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Author Topic: Max/min metals?  (Read 571 times)

Sean Mirrsen

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Max/min metals?
« on: April 19, 2008, 01:56:00 pm »

A recent discussion in the modding forum made me think - really, some races prefer some materials, and will usually not use weaker metals at all if they have stronger ones.

So, the proposition is to remove MINOR_METAL and METAL_PREF (maybe keep the latter for backwards compatibility) and add [MAX_METAL:] and [MIN_METAL:] tags, specifying exactly which metals a race will usually use. The values fed to these would be the maximum and minimum effectiveness percentages (DAMAGE_PERC and BLOCK_PERC) that a metal must have for the race to use it.

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Lyrax

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Re: Max/min metals?
« Reply #1 on: April 19, 2008, 04:28:00 pm »

I like this.  It would make modding metal-using races much easier.
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Jay

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Re: Max/min metals?
« Reply #2 on: April 20, 2008, 10:48:00 am »

[MAX_METAL:299]
[MIN_METAL:1]
Would use every metal except adamantine.
Sounds nifty.
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