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Author Topic: Super RTD!  (Read 93671 times)

RAM

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Re: Super RTD! Turn 146: Prison Break
« Reply #2025 on: March 27, 2010, 09:02:58 pm »

Find an aquarium or zoo with large animals.
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

Cheeetar

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Re: Super RTD! Turn 146: Prison Break
« Reply #2026 on: March 27, 2010, 10:43:29 pm »

Take advantage of my normal nap to turn it into a power nap, wherein I shall recover from all my injuries. The Gang shall remove the jelly from me and eat it, hopefully gaining extra-dimensional powers from this obviously magical food.
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I've played some mafia.

Most of the time when someone is described as politically correct they are simply correct.

Zako

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Re: Super RTD! Turn 146: Prison Break
« Reply #2027 on: March 28, 2010, 01:47:02 am »

I do a quick check of my belongings, my surroundings and then proceed to the place where there seems to be large amounts of chaos/destruction. Quietly and while out of sight, kill a civilian that's about my size on the way and take his clothes to blend in. Those claws of mine will come in handy...
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Terrahex

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Re: Super RTD! Turn 146: Prison Break
« Reply #2028 on: March 28, 2010, 04:52:00 pm »

hey guys! i found a place to post!

I start walking and feel the vibrations in the earth telling me there is a large hole with metal in it. i head to the place directly over it

Edit: instead, I remember that on the news, they were around an old junkyard. Idecide to look at that junkyard for a start, practising my powers when no one is around.
« Last Edit: April 05, 2010, 10:36:22 pm by Terrahex »
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What do you think? Yes? No?

Kishmond

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Re: Super RTD! Turn 146: Prison Break
« Reply #2029 on: March 28, 2010, 05:36:11 pm »

Alright, get most of the jelly back through and close it up.

Paulus Fahlstrom

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Re: Super RTD! Turn 146: Prison Break
« Reply #2030 on: March 29, 2010, 12:09:35 pm »

"What are you playing at? Who sent you? And what do you want here? These are the simple questions I have for you." *Smiles disarmingly*

"We need not be foes, unless of course you're specifically sent to kill ME..."

*Persuade the assassin to talk while trying to disable him/her, nonlethally*
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I like dogs... with a little bit of garlic and salt...

alfie275

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Re: Super RTD! Turn 146: Prison Break
« Reply #2031 on: March 30, 2010, 09:47:43 am »

Find and assist the collosus.
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CJ1145

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Re: Super RTD! Turn 146: Prison Break
« Reply #2032 on: April 11, 2010, 04:46:27 pm »

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This being Homestuck, I'm not sure whether that's post-scratch Rose or Vriska with a wig.

Zako

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Re: Super RTD! Turn 146: Prison Break
« Reply #2033 on: April 11, 2010, 08:59:56 pm »

My god, I just found out what happened to my organic food when I was away from my home for a bit over a week. The potatoes were particularly bad...

Oh yeah, about time I saw this thread bumped. I follow suit.

*bump*
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Jay Kayell

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Re: Super RTD! Turn 146: Prison Break
« Reply #2034 on: April 13, 2010, 10:23:46 am »

Working on the turn, but things are once again conspiring against me, so it might take a few more days.
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Decapitation - enjoy the difference

Jay Kayell

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Re: Super RTD! Turn 147: Trippin' balls
« Reply #2035 on: April 18, 2010, 05:51:40 pm »

Here it is, at long last:

Turn 147

Quote from: Jim “Hades” Ferse
I continue to look for a junkyard in the slums. It doesn't have to be big, just full enough to have enough stuff to cover a doorway.
(5) You hover around a bit in your dummy car, trying your best to not look suspicious while you search for a junkyard. After a short while you spot something that almost makes you drool, a feast to anyone looking for a large gathering of metal. Piled up in a parking lot is one of the largest piles of metal you've ever seen, probably many hundred tons. Your best guess is that it is a temporary storage place for all the rubble created by the recent chaos in the city, and most of that rubble contains large amounts of metal. This should be enough for your purposes, and then some.
Quote from: Diakron
locate and disable the GPS tracking device with help from my tank operators manual.
then Drive to the fortress and park this baby
(5) Conveniently enough the tracking device is mentioned in the manual, including where it is located. Armed with this information it is a simple matter of prying open a panel and rummaging through some wiring until you find it, and then ripping it out. According to the manual there is only one, so you toss it into a nearby building to confuse any potential search parties and then start driving towards the fortress. During the trip you don't encounter anything hostile, and once you're back at the thoroughly demolished neighborhood where the fortress used to be you find that your comrades are there too, most of them anyways. You pull up and park the huge tank next to the comparatively small car they arrived in, feeling very manly while doing so.
Quote from: Zieg
Get some of the medical supplies from Rebecca then try to fix up my leg again.
(6+1=6) You grab one of the bags of medical supplies from Rebecca and then start patching up your leg. Using every bit of medical know-how you have you manage to fix it up very well, returning it to near-perfect condition. Though you don't actually have all that much medical know-how so what you basically did was take everything in the bag and apply it to the injured areas in the way that felt most logical, and sitting amid the torn-open packages of various medical supplies you start to feel a little woozy. In hindsight it might have been a bad idea to use that many painkillers, though you must admit that you feel rather happy, at peace with the world.
Quote from: Louis “The Reaper” Jacobs
Identify the closest superthreat, and punch it. Hard.
(2) Getting any idea of what is going on in the battle is quite hard, what with people, bullets and assorted parts of the interior flying every which way. Not having enough time to actually locate the closest person with superpowers you decide to just start punching people randomly, since many of the prisoners must be superhuman it is only a matter of time until you find one of them. The first punch manages to splatter the head of the target, spreading it out over most of the room. You've found a superhuman, it seems, because that doesn't kill him, his head simply rebuilds and he turns around to face you.
Quote from: Luke “Flash Point” Prowler
Hmm, do I still have that pic of a Senator in a compromising position? Figure out which one, find his phone number, and say I have dirt on him/her
(3) You pull out the picture of the elderly senator and the young buxom stripper, staring intently at it in an attempt to figure out which senator it is. Though such a task shouldn't be very hard you are constantly distracted by the young scantily-clad woman sharing the picture with him, and you simply can't figure out who he is. Though perhaps your not caring much about politics play into it as well, if only you had read the newspaper more often.
Quote from: Mutosis
Find an aquarium or zoo with large animals.
(5) Again you feel the need to continue your experimentations, and experimentations should be done on the largest things available. Though the prospect of creating a race of mutated fat people is somewhat interesting you would rather create something else, something that can be easily controlled. And a nearby sign gives you an idea of what to use for raw materials, it seems that the Bronx Zoo is not far away, and you simply cannot say no to getting an army of mutated animals to do your bidding. You head in the direction the sign is pointing, soon arriving at the gates of the zoo, closed due to the current crisis. Such a small thing will not stop you, climbing over the walls is made ridiculously easy thanks to your claws, and once inside it is only a matter of choosing what to horribly mutate first.
Quote from: Cheetahr
Take advantage of my normal nap to turn it into a power nap, wherein I shall recover from all my injuries. The Gang shall remove the jelly from me and eat it, hopefully gaining extra-dimensional powers from this obviously magical food.
(4) Feeling rather bored, since you're asleep and all, you decide to start messing with your metabolism in an attempt to heal all of your injuries. What could go wrong, right? With a bit of effort you manage to bring your metabolic rate up to speed with the rest of you, which also means that the speed with which your injuries heal is increased. After a few seconds of this you are torn from your unconscious state by a new pain, the feeling of a severely empty stomach. Speeding up your metabolic rate like that really took a lot of energy, and you are quite thankful that it didn't run out of control, because then you might have died. Though more than anything you are wondering why the gang is scraping jelly from you and eating it.
Quote from: Feralas
I do a quick check of my belongings, my surroundings and then proceed to the place where there seems to be large amounts of chaos/destruction. Quietly and while out of sight, kill a civilian that's about my size on the way and take his clothes to blend in. Those claws of mine will come in handy...
(4) Taking a moment to stop and check your equipment you realize that you are in fact naked, which would really make blending in harder, so first of all you should try to get some clothes. After a minute or so of waiting in an alley a man who looks to be a little bigger than you comes walking past, so you lunge out and grab him, covering his mouth with one hand while dragging him back into the alley to prevent him from screaming. Instead of using your claws you snap his neck, since the disguise would be pretty much ruined if it was covered in blood, and then you steal his clothes and his wallet.
Quote from: Jack “Terrahex” Harris
I start walking and feel the vibrations in the earth telling me there is a large hole with metal in it. i head to the place directly over it
(6+1=6) You came here with the intention of joining the newly formed band of villains, but to join them you first need to find them. It is common knowledge that nine out of ten supervillains have their hidden lairs underground, so the best bet would be to search for any large hollows in the ground and hope that there aren't too many supervillains in New York. You reach out with your powers, feeling the earth below you and beyond, every person, every car and every subway creates vibrations as they move, and these vibrations permeate everything. But a few miles away there is a place where no vibrations can be felt, a hole in the earth, probably where their hidden lair is. You let go of the power, not needing it anymore, (6) and suddenly the ground under you moves, all the built up energy having nowhere to go. A crack forms in the street, people and cars crash into it, a ruptured gas pipe explodes into a large ball of fire. The normal city street was turned into a warzone in mere seconds. Such a large display is unlikely to go unnoticed, so you do the first thing that comes to mind in order to make yourself less likely to be suspected, you start running like a madman, screaming a little to make it more realistic.
Quote from: Lucien
Alright, get most of the jelly back through and close it up.
(2+1=3) With the use of your magic you manage to gather up all the jelly still covering the town square and put it back through the portal. While it isn't enough to close the portal it is sufficiently weakened that you can make it smaller, which makes the risk of something coming through smaller as well.
Quote from: Blarney
"What are you playing at? Who sent you? And what do you want here? These are the simple questions I have for you." *Smiles disarmingly*
"We need not be foes, unless of course you're specifically sent to kill ME..."
*Persuade the assassin to talk while trying to disable him/her, nonlethally*
(2+1=3) While you are quite the smooth talker this man seems to be a professional, and talking him down is unlikely to work. If only you knew his weakness, every person has one thing that is more important to them than anything else, and if you knew that you could probably use it against him to make him talk. Now what could be a hired killer's soft spot? Also, this guy must kind of suck, because you've been fighting him while distracted by your thoughts, or maybe you just rule. Probably the latter.
Quote from: Xen
Find and assist the collosus.
(2) You take a moment to just listen, since looking for it hasn't worked so far and it isn't exactly the quiet type. Finally you are met by some success, getting a general direction to head in, and so you start flying towards where you think it is. After a little searching you spot it, though things are not going too well for it at the moment. It is dragging itself forward with its arms, its legs having been cut off at the knees, and several large gashes in its armor plating hints at a rather powerful adversary. Though who or what it has fought with isn't clear, since there are no obvious threats nearby, and part of you wants to get out of there before any show up.

Enemy Actions (Heroes/Hostiles)
Quote from: SHIELD guards
Fight fight fight
(2) They are having a hard time against the escapees, seeing as how many of the escaped villains have superpowers. Perhaps it wasn't very clever to stick them all in the same place after all?
Quote from: U.S.Agent
Punch Punch Punch
(2+1=3) He is holding back so he doesn't kill anyone, and many of the escapees gang up on him, making things quite hard for him.
Quote from: Assassin
Kill kill kill
(3) He ignores Blarney's attempts at trying to make him stop fighting, instead pulling out a knife and trying to stab Blarney with it. He fails, but it is still rather rude.

Allied/Neutral Actions (Villains/Civilians)
Quote from:  Rebecca Mayers
Help Zieg
(4) She looks rather concerned about Zieg after he fills himself up with painkillers, and proceeds to watch him closely to make sure he doesn't do anything stupid in his current state.
Quote from: Metal Colossus
Find parts to repair self
(2) Unfortunately there is nothing nearby that could be used to repair the damage it has suffered, where are the tanks when you need them?
Quote from: Mr. Roosts
Search for Hades
(2+1=3) He decides not to, after the earlier incident.
Quote from: Biker Gang
Eat jelly
(5) They start removing the jelly from Cheetahr and stuffing their faces with it, somehow knowing that this is what he would want them to do. At first they just frown a little at the strange taste, blueberry with a distinct sting of evil, but soon one of them starts convulsing. One by one they drop to the floor, screaming in agony as something happens to them. Black tendrils spread under their skin, spreading out from their stomach. After a while the tendrils stop, having spread out over most of their bodies, and the gang slowly gets back to their feet. It is quite clear that something is fundamentally different about them now, they look rather demonic, and quite a bit stronger than before.
Quote from: City Gang
Om nom nom
(4) Seeing the effect the jelly had on the other guys they also try to do the same, but there isn't enough jelly left for it to have any effect on them.

Environment:

Time: 10:50

Locations
Spoiler: Underground fortress (click to show/hide)
Spoiler: Cheetahr's base (click to show/hide)
Spoiler: Production Facility (click to show/hide)
Spoiler: Grayson Town Square (click to show/hide)

Vehicles and other stuff:
Quote from: Triolf's Satellite
In space. It allows you to hack into almost any communications device. Connected to missile defense network.
Quote from: Hades' Project
A large armored shell around a large chassis.(+3 against piercing, slashing, bludgeoning and +1 against electricity. Currently inside the fortress.
Quote from: Hades' antigravity blueprint
Spoiler: Components (click to show/hide)
Quote from: Humvee
Large car, fits 8 people. +1 against piercing and slashing damage.
Quote from: Tank
A battle tank. Exact condition unknown but presumed good.
Quote from: Bank Vault
A bank vault torn from its resting place by Luke. It contains fifty secure storage boxes, all of which have been opened. It is currently outside the fortress and open.
Quote from: Chopper
A chopper-style motorcycle. Black.

Status:

Quote from: Cheetahr (Cheeetar)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Kentucky, in his base
Quote from: Blarney (Paulus Fahlstrom)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: On a rooftop near the pit
Quote from: Jim ”Hades” Ferse (Devath)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: West of the river
Quote from: Xen (alfie275)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Outside collapsed production facility
Quote from: Lucien (Kishmond)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Town Square, Grayson
Quote from: Mutosis (RAM)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Bronx Zoo
Quote from: Louis “The Reaper” Jacobs (CJ1145)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Military base in Central Park
Quote from: Zieg (thunderclan)
Spoiler: Powers: (click to show/hide)
Spoiler: Forms available (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: In the Humvee
Quote from: Luke "Flash point" Prowler  (Luke_Prowler)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: In a military base in Central Park
Quote from: Diakron (Diakron)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Fortress site
Quote from: Jack “Terrahex” Harris (Terrahex)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Manhattan, New York City
Quote from: Feralas (Zako)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Near Central Park


NPC status

Quote from: Rebecca Mayers
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: In the Humvee
Quote from: Nitro
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Unknown
Quote from: Metal Colossus
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Near military building
Quote from: Mr.Roosts, Slayer of Buildings
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: In the Humvee.
Quote from: Cheetahr's Gang
Spoiler: Powers: (click to show/hide)
Spoiler: Skills (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Kentucky, in the town of Grayson
Quote from: Hell's demons biker gang
Spoiler: Powers: (click to show/hide)
Spoiler: Skills (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
There are seven of them
Location: Kentucky, in the town of Grayson

Tell me if you find any errors.
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Decapitation - enjoy the difference

CJ1145

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Re: Super RTD! Turn 147: Trippin' balls
« Reply #2036 on: April 18, 2010, 05:57:40 pm »

"Ooh, I like you. You haven't died yet. Let's fix that."

Find a tazer somewhere and zap this guy till he's unconscious. If this somehow works, begin the arduous process of irreversibly melting him.
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This being Homestuck, I'm not sure whether that's post-scratch Rose or Vriska with a wig.

thunderclan

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Re: Super RTD! Turn 147: Trippin' balls
« Reply #2037 on: April 18, 2010, 07:00:24 pm »

Get out of the Humvee, find some small chunks of rubble, shift into the Unknown Man, practice throwing energy-charged rubble at a target.
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Zako

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Re: Super RTD! Turn 147: Trippin' balls
« Reply #2038 on: April 18, 2010, 08:52:54 pm »

Perfect, thats disguise handled nicely. Now to find some company to comit evil acts with.

Hide the body of the dead guy and proceed to look in junkyards for evil villians. Don't forget to wear the clothes before I leave the alley though.
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Luke_Prowler

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Re: Super RTD! Turn 147: Trippin' balls
« Reply #2039 on: April 18, 2010, 08:57:17 pm »

Find myself a pawnshop to sell some of that jewelery, then explore the city for something to do.
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