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Author Topic: Use for instruments  (Read 1658 times)

Humaan

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Use for instruments
« on: March 03, 2009, 08:41:49 am »

I suggest that a skill is made based off music-making. People high in this stat (being called bards) would play music for other dwarves, giving them a happy thought. A building called a stage would allow people to practice a preform, and people "on break" would go listen to preformances. If the person preforming isn't a normal music-maker, people get negative thoughts from listening to the bard, causing him to also get a thought. Possibility of making people who have entered a melancoly could aslo become sane again if they are listening to a Grand Master or higher music-maker.
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Warlord255

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Re: Use for instruments
« Reply #1 on: March 03, 2009, 01:18:29 pm »

Musicians/performance has been discussed multiple times, as has use for other trinkets such as toys.

Still needs to happen, though.
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Pilsu

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Re: Use for instruments
« Reply #2 on: March 03, 2009, 06:13:07 pm »

Two seconds in wikipedia would suggest that bards aren't actually really musicians. I'd prefer calling the job class Musician really


Question is, should music be strictly a career ordered by the omnipotent overlord? I don't agree with Toady's notion that engravers should have absolute artistic freedom but he seems to think it's mind control. How about this then? Should the player be able to force a dwarf to play an instrument?


Now, this would be really unreliable gameplay-wise but I think people should only play if they like an instrument. Whether they want to publicly perform should be affected by their personality. Loners aren't gonna want to go play in a party even if you want the happy thoughts. Should you be able to treat his artistic tendencies as just another resource akin to a waterfall in the dining room, overriding his desires entirely? I'm surprised if they'd play it for their lover at home. That'd actually be pretty cute


So yeah, what measure is mind control?
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Neonivek

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Re: Use for instruments
« Reply #3 on: March 03, 2009, 06:26:06 pm »

Bards often played music... but I think that was just part of their craft

I think Bards were Poets and story tellers... and Dungeons and Dragons were the first ones I can think of to turn them dirrectly into musicians by having all their Bardic abilities be done through Song or playing. (though I think it was unintentional)

Though I have no idea.
« Last Edit: March 03, 2009, 06:29:20 pm by Neonivek »
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Rysith

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Re: Use for instruments
« Reply #4 on: March 03, 2009, 06:56:18 pm »

Question is, should music be strictly a career ordered by the omnipotent overlord? I don't agree with Toady's notion that engravers should have absolute artistic freedom but he seems to think it's mind control. How about this then? Should the player be able to force a dwarf to play an instrument?


Now, this would be really unreliable gameplay-wise but I think people should only play if they like an instrument. Whether they want to publicly perform should be affected by their personality. Loners aren't gonna want to go play in a party even if you want the happy thoughts. Should you be able to treat his artistic tendencies as just another resource akin to a waterfall in the dining room, overriding his desires entirely? I'm surprised if they'd play it for their lover at home. That'd actually be pretty cute

So yeah, what measure is mind control?

The same way that the overlord can order a dwarf to smooth and engrave stone (through job preferences), the overlord should be able to order music. It would be a job, like engraving, and they would go on-break for it and such. Hopefully the system would be detailed enough that they would be able to sing about things, and the overlord wouldn't be able to control that. Then, dwarves could get thoughts based on the song and whether they liked it or not (so, a musician singing about purring maggots would give negative thoughts to dwarves who hated purring maggots).

If you were talking about musicians playing in their free time, though, I'd agree that that should be a dwarf-controlled activity. I would also probably expand that into storytelling and such, and have it be something that a dwarf with the right personality would do (friendly, likes crowds, etc.), regardless of whether they had a particular fondness for an instrument. If they did, though, they might demand that instrument to play on.
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Pilsu

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Re: Use for instruments
« Reply #5 on: March 03, 2009, 07:59:14 pm »

Wouldn't mind if engraving took some artistic knack


Just saying, maybe dwarves who end up as musicians should actually like the instrument instead of being mind controlled into performing because Armok wants +3 happiness in the dining room
« Last Edit: March 03, 2009, 08:01:17 pm by Pilsu »
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SirHoneyBadger

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Re: Use for instruments
« Reply #6 on: March 04, 2009, 01:19:31 am »

I think musical instruments, atleast many of them, could fall under the same aegis as the crossbow: namely, that you can hit things with them, for fun and profit.

Sure you can play music on them, and that's important--but not more important than cracking the occasional skull with an +aluminum zither+.
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Remalle

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Re: Use for instruments
« Reply #7 on: March 04, 2009, 05:29:47 pm »

I think musical instruments, atleast many of them, could fall under the same aegis as the crossbow: namely, that you can hit things with them, for fun and profit.

Sure you can play music on them, and that's important--but not more important than cracking the occasional skull with an +aluminum zither+.
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Heron TSG

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Re: Use for instruments
« Reply #8 on: March 04, 2009, 10:09:15 pm »

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Porpoisepower

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Re: Use for instruments
« Reply #9 on: March 26, 2009, 07:32:29 am »

I'ld rather set up a dance hall, then when musicians play idle dwarves will come and dance! dance! dance!

Dancing can be skill, and will boost agility and strength.

Legendary Dancers could cross train to the military.

Also Legendary musicians could interupt battles and compel every one to dance! 

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Hoborobo234

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Re: Use for instruments
« Reply #10 on: March 26, 2009, 11:25:08 am »

Music would be good. A music hall would be good. Also a use for the *on break* action, could be a subaction of practising/listening/dancing to music amongst other things. Humans and other dwarves could form travelling bands. I would love to see, "Othlonds Burbandsy, The rolling stones" and the elves could play music that the dwarves would hate
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Os Q

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Re: Use for instruments
« Reply #11 on: March 27, 2009, 10:27:19 am »

Dwarven parades would be cool for late fortresses:
I can imagine the fort's best Swordsdwarf marching down the tunnel holding a Goblin Skull Totem decorated with green glass and the bones and shells of thieves, lobsters and fish. The military and exotic animals follow behind him while Limestone Flutes and Copper gongs play along...

It might be fun to watch, but if done wrong, it could be the military equivalent of "Attend Party"
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InsanityPrelude

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Re: Use for instruments
« Reply #12 on: March 27, 2009, 12:35:30 pm »

Dwarves party so often anyway, having a musician or two around for those would fit in perfectly.
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zchris13

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Re: Use for instruments
« Reply #13 on: March 27, 2009, 10:51:12 pm »

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Deimos56

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Re: Use for instruments
« Reply #14 on: March 28, 2009, 12:05:34 am »

Bards often played music... but I think that was just part of their craft

I think Bards were Poets and story tellers...

Perhaps 'Bard' will be a compound class (for lack of a better word), similar to 'Farmer' and the like. Specifically, I'd imagine Bard would be a combination of 'Musician', 'Poet', and any other related jobs.

And while I'm talking... Artists?
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