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Author Topic: Super RTD!  (Read 94052 times)

Jay Kayell

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Re: Super RTD! Turn 95: Here be demons.
« Reply #1110 on: August 14, 2009, 09:43:19 pm »

Turn 95

Quote from: Mr.Roosts
I one way connect to the Thing. I want him to eat the television.
(6-1=5) You reach out with your mind, gently prodding all the minds you encounter until you finally find the one you want, and plunge in. There is no wave of thoughts, as you made sure that he could in no way affect you. You see that he is sitting in the top of the tower, watching TV with the Human Torch, and decide to mess with them. You send a nagging mental command to the Thing, telling him to get up and eat the TV. (6+1=6) He gets up from the couch, but instead of eating the TV he goes into the kitchen and starts making a sandwich. You also managed to learn a bit about his powers.
Quote from: Mutosis
I get out of the Helicopter, say I will try to make a distraction, run into the Four Freedoms Plaza foyer and yell that I was just outside and some freak touched me and I grew claws, which, for what it's worth, is pretty much true.
On the upside, hopefully someone will try to help me and someone will go running off looking for, well, me. On the downside this will wake them up, not to mention put me at risk...
(2) You run towards the large building, and soon reach it, but to your dismay you find that the front doors are locked. You start banging on the doors and shouting, trying to make Mr. Fantastic let you in, but he doesn't seem to want to do that.
Quote from: Cheetahr
I bat the door with my bat, being as annoying as possible. 'Hey knucklehead! Over here!'. I try to distract Mr. Fantastic, and then disable him outside.
(2) You join Mutosis in banging on the doors, using your bat. But for some reason Mr. Fantastic doesn't seem to want to open them and step out.
Quote from: Louis “The Reaper” Jacobs
If we manage to get on the roof, and Cheetahr gets him outside, I pump Mr. Fantastic full of lead. (You can stop calling him man now, it's pretty damn obvious who he is.) Unless one of the other Fantastic Four get on the roof, in which I taunt them and open fire on them.
(2) You confidently step out of the helicopter, but then you stop, confused. You had thought the plan involved landing on the roof, but you are in a park. Deciding that it would be foolish to the extreme to rush in without being prepared you sit down to come up with a new plan of attack.
Quote from: Lucien
I step out of the helicopter and summon a demon. A big, muscly one this time...
(4) You step out of the helicopter, walking a bit away from it, standard safety protocol for dealing with hellish beings. You pull out your trusty bag of materials and use some charcoal to make a circle about seven feet across on the ground, and then you start walking around the circle while chanting in and ancient dark language. (5) Suddenly the entire world seems to darken, and in the distance thunder can be heard. Then the charcoal is set alight, creating the only visible light in a world of complete darkness, and then the circle falls downward, making a deep hole with an eerie red glow emanating from it. A tall dark shape begins rising from the hole, hovering in the air above it. It opens its reptilian yellow eyes and looks at you, a piercing gaze that makes you feel as if what remains of your soul is crying out in pain, then it lands before you, and bows. It speaks with a deep voice, like rumbling thunder, “What is your command, master?”
Quote from: Blarney
Since we set down in a park I'll get myself in a good concealed sniping position, SKS at the ready.
(1) You try to climb the fire escape of a nearby building, to get a better position to shoot from, but when you are halfway up it breaks, (1+1=2) you manage to jump off in time to avoid having it fall on you, but still hit the ground pretty hard. (1) You think your left shoulder is dislocated.
Quote from: Xen
I rip the eyes out of the Torch and the Thing.
(5) You focus your telekinetic energies on ripping the eyes out of the two, but Thing left before you could begin, so you focus exclusively on the Torch instead. (5) Your aim is impeccable, and you get a telekinetic grip around his eyeballs, and then hastily rip them forward, (6-1-1=4) causing him to start screaming and clutching his face, but otherwise not doing much.
Quote from: Jim “Hades” Ferse
Use my power to fly to the middle stories of the building, using the armor as an anchor point for the powers, and open a way in, getting inside the building, hopefully without any of the Four noticing.
(6+1=6) You fly up to the middle of the building with ease, and then try to open a way into the building. You let rip with all the power you have, trying to tear a chunk out of the wall. (1-1=1) You tear a huge chunk out of the side, and in order to miss that one would have to be deaf and stupid. Which, as far as you know, none of the Four are. You fly inside and land, in an area that looks to be for research.
Quote from: Triolf
(GM) Look for weak spots in defenses.
(2) You only spot the really obvious one, the hole created by Hades.
Quote from: Lord Borat
(GM) Try to argue with bartender.
(5) He listens to your arguments, and seem somewhat swayed. He agrees to serve you one more round, but then you must pay up.

Enemy Actions:
Quote from: Mr.Fantastic
Run upstairs
(5) He runs into an elevator and disappears.
Quote from: The Human Torch
Figure out what the hell is going on with his eyes.
(3) He only figures out that it felt very painful.
Quote from: The Thing
Look what the commotion is about
(1) He hears Torch's screaming, but dismisses it as a joke, and keeps making his sandwich.

Allied/Neutral Actions:
Quote from:  Rebecca Mayers
...
No one can see what she is doing.
Quote from: The Gang
Help Borat if something goes wrong.
(4) They stand ready behind Borat, looking somewhat dangerous and menacing, but they are not needed yet.
Quote from: Nitro
Try to help with the attack.
(5) He suggest that he could blow up the front doors to give you an entrance.

Environment:

Time: 20:35

Locations
Spoiler: Four Freedoms Plaza (click to show/hide)
Spoiler: Hog's Head Bar (click to show/hide)
Spoiler: Park (click to show/hide)

Spoiler: Four Freedoms Plaza (click to show/hide)
Spoiler: Hog's Head Bar (click to show/hide)
Spoiler: Park (click to show/hide)

Vehicles and other stuff:
Quote from: Triolf's Satellite
In space. It allows you to hack into almost any communications device. Connected to a communications satellite.
Quote from: Hades' Project
A large armored shell around a large chassis.(+3 against piercing, slashing, bludgeoning and +1 against electricity.
Quote from: Hades' antigravity blueprint
Spoiler: Components (click to show/hide)
Quote from: Mil Mi-26 Helicopter
Can carry 30 people. +1 to lifting heavy weights. -1 to precision maneuvering. Damaged engine. Landed in a park near the Four Freedoms Plaza.


Status:

Quote from: Cheetahr (Cheetar)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Outside the Four Freedoms Plaza building.
Quote from: Mr.Roosts (SHADOWdump)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: In the helicopter.
Quote from: Blarney (Paulus Fahlstrom)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: In the helicopter.
Quote from: Jim ”Hades” Ferse (Devath)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: In the helicopter.
Quote from: Xen (alfie275)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: In the Four Freedoms Plaza, top floor.
Quote from: Triolf (Floirt)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: In the helicopter..
Quote from: Lucien (Kishmond)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: In the helicopter.
Quote from: Mutosis (RAM)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: In the helicopter.
Quote from: Louis “The Reaper” Jacobs (CJ1145)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: In the helicopter.
Quote from: Lord Borat (Robbanell)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: In the Hog's Head Bar.

NPC status

Quote from: Rebecca Mayers
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: ?
Quote from: Lord Borat's Followers
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: In the Hog's Head Bar, with Lord Borat.
There are four of them.
Quote from: Nitro
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: In the helicopter.
Quote from: Mr.Fantastic
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: In the Four Freedoms Plaza.
Quote from: Human Torch
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: In the Four Freedoms Plaza, top floor.
Quote from: The Thing
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: In the Four Freedoms Plaza, top floor.
Quote from: Lucien's Demon
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: In the park near the Four Freedoms Plaza.

Tell me if you find any errors.
« Last Edit: August 14, 2009, 09:57:45 pm by Jay Kayell »
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CJ1145

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Re: Super RTD! Turn 95: Here be demons.
« Reply #1111 on: August 14, 2009, 09:48:53 pm »

Pretty big error: I changed my action after finding out we weren't going to the roof.

For my action, if Nitro fails, I attempt to shoot a hole through the doors if they are glass, or a window if they aren't. If Nitro succeeded, I instead run in and fire a clip destroying everything valuable, shouting "How ya been, Richards?!" while chasing after him with Cheetahr.
« Last Edit: August 14, 2009, 09:58:40 pm by CJ1145 »
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Cheeetar

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Re: Super RTD! Turn 95: Here be demons.
« Reply #1112 on: August 14, 2009, 09:51:09 pm »

I stand back and let Nitro attempt to blow the doors. If he succeeds, I charge in shouting "Look at me!". I'll try to again distract Mr. Fantastic, so he comes back down, and then I will attack him if my action still has some time. I'll run up the stairs and cause as much chaos as possible on the way up.

If he dosen't succeed, I try to break down the door.


Also: I demand to be the one to take down The Thing. If only so I can say "I... eat... your... sandwiches. I eat 'em up!".
« Last Edit: August 14, 2009, 09:58:08 pm by Cheeetar »
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Jay Kayell

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Re: Super RTD! Turn 95: Here be demons.
« Reply #1113 on: August 14, 2009, 09:56:19 pm »

Pretty big error: I changed my action after finding out we weren't going to the roof.

For my action, if Nitro fails, I attempt to shoot a hole through the doors if they are glass, or a window if they aren't. If Nitro succeeded, I instead run in and fire a clip at Mr. Fantastic, shouting "How ya been, Richards?!"
Didn't notice that. But still, it's a 2, you wouldn't have done much in either case.

And I forgot to update Mr.Fantastic's status, but he has gone up an elevator and out of sight.
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CJ1145

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Re: Super RTD! Turn 95: Here be demons.
« Reply #1114 on: August 14, 2009, 09:57:28 pm »

FFFFUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU-
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RAM

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Re: Super RTD! Turn 95: Here be demons.
« Reply #1115 on: August 14, 2009, 10:17:38 pm »

I get some distance from the doors, look for an open window, climb to a window(open if possible), enter the building via said window, and scratch anyone I encounter with my right ring finger claw, the mystery toxin, and see what effect it has. Or as much of that as I have time for.
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SHAD0Wdump

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Re: Super RTD! Turn 95: Here be demons.
« Reply #1116 on: August 14, 2009, 11:16:51 pm »

I love how we aren't really killing the Fantastic Four as much as we are simply antagonizing them.

I also wait for Nitro's door work then head inside,I also mentally probe around for the invisible woman.
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CJ1145

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Re: Super RTD! Turn 95: Here be demons.
« Reply #1117 on: August 15, 2009, 08:27:40 am »

I love how we aren't really killing the Fantastic Four as much as we are simply antagonizing them.

I also wait for Nitro's door work then head inside,I also mentally probe around for the invisible woman.

In that case, we need Puck in here. He's a god at this sort of stuff.
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alfie275

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Re: Super RTD! Turn 95: Here be demons.
« Reply #1118 on: August 15, 2009, 09:15:34 am »

I try again.
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Kishmond

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Re: Super RTD! Turn 95: Here be demons.
« Reply #1119 on: August 15, 2009, 11:03:46 am »

I ask the demon to tell me about itself while we walk towards the front door.

RAM

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Re: Super RTD! Turn 95: Here be demons.
« Reply #1120 on: August 15, 2009, 08:50:08 pm »

Demon: "I can tear mighty buildings apart with my bare hands, rend souls with a gesture, melt entire cities with my gaze alone, and my one weakness is to people who explo-aaaaaaargh"(not intended to be taken seriously)
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Jay Kayell

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Re: Super RTD! Turn 95: Here be demons.
« Reply #1121 on: August 15, 2009, 08:54:52 pm »

Demon: "I can tear mighty buildings apart with my bare hands, rend souls with a gesture, melt entire cities with my gaze alone, and my one weakness is to people who explo-aaaaaaargh"(not intended to be taken seriously)
Hey! How did you get access to my secret notes?
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CJ1145

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Re: Super RTD! Turn 95: Here be demons.
« Reply #1122 on: August 15, 2009, 08:55:32 pm »

Dude, this demon must have a pirate accent. DO EEET.
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Jay Kayell

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Re: Super RTD! Turn 95: Here be demons.
« Reply #1123 on: August 15, 2009, 09:07:01 pm »

Dude, this demon must have a pirate accent. DO EEET.
"Yarr! Fear th' dread pirate Lucifer! Now give us yer gold or give us yer souls! Yarharhar!"
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Kishmond

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Re: Super RTD! Turn 95: Here be demons.
« Reply #1124 on: August 15, 2009, 10:41:02 pm »

How long has it been since Floirt and Robbanell have posted?
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