Shishkabob!
« Reply #252 on: April 14, 2009, 04:02:12 am »

I practice flying with TK, oh and floirt I have an idea for a weapon: SONIC RESENATOR: finds people's resonant frequency then emits it at them using an extremely focused speaker causing them to explode and send body parts at hyper sonic speeds everywhere on a 6, explode/die on a 5, lose a limb on a 4, wet/crap themselves on a 3, mildly back fire on a 2 and horridly backfire on a 1.
Logged
I do LP of videogames!
See here:
http://www.youtube.com/user/MrAlfie275

Floirt

  • Bay Watcher
  • OMIGODJCABOMB!
    • View Profile
Re: Super RTD! Turn 22: Shishkabob!
« Reply #253 on: April 14, 2009, 09:29:33 am »

I need parts to do that, unfortunately D:

Anyone up to rob the electronic store next turn? Money and loot! (Plus, I want to blow up stuff with a rocket launcher)
« Last Edit: April 14, 2009, 09:32:23 am by Floirt »
Logged
Quote from: HellMOO
Fat Ratzo [to Floirt]: I got a package here goin' to Roy Poorman, out in the afterworld.  $120 when you make the delivery.  And hurry!
No, not commiting suicide, sorry.   ...Through that money is rather tempting...

Paulus Fahlstrom

  • Bay Watcher
  • Multi-classing : Because wizards run out of spells
    • View Profile
Re: Super RTD! Turn 22: Shishkabob!
« Reply #254 on: April 14, 2009, 12:36:49 pm »

I'll try to focus and regenerate the damage that's been done to my body.
Logged
I like dogs... with a little bit of garlic and salt...
Pages: 1 ... 15 16 [17] 18 19 ... 145