Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 107 108 [109] 110 111 ... 145

Author Topic: Super RTD!  (Read 93882 times)

Cheeetar

  • Bay Watcher
  • Spaceghost Perpetrator
    • View Profile
Re: Super RTD! Turn 124: Overcompensation, much?
« Reply #1620 on: November 13, 2009, 12:00:03 am »

I'll find a vehicle in the gas station, and start driving along the road, searching for some bikers to beat up and assume gang leadership of.
Logged
I've played some mafia.

Most of the time when someone is described as politically correct they are simply correct.

Devath

  • Bay Watcher
  • Dabbling Insane Dev
    • View Profile
Re: Super RTD! Turn 124: Overcompensation, much?
« Reply #1621 on: November 13, 2009, 03:20:00 am »

"Hmph." I float into the sky using my powers and suck the metal from most of the buildings around the fortress into a high-speed magnetic vortex of small shards of metal protecting my body. I then slowly float myself towards the opponents while maintaining this vortex.
Logged
"Do not meddle in the affairs of Dragons, for you are crunchy and taste good with ketchup." - Unknown

RAM

  • Bay Watcher
    • View Profile
Re: Super RTD! Turn 124: Overcompensation, much?
« Reply #1622 on: November 13, 2009, 04:10:58 am »

"There, all fixed up, you should be better in no time, I wonder if I can fix that old mess I made..."
I fix my oozing tentacle so that it doesn't ooze or smell anymore, then befriend Sue, explaining that once I am done she will be a template for the perfect human being. I will also ask if she has any requests.
Logged
Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

Kishmond

  • Bay Watcher
  • What the pfargtl?
    • View Profile
    • My DF Stories blog.
Re: Super RTD! Turn 124: Overcompensation, much?
« Reply #1623 on: November 13, 2009, 08:43:19 am »

Oops. Oh well, something weird was bound to happen.  ::)

Get back to the battlements and hurl thunderbolts at Iron Man.

alfie275

  • Bay Watcher
    • View Profile
Re: Super RTD! Turn 124: Overcompensation, much?
« Reply #1624 on: November 13, 2009, 12:05:45 pm »

Practice atom manipulation by rearranging atoms in walls as I walk through them.
Logged
I do LP of videogames!
See here:
http://www.youtube.com/user/MrAlfie275

thunderclan

  • Bay Watcher
  • Like Fire, You Will Blaze Through The Forest
    • View Profile
Re: Super RTD! Turn 124: Overcompensation, much?
« Reply #1625 on: November 13, 2009, 12:28:06 pm »

Shoot Reaper...ALOT
Logged

Paulus Fahlstrom

  • Bay Watcher
  • Multi-classing : Because wizards run out of spells
    • View Profile
Re: Super RTD! Turn 124: Overcompensation, much?
« Reply #1626 on: November 16, 2009, 04:05:57 pm »

*Dodge enemy attacks and fling another pair of daggers at Reaper, aiming for vital areas*
Logged
I like dogs... with a little bit of garlic and salt...

Jay Kayell

  • Bay Watcher
  • Legendary Lazy Man
    • View Profile
Re: Super RTD! Turn 125: Burn Blarney, Burn!
« Reply #1627 on: November 16, 2009, 04:46:21 pm »

Turn 125

Quote from: Reaper
I ask Iron Man why I would still be here with a punctured lung and a shattered knee if I was setting up a trap.
I then decide to mix things up a bit, and make two clones of me from fire. Each one of these will mirror my actions, and should hopefully look exactly like me, since I am currently in fire form.
My clones and I each throw a flaming bomb at Blarney, which will explode and damage anyone nearby, like a grenade.
(4+1+1=6) You give your side of the argument to Iron Man, (6) and he finally speaks to you, “Indeed, your actions here are those of a true hero, and I am sure you will prove cooperative when you have to serve your time for the crimes you've committed.”
Not exactly the reaction you had hoped for, but better than nothing. Having convinced Iron Man that you are on their side you get to work on killing Blarney, creating two identical copies of your fiery form to confuse him. The three of you fly around like mad for a little while, and then you change the copies into fiery bombs, as well as throwing one yourself, all aimed right at Blarney. (5) The three balls of fire converge right before striking their target, melting together to form a much larger fireball, (2-1-1=1) then they strike, exploding violently. (1) As the smoke clears you see Blarney's blackened form on the ground, damaged beyond recognition. (4) The explosion also reached the fortress itself, (4-1=3) but did not do any significant damage to the already damaged fortress.
Quote from: Mr.Roosts
Cover the walls and everyone in the general vicinity with my grey matter.
(3) You try to explode the psionic force gathered in your head, (4) but it proves uncooperative, instead just building a little more.
Quote from: Luke “Flash Point” Prowler
Subconsciously teleport myself 5 feet in the air, and let myself fall. that should wake myself up
(3+1=4) You decide to take a chance and just teleport a little into the air, hoping that the ceiling of the place you are in isn't too low. When you hit the ground with a heavy thud you wake up, glad that you finally managed to wake yourself, though rather unhappy about the method which you had to use. You rise to your feet and rub your sore back.
Quote from: Cheetahr
l find a vehicle in the gas station, and start driving along the road, searching for some bikers to beat up and assume gang leadership of.
(5) Parked next to the gas station you find a chopper, fueled up and everything, and quickly jump on and speed away. The owner of said chopper seems a bit angry as he runs after you screaming, but you soon leave him in the dust and head out to search for some bikers to turn into a small personal army. (4) And as luck would have it you pass by a convoy of bikers heading the other way after just a minute or so of riding. You quickly spin your chopper around and speed up to the leader of the pack, making sure you get his attention before issuing a formal challenge for leadership by flipping him off. He seems all to eager to beat up some punk, and the gang stops around you, their leader approaching with a smile on his face and a knife in his hand. (3+1+1=5) But his swing is pitifully easy to avoid, and you reply by bonking him on the head with your baseball bat, (5) which wasn't actually very smart since he's still wearing his helmet. The two of you begin circling each other, locked in mortal combat, mano a mano, knife versus baseball bat.
Quote from: Jim “Hades” Ferse
"Hmph." I float into the sky using my powers and suck the metal from most of the buildings around the fortress into a high-speed magnetic vortex of small shards of metal protecting my body. I then slowly float myself towards the opponents while maintaining this vortex.
(3+1+1=5) As you float into the air fragments of metal start gathering around you, the metal spins so fast that any attack would have trouble getting past them, and they are sharp enough to do some serious damage to anyone who gets in the way. Then you approach the enemies with your swirling vortex of metallic doom, deciding to aim for the traitor and your old enemy first. (6/1) Reaper simply flies away from you, nearly crashing in the process, but Iron Man seems intent on wringing your neck, and actually flies right into the vortex. (1+2-1-1=1) The metal tears into his armor, and he quickly retreats to avoid death, though his armor seems to be malfunctioning as he is forced to land.
Quote from: Mutosis
"There, all fixed up, you should be better in no time, I wonder if I can fix that old mess I made..."
I fix my oozing tentacle so that it doesn't ooze or smell anymore, then befriend Sue, explaining that once I am done she will be a template for the perfect human being. I will also ask if she has any requests.
(2) You try to be as amiable as possible when you speak with her, (5) and she seems to warm up to you, a little, though you still used her as an experiment, and she is still rather angry. Realizing that your best bet in befriending her would be to play on her feelings you try to act a bit clueless, trying to appear as if kidnapping someone would be totally acceptable as long as you intend to help them in the end. After a bit of talking with her you manage to convince her to forgive you, on the condition that you restore her to normal. Though with all this friendliness took so much time that you don't manage to fix your tentacle.
Quote from: Lucien
Get back to the battlements and hurl thunderbolts at Iron Man.
(6+1=6) You rush up to the battlements, and spot Iron Man, hurt by his recent encounter with Hades. Getting a rather logical idea of attacking Iron Man with lighting you start chanting, and the sky gets covered with black clouds. Suddenly a deafening crack is heard as a thunderbolt strikes from the heavens, (2) but aiming it is rather hard, and it strikes the ground, harmlessly tearing a hole in the ground. You try pouring more power into it, (5) and manage to direct a lot more power into the next attack, (2) but this too strikes the wrong place, blowing up a nearby ruined building.
Quote from: Xen
Practice atom manipulation by rearranging atoms in walls as I walk through them.
(4+1+1=6) You start scurrying forward on your tentacles, having decided to practice atomic manipulation again, despite the less than optimal results last time. As you approach a wall you focus your powers on it, trying to move the individual atoms out of the way, and succeeding rather well, the wall floating aside in front of you, and closing behind you. Though once you are through the wall falls to the floor, turned to dust. Manipulating things on an atomic scale is quite hard, and you have yet to get to the point where you can do it easily, but you are slowly getting there.
Quote from: Zieg
Shoot Reaper...ALOT
(3) You empty the rest of the clip at Reaper, quite annoyed by your lack of progress in the killing of him. (2) But strangely enough it doesn't help your aim to fire off a large amount of bullets in rapid succession.
Quote from: Blarney
*Dodge enemy attacks and fling another pair of daggers at Reaper, aiming for vital areas*
(6-1-1=4) You get hit and quite badly damaged by Reaper's attack but still manage to get out and throw two knives at him, (5+1+1+1=6/2+1+1+1=5) striking him with both, one in the chest and the other in the face. (1-1=1/3-1=2) The one that struck the face damages his left eye, his nose, and his right earlobe, (6) but doesn't adversely affect his health, other than the loss of body parts. The other knife manages to strike an artery in the chest, causing a bit of bleeding. (6) You somehow manage to power through the pain, pushing it aside completely.

Enemy Actions:
Quote from: Invisible Woman
Break free
(3+2=5) The pipe holding her in place shatters, but as she tries to get up she realizes that she can't move, and looks with annoyance at Mutosis, waiting for him to fix it.
Quote from: Iron Man
Tactical retreat!
(4) He calls out to the others, including Reaper, ordering them all to head back to HQ. And then he manages to fire up his boot thrusters again, and flies off.
Quote from: Quicksilver
Vamoose
(3+3=6) One moment he is there, and the next he is not.
Quote from: Spider Man
Follow Iron Man
(6) He attaches a strand of web to Iron Man's armor, and flies off with him, (1) but gets rather beat up by this stupid idea.
Quote from: Bullseye
Retreat
(4) He scurries off through the wreckage, snatching up a few non-metallic items to use as weapons should Hades follow him.

Allied/Neutral Actions:
Quote from:  Rebecca Mayers
Go back to fortress
(5) She walks back to the fortress, quite surprised to see how beat-up it is.
Quote from: Nitro
Do his thang
(1) His efforts to reform his physical body actually manage to disperse him further, making his jov all that much harder.
Quote from: Demon, 'Zach'
...
(5) He realizes that chasing after the enemy alone would be foolish, however much he wants to, and instead stays at the fortress.
Quote from: Construction Drone
Look for parts
(2) It still can't locate any good parts.

Environment:

Time: 09:05

Locations
Spoiler: Fortress (click to show/hide)
Spoiler: Hades' Quarters (click to show/hide)
Spoiler: Maintenance room (click to show/hide)

Vehicles and other stuff:
Quote from: Triolf's Satellite
In space. It allows you to hack into almost any communications device. Connected to a communications satellite.
Quote from: Hades' Project
A large armored shell around a large chassis.(+3 against piercing, slashing, bludgeoning and +1 against electricity. Currently inside the fortress.
Quote from: Hades' antigravity blueprint
Spoiler: Components (click to show/hide)
Quote from: Mil Mi-26 Helicopter
Can carry 30 people. +1 to lifting heavy weights. -1 to precision maneuvering. Damaged engine. Landed in a park near the Four Freedoms Plaza.
Quote from: FF4-mobile
Armored van: +2 against slashing, piercing, bludgeoning and fire damage. It has a spike deployer for dealing with pursuing cars, a grappling hook, and a cannon that fires an adhesive to stop people. Barely any paint left on it. Currently parked outside the fortress.
Quote from: Chevrolet
A vintage car. Parked outside the fortress. Badly damaged, doesn't work.
Quote from: Bank Vault
A bank vault torn from its resting place by Luke. It contains 250 pounds of gold, and fifty secure storage boxes. It is currently outside the fortress.

Status:

Quote from: Cheetahr (Cheetar)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Kentucky
Quote from: Mr.Roosts, Slayer of Buildings (SHADOWdump)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Inside the fortress.
Quote from: Blarney (Paulus Fahlstrom)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Outside the fortress
Quote from: Jim ”Hades” Ferse (Devath)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Fortress
Quote from: Xen (alfie275)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Outside the fortress.
Quote from: Lucien (Kishmond)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Battlements
Quote from: Mutosis (RAM)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: In small maintenance room, sewers
Quote from: Louis “The Reaper” Jacobs (CJ1145)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Near the fortress
Quote from: Zieg (thunderclan)
Spoiler: Powers: (click to show/hide)
Spoiler: Forms available (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: On the battlements of the fortress
Quote from: Luke "Flash point" Prowler  (Luke_Prowler)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Inside the fortress


NPC status

Quote from: Rebecca Mayers
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Outside fortress
Quote from: Nitro
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Sort of all over the place
Quote from: Demon, 'Zach'
Spoiler: Powers: (click to show/hide)
Spoiler: Skills (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Battlements
Quote from: Invisible Woman
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Location: In a small maintenance room, sewers
Quote from: Construction Drone
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: New York

Quote from: Iron Man
Spoiler: Powers: (click to show/hide)
Spoiler: Skills (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: New York
Quote from: Quicksilver
Spoiler: Powers: (click to show/hide)
Spoiler: Skills (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Avengers HQ
Quote from: Bullseye
Spoiler: Powers: (click to show/hide)
Spoiler: Skills (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Near the fortress
Quote from: Spider Man
Spoiler: Powers: (click to show/hide)
Spoiler: Skills (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: New York

Tell me if you find any errors.
Logged
Decapitation - enjoy the difference

CJ1145

  • Bay Watcher
  • *Insert Meme Here*
    • View Profile
Re: Super RTD! Turn 125: Burn Blarney, Burn!
« Reply #1628 on: November 16, 2009, 05:03:47 pm »

I fly off after the Avengers. If it's not a risk to my escape, I tell my former comrades to tell Magneto I said "Beware the Xanatos Gambit."
Logged
This being Homestuck, I'm not sure whether that's post-scratch Rose or Vriska with a wig.

SHAD0Wdump

  • Bay Watcher
  • Hiding in SPAAACE!!!
    • View Profile
Re: Super RTD! Turn 125: Burn Blarney, Burn!
« Reply #1629 on: November 16, 2009, 05:50:31 pm »

That does it, I'm just done.
Logged

Luke_Prowler

  • Bay Watcher
  • Wait, how did I get back here?
    • View Profile
Re: Super RTD! Turn 125: Burn Blarney, Burn!
« Reply #1630 on: November 16, 2009, 05:54:17 pm »

Looks outside "Holy crap! Did this all happen while I was asleep? Good gravy, what could have cause this much dam...MY CAR! WHO EVER BROKE MY CAR IS GETTING THEIR ASS KICKED! I didn't even get to drive it...maybe I can get Hades to fix it..."

Find someone who can take the wall bit off of my arm
Logged

Quote from: ProtonJon
And that's why Communism doesn't work. There's always Chance Time

RAM

  • Bay Watcher
    • View Profile
Re: Super RTD! Turn 125: Burn Blarney, Burn!
« Reply #1631 on: November 16, 2009, 09:07:01 pm »

"Oh, sorry about that, the paralysis should wear off."
I close The invisible woman's torso over the tentacles and maw and form a retracting structure that can make her look like normal or release the tentacles at will.
I try to convince her that humanity could use some tweaking.
Logged
Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

Devath

  • Bay Watcher
  • Dabbling Insane Dev
    • View Profile
Re: Super RTD! Turn 125: Burn Blarney, Burn!
« Reply #1632 on: November 16, 2009, 11:02:34 pm »

I throw the vortex at the retreating enemies, manipulating the particles to move as a wall of railgun-like projectiles.
« Last Edit: November 17, 2009, 04:30:43 am by Devath »
Logged
"Do not meddle in the affairs of Dragons, for you are crunchy and taste good with ketchup." - Unknown

Cheeetar

  • Bay Watcher
  • Spaceghost Perpetrator
    • View Profile
Hard ta stab a guy in da back when he's beatin' ya freakin' head in, huh?
« Reply #1633 on: November 16, 2009, 11:13:59 pm »

I wait for the biker to slice at me, and then I dodge the attack and smack my bat into his chin with an upward swing.
Edit: TWICE
« Last Edit: November 18, 2009, 07:08:23 pm by Cheeetar »
Logged
I've played some mafia.

Most of the time when someone is described as politically correct they are simply correct.

SHAD0Wdump

  • Bay Watcher
  • Hiding in SPAAACE!!!
    • View Profile
Re: Hard ta stab a guy in da back when he's beatin' ya freakin' head in, huh?
« Reply #1634 on: November 16, 2009, 11:31:20 pm »

I wait for the biker to slice at me, and then I dodge the attack and smack my bat into his chin with an upward swing.
*Boink*

EDIT: ah dammit... I always thought it was a bonk THEN boink...
« Last Edit: November 16, 2009, 11:34:15 pm by SHAD0Wdump »
Logged
Pages: 1 ... 107 108 [109] 110 111 ... 145