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Author Topic: Super RTD!  (Read 93894 times)

Cheeetar

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Re: Super RTD! Turn 122: Backstabbing Bastard!
« Reply #1590 on: November 04, 2009, 04:16:35 am »

Yep, he's the one who told John to head to the Avengers and tip them off about your position, so this has been his plan for some time now.

EVERYBODY FOR THEMSELVES!
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RAM

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Re: Super RTD! Turn 122: Backstabbing Bastard!
« Reply #1591 on: November 04, 2009, 07:14:56 am »

I suspect that some people have very powerful defensive abilities, they usually have some sort of weakness but it would be nice if nobody was immune to an attack based purely on having a +3 to their defence skill. Of course, if powers are unlimited then it might be an idea to revise some stats, Juggernaut might need +5 versus physical attacks or something...
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Jay Kayell

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Re: Super RTD! Turn 122: Backstabbing Bastard!
« Reply #1592 on: November 04, 2009, 07:35:03 am »

All attacks have the potential of harming anyone, but against some foes some modes of attack are impractical. To use Juggernaut as an example, physical attacks are very impractical against him, since he is quite resistant to them, but he is more susceptible to magical and mental attacks, making those two more efficient methods of dealing with him.
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alfie275

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Re: Super RTD! Turn 122: Backstabbing Bastard!
« Reply #1593 on: November 04, 2009, 12:35:44 pm »

Damn traitor.

I throw a grenade at Reaper, if this doesnt work I use TK to merge his atoms into the ground.
« Last Edit: November 04, 2009, 03:36:52 pm by alfie275 »
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CJ1145

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Re: Super RTD! Turn 88: New friends!
« Reply #1594 on: November 05, 2009, 03:38:19 pm »

Also, a note if we ever encounter and defeat any big-time superheroes, let me kill them. After I kill enough, it'll be like having an entire superteam in one guy!
I dunno, in an RTD it is usually a good idea to take advantage of every opportunity you get. Also, I would kind of like to have some test subjects, a few supers in the mix would be valuable. Finally, sooner or later you are going to turn on us... Of course, at the moment my character doesn't even know about you, so who knows how things will turn out...

I just want to point out that RAM actually called this about 40 turns ago. He's got quite the psychic mind!
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Paulus Fahlstrom

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Re: Super RTD! Turn 122: Backstabbing Bastard!
« Reply #1595 on: November 05, 2009, 05:02:11 pm »

*Blades appear from out of nowhere and he throws them at Reaper (or Bullseye barring unforseen other stuff happening), taking cover in a pile of rubble and using the diversion to hide.*
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Jay Kayell

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Re: Super RTD! Turn 123: Dragon Rising
« Reply #1596 on: November 08, 2009, 06:04:01 pm »

Turn 123

Quote from: Louis “The Reaper” Jacobs
I tell the Avengers that it would be best to pull back, for the moment, as we are heavily outnumbered. I then sheath myself in fire, like the Torch did and use my good arm to re-create the fire dragon. This time I tell it to engulf the fortress and all of my former comrades, though if it cannot then Lucien and his demon are the primary targets.
(4+1=5) You fly up to Iron Man, remembering that he is the commander of the Avengers, and tell him that retreating would be a good idea, because then you can return in greater numbers. It is hard to say what his reaction is, since his face is covered and he doesn't say anything, but you think he will at least take it into consideration, in the meantime you intend to attack your old companions though. Fire starts burning on every square inch of your body, and with your healthy arm you form a similar fire dragon to the one that you created before, but this one is headed straight for the fortress. (3) You would have to be a bumbling idiot to miss such a large target, but the shield is still in the way, so you pour more power into it, trying to force your attack through it, (2) and after a bit of work the shield falters, the lightning enchantment being destroyed, and leaving the fortress open to your attack. (3-1=2) The fiery apparition starts coiling around the fortress before exploding into a fireball, causing quite a bit of damage to the fortress. (...) Most of the nefarious association's members manage to get out of the way of the fire, but Xen gets engulfed by it, (3-1=2) his flesh getting partially burnt off, revealing the bone beneath, Lucien cannot get out of the way in time either, (3-1+1=3) but thanks to his shield he gets away with a few singed hairs.
Quote from: Mutosis
Fine, if her head isn't going to co-operate then I will need to try something else. I build a backup brain and pseudo-skull near Sue's stomach, and try to calm her down.
(6) You are still quite angered by your recent failure, so when you get to work on making another brain for her you put a little too much power into it, (3) and she starts screaming and trashing about as a large lump grows on her stomach. After you are done she just sits there for a while, and then looks at you confusedly, like she doesn't know who you are, but then she gets angry again and tries to catch you, and then she again looks confused. You suspect that you may have accidentally made her schizophrenic.
Quote from: Mr. Roosts
I overload Reaper's mind with non-sense and mental feedback.
(5+1=6) You are quite angered by Reaper's betrayal, and so decide to target him with a mental attack of epic magnitude, by channeling the combined thoughts of all the group's members right into his mind. First you establish a two way connection to him, (4) and push aside the stream of thoughts from his traitorous mind. You then reach out to connect the entire group to you, trying to channel all of their thoughts into his mind, (4) even though a literal storm surge of thought flood your mind you manage to keep them at bay, and then you unleash them into the connection you have with Reaper. (4-1=3) But despite lacking experience in such matters he somehow manages to keep mostly calm, seemingly just getting a little confused.
Quote from: Luke “Flash Point” Prowler
Wake up
(1) A nagging voice in the back of your head tells you to wake up, but you are too busy with dreams of wealth and power to care about it at the moment.
Quote from: Jim “Hades” Ferse
I rip the iron in the blood of every enemy present out of their bodies. The end.
(2+1+1-1=3) You focus on all the foes, trying as hard as you can to rip the iron out of their blood, (...) Reaper is too busy trying to fight off the mental assault to get out of your magnetic field, (3-1=2) but even so he manages to keep enough iron in his body to prevent negative effects, your powers still cannot affect Iron Man, and you suspect that he has added an anti-magnetic defense to his armor, Spider man is too nimble to be fully caught by your attack, (4) and the few parts of him that were still in its way aren't adversely affected, Quicksilver is just too fast to be fully caught by your attack, and Bullseye is wise enough to hide when he sees you preparing something.
Quote from: Lucien
Shoot Reaper!
(3) You fire off a few shots towards Reaper, (6) striking his already damaged shoulder, (5) but not doing any damage. He must be outside the effective lethal range of your rifle.
Quote from: Zieg
Fire my pistol at the traitorous Reaper
(4) You aim your gun carefully, and slowly squeeze the trigger just like you taught yourself, letting a bullet fly up towards him, (2) but your bullet sails past him, narrowly missing.
Quote from: Cheetahr
I'll search for a town, and try to find a store that sells maps.
(1) You run into the corn field, for some reason thinking that cutting through it will be the fastest way to a town, but the tall corn is blocking your view and making you lose your sense of direction, so you just end up going in circles.
Quote from: Xen
I throw a grenade at Reaper, if this doesnt work I use TK to merge his atoms into the ground.
(6-1-1=4) You manage to summon up all your strength to throw a grenade towards Reaper, and even use a bit of telekinesis to speed it up, (2-2=1) but you miss widely, and the grenade sails away out of view. (4) Despite your horrendous injuries you still manage to keep conscious and standing.
Quote from: Blarney
*Blades appear from out of nowhere and he throws them at Reaper (or Bullseye barring unforseen other stuff happening), taking cover in a pile of rubble and using the diversion to hide.*
(3) You pull out a knife and try to hit Reaper with it, (4+1=5) and it flies true, striking him in the chest, (2-1=1) and puncturing one of his lungs.

Enemy Actions:
Quote from: Invisible Woman
Try to regain her senses
(4) She spends some time trying to figure out what is going on, realizing that there is something wrong with her mind.
Quote from: Iron Man
Attack Hades
(6) The glowing blue circle on his chest lights up brightly, (2) but the energy beam fired from it just strikes the shield.
Quote from: Quicksilver
Knock out Blarney
(4) Seeing one of his enemies stray outside their protective shield he decides to attack, (6-2+1=5) but Blarney just manages to get out of his way, and quickly scrambles to the other side of the tentacle field.
Quote from: Spider Man
Ensnare Hades
(3) He shoots some web towards Hades, (1) but it falls short of his intended target, landing harmlessly on the ground.
Quote from: Bullseye
Shoot Hades
(5) He grabs a nearby glass splinter and throws it at Hades with great force, (2+3=5) hitting him in the left shoulder, (3-2=1) and slicing clean through both his armor and his flesh, severing the tendon and muscle and making his left arm nearly useless.

Allied/Neutral Actions:
Quote from:  Rebecca Mayers
Buy meds
She finally manages to find a pharmacy, and goes inside to purchase medicine for the money she has, though the clerk seems a bit suspicious about her large purchase.
Quote from: Nitro
Reform body
(3) He still can't quite pull himself together.
Quote from: Demon, 'Zach'
Protect the master
(6) Seeing Reaper harm his master enrages him, and he leaps down from the wall and runs to the half-buried Chevrolet, and then proceeds to try and throw it at Reaper. (1)But it only goes about ten feet into the air, and then crashes down again, right towards him, (6) so he punches it with all his might, (1) which crushes the front of it, and destroys the engine. It didn't land on him at least.
Quote from: Construction Drone
Get more stuff
(3) It needs to get some computers and other electronics to build more copies of itself, so it goes off on a rather unsuccessful hunt for such things.
Quote from: Alea
Hide
(6) She isn't exactly a warrior, so she decides to hide until things cool down a little, and rush into the fortress.

Environment:

Time: 08:55

[Locations
Spoiler: Fortress (click to show/hide)
Spoiler: Hades' Quarters (click to show/hide)
Spoiler: Maintenance room (click to show/hide)

Vehicles and other stuff:
Quote from: Triolf's Satellite
In space. It allows you to hack into almost any communications device. Connected to a communications satellite.
Quote from: Hades' Project
A large armored shell around a large chassis.(+3 against piercing, slashing, bludgeoning and +1 against electricity. Currently inside the fortress.
Quote from: Hades' antigravity blueprint
Spoiler: Components (click to show/hide)
Quote from: Mil Mi-26 Helicopter
Can carry 30 people. +1 to lifting heavy weights. -1 to precision maneuvering. Damaged engine. Landed in a park near the Four Freedoms Plaza.
Quote from: FF4-mobile
Armored van: +2 against slashing, piercing, bludgeoning and fire damage. It has a spike deployer for dealing with pursuing cars, a grappling hook, and a cannon that fires an adhesive to stop people. Barely any paint left on it. Currently parked outside the fortress.
Quote from: Chevrolet
A vintage car. Parked outside the fortress. Broken window
Quote from: Bank Vault
A bank vault torn from its resting place by Luke. It contains 250 pounds of gold, and fifty secure storage boxes. It is currently outside the fortress.

Status:
Quote from: Cheetahr (Cheetar)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Kentucky
Quote from: Mr.Roosts, Slayer of Buildings (SHADOWdump)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Inside the fortress.
Quote from: Blarney (Paulus Fahlstrom)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Outside the fortress
Quote from: Jim ”Hades” Ferse (Devath)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Fortress
Quote from: Xen (alfie275)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Outside the fortress.
Quote from: Lucien (Kishmond)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Battlements
Quote from: Mutosis (RAM)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: In small maintenance room, sewers
Quote from: Louis “The Reaper” Jacobs (CJ1145)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Near the fortress
Quote from: Zieg (thunderclan)
Spoiler: Powers: (click to show/hide)
Spoiler: Forms available (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: On the battlements of the fortress
Quote from: Luke "Flash point" Prowler  (Luke_Prowler)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Inside the fortress


NPC status

Quote from: Rebecca Mayers
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Queens
Quote from: Nitro
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: On the battlements
Quote from: Demon, 'Zach'
Spoiler: Powers: (click to show/hide)
Spoiler: Skills (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Battlements
Quote from: Invisible Woman
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Location: In a small maintenance room, sewers
Quote from: Construction Drone
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: New York
Quote from: Alea
Spoiler: Powers: (click to show/hide)
Spoiler: Skills (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Inside the fortress

Quote from: Iron Man
Spoiler: Powers: (click to show/hide)
Spoiler: Skills (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Near the fortress
Quote from: Quicksilver
Spoiler: Powers: (click to show/hide)
Spoiler: Skills (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Near the fortress
Quote from: Bullseye
Spoiler: Powers: (click to show/hide)
Spoiler: Skills (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Near the fortress
Quote from: Spider Man
Spoiler: Powers: (click to show/hide)
Spoiler: Skills (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Near the fortress

Tell me if you find any errors.
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Decapitation - enjoy the difference

SHAD0Wdump

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Re: Super RTD! Turn 123: Dragon Rising
« Reply #1597 on: November 08, 2009, 06:21:25 pm »

Mr. Roost's head explodes.
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CJ1145

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Re: Super RTD! Turn 123: Dragon Rising
« Reply #1598 on: November 08, 2009, 06:42:42 pm »

I go batshit insane in anger, and use all my free energy (I save some to fly away in case of crazy things occurring that force me away) and create as close to an actual tidal wave of fire as I can, and engulf the entire fortress.
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This being Homestuck, I'm not sure whether that's post-scratch Rose or Vriska with a wig.

Luke_Prowler

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Re: Super RTD! Turn 123: Dragon Rising
« Reply #1599 on: November 08, 2009, 08:39:00 pm »

Nooooooo, not the Chevrolet! I didn't even get to drive it...

Just wake up, it's not brain surgery

(uh, maybe someone can help wake me up, just in case?)
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RAM

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Re: Super RTD! Turn 123: Dragon Rising
« Reply #1600 on: November 08, 2009, 09:49:11 pm »

"Don't worry, I'll have you fixed up in no time"
Rebuild Sue's head.
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
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Kishmond

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Re: Super RTD! Turn 123: Dragon Rising
« Reply #1601 on: November 08, 2009, 11:38:28 pm »

Haha, can you imagine this in comic book form? We are the most pathetic superpeople ever.

thunderclan

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Re: Super RTD! Turn 123: Dragon Rising
« Reply #1602 on: November 09, 2009, 12:13:03 am »

Keep firing on Reaper
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Cheeetar

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Re: Super RTD! Turn 123: Dragon Rising
« Reply #1603 on: November 09, 2009, 12:23:32 am »

I'll pick a direction and keep running until I get out of the corn field, and then I try to scout my surroundings.
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Most of the time when someone is described as politically correct they are simply correct.

alfie275

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Re: Super RTD! Turn 123: Dragon Rising
« Reply #1604 on: November 09, 2009, 02:39:46 am »

Go into the chamber which the shield gem is stored in, maybe it still has some mild protective properties, I then try to heal my skin.
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