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Author Topic: Super RTD!  (Read 94111 times)

Kishmond

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Re: Super RTD! Turn 97: A Fantastic statue!
« Reply #1170 on: August 21, 2009, 10:39:54 pm »

"Zach, would you kindly open that door?"

Jay Kayell

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Re: Super RTD! Turn 98: A sticky situation!
« Reply #1171 on: August 24, 2009, 05:16:03 pm »

Turn 98

Quote from: Louis “The Reaper” Jacobs
I run in search of any of the Fantastic Four, shooting two bursts at the first one I run across.
(1) You are just about to go up the stairs when you slip on the wet floor, (1) you hit your head on the warning sign that says 'Warning, wet floor'. (3-1=2) You get a mild concussion, and spend a few minutes on the floor, looking at the swirling colors.
Quote from: Luke “Flash Point” Prowler
I attempt to teleport to the 5th floor.
(5-2=3) You focus on getting to the fifth floor, putting all your being into it, seeing yourself standing there in your mind. Soundlessly, and without any lights or other obvious signs of you doing anything, you seem to get sucked out of reality. You reappear a few seconds later, standing next to Mutosis.
Quote from: Zieg
I'll draw my pistol and go through the door, ready to shoot if I get a clear shot.
(3) You draw your gun and push the door open, you immediately see a woman fighting Mutosis, (3) and after a few minutes you get a chance to shoot her in the leg when she is distracted by Mutosis. (4) The bullet strikes its target, (1) and she falls to her knees with a surprised yell as the bullet tears into her unprotected skin.
Quote from: Mr.Roosts
I make the thing think zen is just a random friend of The Human Torch and go get a drink to wash that sandwich down.
(3) You focus on trying to implant an image in Thing's mind of Torch and Xen at a party, drinking heavily and singing together, and then focus on making him really thirsty. (2+1=3) He does stop, seemingly unsure if Xen is a friend or foe, and you feel that he would want to drink something, but first he must make sure that Xen is not an enemy.
Quote from: Mutosis
I will try to poison The Invisible Woman with the mystery poison again.
(4) When Zieg manages to shoot her in the leg you leap at her, trying to take advantage of her vulnerable state, (5-1=4) but she can still create forcefields, and manages to create one to block you.
Quote from: Cheetahr
I'll go find The Thing and start shooting him with my shotgun.
(5) You rush upwards, remembering being told that Thing was there, and after about one second you reach the door that leads to the living area. You open it, and spot your target, and with your trademark speed you run up to his face, and take aim, (1+1=2) but your movement was too fast, and the swarm of lead flew into the roof.
Quote from: Blarney
*Enters the door quietly and tries to cap the woman (who I'm assuming is the Invisible woman) in the back of the head.*
(1) You start opening the door, but and errant forceblast from the Invisible Woman slams it closed before you get through. (6) You jumped out of the way, right into the wall next to you, (5) but nothing is hurt except for your pride.
Quote from: Jim “Hades” Ferse
I add metal to Mr Fantastic's casing while spiking the metal of the casing inward to deal damage to the pinned Mr Fantastic.
(5+1=6) You add metal to the statue of Mr. Fantastic, you add a lot of metal to it. Every metal object in the room that was not nailed down fly into the rapidly growing mass of metal, and even some things that were nailed down. You then focus on piercing the poor prisoner with the metal surrounding him, (1-1=1) you think you hear a scream as the metal slowly forms spikes that push inwards, and a trickle of blood flows from the cracks in the mass of metal. The trickle soon turns into a small torrent. You look around to see that you have basically destroyed everything in the room, and any useful item is sure to be broken now.
Quote from: Xen
I hold the torch still with Tk, activate a grenade and use TK to ram it down his throat.
(6+1=6) You try to use your powers to make sure that the Torch cannot launch another attack at you, (2) he tries to escape the invisible force seeking to grab him, but he can't. You then pull out a grenade, pull the pin and try to force it down his throat, (5) you manage to hit him straight in the mouth, and start pushing it down. (2-1-1=1) A bulge can be seen moving downwards on his neck as it forces its way down his throat, and then it explodes, sending some sort of strange goo flying out his nose and mouth. (2) The goo starts to solidify, and he struggles to breathe, trying to get air through the thick goo that most likely has sought its way down into his lungs.
Quote from: Lucien
"Zach, would you kindly open that door?"
(4) You tell Zach to open the door, and he goes to it.

Enemy Actions:
Quote from: Mr.Fantastic
Break free
(4) No sign of whether he is alive or not can be seen.
Quote from: The Human Torch
Attack Xen
(2) He is too busy trying to breathe, (4-2=2) he looks to be knocking on heaven's door, he will probably die within a few minutes.
Quote from: The Thing
RAGE!
(3+2=5) Seeing Torch get attacked like that he decides to take revenge on the man who might have killed his friend. He grabs the nearby couch and hurls it with great force at Xen, (3) who can't get completely out of the way in time, (1-1=1) the couch smashes through the window in front of him with great force, catching him in the legs and breaking them with a sickening crack. (5) Through either divine intervention or pure luck Xen is not knocked off his small platform.
Quote from: Invisible Woman
Attack Mutosis
(5) She manages to focus through the pain and launch another blast at Mutosis, (1) but it misses by about a mile, harmlessly striking the wall.

Allied/Neutral Actions:
Quote from:  Rebecca Mayers
...
No one can see what she does.
Quote from: Nitro
Look for weapon
(2) He decides to look for a normal weapon, to be able to attack enemies without leveling half a city block. But there are none to be found.
Quote from: Demon, 'Zach'
Kindly open the door.
(4+1=5) He tears the doors down with frightening ease. Then he looks out to see what is the closes floor, grabs Lucien, and climbs to it. They emerge into a rather ruined room that contains rubble, a hunk of metal, and Hades.

Environment:

Time: 20:50

Locations
Spoiler: Four Freedoms Plaza (click to show/hide)
Spoiler: Hog's Head Bar (click to show/hide)
Spoiler: Park (click to show/hide)

Vehicles and other stuff:
Quote from: Triolf's Satellite
In space. It allows you to hack into almost any communications device. Connected to a communications satellite.
Quote from: Hades' Project
A large armored shell around a large chassis.(+3 against piercing, slashing, bludgeoning and +1 against electricity.
Quote from: Hades' antigravity blueprint
Spoiler: Components (click to show/hide)
Quote from: Mil Mi-26 Helicopter
Can carry 30 people. +1 to lifting heavy weights. -1 to precision maneuvering. Damaged engine. Landed in a park near the Four Freedoms Plaza.


Status:

Quote from: Cheetahr (Cheetar)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: In the Four Freedoms Plaza building, living quarters.
Quote from: Mr.Roosts (SHADOWdump)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: In the Four Freedoms Plaza, foyer.
Quote from: Blarney (Paulus Fahlstrom)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: In the Four Freedoms Plaza, fifth floor.
Quote from: Jim ”Hades” Ferse (Devath)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: In theFour Freedoms Plaza, science section.
Quote from: Xen (alfie275)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: In the Four Freedoms Plaza, top floor.
Quote from: Lucien (Kishmond)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: In the Four Freedoms Plaza, science section.
Quote from: Mutosis (RAM)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: In the Four Freedoms Plaza, fifth floor.
Quote from: Louis “The Reaper” Jacobs (CJ1145)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: In the Four Freedoms Plaza, foyer.
Quote from: Zieg (thunderclan)
Spoiler: Powers: (click to show/hide)
Spoiler: Forms available (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Inside the Four Freedoms Plaza, fifth floor.
Quote from: Luke "Flash point" Prowler  (Luke_Prowler)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: In the Four Freedoms Plaza, fifth floor


NPC status

Quote from: Rebecca Mayers
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: ?
Quote from: Nitro
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: In the helicopter.
Quote from: Mr.Fantastic
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: In the Four Freedoms Plaza, science section.
Quote from: Human Torch
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: In the Four Freedoms Plaza, top floor.
Quote from: The Thing
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: In the Four Freedoms Plaza, top floor.
Quote from: Demon, 'Zach'
Spoiler: Powers: (click to show/hide)
Spoiler: Skills (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: In the Four Freedoms Plaza, science section.
Quote from: Invisible Woman
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: In the the Four Freedoms Plaza, fifth floor.

Tell me of you find any errors.
Logged
Decapitation - enjoy the difference

Luke_Prowler

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Re: Super RTD! Turn 98: A sticky situation!
« Reply #1172 on: August 24, 2009, 06:16:37 pm »

[holy crap that was lucky]

I teleport above the invisible woman and air curb stomp her.
Logged

Quote from: ProtonJon
And that's why Communism doesn't work. There's always Chance Time

Paulus Fahlstrom

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Re: Super RTD! Turn 98: A sticky situation!
« Reply #1173 on: August 24, 2009, 06:57:39 pm »

*Sighs at the affront to his dignity*

Kicks the door in and attempts to surprise the people inside, shooting the Invisible girl.
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I like dogs... with a little bit of garlic and salt...

thunderclan

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Re: Super RTD! Turn 98: A sticky situation!
« Reply #1174 on: August 24, 2009, 07:06:19 pm »

I'll try to shoot the Invisible Woman again while trying to avoid any attacks that come my way.
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CJ1145

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Re: Super RTD! Turn 98: A sticky situation!
« Reply #1175 on: August 24, 2009, 07:38:46 pm »

Ok, you guys are fucking conspiring against me. There's no way I can get so many ones in TWO RTDs.

(If he's mortally wounded already, fine, but don't purposely kill the Torch until I get a shot!)

I run upstairs to the top floor, and shoot the Human Torch in the head. If I hit him, I mutter a worthy revenge one-liner.
« Last Edit: August 24, 2009, 07:46:35 pm by CJ1145 »
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This being Homestuck, I'm not sure whether that's post-scratch Rose or Vriska with a wig.

Kishmond

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Re: Super RTD! Turn 98: A sticky situation!
« Reply #1176 on: August 24, 2009, 07:44:51 pm »

I'll hurl a lightning bolt at the Mr. Fantastic-shaped statue and tell Zach to make sure he (Mr. Fantastic) didn't get out (of the statue).

RAM

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Re: Super RTD! Turn 98: A sticky situation!
« Reply #1177 on: August 24, 2009, 08:48:45 pm »

I will try to poison The Invisible Woman with the mystery poison again.
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

Cheeetar

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Is-is anyone even paying attention ta me?
« Reply #1178 on: August 25, 2009, 12:17:41 am »

I'll again start shooting at The Thing, trying to distract him, and possibly injure him.
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I've played some mafia.

Most of the time when someone is described as politically correct they are simply correct.

SHAD0Wdump

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Re: Super RTD! Turn 98: A sticky situation!
« Reply #1179 on: August 25, 2009, 12:31:30 am »

I go up to the living quarters,tap the Thing on the back,and trap him in my paralyzing gaze.
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alfie275

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Re: Super RTD! Turn 98: A sticky situation!
« Reply #1180 on: August 25, 2009, 05:29:41 am »

That was awsome!
I fly out the window, but first I use TK to jab a bit of glass in the Torches groin.
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I do LP of videogames!
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Devath

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Re: Super RTD! Turn 98: A sticky situation!
« Reply #1181 on: August 25, 2009, 07:30:32 am »

I maliciously stab and slash Mr Fantastic some more with the metal heap, making sure he's as dead as a freaking doornail.
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"Do not meddle in the affairs of Dragons, for you are crunchy and taste good with ketchup." - Unknown

Luke_Prowler

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Re: Super RTD! Turn 98: A sticky situation!
« Reply #1182 on: August 25, 2009, 01:08:03 pm »

Now hold on, I think he would be more useful alive.
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Quote from: ProtonJon
And that's why Communism doesn't work. There's always Chance Time

CJ1145

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Re: Super RTD! Turn 98: A sticky situation!
« Reply #1183 on: August 25, 2009, 02:35:01 pm »

And why would he help us? We've mortally wounded Johnny, who I am about to shoot in the head. Then we're going to kill Sue, though most likely only after brutally beating her. Then there's the trouble of Ben, who will most likely require enough tranquilizer to bring down a herd of elephants to stop him.
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This being Homestuck, I'm not sure whether that's post-scratch Rose or Vriska with a wig.

Luke_Prowler

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Re: Super RTD! Turn 98: A sticky situation!
« Reply #1184 on: August 25, 2009, 04:03:57 pm »

...nevermind.
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Quote from: ProtonJon
And that's why Communism doesn't work. There's always Chance Time
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