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Author Topic: Super RTD!  (Read 93824 times)

Cheeetar

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Re: Super RTD! Turn 130: Dude, where's my fortress?
« Reply #1725 on: December 05, 2009, 08:58:22 pm »

I am chin, and chin is me.

Shouldn't The Gang be on the NPC list?
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I've played some mafia.

Most of the time when someone is described as politically correct they are simply correct.

RAM

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Re: Super RTD! Turn 130: Dude, where's my fortress?
« Reply #1726 on: December 05, 2009, 09:12:05 pm »

I recount the story of being freed from prison, asked by Magneto to kill the FF, saving the Invisible Woman, and hiding down here. I warn her that I don't know what happened to the others.
 Let's call it a attempt at solidarity.
I will try to combine the failed pheromone gland and leaky poison gland into a working pheromone gland that doesn't leak.

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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

CJ1145

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Re: Super RTD! Turn 130: Dude, where's my fortress?
« Reply #1727 on: December 05, 2009, 09:19:05 pm »

I tell them that I haven't brushed up on law, and I'm curious; what exactly is the minimum sentence for my transgression? Oh, and tell them they'd best take off my power augmenter, should I for some reason want to escape.
« Last Edit: December 06, 2009, 09:02:55 am by CJ1145 »
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This being Homestuck, I'm not sure whether that's post-scratch Rose or Vriska with a wig.

thunderclan

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Re: Super RTD! Turn 130: Dude, where's my fortress?
« Reply #1728 on: December 05, 2009, 10:21:37 pm »

Conduct Further Investigation into new power-copying power
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RedWarrior0

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Re: Super RTD! Turn 130: Dude, where's my fortress?
« Reply #1729 on: December 05, 2009, 10:37:06 pm »

Try to copy your power to copy powers.
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RAM

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Re: Super RTD! Turn 130: Dude, where's my fortress?
« Reply #1730 on: December 05, 2009, 10:43:23 pm »

ooh oooh copy your ... stupid ninjas...
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

Kishmond

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Re: Super RTD! Turn 130: Dude, where's my fortress?
« Reply #1731 on: December 05, 2009, 11:43:33 pm »

Pocket the orb, then practice levitating.

Luke_Prowler

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Re: Super RTD! Turn 130: Dude, where's my fortress?
« Reply #1732 on: December 06, 2009, 03:12:58 am »

(wait, will the van be able to carry all this gold?)

*throws away power belt* "Bah! Stupid thing. My father always told me 'never take the easy way out. Hard work will get you farther than cheap gimmicks' He kept saying that until he drank himself to death."

Put the rest of my gold in the van. then open the rest of the storage boxes and put those in the van. And get that CD back, and hold on to that until I can find someone who's competent enough to actually use it.
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Quote from: ProtonJon
And that's why Communism doesn't work. There's always Chance Time

Diakron

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Re: Super RTD! Turn 130: Dude, where's my fortress?
« Reply #1733 on: December 06, 2009, 06:40:56 pm »

take one of the power belt, if Luke tries to take my CD then channel electricity into him
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Luke_Prowler

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Re: Super RTD! Turn 130: Dude, where's my fortress?
« Reply #1734 on: December 06, 2009, 06:42:04 pm »

I was the one who found it.
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Quote from: ProtonJon
And that's why Communism doesn't work. There's always Chance Time

Diakron

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Re: Super RTD! Turn 130: Dude, where's my fortress?
« Reply #1735 on: December 06, 2009, 09:01:01 pm »

i'll keep it safe, it want to train hacking and/or computer usage along with electronics, i'll be the tech guy when i am done.
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Paulus Fahlstrom

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Re: Super RTD! Turn 130: Dude, where's my fortress?
« Reply #1736 on: December 07, 2009, 01:06:11 pm »

"I propose that we use Hades' contact Obadiah to see if he's willing to fence the goods for a fee and set us up accounts, individually. We can't spend gold bars, after all."

*I'll do the contacting if no one else wants to and can drive the vehicle to any exchange point needed.*

(Oh, and tell him the exo-suit is working well still, though there was some sort of glich a while ago with it.)
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I like dogs... with a little bit of garlic and salt...

Luke_Prowler

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Re: Super RTD! Turn 130: Dude, where's my fortress?
« Reply #1737 on: December 07, 2009, 06:38:20 pm »

"well, if we're going to split up the gold, we should share it fairly. since I found it, stole it, and got it here, I would say my share should be...sixty percent."
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Quote from: ProtonJon
And that's why Communism doesn't work. There's always Chance Time

Diakron

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Re: Super RTD! Turn 130: Dude, where's my fortress?
« Reply #1738 on: December 07, 2009, 06:56:16 pm »

hey all i need is a decent mainframe computer is someone can spare the cash.
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Jay Kayell

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Re: Super RTD! Turn 131: The Secret Origins of Deodorant-Man!
« Reply #1739 on: December 08, 2009, 05:33:54 pm »

Turn 131

Quote from: Cheetahr
I will give the gang a manly speech on how now is the time to seize control of Kentucky. I hope to better learn the strengths and weaknesses of the gang.
(1+1=2) You try to give a rousing speech to rally the troops, so to speak, and if possible also learn what they are good at. It doesn't turn out nearly as well as you had hoped, only producing some half-hearted cheers from your new gang, and you don't exactly learn anything new about them either.
Quote from: Jim “Hades” Ferse
I find a map of the city and locate the positions of all the junkyards in the city and make corridors to the areas under each of them and retrieve the materials from each of them, pulling them into a central area offset by about a mile from a spot under a junkyard other than the one that we initially used as the site for our fortress. I then seal the entrances of all the junkyards except the one that we stationed the fortress in.
(2+1+1=4) You manage to find a map of the city lying in a pile of debris, and give it a quick look to determine where the closest junkyard other than the one you are currently at is. As it turns out, it isn't all that far away, so you fly back down into the hole to excavate a tunnel to it. You use the metal to dig out the tunnel in much the same fashion that you dug the hole, and it doesn't take you long to reach what should be directly underneath the junkyard outlined on the map. By reaching out with your powers you find that there is indeed a large amount of metal above, and start pulling it down into the ground. Once you've gathered all the metal that is to be found in that particular junkyard you get to work on digging again.
Quote from: Xen
I help my drone.
(4) You briefly spotted your construction drone ear the fortress, and run off after it. You find it in a car, with a computer, and ask it if it needs any help. It tells you to get more stuff for it to build with, so you shrug and break into a nearby house to find some materials. (3) You find a TV and haul it out through the window, the drone can probably do something with it.
Quote from: Mutosis
I recount the story of being freed from prison, asked by Magneto to kill the FF, saving the Invisible Woman, and hiding down here. I warn her that I don't know what happened to the others.
 Let's call it a attempt at solidarity.
I will try to combine the failed pheromone gland and leaky poison gland into a working pheromone gland that doesn't leak.
(6) You tell the Invisible Woman of your exciting adventures, which only makes her look worried, probably because you told her that you and a group of others were sent to kill her and the rest of the Fantastic Four, and she has no idea if the others are okay or not. Not realizing that you've basically just told her that her husband and brother may both be dead you get to work on making something useful of the various rather useless parts that are stuck to you. (4+1=5) The pheromone gland merges with the poison gland, which stops dripping the foul liquid. It is now a fully functional pheromone gland that can be used to produce various kinds of pheromones.
Quote from: Louis “The Reaper” Jacobs
I tell them that I haven't brushed up on law, and I'm curious; what exactly is the minimum sentence for my transgression? Oh, and tell them they'd best take off my power augmenter, should I for some reason want to escape.
(6) Your plan of gaining their trust by telling them about the power augmenter didn't work as intended, because as soon as you mentioned it the medic come to tend to your wounds rushed out again. Acting like you were a malicious bomb just waiting to go off they send in the bomb squad to remove the device, which takes a few minutes due to the extreme carefulness they work with. At least you manage to find out the minimum sentence for your crimes, and find out that you are facing up to a life sentence for murder of the second degree.
Quote from: Zieg
Conduct Further Investigation into new power-copying power
(5) With a bit more practice you manage to get slightly better at copying the powers of others. The trick seems to be to use your feelings for them to manifest their powers, so the hardest part is actually figuring out exactly how you feel about a particular person, because it seems to need to be very exact for the power to manifest.
Quote from: Lucien
Pocket the orb, then practice levitating.
(1+1+1=3) You put the orb in one of the many pockets of your robes, deciding to save it for when it is needed, and then decide to practice some levitation. Shaping the magical energies around you is easy, but it is harder to figure out how to do so in a way that will let you fly while not smacking you headfirst into the pavement. After a bit of experimentation you manage to produce an effect similar to a jump jet, though actually trying to move at all makes you very nearly fall over.
Quote from: Luke “Flash Point” Prowler
*throws away power belt* "Bah! Stupid thing. My father always told me 'never take the easy way out. Hard work will get you farther than cheap gimmicks' He kept saying that until he drank himself to death."
Put the rest of my gold in the van. then open the rest of the storage boxes and put those in the van. And get that CD back, and hold on to that until I can find someone who's competent enough to actually use it.
(2) You don't need that goddamn power belt doohickey, that's the sissy way out. You wonder for a moment if maybe you should move the gold by hand, to demonstrate how awesome and ruggedly manly you are, but seeing that new guy run past with your CD interrupts your thoughts. That CD is yours, dammit, and you'll be damned if some new guy is going to hold onto it, so you teleport in front of him and try to grab the CD, which he doesn't want. The two of you look very much like a pair of small children bickering over a toy.
Quote from: Diakron
take one of the power belt, if Luke tries to take my CD then channel electricity into him
(1) You are on your way to get one of the power belts that everyone else seems to be wearing when Luke appears in front of you and tries to grab the CD, which is totally unfair since you called no giving backsies. Not wanting to let him have it, and him being obviously unwilling to let you have it, you decide to shock him, because that's the logical thing to do. Though the fact that you were holding the CD at the time didn't occur to you until you channeled a few thousand volts into it, (4) somehow not instantly frying it. You actions only make Luke work harder to get it away from you.
Quote from: Blarney
"I propose that we use Hades' contact Obadiah to see if he's willing to fence the goods for a fee and set us up accounts, individually. We can't spend gold bars, after all."
*I'll do the contacting if no one else wants to and can drive the vehicle to any exchange point needed.*
(Oh, and tell him the exo-suit is working well still, though there was some sort of glich a while ago with it.)
(1) You try to be a voice of reason, which fails spectacularly since no one seems to want to listen to you at the moment. Deciding to take matters into your own hands you move towards Hades to ask him for Obadiah's contact information, only to see him fly down into the hole he dug. This angers you, so you try to take out your frustrations on an innocent piece of concrete just lying on the ground, but you slip when you try to kick it. It feels like you've run out of luck.

Enemy Actions (Heroes/Hostiles)
Quote from: SHIELD
...
They carry Reaper's power amplification device out of the medical tent as if it was a bomb.

Allied/Neutral Actions (Villains/Civilians)
Quote from:  Rebecca Mayers
Help Blarney
(1) She would, but he knocks her over when he trips.
Quote from: Nitro
Try to figure out what is going on
(1) He looks quite confused as to why everyone is running around like headless chickens.
Quote from: Demon, 'Zach'
Help load van
(1+1=2) He gets tired of hauling gold and decides to guard his master some more.
Quote from: Construction Drone
Build stuff
(1+1=2) It informs Xen that it needs more stuff to be able to build anything meaningful, and orders him to bring it more parts.
Quote from: Mr. Roosts
Practice paralyzing stare
(3) He can't find anyone willing to help him with that.
Quote from: Invisible Woman
Walk around.
(4-1=3) She finally manages to get rid of the last of the paralytic poison, but she still feels a bit stiff.
Quote from: Biker Gang
Give Cheetahr a leather leader jacket
(2) They quickly strip the dead ex-leader of his leather jacket and give it to Cheetahr, insisting that he wear it and telling him that it is a rule that not even the leader is above.

Environment: It is dark as night over New York, thanks to Lucien's curse.

Time: 09:35

Locations
Spoiler: Maintenance room (click to show/hide)

Vehicles and other stuff:
Quote from: Triolf's Satellite
In space. It allows you to hack into almost any communications device. Connected to a communications satellite.
Quote from: Hades' Project
A large armored shell around a large chassis.(+3 against piercing, slashing, bludgeoning and +1 against electricity. Currently inside the fortress.
Quote from: Hades' antigravity blueprint
Spoiler: Components (click to show/hide)
Quote from: Mil Mi-26 Helicopter
Can carry 30 people. +1 to lifting heavy weights. -1 to precision maneuvering. Damaged engine. Landed in a park near the Four Freedoms Plaza.
Quote from: FF4-mobile
Armored van: +2 against slashing, piercing, bludgeoning and fire damage. It has a spike deployer for dealing with pursuing cars, a grappling hook, and a cannon that fires an adhesive to stop people. Currently parked outside the fortress. There is 200 pounds of gold in the back of the van.
Quote from: Chevrolet
A vintage car. Parked outside the fortress. Badly damaged, doesn't work.
Quote from: Bank Vault
A bank vault torn from its resting place by Luke. It contains 50 pounds of gold, and fifty secure storage boxes, 25 of which have been opened. It is currently outside the fortress and open.

Status:

Quote from: Cheetahr (Cheeetar)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Kentucky
Quote from: Blarney (Paulus Fahlstrom)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Outside the fortress
Quote from: Jim ”Hades” Ferse (Devath)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Tunnels
Quote from: Xen (alfie275)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Queens
Quote from: Lucien (Kishmond)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Battlements
Quote from: Mutosis (RAM)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: In small maintenance room, sewers
Quote from: Louis “The Reaper” Jacobs (CJ1145)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Outside Avengers HQ
Quote from: Zieg (thunderclan)
Spoiler: Powers: (click to show/hide)
Spoiler: Forms available (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Outside the fortress
Quote from: Luke "Flash point" Prowler  (Luke_Prowler)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Inside the fortress
Quote from: Diakron (Diakron)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Outside the fortress


NPC status

Quote from: Rebecca Mayers
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Outside fortress
Quote from: Nitro
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Fortress
Quote from: Demon, 'Zach'
Spoiler: Powers: (click to show/hide)
Spoiler: Skills (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Battlements
Quote from: Invisible Woman
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Location: In a small maintenance room, sewers
Quote from: Construction Drone
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Queens
Quote from: Mr.Roosts, Slayer of Buildings
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Inside the fortress.
Quote from: Biker Gang
Spoiler: Powers: (click to show/hide)
Spoiler: Skills (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Kentucky

Tell me if you find any errors
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Decapitation - enjoy the difference
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