Turn 21. There really is no excuse for me to not update this at least daily, since there are only four players. Ive decided that a mortal wound must be given before somebody dies. Incidentally, somebody died.
Shoruke vs Lear initiative: {1} vs {6}. Lear has initiative. (He posted first, but posted his turn after Shroukes turn.)
Lear
| In desperation, Lear throws his broken sword at Shoruke.
| He misses, and the broken sword is embedded in the ground.
|Wounded (-1 to rolls)
Skills:
Dabbling Swordsman - 0/4 xp
Dabbling Brawler 0/4 xp
Dabbling Thief 0/4 xp
{brawler}- 1/2 xp
{thrower}
Inventory
xBucklerx - + 1 to dodge
Shoruke
| Shoruke creates a massive ball of fire, and flings it at Lear.
| | The spell is too powerful, and engulfs both Lear and Shrouke in flames. [acronym, 5+1(roll)=6, damage vs Lear]|[/acronym]
| Both become badly charred from the massive explosion.
|Wounded (-1 to rolls) [Was Unharmed, -3 from own spell.]
No left arm.
Fire Resistant - +1 to toughness vs fire damage.
Skills:
{meditation} 1/2 xp
Lightning Mage- 0/6 xp (+1 to actions)
{speed} 1/2 xp
Dabbling Earth Mage 2/4 xp
Dabbling Fire Mage 3/4 xp
{healer} 1/2 xp
Spells known:
Lightning Bolt -1 damage, ignores armor and shields. Lightning Magic
Melt Earth -1 to accuracy Attempts to partially bury the target in the ground. Earth Magic.
Incendia Praemium -1 accuracy, 50% chance of lighting target on fire. Explosive.
Regenerate Limb Attempts to regrow any lost body part; can also stop bleeding.
Inventory
Staff - +1 to magic
Cloth robes
Dragooble
| Dragooble is in awe of Shorukes massive fireball, and forgets to maul anyone.
Unharmed
Sore Throat (-1 to charisma rolls)
Tiger (+1 natural attack, damage, and agility rolls. Cannot use weapons/armor or communicate verbally with humans.)
Skills:
Archer 1/6 xp (+1 to actions)
Dabbling Thief 0/4 xp
Dabbling Dirty Fighter 0/4 xp
{shapeshifer} 1/2 xp
{Knife Fighter} 1/2 xp
{persuader} 1/2 xp
Inventory
Tiger fur
Digital
| Digital joins the fray, and copies Shorukes example.
| | | Fortunately for him, Digitals spell has a near miss, and he manages to jump away. Lear is still enveloped by the blast, and Shoruke gets hit with the edge of it.
| | Lear is incinerated, but Shoruke doesnt get hurt further.
Unharmed
Skills:
Dabbling Protective Mage 1/4 xp
Ice Mage 1/6 xp (+1 to actions)
{healer} 1/2 xp
Dabbling Earth mage- 0/4 xp
Fire Mage 3/6 xp (+1 to actions)
{kinetic mage}
Spells known:
Shield - +1 toughness for 1D6+1(2-7) turns. Protective Magic.
Improved Freeze Orb Freezes the target in place for 1-3 turns, or until broken. Ice Magic.
Cura Restores 1-3 levels of health and/or bleeding (Bleeding takes precedence, and counts as a health level for the purposes of this spell) Healer
Melt Earth -1 accuracy, Attempts to partially bury the target in the ground. Earth Magic
Thermic Explosion Attempts to destroy one object, possibly damaging the holder. -2 to accuracy and damage if used on a living being. Fire Magic.
Incendia Praemium -1 accuracy, 50% chance of lighting target on fire. Explosive.
Wave of Force Attempts to knock targeted object to the ground. -1 to accuracy if used on a player.
Inventory
xStaff - +1 to magic rollsx
Leather armor
Dented Buckler - +1 to dodge rolls
Lear status update:
Dead [Was Wounded, -2 from Shoruke, -1 from Digital.]
Skills:
Dabbling Swordsman - 0/4 xp
Dabbling Brawler 0/4 xp
Dabbling Thief 0/4 xp
{brawler}- 1/2 xp
{thrower}
Inventory
XShort Bow - +1 damageX
20/30 arrows in quiver
Leather armor
Broken Short Sword
xBucklerx - + 1 to dodge