Man... Updating the mid-race turn is actually
harder than a in race turn! And I skipped narration!
Mid race 1So is the race over?
If so, I get single repairs on the two damaged items (-1 to cornering and -1 to ramming), and buy the grippy mesh stuff for 50. We get an action also between races, right? If so, I disguise my racer as that the elves will have a harder time hitting it.
NO WAIT. I tie some cats to the outside so that the elves won't dare fire at it on account of maybe hitting a cat!
If the race is not over, careful driving, avoid the scorpions.
Action-4,added armor add-on,-cat wrap-([immune to elf attacks])
You notice A few of your cats missing...
Welleo, buy a gripping mesh
And use my between the race time to construct a SCORPION POWERED CHARIOT
Action-5,added engine,-Giant Scorpion-(can beast attack,+2 to beast attack)
So, can the new racers also do turns now? If this is the case, I search for opportunities to make cash.
Action-6,+500 db!
I don't care. I still got 750.
Also, since our cars are connected, we can buy equipment for both!
Muahaha! I'll buy the Sledge wings!
Let's ram EVERYONE!
Also, I try to give my boars a pep talk before the race to make them run faster.
sharpen Sledge wings.
Action-6,modified sledge wings,-Sledge picks-(+3 attack(base),+2 piercing damage)
i buy a pump engine, and 3 henchdwarves. and gripping mesh.
edit: if i can keep my boars on the car without a boar cage, then i make a sail.
if i need a boa cage to keep my boars, then i build or buy a boar cage.
Action-1,Added engine,-ripped sail-(Useless at the moment)
First of all, I purchase some wooden armor and put on the car. I fix the furnace by... Naah, I'll PM it to you.
Mysterious Action-4,modified furnace,-Nuclear Furnace-(-1 cornering(base),+3 speed),repaired -1 speed.
Right my out of race action is to teach my crazy henchdwarf how to not die when the boarded car crashes.
Action-3,Modified crazy dwarf,-lucky crazy dwarf-(base crazy dwarf stats,half chance of surviving a crash)
Alright, fine. I'll go around doing odd jobs, and ordering my henchdwarves to do so as well.
Pay to remove the -2 speed from the shirt and the -1 cornering which I got somewhere. Then pay for a machine crossbow. If I get enough money(150db), grab a gunner henchdwarf too.
Action-1,-50 db!
Also... You have enough money for the gunnerdwarf,however you failed the action.
I'm going to assume you will buy one anyway,and if that is wrong and you actually want to save up the money for something,I'll remove the gunnerdwarf,refund your money,and treat it as if it never happened.
Next Map:
S _ _ _ _ _
1 2 3 4 5
Statuses:-webadict
Driving:Aggressive
Position:Workshop
Wheels:
-Spiked iron-
Engine:
-boars-
-
ripped sail-
Armor:
-refractive-
Weapons:
-
Sledge picks-
Stats:[snow immune]+3 cornering,+2 to ramming,+1 to speed(boars),+1 all,+3 burning/heat
Racer combined with the PAHauler
Cash:500db
-NUKE9.13
Driving:Aggressive
Position:Workshop
Wheels:
-spiked wood-
-gripping mesh-
Armor:
-wood-
Engine:
-
Glowing cats-
Armor add-on:
-
cat wrap-
Stats:[snow immune][immune to elf attacks]+2 cornering,+1 to ramming
Damage:None
Bonuses:+1 Glowy cat speed
Current stats:+2 cornering,+1 to ramming,+1 speed
Cash:50db
-andrea
Driving:Aggressive
Position:Workshop
Wheels:
-Spiked iron-
-gripping mesh-
Armor:
-iron-
Engine:
-boars-
-screw pump engine-
Henchdwarves:
-3 basic-
Weapons:
-Rock mugs-
Bag of mines,2 uses left
henchdwarves:
-basic henchdwarf-
Stats:[snow immune]+4 cornering,+2 ramming,+1 speed(boars),+1/2/3 speed(screw pump engine),+1 all
Cash:50db
-Boksi
Driving:Aggressive
Position:Workshop
Wheels:
-Iron-
Armor:
-wood-
Engine:
-
Nuclear Furnace-
-
Custom afterburners-
Weapons:
-Ballista-
Stats:+1 to cornering,+3 to speed,+1 additional speed if fueled
Damage:-2 speed
Current stats:+1 to cornering,+1 speed,+1 additional speed if fueled
Cash:150db
-Frelock
Driving:Aggressive
Position:Workshop
Wheels:
-iron-
Armor:
-iron-
Engine:
-henchdwarf screw pump engine-
Henchdwarves:
-basic henchdwarf- x3(alpha,beta,and prime)
-Gunner henchdwarf-
Weapons:
-crossbow-
Stats:+2 to cornering,+1 to all damage,+1/2/3 to speed
Damage:None
Current stats:+2 to cornering,+1 to all damage,+1/2/3 to speed
racer combined with the #00
Cash:200db
-Aqizzar
Driving:Aggressive
Position:Workshop
Wheels:
-Iron-
Armor:
-Iron-
Engine:
-Henchdwarf screw pump engine-
Henchdwarves:
-1 basic(Cog II)-
-1 crazy(Mad Olan)-
Weapons:
-Hook,Rope,and anchor-
Stats:+2 Cornering,+1 all,+1/2 Speed
Damage:None
Current stats:+2 Cornering,+1 all,+1/2 speed
-1 sabotage
Cash:150db
-OPEN SLOT
Driving:Cautious
Position:Workshop
Wheels:
-rigged wood-
-gripping mesh-
Armor:
-Wood-
Engine:
-Furnace-
-
Giant Scorpion-
Weapons:
-fire imp in a box-
Stats:[snow immune]+2 Speed(furnace),+1 cornering
Damage:-1 speed(furnace)
Current stats:+1 speed,+1 cornering
Cash:100db
-OPEN SLOT
Driving:Aggressive
Position:Workshop
Wheels:
-iron-
Armor:
-wood-
Engine:
-boars-
Armor add on:
-stream-lining-
Stats:+2 cornering,+2 speed
Damage:-1 all
Current stats:+2 cornering,+2 speed,-1 all
Cash:400db
-Kashyyk
Driving:Normal
Position:Workshop
Wheels:
-spiked iron-
Engine:
-boars-
Henchdwarves:
-
lucky crazy dwarf-
Stats:[snow immune]+3 cornering,+2 ramming,+1 speed
-1 sabotage
Cash:200db
-Errol
Driving:
Position:Workshop
Wheels:
-spiked iron-
Engine:
-furnace-
Armor:
-iron-
Weapon:
-!!pig tail sock!!-
Stats:[snow immune]+2 cornering,+2 ramming,+2 speed,+1 all
Cash:650db
Race prep:Elven Retreat!
+500 db 1st,2nd,3rd places
Every turn racers will be peppered by arrows,-2 chance for arrows to hit
Map:
S _ _ _ _ _
1 2 3 4 5
And sorry aqizzar,you missed your chance this turn...
Last chance for someone to claim the goblin chariot! However if you join after the turn,or wish to make your own vehicle,you must wait.
Everyone treat next turn as a in race turn,from the starting line. Here we go again!