Delayed rolls are up for turn 18:
Shoruke –
| Shoruke tries casting a Melt Earth spell at Errol, but the arcane gestures are complex, and he only makes Errol slightly muddy.
Unharmed.
No left arm.
Fire Resistant - +1 to toughness vs fire damage.
Skills:
{meditation} – 1/2 xp
Dabbling Lightning Mage- 3/4 xp
{speed} – 1/2 xp
Dabbling Earth Mage – 2/4 xp
Dabbling Fire Mage – 2/4 xp
{healer} – 1/2 xp
Spells known:
Lightning Bolt – -1 to accuracy and damage, ignores armor and shields. Lightning Magic
Melt Earth – -1 to accuracy Attempts to partially bury the target in the ground. Earth Magic.
Incendia Praemium – -1 accuracy, 50% chance of lighting target on fire. Explosive.
Regenerate Limb – Attempts to regrow any lost body part; can also stop bleeding.
Inventory
Staff - +1 to magic
Cloth robes
Lear –
| Lear walks over to Errol and stomps on his head.
| His stomp is well aimed,
| and his foot slams down on Errol’s head.
| Lear feels better after causing pain to somebody else.
Slightly Wounded
Skills:
Dabbling Swordsman - 0/4 xp
Dabbling brawler – 0/4 xp
Dabbling Thief – 0/4 xp
{brawler}- 1/2 xp
Inventory
Broken Short Sword
xBucklerx - + 1 to dodge
Digital –
| Digital casts Thermic Explosion at Dragooble’s bow.
| The string looks singed.
| Digital put too much power into the spell,
| but he succeeds in not causing collateral damage to himself.
Unharmed
Skills:
Dabbling Protective Mage – 1/4 xp
Ice Mage – 0/6 xp (+1 to actions)
{healer} – 1/2 xp
Dabbling Earth mage- 0/4 xp
Fire Mage – 2/6 xp (+1 to actions)
{kinetic mage}
Spells known:
Shield - +1 toughness for 1D6+1(2-7) turns. Protective Magic.
Improved Freeze Orb – Freezes the target in place for 1-3 turns, or until broken. Ice Magic.
Cura – Restores 1-3 levels of health and/or bleeding (Bleeding takes precedence, and counts as a health level for the purposes of this spell) Healer
Melt Earth – -1 accuracy, Attempts to partially bury the target in the ground. Earth Magic
Thermic Explosion – Attempts to destroy one object, possibly damaging the holder. -2 to accuracy and damage if used on a living being. Fire Magic.
Incendia Praemium – -1 accuracy, 50% chance of lighting target on fire. Explosive.
Wave of Force – Attempts to knock targeted object to the ground. -1 to accuracy if used on a player.
Inventory
xStaff - +1 to magic rollsx
Leather armor
Dented Buckler - +1 to dodge rolls
Errol –
| Errol tries to bite Lear’s foot off,
| and gets his teeth smashed in.
| He succumbs to pain, and dies.
Dead
Inventory
XFlail - +1 to damageX
XStudded Leather armorX - +1 to toughness
Dragooble–
| Dragooble yells at Digital as loud as he can. It isn’t very loud,
| and he only manages to hurt himself yelling.
|Bruised (2 turns remain)
Sore Throat (-1 to charisma rolls)
Skills:
Archer – 1/6 xp (+1 to actions)
Dabbling Thief – 0/4 xp
{Knife Fighter} – 1/2 xp
{persuader}
Inventory
XShort Bow - +1 damageX
20/30 arrows in quiver
Leather armor