What do you think I'm doing?
Turn 2!Alright, aggressive driving all the way. I shoot at Dwarmin for daring to attack me.
You fire at Dwarmin,but the bolt klinks off his armor(despite it being pathetic wood),however in doing so you completely lose control,and smash into a sand dune.
Recovering from the crash you see that your furnace is massively damaged and that something happened to your armor.
a4
Dwarmin armor?=6
c1-oh who am I kidding? -1 to crash roll
Crash?=3-1=2,CRASH!
Critical damage,engine,-3 speed
sX
I drive cautiously and reach my hand to grab the coins
Despite your attempts at being cautious while leaning out of the window,you lose complete control and flip on your side.Before you forget,you scramble out of the vehicle in search of the cash,but you notice Frelock is running streight for it!
Luckily,your closer so you snatch it up and run back to the Goblin Chariot before the gyrocopter picks you up.
a1,INSTA CRASH!(yea I hand these out like confetti),still part of pickup roll
Damage?=5,safe
cX
sX
Henchdwarf Beta, detach that grappling hook. Hendwarves Prime and Alpha, keep on pumping! Aggressive driving, FOR GREAT JUSTICE!
Oh, and I'll grab that cash if I can.
In your frantic lust for money you lose concentration and wipe out,unfortunately henchdwarf beta couldn't take the crash and now lies pasted between the ground and the PAHauler.And even then your greed forces you to ignore the loss and you dash out from the wreck towards the cash,but before you get there Rooster swipes it.
Despite wanting to break Rooster's spine for taking the money,you stop yourself when the gyrocopters come.
a1,INSTA CRASH!(yea I hand these out like confetti),still part of pickup roll
Damage?=1,Henchdorf beta just kicked the bucket
cX
sX
more aggressive than ever!( it is not like i could ever fail a cornering roll with a +3 bonus). i aim the car in the direction of frelock and i try to take the money on the road.
dwarf, throw mugs when i say 3. aim at frelock.
Zooming along you think happy thoughts of the moolah in your grasp,while your henchwarf chucks mugs at frelock(to negligible effect) your daydreaming makes you lose concentration and you swerve off course,but no worries,although you cannot get the money now you are ever so closer to getting the prize money.
a2,-1 cornering this turn,will not ram,excluded from pickup roll
Mugs?=4-1=3,-1 attack
Frelock armor?=3+2=5
c1+2=3,glad you have so much freaking stability?
s4+2=6,progress two?=5(yes!)
Hmm... it appears that we either are stuck at the start or on square 2.
Well then... I flip my car over and zoom on forward!
Boooring...
aX,theres nothing in that post that counts!
c4+2=6
s6+1=6,progress two?=3(no)
I feed the racing cats secret drug-containing cat food.
(I go as fast as possible)
Extending a stick with a attached bowl full of modified cat-food,you feed every single one of your cats a special concoction of radioactive isotopes and kibbles and bits-o-elves.Your band of kitties grows in strength and pulls your vehicle with greater determination!
(yeah I'm hopping on the 'isotope' bandwagon)
a5,+1 speed until end of race
c1,-1 to crash roll
Crash?=4-1=3,sooo close!
s4+1=5
Just try to get going straight, feed the furnance with booze (only the cheap stuff)
Cautious Driving
Man the Fire Imps with gunner, and let loose our unholy wrath upon Boksi...AGAIN!
After gunnerdwarf unloads fiery bolts from the fire imp(that obliterate Boksi's armor!),you proceed to feed the fire with some cheap booze,however,you didn't read the label before chucking it in and discover you tossed a entire barrel of Urist Fields 187.And it didn't seem to do anything for your speed!Aaand as if to insult you further,you go off course.
a2,-1 cornering,you just threw in some vintage ale!
Imp fire?=6+1=6,+1 to attack
Boksi armor?=1-2=Oh my... Armor sheared off!
c1+1=2,off course
Crash?=5,yer fine
s2+1=3,slow but progressing
I guess I'll have to let Frelock pry off my anchor. I reel it back in, if I can.
Full on aggressive driving this turn, but I'll avoid the coins, because I know there's going to be a big pill up there from everybody else grabbing at them.
Yeah... there was quite the 'pill' up
Oh right!You bring the hook rope and anchor back on board,and without trouble you escape the so called 'pill' up.
Not that eventful otherwise.
a5,You reel the weapon back in,and skillfully avoid the chaos
c5+1=6
s5+3=6,progress two?=3(no)
Your luck just plain sucks
Pickup roll!1-3=Rooster,4-6=Frelock
1:rooster gets it!
Background:6,This time I'm just going to drop a bag full of high density mines for anyone to grab.
Map:
S _ _ _ _δ_ _ _ _ _
1 2 3 4 5 6 7 8 9
250dbBag of minesStatuses:-webadict
Driving:Aggressive
Position:Square 1
Wheels:
-Spiked iron-
Engine:
-boars-
Armor:
-refractive-
Stats:[snow immune]+3 cornering,+2 to ramming,+1 to speed,+1 all,+3 burning/heat
Cash:0db
-NUKE9.13
Driving:Normal
Position:Square 1
Wheels:
-spiked wood-
Armor:
-wood-
Engine:
-cats-
Armor add on:
-Spikes-
Stats:[snow immune][ram retaliation]+1 cornering,+2 to ramming,+1 to ram damage
Damage:-1 cornering
Bonuses:+1 speed this race
Current stats:+2 to ramming,+1 to ram damage,+1 speed this race
Cash:150db
-andrea
Driving:Aggressive
Position:Square 4
Wheels:
-Spiked iron-
-gripping mesh-
Armor:
-iron-
Engine:
-boars-
Weapons:
-Rock mugs-
henchdwarves:
-basic henchdwarf-
Stats:[snow immune]+4 cornering,+2 ramming,+1 speed,+1 all
Cash:0db
-Boksi
Driving:Aggressive
Position:Start
Wheels:
-Iron-
Armor:
None
Engine:
-Furnace-
Weapons:
-Ballista-
Stats:+1 to cornering,+2 to speed
Damage:No Armor,-3 speed
Current stats:+1 to cornering,-1 to speed
Cash:0db
-Frelock
Driving:Aggressive
Position:Square 2
Wheels:
-rigged iron-
Armor:
-iron-
Engine:
-henchdwarf screw pump engine-
Henchdwarves:
-basic henchdwarf- x3(alpha,beta,and prime),beta is dead
Stats:[snow immune]+2 to cornering,+1 to all damage,+1/2/3 to speed
Current stats:[snow immune]+2 to cornering,+1 to all damage,+1/2 to speed
Cash:0db
-Aqizzar
Driving:Aggressive
Position:Square 3
Wheels:
-Iron-
Armor:
-Iron-
Engine:
-Henchdwarf screw pump engine-
Henchdwarves:
-1 basic(Cog)-
-1 crazy(Mad Olan)-
Weapons:
-Hook,Rope,and anchor-
Stats:+2 Cornering,+1 all,+1/2 Speed
-1 sabotage
Cash:0db
-Dwarmin
Driving:Cautious
Position:Square 1
Wheels:
-rigged wood-
Armor:
-Wood-
Engine:
-Furnace-
Weapons:
-fire imp in a box-
Henchdwarfs:
-1 Gunner-
Stats:[snow immune]+2 Speed
Cash:0db
-Rooster
Driving:Cautious
Position:Square 2
Wheels:
-iron-
Armor:
-wood-
Engine:
-boars-
Armor add on:
-stream-lining-
Stats:+2 cornering,+2 speed
Carrying 250db!
Cash:250db
Well that was a good turn(for me
)