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Author Topic: Lord of the Rings:A Mafia Game: SIGN UP!  (Read 9922 times)

Alexhans

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Re: Lord of the Rings:A Mafia Game: SIGN UP!
« Reply #30 on: May 23, 2009, 10:31:47 am »

because of the mason thing... right...

I think we can make this a better setup...

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Re: Lord of the Rings:A Mafia Game: SIGN UP!
« Reply #31 on: May 23, 2009, 10:38:38 am »

How
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Alexhans

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Re: Lord of the Rings:A Mafia Game: SIGN UP!
« Reply #32 on: May 23, 2009, 10:45:16 am »

I'll think of a decent setup to go with the theme.  I'll tell you tomorrow.  I need some inspiration.
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inaluct

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Re: Lord of the Rings:A Mafia Game: SIGN UP!
« Reply #33 on: May 23, 2009, 12:11:01 pm »

One hobbit is shortsighted and only knows one other hobbit, one hobbit is drunk and knows one hobbit and two other random players who they believe to be hobbity, and these ideas:
"One of the Nazgul should be able to look at a player to determine if they are really short." The Perceptive Wraith

"One of the drunks should have the ability to notice an openly carried sword (can be Strider or a Nazgul)." The Observant Drunkard

"Another drunk should be able to take someone out drinking (have them be missing from their room, and thus, immune to nightkill)." The Friendly Drunkard - also Roleblocker?
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Re: Lord of the Rings:A Mafia Game: SIGN UP!
« Reply #34 on: May 23, 2009, 03:00:56 pm »

Pleas explain.
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inaluct

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Re: Lord of the Rings:A Mafia Game: SIGN UP!
« Reply #35 on: May 23, 2009, 03:01:55 pm »

I think that the game would benefit from having those roles included.
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Re: Lord of the Rings:A Mafia Game: SIGN UP!
« Reply #36 on: May 23, 2009, 03:05:05 pm »

So, how would your role list look like?
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inaluct

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Re: Lord of the Rings:A Mafia Game: SIGN UP!
« Reply #37 on: May 23, 2009, 03:16:49 pm »

King-Hobbit. Frodo King Hobbit holds the Ring, which can't be given to the Nazgul! *GASP* You may put on the Ring, making you for one turn unkillable, but only once, and the Ringwraiths have a 100% chance of finding out who you are when you use it. King Hobbit knows all the other hobbits.
Drunk Hobbit. This hobbit thinks he knows the other hobbits, but he actually knows one hobbit and two random players who he believes to be hobbits.
Shortsighted Hobbit. This hobbit only knows one other hobbit.
Hobbit. This hobbit knows all the other hobbits.
Strider Vigilant With Drinking Problem -Man. Has tracked Hobbits, so he knows who they are, but they don't know him. Has a sword.
Barliman Butterbrew That Bartender Guy -Man. Knows who Strider is, but Strider doesnt know him.
Drunk-Regular Man.
Friendly Drunk-Man. May take a player drinking, making them unkillable. This cant be used on yourself.
Midget Drunk-Can be mistaken as a shorty.
Observant Drunk-Can tell if someone has a sword that they are hiding.
Nazgul-Basically the Mafia. They hunt the Hobbits, and if they succeed in taking the Ring, and unless the one who takes it is not lynched, they win! Have swords.
Perceptive Nazgul-Can tell if a person is a shorty or not. Chance to fail.
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Re: Lord of the Rings:A Mafia Game: SIGN UP!
« Reply #38 on: May 23, 2009, 03:25:25 pm »

Anyone still up for this?
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Lear

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Re: Lord of the Rings:A Mafia Game: SIGN UP!
« Reply #39 on: May 23, 2009, 03:52:11 pm »

I might be.
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Re: Lord of the Rings:A Mafia Game: SIGN UP!
« Reply #40 on: May 24, 2009, 04:12:30 am »

I want in!  ;D
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Re: Lord of the Rings:A Mafia Game: SIGN UP!
« Reply #41 on: May 24, 2009, 04:47:21 am »

Might play with inaluct's list a bit, but I'm for it.
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Solifuge

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Re: Lord of the Rings:A Mafia Game: SIGN UP!
« Reply #42 on: May 27, 2009, 04:27:51 am »

I'm on something of an LoTR kick recently... if Org/Inaluct wouldn't mind, I'd elect to run this game. I've also adapted the rules somewhat in keeping with the LoTR theme, while also making it fairly balanced:

LoTR Mafia, The Fellowship of the Ring
Chapter 1: At the Sign of the Prancing Pony:


Rules:
Each Day: Players may talk, and decide on an individual to put to the Gallows.
Each Night: The thread is locked. The Dark Riders isolate and kill one player. Night Roles PM their actions to the GM.

PMs can be sent freely from player to player, but all must be copied to the GM.


Free Peoples of Middle Earth:
Win: When all the Forces of Mordor are defeated.
Lose: If Frodo is killed, or if the Forces of Mordor outnumber the Free Peoples.

Frodo Baggins: (Hobbit, Unique)
The bearer of the One Ring, he can use it to protect himself from harm, or disguise himself when investigated (making himself appear to be whatever he chooses). Each time he uses it after the first, he has a 50% chance of being revealed to the Nazgul. He knows Sam.
Samwise "Sam" Gamgee: (Hobbit, Unique)
A noble soul, he can protect any one player from death each night. He knows Frodo.
Peregrin "Pippin" Took: (Hobbit, Unique)
A nosy troublemaker, he can interfere with any player's power each night, preventing it from working. He knows Merry.
Meriadoc "Merry" Brandybuck: (Hobbit, Unique) The most perceptive of the hobbits, he knows the identity of anyone targeting a Hobbit with an ability, but not their role. He knows Pippin.
"Strider": (Man, Unique)
A Ranger of the North, he is an experienced tracker. He can investigate one player every Night, and reveal whether they are a Man, a Hobbit, or a Nazgul.
Patron: (Man/Hobbit)
An infrequent guest at the Prancing Pony.
Regular: (Man/Hobbit)
A regular at the Prancing Pony, he and the Innkeeper know each other.
Drunkard: (Man/Hobbit)
A regular patron, he is so often drunk that he believes himself to be someone else entirely (selected at random), and may even believe that he has a Power (which will never seem to work). His drunkeness is unknown, even to himself. He doesn't know the Innkeeper, but the Innkeeper knows him.


Forces of Mordor:
Win: If Frodo is killed, or if the Forces of Mordor outnumber the Free Peoples.
Lose: When all the Forces of Mordor are defeated.

Dark Rider: (Nazgul)
Rumors are told of Dark Riders, unknown in number, stalking the streets of Bree at night. They seek the bearer of the One Ring, and each night will isolate and kill one patron of the Inn. During the day, they send a man into the Inn, who has been swayed by the will of Sauron, and who will vote for and represent them. They know only each other.
Agent of Sauron: (Man, Unique)
This townsperson is actually an informant for the Forces of Mordor. During each Night, he may observe one player and determine if they believe themselves to be a Man, Hobbit, or Nazgul.


Neutral Parties:
Barliman Butterbur: (Man, Unique) The Innkeeper of the Prancing Pony. Although he is a good-natured sort, his foremost concern is to keep his Inn intact. He knows all the Regulars and Drunks who frequent his Inn, as well as Strider, but doesn't know their identities.

Win: Whether the forces of Mordor, or the Free Peoples are victorious.
Lose: If he dies.
« Last Edit: May 27, 2009, 12:05:41 pm by Solifuge »
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Lear

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Re: Lord of the Rings:A Mafia Game: SIGN UP!
« Reply #43 on: May 27, 2009, 05:15:23 am »

Ok, I'm definitely in.
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Re: Lord of the Rings:A Mafia Game: SIGN UP!
« Reply #44 on: May 27, 2009, 12:01:45 pm »

Coo. Yeah, you can run it, Solifuge.
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