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Author Topic: Super RTD!  (Read 94053 times)

Jay Kayell

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Re: Super RTD! Turn 112: Fortunate Son
« Reply #1410 on: October 04, 2009, 04:13:07 pm »

Turn 112

Quote from: Mr.Roosts
I start using my new skills in mechanics to create some traps for the fortress.
(1) You start picking up what few pieces of junk were not consumed by the fortress, and then sit down to piece them together. With a bit of work you manage to construct a bear trap, but when you try it out you accidentally get your hand stuck between its jaws, (6) but it shatters as it closes around your limb, apparently stuff built out of junk isn't quite so strong as you'd want for a trap. Though at the moment you are quite happy about that.
Quote from: Blarney
*Jog the rest of the way*
(If I arrive)
*Greets Rebecca warmly and get us a cab to her place. Make her comfortable so she can continue to recover from her injuries.*
(2) You jog, and jog, and jog some more. But despite your superior stamina you don't reach the hospital, having about a quarter of the way left to go.
Quote from: Zieg
I'll help Luke with either stealing the materials or just getting it all back to the junkyard fortress
(1) You are about to help Luke get the stuff back to the fortress when you step on a rake someone had left on the ground, (6) getting slapped right on the nose, which is very painful, but thankfully doesn't cause any further damage to it. You head out in time to see Luke disappear in a flash along with all the stuff, and grumble slightly as you walk back to the fortress, thinking that he could at least have asked you if you wanted to come along.
Quote from: Louis “The Reaper” Jacobs
I explain to them that I have no insurance, but if they can fix my hand I can get them the money--my father is a foreign businessman, and can have the money in 3 days if they can fix my hand.
If they refuse, I set them on fire and leave.
(5) You tell them that you are in fact the son of a wealthy foreign businessman, and you speak with a tone that implies that it is obviously true. They seem to believe you without question, and you hear some mumbling about you probably being the son of wealthy businessman Justin Hammer, apparently in town for some business deals. For the rest of your brief stay they treat you like a superstar, and you notice that all the nurses come to check on you are more attractive than before. After some more examination you are released from the hospital, the chief of medicine coming along to bid you farewell, and telling you that if you ever need anything else you have but to ask. You stop outside the hospital, wondering what to do next.
Quote from: Luke “Flash Point” Prowler
Pay the good man, and get the stuff back. If there is no one watching, I can teleport it home.
(5) You hand over five hundred dollars, and walk outside with the stuff. After looking around to make sure that no outsiders are watching you teleport away in a small flash of light, instantly appearing outside the fortress. You then cart the stuff inside, arguing that you might need it in case of a siege. Or if you get a sudden urge to redecorate.
Quote from: Mutosis
I continue with my previous turn, trying to go around in circles.
(5) Having learned a technique for moving through the sludge without slipping you get some distance between yourself and the pursuing thing, while at the same time trying to create a tentacle on your shoulder, (1) which you succeed in doing, only that it is too small and weak to do much, being about two inches long and about as thick as a finger. Slightly discouraged by your failure you keep trudging on, keeping a good fifty feet of distance between yourself and the thing previously known as the Invisible Woman.
Quote from: Cheetahr
I'll start doing some laps around the central room, training my speed.
(2+1=3) Running at about the speed of a bullet you move around the circular room, running lap after lap, and then doing it again. Despite breaking all established land speed records several times over this is far too small a task for you to really improve your already impressive speed. Being the fastest thing alive isn't all fun and games.
Quote from: Xen
I continue work on construction drone.
(3) You create the mechanics for a rotor blade on the drone, and if it only had a computer to control it and an engine to power it you should be able to make it work. Your dreams of unleashing thousands of these things to transform the world to your liking seems closer by the second.
Quote from: Lucien
I scoop up some dirt from outside, take it to the lab, and practice making cursed ground.
(3+1=4) You head outside and grab a handful of dirt, and after heading back to your arcane laboratory you put it on your workbench and get to work. Firstly you need to establish if there are already magical energies affecting it, and there is, but only the same latent earth magic that is present in all things made from dirt. Having established that you get to work, separating it into several smaller piles to test different methods without contaminating your future experiments. After a bit of work you discover a way to infuse the earth with infernal energies, cursing it for all time, or at least until someone removes it. You don't manage to establish exactly what effect this might have though.
Quote from: Jim “Hades” Ferse
I take an overview of the fortress as a whole, looking at the status of external defenses and armaments of the fortress.
(4) You spend some time examining the fortress, being surprised just how great you built it. The outer walls are several feet thick, and made from pure metal, making entry that way seem unlikely, and you also created firing slits in them, allowing you easy shooting at any attackers while they would find it hard to fight back. The outer doors are likewise very heavy and thick, and you doubt that anyone in the group could move them, with the obvious exception of you, and the possible exception of Lucien's demon. You find that there are exactly forty-two rooms, including the entrance hall and the large circular room in the middle.

Enemy Actions:
Quote from: Invisible Woman
Attack Mutosis
(5) She doesn't quite reach him, but she does manage to get up to an impressive speed despite her legs being useless, and Mutosis has to actually hurry a bit.

Allied/Neutral Actions:
Quote from:  Rebecca Mayers
Wait for someone to pick her up
She sits on a bench outside Mercy Hospital, carefully looking at each person nearby to see if she can recognize them. But she can't, so she just sits there.
Quote from: Nitro
Call dibs on a room.
(3) He finds an empty room and decides that it is to be his, so he writes his name on it.
Quote from: Demon, 'Zach'
Guard Lucien
(4) He walks along with Lucien as the latter goes outside to pick up some dirt, and then sits and stares quite uncomfortably at him as he works.

Environment: A small greenish man suddenly comes jumping towards the fortress, and after a brief moment of being aimed at with several weapons he hold up his hands, yelling loudly, “Hey, calm down! I'm with Magneto, name's Toad. He asked me to give you a reward for doing your job so well,” he then puts the sport bag he had slung over his shoulder on the ground. “Power amplification devices,” Toad says with a smile as he picks up a wristband-like device from the bag. “Your scientist friend sure does some good work if you give him the right materials... Oh, and Magneto said that he'd contact you if he needed you to do something else,” and with that he jumps off again, presumably heading back to Magneto's base.

Time: 01:35

Locations
Spoiler: Maintenance room (click to show/hide)
Spoiler: Fortress (click to show/hide)

Vehicles and other stuff:
Quote from: Triolf's Satellite
In space. It allows you to hack into almost any communications device. Connected to a communications satellite.
Quote from: Hades' Project
A large armored shell around a large chassis.(+3 against piercing, slashing, bludgeoning and +1 against electricity. Currently inside the fortress.
Quote from: Hades' antigravity blueprint
Spoiler: Components (click to show/hide)
Quote from: Mil Mi-26 Helicopter
Can carry 30 people. +1 to lifting heavy weights. -1 to precision maneuvering. Damaged engine. Landed in a park near the Four Freedoms Plaza.
Quote from: FF4-mobile
Armored van: +2 against slashing, piercing, bludgeoning and fire damage. It has a spike deployer for dealing with pursuing cars, a grappling hook, and a cannon that fires an adhesive to stop people. Barely any paint left on it. Currently parked outside the fortress.
Quote from: Chevrolet
A vintage car. Parked outside the fortress. Broken window


Status:

Quote from: Cheetahr (Cheetar)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Outside the fortress
Quote from: Mr.Roosts, Slayer of Buildings (SHADOWdump)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Outside the fortress.
Quote from: Blarney (Paulus Fahlstrom)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: New York.
Quote from: Jim ”Hades” Ferse (Devath)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: In the fortress.
Quote from: Xen (alfie275)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Outside the fortress.
Quote from: Lucien (Kishmond)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: In the fortress, arcane laboratory
Quote from: Mutosis (RAM)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: In the sewers.
Quote from: Louis “The Reaper” Jacobs (CJ1145)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Outside Mercy Hospital
Quote from: Zieg (thunderclan)
Spoiler: Powers: (click to show/hide)
Spoiler: Forms available (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Outside the fortress
Quote from: Luke "Flash point" Prowler  (Luke_Prowler)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Fortress


NPC status

Quote from: Rebecca Mayers
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Mercy Hospital
Quote from: Nitro
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: In his room in the fortress
Quote from: Demon, 'Zach'
Spoiler: Powers: (click to show/hide)
Spoiler: Skills (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: In the fortress, arcane laboratory
Quote from: Invisible Woman
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: In the sewers
Logged
Decapitation - enjoy the difference

thunderclan

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Re: Super RTD! Turn 112: Fortunate Son
« Reply #1411 on: October 04, 2009, 05:26:24 pm »

I'll claim a room in the fortress and try to improve my shape-changing abilities collect my reward from the bag.
« Last Edit: October 04, 2009, 07:50:31 pm by thunderclan »
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CJ1145

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Re: Super RTD! Turn 112: Fortunate Son
« Reply #1412 on: October 04, 2009, 05:46:57 pm »

I walk back to the fortress and notice the bag. After collecting whatever my reward was, I head inside to see if there's a room to suit physical training, particularly martial arts.
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This being Homestuck, I'm not sure whether that's post-scratch Rose or Vriska with a wig.

Luke_Prowler

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Re: Super RTD! Turn 112: Fortunate Son
« Reply #1413 on: October 04, 2009, 07:43:32 pm »

Well, first I'll put the building equipment down somewhere safe, then go check on my ca...

"Who the **** broke the window!? Who ****ing did this?! Cheetahr, if this is your fault I'll **** your **** so bad you won't even ****ing know where up is! I'll [long line of swear words and death threats]!!!"

Calm self down with some hand to hand fighting practice



« Last Edit: October 04, 2009, 10:27:56 pm by Luke_Prowler »
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Quote from: ProtonJon
And that's why Communism doesn't work. There's always Chance Time

SHAD0Wdump

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Re: Super RTD! Turn 112: Fortunate Son
« Reply #1414 on: October 04, 2009, 09:06:03 pm »

I grab myself one of the devices and test it out by connecting to the 'woman'(remember her? huh? Yeah,I still have plans for her)
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Cheeetar

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Yeah, I dare ya, rage quit. C'mon, make us both happy.
« Reply #1415 on: October 04, 2009, 09:08:29 pm »

You know I'm surprised I didn't train my pistol by shooting out those windows, actually.

Taking the advice of one of my fellow villains, I shall try to learn how to run on walls.
Logged
I've played some mafia.

Most of the time when someone is described as politically correct they are simply correct.

RAM

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Re: Super RTD! Turn 112: Fortunate Son
« Reply #1416 on: October 04, 2009, 09:55:45 pm »

The 5s hate me, they really really hate me, I get a 5 for walking, yay!

I continue with my previous action...
Logged
Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

Kishmond

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Re: Super RTD! Turn 112: Fortunate Son
« Reply #1417 on: October 04, 2009, 11:10:41 pm »

Nice.

I'll tell Zach to patrol the battlements while I go outside and put on a power amp. Then I'll try to fire off 2 fireballs at once in different (not anywhere near our teammates) directions.

alfie275

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Re: Super RTD! Turn 112: Fortunate Son
« Reply #1418 on: October 05, 2009, 11:13:02 am »

I put on a power amp then go and nab me a computer, practicising making people explode along the way.
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I do LP of videogames!
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Paulus Fahlstrom

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Re: Super RTD! Turn 112: Fortunate Son
« Reply #1419 on: October 05, 2009, 12:05:27 pm »

*Continues to jog to the hospital*

*Greets Rebecca warmly and get us a cab to her place. Make her comfortable so she can continue to recover from her injuries.*

(And don't tell me there aren't cabs by the hospital.  :P)

*Then catch the cab back to 'near' the junkyard and return.*
Logged
I like dogs... with a little bit of garlic and salt...

Devath

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Re: Super RTD! Turn 112: Fortunate Son
« Reply #1420 on: October 05, 2009, 05:07:22 pm »

I help the guy making the construction bots by using my powers to build a computer board, wiring it so that it knows how to build a lot of things and recognizes me and the others as master, as well as having a valid input system.
« Last Edit: October 06, 2009, 04:33:27 pm by Devath »
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"Do not meddle in the affairs of Dragons, for you are crunchy and taste good with ketchup." - Unknown

alfie275

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Re: Super RTD! Turn 112: Fortunate Son
« Reply #1421 on: October 06, 2009, 12:31:05 pm »

Make sure to build in voice recognition.
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I do LP of videogames!
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Devath

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Re: Super RTD! Turn 112: Fortunate Son
« Reply #1422 on: October 07, 2009, 12:11:35 pm »

Come on man, you're losing to Sean in update speed!
Logged
"Do not meddle in the affairs of Dragons, for you are crunchy and taste good with ketchup." - Unknown

Jay Kayell

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Re: Super RTD! Turn 113: Is that sum Skynet?
« Reply #1423 on: October 07, 2009, 01:17:33 pm »

Nevar!

Turn 113

Quote from: Zieg
I'll claim a room in the fortress and collect my reward from the bag.
(2) You enter an empty room and loudly exclaim, “This is mine!” Which doesn't seem to incite any reaction from the people who heard it, which is to say no one. Satisfied with this you head outside and go to the bag on the ground, looking inside to find ten armband-like devices. You grab one and put it on, immediately feeling a massive surge of energy move from it into your body, causing you to involuntarily shift into the scary black man form. After it calms down you shift back, sweat beading on your forehead.
Quote from: Louis “The Reaper” Jacobs
I walk back to the fortress and notice the bag. After collecting whatever my reward was, I head inside to see if there's a room to suit physical training, particularly martial arts.
(3) You walk back towards the fortress, it taking only fifty minutes to get there because you find a shortcut, and when you arrive you find a sports bag lying on the ground. After asking the others what's in it, and finding out that it is some sort of power enhancement devices, you greedily dive into it and pick one out, slapping it on your wrist. Immediately you explode into fire, a blaze that runs out of your control as the energy already inside of you is amplified greatly, and it takes you a while to get it back under control. You can only say one thing, “Woah.”
Quote from: Luke “Flash Point” Prowler
"Who the **** broke the window!? Who ****ing did this?! Cheetahr, if this is your fault I'll **** your **** so bad you won't even ****ing know where up is! I'll [long line of swear words and death threats]!!!"
Calm self down with some hand to hand fighting practice
(2) You go into a raging rant about someone having broken your car, and start punching random pieces of junk. While this is great for anger management it is not quite so good for practice, so you only really learn how to punch random crap.
Quote from: Mr. Roosts
I grab myself one of the devices and test it out by connecting to the 'woman'(remember her? huh? Yeah,I still have plans for her)
(4) You snatch up one of the devices, and zone out completely after putting it on, as if you are floating around in a great sea of minds. Thirty minutes later you snap out of it, not quite sure what happened, but determined to find out if these things are as good as you think. A woman you met in a seedy back alley some time ago springs to mind, and you reach out in search of her, (5+1=6) quickly finding her and smashing into her mind with surprising strength, this extra power will probably take some getting used to. (6) Her thoughts spring back like a coiled spring at you, (6+1=6) but you brush it aside with frightening ease.
Quote from: Cheetahr
Taking the advice of one of my fellow villains, I shall try to learn how to run on walls.
(1+1=2) You try to run on the walls of the large circular room, but only keep falling off after a few seconds. It seems like you need to think this through more before you can properly execute it, and sit down to try and come up with a way to do it.
Quote from: Mutosis
I continue with my previous action...
(2) You keep trudging through the sludge, which is getting slightly deeper now. It is slow going, and you can't focus on your mutational powers while doing it, but at least you don't have to drag yourself through it with your arms. You almost feel sorry for the pursuing creature, almost.
Quote from: Lucien
I'll tell Zach to patrol the battlements while I go outside and put on a power amp. Then I'll try to fire off 2 fireballs at once in different (not anywhere near our teammates) directions.
(6) You give him his orders and go outside to put on one of the power amplification armbands. The effect is immediate, your eyes briefly lighting up with arcane energy as the machine does its thing. To test out just how much stronger your powers are you decide to launch two fireballs into the air, in different directions, just to make it a bit harder. You easily create two balls of fire in your open palms, and then point your hands to the sky as if to shoot down the moon before firing them off. The two fireballs were stronger than you had intended, (2) and as the old saying goes, 'All that goes up must come down', which they do, right in the middle of Manhattan, (1) smashing into a pair of buildings and setting them on fire.
Quote from: Xen
I put on a power amp then go and nab me a computer, practicising making people explode along the way.
(6) You snap on one of the armbands, feeling a rush of energy that is released like an explosion from your body, (3) but thankfully it doesn't harm anyone, only causing a few stumbles and angry mumbles. You then set off to find a computer to aid with the creation of your construction drone. Assuming that if you search the nearby houses you will find some computers you fly off. And your guess was right, after tearing down a wall and doing your best impression of the Kool-Aid man, albeit leaving behind a few more exploded people, you find two computers, which you bring back to the fortress.
Quote from: Blarney
*Continues to jog to the hospital*
*Greets Rebecca warmly and get us a cab to her place. Make her comfortable so she can continue to recover from her injuries.*
*Then catch the cab back to 'near' the junkyard and return.*
(1) You finally reach the hospital, and find Rebecca waiting for you outside. She spots you and comes running, throwing herself into your arms and crying happily while yelling something you can't quite make out. After a few minutes of being forcibly bear-hugged you manage to calm her down a bit, and start looking for a taxi to get her back to her place. But for some reason there seems to be no taxis outside this hospital, no matter how much you look.
Quote from: Jim “Hades” Ferse
I help the guy making the construction bots by using my powers to build a computer board, wiring it so that it knows how to build a lot of things.
(6+1+1+1=6) You see Xen come flying back with two computers, and offer to help him build something useful out of them. He thanks you and gives them to you, probably assuming that you would know more of such things than him. And so you get to work, disassembling the two computers into their base parts and starting to put them back together to fit your purpose. The time flies by, and you almost seem lost in some sort of trance, focusing entirely on the work at hand. Without even looking up you make the drone zoom over to you with a flick of a wrist, and start mounting electronics on it. But even when this is done you don't seem satisfied, and with a few more motions a few radios and TVs come flying through the air, and you quickly add them to your construction. Once you are done building you shake yourself out of the trance-like state, not quite sure what just happened, and then turn on the drone. The lights on the front of the now quite large construction drone flicker a few times, and then light up a steady red as it hovers into the air. 4 It seems to be observing you, and then it speaks with a malicious metallic voice, “Greetings, meatbags.” Then it goes back to observing you.

Enemy Actions:
Quote from: Invisible Woman
Chase Mutosis
(3) As it turns out, having to drag your way through sewage is not very pleasant, and she doesn't manage to catch up even with Mutosis slowing down.

Allied/Neutral Actions:
Quote from:  Rebecca Mayers
Find a cab
(1) She has no more luck finding one than Blarney.
Quote from: Nitro
Patrol the battlements
(4) He helps Zach patrol the outer perimeter of the fortress, Big Freaking Gun in hand.
Quote from: Demon, 'Zach'
Patrol the battlements
(4) He does as he was told, and starts patrolling the battlements.
Quote from: Construction drone
...
It hovers where it is, not doing overly much. It just looks around a bit, looking as if it's searching for something, and after a few minutes it speaks again, "Meatbags, where can I find internet access?"

Environment:

Time: 02:35

Locations
Spoiler: Maintenance room (click to show/hide)
Spoiler: Fortress (click to show/hide)

Vehicles and other stuff:
Quote from: Triolf's Satellite
In space. It allows you to hack into almost any communications device. Connected to a communications satellite.
Quote from: Hades' Project
A large armored shell around a large chassis.(+3 against piercing, slashing, bludgeoning and +1 against electricity. Currently inside the fortress.
Quote from: Hades' antigravity blueprint
Spoiler: Components (click to show/hide)
Quote from: Mil Mi-26 Helicopter
Can carry 30 people. +1 to lifting heavy weights. -1 to precision maneuvering. Damaged engine. Landed in a park near the Four Freedoms Plaza.
Quote from: FF4-mobile
Armored van: +2 against slashing, piercing, bludgeoning and fire damage. It has a spike deployer for dealing with pursuing cars, a grappling hook, and a cannon that fires an adhesive to stop people. Barely any paint left on it. Currently parked outside the fortress.
Quote from: Chevrolet
A vintage car. Parked outside the fortress. Broken window


Status:

Quote from: Cheetahr (Cheetar)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Outside the fortress
Quote from: Mr.Roosts, Slayer of Buildings (SHADOWdump)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Outside the fortress.
Quote from: Blarney (Paulus Fahlstrom)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Mercy Hospital.
Quote from: Jim ”Hades” Ferse (Devath)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: In the fortress.
Quote from: Xen (alfie275)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Outside the fortress.
Quote from: Lucien (Kishmond)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
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Location: Outside the fortress
Quote from: Mutosis (RAM)
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Location: In the sewers.
Quote from: Louis “The Reaper” Jacobs (CJ1145)
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Location: Outside the fortress
Quote from: Zieg (thunderclan)
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Spoiler: Forms available (click to show/hide)
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Location: Outside the fortress
Quote from: Luke "Flash point" Prowler  (Luke_Prowler)
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Location: Fortress


NPC status

Quote from: Rebecca Mayers
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Location: Mercy Hospital
Quote from: Nitro
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Location: In his room in the fortress
Quote from: Demon, 'Zach'
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Location: In the fortress, arcane laboratory
Quote from: Invisible Woman
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Location: In the sewers
Quote from: Construction Drone
Spoiler: Powers: (click to show/hide)
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Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
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Location: Outside the fortress

Tell me if you find any errors.
« Last Edit: October 07, 2009, 01:19:49 pm by Jay Kayell »
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Decapitation - enjoy the difference

CJ1145

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Re: Super RTD! Turn 113: Is that sum Skynet?
« Reply #1424 on: October 07, 2009, 01:34:03 pm »

I guess I'll head out and search for a gas station. I walk in with the M16 and rob the store of all its money. I also warn the clerk that if the police show up I'll blow up the entire block.
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This being Homestuck, I'm not sure whether that's post-scratch Rose or Vriska with a wig.
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