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Author Topic: Super RTD!  (Read 93889 times)

Devath

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Re: Super RTD! Turn 123: Dragon Rising
« Reply #1605 on: November 09, 2009, 05:35:42 am »

The one time I don't get an overshot... I get penalized. Pshaw.

I generate many finely crafted metal phalli and beat the enemies to death with them.
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"Do not meddle in the affairs of Dragons, for you are crunchy and taste good with ketchup." - Unknown

Paulus Fahlstrom

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Re: Super RTD! Turn 123: Dragon Rising
« Reply #1606 on: November 09, 2009, 12:33:00 pm »

*Shouting out to the Avengers nearby*

"Reaper's one of them! HE killed the Human torch, where else do you think he got his powers from? It was he that Masterminded the operation to steal powers from other heroes!"

(I'll go with that as a Persuasion skill, and since I can't cause massive damage or mind-altering explosions with my nearly non-existant superpower I'm throwing my daggers at him again as well. I'm not attacking the heroes at this time. And I do get two attacks with thrown weapons.)
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Kishmond

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Re: Super RTD! Turn 123: Dragon Rising
« Reply #1607 on: November 09, 2009, 02:46:14 pm »

I'll help Xen into the fortress if necessary and do... something... about his wounds.

CJ1145

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Re: Super RTD! Turn 123: Dragon Rising
« Reply #1608 on: November 09, 2009, 03:13:45 pm »

*Shouting out to the Avengers nearby*

"Reaper's one of them! HE killed the Human torch, where else do you think he got his powers from? It was he that Masterminded the operation to steal powers from other heroes!"

(I'll go with that as a Persuasion skill, and since I can't cause massive damage or mind-altering explosions with my nearly non-existant superpower I'm throwing my daggers at him again as well. I'm not attacking the heroes at this time. And I do get two attacks with thrown weapons.)

If John did everything I told him to, the Avengers already know this. The whole reason I called for them was, and I quote, "I can't take the killing anymore."
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Jay Kayell

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Re: Super RTD! Turn 123: Dragon Rising
« Reply #1609 on: November 09, 2009, 03:34:16 pm »

(I'll go with that as a Persuasion skill, and since I can't cause massive damage or mind-altering explosions with my nearly non-existant superpower I'm throwing my daggers at him again as well. I'm not attacking the heroes at this time. And I do get two attacks with thrown weapons.)
I'm just going to point out that you are currently the one in your team who has done the most damage to the enemy, proving that massive displays of power isn't everything.
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RAM

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Re: Super RTD! Turn 123: Dragon Rising
« Reply #1610 on: November 09, 2009, 08:15:15 pm »

"I can't take the killing anymore."
I suspect that an argument could be made that you are currently trying to kill a bunch of people...
But as none of us know what you have told the avengers it really doesn't matter what you said, it shouldn't affect our choice of actions...
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CJ1145

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Re: Super RTD! Turn 123: Dragon Rising
« Reply #1611 on: November 09, 2009, 08:18:27 pm »

But it should affect the Avengers' response, because they are fully aware. Not to mention, you know, they would be dead if I wasn't stepping in.
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Zako

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Re: Super RTD! Turn 123: Dragon Rising
« Reply #1612 on: November 10, 2009, 08:23:35 am »

Right...
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CJ1145

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Re: Super RTD! Turn 123: Dragon Rising
« Reply #1613 on: November 10, 2009, 08:58:44 am »

I took down the shield, unless I misunderstood the description, and I made Xen extra-crispy. I think that counts for something.
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Paulus Fahlstrom

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Re: Super RTD! Turn 123: Dragon Rising
« Reply #1614 on: November 10, 2009, 05:29:20 pm »

I'll admit, you've done well. And who knows... if you survive this you may even be able to add some more abilities to your own.  ;)

But so you know, my statement to them was designed to do two different things... First: Dissociate myself from the fortress in their eyes. (hence the use of the term 'them'. And second: To give them pause and think that maybe you lured them here to trap them and steal their powers too.

(Which, admittedly, would be wonderfully dastardly and make you an bad guy again. Hey, what can I say. We are the bad guys... I totally expect treachery or horrible mutations.)

Any my apologies to you Jay, I hadn't intended my statement to be a complaint. I like my power, passive as it is. I just can't blow up a city block or create a fortress with it. That's all I was saying.
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Jay Kayell

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Re: Super RTD! Turn 124: Overcompensation, much?
« Reply #1615 on: November 12, 2009, 06:08:00 pm »

Turn 124

Quote from: Mr. Roosts
Mr. Roost's head explodes.
(6) It is a strange feeling to be connected to so many people at once, almost as if you are a part of a much greater network of minds, though it is by no means pleasant. An apt way to describe it would be like trying to force a whole watermelon into your mouth, there is no way that it will fit without breaking something, just like all the thoughts won't fit into your head without breaking something. A very powerful surge is building within your head, and you can't make it go away, you can't help but feel like a balloon being inflated too much, helplessly waiting to pop. (5) But you manage to control it, keeping the psionic pressure inside, (4) which doesn't harm you, yet.
Quote from: Louis “The Reaper” Jacobs
I go batshit insane in anger, and use all my free energy (I save some to fly away in case of crazy things occurring that force me away) and create as close to an actual tidal wave of fire as I can, and engulf the entire fortress.
(5+1-1=5) Your eyes are set alight by the same raging fire burning within your soul, anger directed at your enemies, and the recent injury only makes the anger grow. Channeling all your power into your functional arm you begin amassing fire, and as you pour more and more energy into the attack a blazing ball of fire, like a small sun, burst out around you. With a great roar you let go of the fire, blasting it forward with the force of an exploding bomb, right at the fortress. (5) Your roar rises in intensity as you pour even more power into the attack, guiding it like a huge wave of fire to crash down on top of the fortress. (1-1=1) The weakened shield is brushed aside before your fiery rage, leaving the fortress exposed, and the fire surges in, even reaching the inside of the fortress.
(...) Roosts manages to get down behind a pile of rubble, which mostly shields him from the raging fire, (5-1=4) and what few embers manage to get to him do no damage. Blarney gets down on the ground, and despite being out in the open he somehow emerges unharmed from the fire, (5-1=4) though his pants came uncomfortably close to catching on fire. Hades manages to create a metallic shell around himself in time to avoid the fire, and the small amount of heat that gets through is mostly absorbed by his armor. Xen uses the last bit of his power to create a psionic bubble around himself, escaping the fire but falling unconscious from the effort.
 Lucien tries to put up a shield, but fails to react fast enough. Just as it seems that he will be consumed by the fiery wave he is knocked to the ground by Zach, who uses his own body to shield his master, (3-1+1=3) and he gets burnt, though the shield around him protects him from getting seriously injured.
Zieg had rushed out to fire at Reaper, and can only gape in horror as the massive wall of fire bears down on him, (5-1-1=3) and his unprotected self is burnt, though all things considered he is lucky that he did not suffer far worse.
Alea is likewise stunned by the fire, and can't seem to move to avoid it. (3-1-1=1) She is much less fortunate than Zieg, (1) because when the fire has passed there is no sign that she was ever there, her body having been reduced to a fine ash.
(3-1) Luke gets burnt, but even this doesn't wake him up.
(5-1=4)The fortress remains mostly unharmed by the fire, though it briefly glows from the heating of the metal.
Quote from: Luke “Flash Point” Prowler
Just wake up, it's not brain surgery
(2) You get the very distinct feeling that not being awake is more pleasant right now, so you stay unconscious.
Quote from: Mutosis
Rebuild Sue's head.
(6) You get to work on rebuilding her head, taking your chance while she is too busy arguing with herself to pay much heed to you. (6+1=6) The bone that makes up her face begins to recede, and skin again covers it, her blond hair grows back, and within minutes you haven't just made her face as it was before, but actually made her even more beautiful. You briefly consider opening a plastic surgery clinic, but decide that being a villain is more pleasing work. Though there is a nagging feeling in the back of your head that there is something wrong, that you made an unintended modification, but you can't seem to figure out what it could be.
Quote from: Zieg
Keep firing on Reaper
(6) Just as you rush out to attack Reaper a wall of fire rushes down towards you, and only by pure luck do you emerge relatively unscathed from it, and then raise your weapon to shoot the person responsible for it. (1) But you don't even come close to hitting him, instead almost hitting yourself as the bullet falls down again.
Quote from: Cheetahr
I'll pick a direction and keep running until I get out of the corn field, and then I try to scout my surroundings.
(5) You blast off through the field, corn flying every which way in your wake, and within long you have reached a small gas station on a long stretch of road. Outside is a map, which shows that the road is Route 64, and you are right between the borders of Kentucky and West Virginia. You also notice that the gas station is open, and there are no other customers here.
Quote from: Xen
Go into the chamber which the shield gem is stored in, maybe it still has some mild protective properties, I then try to heal my skin.
(4-1=3) You manage to wake from unconsciousness to drag yourself into the chamber where the shield's energy source used to be, but around the pedestal where it was there is now only fine fragments of the gem it was constructed of. (2) Staying awake is getting hard, your vision blackening slightly, and it is only by pure will that you manage to stay alive.
Quote from: Jim “Hades” Ferse
I generate many finely crafted metal phalli and beat the enemies to death with them.
(5) Angered by Reaper's traitorous behavior you tear the temporary metal shield into small slivers of metal, (5+1+1+1=6) and to add insult to injury you make them in the shape of phalli, achieving a level of detail that is slightly disconcerting. You then launch this swarm of phalli at the enemies, intent on beating them to death, (...) Reaper does his best to avoid the barrage of metallic genitals, but a few still strike him, (2-1=1) shattering his right knee. Iron Man is also struck, (5+2=6) but your attack fails to get through his armor. Quicksilver and Bullseye both dodge your attack, though they do seem a little freaked out by the weapons you are using.
Quote from: Blarney
*Shouting out to the Avengers nearby*
"Reaper's one of them! HE killed the Human torch, where else do you think he got his powers from? It was he that Masterminded the operation to steal powers from other heroes!"
(6+1=6) After the fire has died down, and you somehow emerge unharmed, you yell at Iron Man, who seems to be the leader of the enemy squad, that Reaper is actually the one behind all the killings you've done. (2+1=3) It is hard to tell if he believes you or not, but he does seem a little more suspicious of Reaper.
Quote from: Lucien
I'll help Xen into the fortress if necessary and do... something... about his wounds.
(4+1=5) You manage to locate Xen in the large central chamber, and apply your magic to try and help him. The kind of magic you wield was never intended to help people, just harm them, but still his flesh starts to mend, and his broken bones knit themselves together. But still your magic was never intended to help people, it changes him, the dark energies infecting his body even as they heal it, and he emerges from the process quite unlike what he was at the beginning, his skin pitch black, and his eyes glowing slightly red.

Enemy Actions:
Quote from: Invisible Woman
Break free
(1+2=3) The pipes holding her in place start to buckle and bend for no apparent reason, though they still hold.
Quote from: Iron Man
Attack Hades
(5) He flies straight at Hades, and when he is close enough he releases two repulsion blasts from his palms, (2) but Hades manages to dodge to the side, and the blasts slam into the ground instead, creating a pair of small craters.
Quote from: Quicksilver
Attack Blarney
(3) He briefly considers attacking Blarney, but since he seems to be trying to negotiate or something he doesn't, if the enemy surrenders their job will be much easier after all.
Quote from: Spider Man
Web Hades
(4) He fires some web at Hades, seeing him as the largest threat in the enemy team, (4) and he manages to hit his hands, tying them down so he can't move them, (5) but the extra strength granted him by his armor allows Hades to easily break the web.
Quote from: Bullseye
Attack Zieg
(3) He throws a shuriken at Zieg, (4+3=6) hitting his leg, (4-2=2) and tearing apart a bit of muscle.

Allied/Neutral Actions:
Quote from:  Rebecca Mayers
Get back to fortress
(4) She starts walking back towards the fortress, but doesn't get all the way there.
Quote from: Nitro
Reform body.
(3) He still has trouble with rebuilding his body from the gas cloud he is now.
Quote from: Demon, 'Zach'
Attack Bullseye
(2+1=3) He rushes out of the fortress, and lunges at Bullseye, (2-1=1) who was caught unprepared, (1-1=1) and is clawed in the chest, (6) but not getting any internal injuries.
Quote from: Construction Drone
Look for material
(3) It still can't find any computers to use in its project.

Environment:

Time: 09:00

Locations
Spoiler: Fortress (click to show/hide)
Spoiler: Hades' Quarters (click to show/hide)
Spoiler: Maintenance room (click to show/hide)

Vehicles and other stuff:
Quote from: Triolf's Satellite
In space. It allows you to hack into almost any communications device. Connected to a communications satellite.
Quote from: Hades' Project
A large armored shell around a large chassis.(+3 against piercing, slashing, bludgeoning and +1 against electricity. Currently inside the fortress.
Quote from: Hades' antigravity blueprint
Spoiler: Components (click to show/hide)
Quote from: Mil Mi-26 Helicopter
Can carry 30 people. +1 to lifting heavy weights. -1 to precision maneuvering. Damaged engine. Landed in a park near the Four Freedoms Plaza.
Quote from: FF4-mobile
Armored van: +2 against slashing, piercing, bludgeoning and fire damage. It has a spike deployer for dealing with pursuing cars, a grappling hook, and a cannon that fires an adhesive to stop people. Barely any paint left on it. Currently parked outside the fortress.
Quote from: Chevrolet
A vintage car. Parked outside the fortress. Badly damaged, doesn't work.
Quote from: Bank Vault
A bank vault torn from its resting place by Luke. It contains 250 pounds of gold, and fifty secure storage boxes. It is currently outside the fortress.

Status:

Quote from: Cheetahr (Cheetar)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Kentucky
Quote from: Mr.Roosts, Slayer of Buildings (SHADOWdump)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Inside the fortress.
Quote from: Blarney (Paulus Fahlstrom)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Outside the fortress
Quote from: Jim ”Hades” Ferse (Devath)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Fortress
Quote from: Xen (alfie275)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Outside the fortress.
Quote from: Lucien (Kishmond)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Battlements
Quote from: Mutosis (RAM)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: In small maintenance room, sewers
Quote from: Louis “The Reaper” Jacobs (CJ1145)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Near the fortress
Quote from: Zieg (thunderclan)
Spoiler: Powers: (click to show/hide)
Spoiler: Forms available (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: On the battlements of the fortress
Quote from: Luke "Flash point" Prowler  (Luke_Prowler)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Inside the fortress


NPC status

Quote from: Rebecca Mayers
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Queens
Quote from: Nitro
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: On the battlements
Quote from: Demon, 'Zach'
Spoiler: Powers: (click to show/hide)
Spoiler: Skills (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Battlements
Quote from: Invisible Woman
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Location: In a small maintenance room, sewers
Quote from: Construction Drone
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: New York

Quote from: Iron Man
Spoiler: Powers: (click to show/hide)
Spoiler: Skills (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Near the fortress
Quote from: Quicksilver
Spoiler: Powers: (click to show/hide)
Spoiler: Skills (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Near the fortress
Quote from: Bullseye
Spoiler: Powers: (click to show/hide)
Spoiler: Skills (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Near the fortress
Quote from: Spider Man
Spoiler: Powers: (click to show/hide)
Spoiler: Skills (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Near the fortress

Tell me if you find any errors.
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Decapitation - enjoy the difference

CJ1145

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Re: Super RTD! Turn 124: Overcompensation, much?
« Reply #1616 on: November 12, 2009, 06:15:43 pm »

I ask Iron Man why I would still be here with a punctured lung and a shattered knee if I was setting up a trap.

I then decide to mix things up a bit, and make two clones of me from fire. Each one of these will mirror my actions, and should hopefully look exactly like me, since I am currently in fire form.

My clones and I each throw a flaming bomb at Blarney, which will explode and damage anyone nearby, like a grenade.
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This being Homestuck, I'm not sure whether that's post-scratch Rose or Vriska with a wig.

SHAD0Wdump

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Re: Super RTD! Turn 124: Overcompensation, much?
« Reply #1617 on: November 12, 2009, 06:27:29 pm »

6-5-4, and yet fizzle... This is exactly why my character's head is attempting to explode.

Cover the walls and everyone in the general vicinity with my grey matter.
« Last Edit: November 12, 2009, 06:29:02 pm by SHAD0Wdump »
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Luke_Prowler

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Re: Super RTD! Turn 124: Overcompensation, much?
« Reply #1618 on: November 12, 2009, 08:22:09 pm »

oh for the love of...

Subconsciously teleport myself 5 feet in the air, and let myself fall. that should wake myself up
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dragnar

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Re: Super RTD! Turn 124: Overcompensation, much?
« Reply #1619 on: November 12, 2009, 09:49:13 pm »

6-5-4, and yet fizzle... This is exactly why my character's head is attempting to explode.

Cover the walls and everyone in the general vicinity with my grey matter.
that didn't exactly "fizzle", you simply got very good survival rolls... on a suicide attempt.
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From this thread, I learned that video cameras have a dangerosity of 60 kiloswords per second.  Thanks again, Mad Max.
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