Turn 9. New rule: Aimed shots suffer a -1 accuracy penalty. I’ll start stating what each modifier for rolls is, to prevent confusion. Thanks, Inaluct, and sorry, Weht. I can’t really stop the RTD every time somebody stops posting though. I didn’t quite intend for you to die so fast, but the dice had it in for you.
Lear vs Shoruke initiative: Tails! Shoruke has initiative.
Shoruke –
| Shoruke aims a savage kick at lear, but the pain makes him miss.
|Slightly Wounded (-1 to rolls)
No left arm.
No right hand.
Fire Resistant - +1 to toughness vs fire damage.
Slightly Bleeding.
Skills:
{meditation} – 1/2 xp
Dabbling Lightning Magic- 1/4 xp
{speed} – 1/2 xp
Dabbling Earth mage – 0/4 xp
{fire mage} – 1/2 xp
Spells known:
Lightning Bolt – -1 to accuracy and damage, ignores armor and shields. Lightning Magic
Melt Earth – -1 to accuracy Attempts to partially bury the target in the ground. Earth Magic.
Incendia Praemium – +1 to damage, 50% chance of lighting target on fire. Explosive.
Inventory
Staff - +1 to magic, on ground
Cloth robes
Healing herbs
Lear –
| Lear tries to take his armor off, but it is very hard to remove burning armor.
| His hands are now burned.
| The buckler catches fire.
| The fire hasn’t caused any serious harm to Lear yet, but his equipment isn’t doing as well as he is.. (Fire will cause harm on a 1, damage the object on a 1-3, and each burning object held has its own roll. If on fire, there is one roll per turn where the fire may ignite another object.)
Slightly Wounded
Nauseas (-1 to actions for 2 turns or until recovered)
Skills:
Dabbling Swordsman - 0/4 xp
Inventory
Broken Short Sword
!!xLeather armorx!!
!!xBucklerx!! - + 1 to dodge
Dragooble vs Digital initiative: Heads! Dragooble has initiative.
Dragooble–
| Dragooble tries to stick the apple in Digital’s mouth, but …
|Bruised. (1 turn remain)
Skills:
Dabbling Archer – 1/4 xp
Dabbling Thief – 0/4 xp
{Knife Fighter} – 1/2 xp
Inventory
Short Bow - +1 damage
27/30 arrows in quiver
Leather armor
Old looking apple
Digital –
| Digital quickly grabs the apple away from Dragooble, and tries to shove it into Dragooble’s mouth.
| He fumbles the apple, and Dragooble snatches it back.
Unharmed
Skills:
Dabbling Protective Mage – 0/4 xp
Dabbling Ice Mage – 3/4 xp
{healer} – 1/2 xp
Earth mage- 0/4 xp
Spells known:
Shield - +1 toughness for 1D6+1(2-7) turns. Protective Magic.
Improved Freeze Orb – Freezes the target in place for 1-3 turns, or until broken. Ice Magic.
Cura – Restores 1-3 levels of health and/or bleeding (Bleeding takes precedence, and counts as a health level for the purposes of this spell) Healer
Melt Earth – -1 accuracy, Attempts to partially bury the target in the ground. Earth Magic
Inventory
Staff - +1 to magic rolls, cracked
Leather armor
Dented Buckler - +1 to dodge rolls
Errol –
| Errol grabs hold of Digital’s lower left leg, and tries to knock him over.
| Errol never was good at wrestling though, and he falls over due to his awkward position.
Unharmed.
Prone (-1 to actions, -1 to dodge roll. Can get up as a free action, with a roll. If the roll fails, the turn fails.)
Skills:
Dirty Fighter – 2/6 xp (+1 to actions)
Inventory
Flail - +1 to damage
Studded Leather armor - +1 to toughness
Kite Shield