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Author Topic: Super RTD!  (Read 93752 times)

Org

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Re: Super RTD! Turn 19: Boom! Headshot!
« Reply #225 on: April 10, 2009, 06:31:19 pm »

FIX UP CHEETHR!
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FoboslC

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Re: Super RTD! Turn 19: Boom! Headshot!
« Reply #226 on: April 10, 2009, 06:32:22 pm »

I take money from whoever have them and rush to local drugstore, to buy EMT and other medical supplies, then rush back to warenhouse.
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Cheeetar

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Re: Super RTD! Turn 19: Boom! Headshot!
« Reply #227 on: April 10, 2009, 10:30:17 pm »

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I've played some mafia.

Most of the time when someone is described as politically correct they are simply correct.

Devath

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Re: Super RTD! Turn 19: Boom! Headshot!
« Reply #228 on: April 11, 2009, 02:33:02 am »

I'll unjam the gun and if this is a longer turn, take a look through a few pages of one of my notebooks to see if there are any connections worth noting.
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"Do not meddle in the affairs of Dragons, for you are crunchy and taste good with ketchup." - Unknown

alfie275

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Re: Super RTD! Turn 19: Boom! Headshot!
« Reply #229 on: April 11, 2009, 03:23:12 pm »

I use my mind to move the atoms in the walls to form a firing slit in each wall.
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I do LP of videogames!
See here:
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Jay Kayell

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Re: Super RTD! Turn 20: 15 minutes of fame...
« Reply #230 on: April 11, 2009, 04:49:06 pm »

Turn 20

Quote from: Mr.Roosts
I... um... Don't know,go outside to some park hiding in a bush and test my mind powers on a few passers by,making them randomly punch other people...
(2)  You leave the warehouse and start walking the alleys and streets in search of a park. Despite searching for several hours you can't find a park, (Luck roll: 3) you are on a rather normal and boring city street, and it is also devoid of people.
Quote from: Rishitor
FIX UP CHEETHR!
(2)  You run over to Cheetahr and try to help him, but he pushes you away. He doesn't seem to trust your skills as a doctor and instead chooses to try to help himself.
Quote from: Phoebos
I take money from whoever have them and rush to local drugstore, to buy EMT and other medical supplies, then rush back to warenhouse.
(1) You scream for someone to give you some money, but the others ignore you. Angered by them not caring about getting medical supplies you try to steal some from Blarney. He notices when you try to take it and is not amused. (Reaction: 2) He pushes you to the ground! (4) You don't hurt yourself at all when you fall.
Quote from: Cheetahr
FIX UP CHEETHR!
(3) You carefully touch your nose ang cringe as a wave of pain grips you, the same thing happens when you touch your nose. You'll probably just have to wait for it to heal on its own.
Quote from: Jim ”Hades” Ferse
I'll unjam the gun and if this is a longer turn, take a look through a few pages of one of my notebooks to see if there are any connections worth noting.
(5) With great skill you disassemble the machine gun, repair the firing mechanisms, and put it back together, it should work perfectly fine now. You learn a bit about mechanics. Then you sit down and page through your notebooks, (luck roll: 6) you read what you wrote during the short time you worked and studied under Magneto, he was the one who taught you how to use your powers, and you spent a few years helping him fight the X-men.
Quote from: Xen
I use my mind to move the atoms in the walls to form a firing slit in each wall.
(1) You try to move the atoms that make up the walls, but something goes wrong, and a piece of the wall is sent flying in your direction! (Dodge roll: 2) You fail to move in time, and it smashes into you with great force. (5) You gain a few bruises, but nothing serious. (luck roll: 4) The hole in the wall is not big enough to be a threat to the security of the HQ.
Quote from: Blarney
(GM) Practice agility.
(4) You gently push Rebecca away and start doing stretches and other exercises to increase your agility. You do make some progress, but you have to practice more to gain any notable effect.

Enemy Actions:
No enemies present

Allied Actions:
Quote from:  Rebecca Mayers
Listen to the radio.
(5) She goes back to the car and starts flipping through the stations until she hears one that is broadcasting news. ”Good evening, I'm Bill Francis and you are listening to the evening news. Earlier today a convenience store in Queens was robbed, a not too uncommon event, but what sets this apart from other such acts is that eyewitness report suggest that the felons may have had superpowers, an eyewitness said that one of the felons just seemed to appear out of thin air, or that he may have been moving extremely fast. It is also believed that one of the felons may have psychic powers, when police officers arrived at the scene they found the owner of the store, Mr. Jonathan Smith, unconscious on the floor of the back room. After rescucitating the man the police officers discovered that he was unresponsive to their questions, after a medical examination the man was declared mentally insane and sent to a psychiatric ward to recieve help. This puzzled the police at first as the man had no previous record of mental instability, and it was only after eyewitnesses came forth that they could conclude that someone with superpowers must have been behind this. It is rumored that Mr. Fantastic of the Fantastic Four has pledged his help in returning the man to good mental health.
In other news, several murders were commited earlier today, and eyewitnesses claim that the perpetrator was a man dressed as a viking. He was apparently driving an old Volvo far above legal speed limits when he crashed into another car, and then went on a rampage, throwing lightning bolts at several nearby people before stabbing them to death with a spear. He then escaped the scene. A man with a similar description was seen at the convenience store robbery, and he should be considered armed and extremely dangerous.
In more positive news, the Yankees continue their winning streak....”

Background event: It is now evening, the sun is starting to set in the east and soon it will be night.

Spoiler: HQ (click to show/hide)

Vehicles:
Quote from: Hummer
A black Hummer H2, it can fit seven people. It is in pristine condition. The radio is on, and currently tuned in to the news.

Status:

Quote from: Rishitor the Viking (Org).
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: In the HQ.
Quote from: Cheetahr (Cheetar)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: In the HQ.
Quote from: Mr.Roosts (SHADOWdump)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: On a street somewhere in Queens.
Quote from: Blarney (Paulus Fahlstrom)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: In the HQ.
Quote from: Jim ”Hades” Ferse (Devath)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: In the HQ.
Quote from: Phoebos (FobosIC)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: In the HQ.
Quote from: Xen (alfie275)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: In the HQ.

NPC status


Quote from: Rebecca Mayers
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: In the HQ.


Point out any errors you find.
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Org

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Re: Super RTD! Turn 20: 15 minutes of fame...
« Reply #231 on: April 11, 2009, 05:07:43 pm »

I go to the place where crazy man is and kill him.
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Jay Kayell

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Re: Super RTD! Turn 20: 15 minutes of fame...
« Reply #232 on: April 11, 2009, 05:12:03 pm »

That won't work, even on a 5. You don't even know where he is, just that he is at a psychiatric ward, and I'm pretty sure there is more than one in New York.
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Org

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Re: Super RTD! Turn 20: 15 minutes of fame...
« Reply #233 on: April 11, 2009, 05:12:48 pm »

I go to the police station
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SHAD0Wdump

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Re: Super RTD! Turn 20: 15 minutes of fame...
« Reply #234 on: April 11, 2009, 06:03:33 pm »

I really hope you don't make any connections between us...

Well then... I sneak onto some rooftops and perch on one near some office building/s,then I let rip with my mental abilities,causing people in the office building to generally act rude to each other...
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alfie275

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Re: Super RTD! Turn 20: 15 minutes of fame...
« Reply #235 on: April 11, 2009, 06:52:50 pm »

I get a gun and practice stopping bullets with my mind, pointng the gun AWAY from my or anyone else's face.
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I do LP of videogames!
See here:
http://www.youtube.com/user/MrAlfie275

Devath

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Re: Super RTD! Turn 20: 15 minutes of fame...
« Reply #236 on: April 11, 2009, 08:01:54 pm »

I examine the machinegun and, if there is time, I construct a proper mount for it.
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Cheeetar

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Re: Super RTD! Turn 20: 15 minutes of fame...
« Reply #237 on: April 11, 2009, 08:52:19 pm »

I again try to fix myself up, perhaps even learning something about healing by doing so.
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I've played some mafia.

Most of the time when someone is described as politically correct they are simply correct.

Jay Kayell

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Re: Super RTD! Turn 20: 15 minutes of fame...
« Reply #238 on: April 12, 2009, 05:17:54 pm »

FobosIC has apparently been banned so I'm going to be opening up his spot for someone new.
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Jay Kayell

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Re: Super RTD, one spot open! Turn 21: Battering ram!
« Reply #239 on: April 12, 2009, 06:17:05 pm »

Turn 21

Quote from: Rishitor
I go to the police station
(6) You run out onto the street and steal a car from a passing motorist. (luck roll: 6) It is a flatbed truck. You stop to ask a pedestrian for directions to the police station, (Driving roll: 5+1=6) then you slam the pedal to the metal and head in the direction he pointed. You are not quite used to driving such a large vehicle, and along the way you destroy quite a lot of cars and pedestrians. After about ten minutes of driving you reach the police station, (6) and drive straight through the front doors, instantly alerting the entire building to your presence. (5) You suffered no damage from the crash, (5) and neither did anyone else. When you get out of the truck you notice that there are quite a few policemen around, and they are all pointing their guns at you.
Quote from: Mr.Roosts
Well then... I sneak onto some rooftops and perch on one near some office building/s,then I let rip with my mental abilities,causing people in the office building to generally act rude to each other...
(1) You try opening some doors on the nearby houses to reach the rooftops but they are all locked. When you try one an alarm goes off and you decide to run. You are now quite lost.
Quote from: Xen
I get a gun and practice stopping bullets with my mind, pointng the gun AWAY from my or anyone else's face.
(1) You approach the piles and grab (2+1=3) a small handgun. You point it away from you and fire it, then you try to stop the speeding bullet with the power of your mind. Something goes horribly wrong, and the bullet is instead reflected back at you! (2) It hits you in the chest! (2) Easily piercing into your unprotected flesh, (1) and puncturing you left lung. You cough up some blood and clutch your wound.
Quote from: Jim ”Hades” Ferse
I examine the machinegun and, if there is time, I construct a proper mount for it.
(2) You start looking over the machine gun to learn more about it when you hear a gunshot and Xen falls to his knees. After quickly ascertaining that no enemies are present you rush over to him to help.
Quote from: Cheetahr
I again try to fix myself up, perhaps even learning something about healing by doing so.
(3) You keep poking your broken nose for a few moments, not actually achieving anything, when you are interrupted by a gunshot. After looking around you see that Xen seems to be hit and you run over to him to try to help.
Quote from: Blarney
(GM) Practice throwing knives.
(5) You masterfully throw a few knives, learning how to rapidly attack with them.
Quote from: Phoebos
(GM) Leave
You decide that you don't want to be a part of this group anymore and quietly slip into the sunset.

Enemy Actions:
Quote from:  Police officers
Arrest the metallic viking person
(1) They are all quite shocked by the truck smashing through the front doors and don't do anything.

Allied Actions:
Quote from:  Rebecca Mayers
Help Xen
(4) She makes some bandages from scraps of fabric and manages to stop the bleeding.

Locations
Spoiler: HQ (click to show/hide)
Spoiler: Police station (click to show/hide)
Spoiler: Street (click to show/hide)

Vehicles:
Quote from: Hummer
A black Hummer H2, it can fit seven people. It is in pristine condition. The radio is on, and currently tuned in to the news.

Status:

Quote from: Rishitor the Viking (Org).
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: In a police staion in Queens.
Quote from: Cheetahr (Cheetar)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: In the HQ.
Quote from: Mr.Roosts (SHADOWdump)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: On a street somewhere in Queens.
Quote from: Blarney (Paulus Fahlstrom)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: In the HQ.
Quote from: Jim ”Hades” Ferse (Devath)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: In the HQ.
Quote from: Xen (alfie275)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: In the HQ.

NPC status

Quote from: Rebecca Mayers
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: In the HQ.

Tell me if you find any errors.
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