There,things on my end look a little more stable now...
Turn 7!I feed the cats moar glow-in-the-dark cat food, and move forth with great speed (aggressive driving)
Once again,you extend your basket full of delicious isotope spiked kibbles n bits o elves,after eating heartily the kitties glow strongly!
You are so distracted by the pretty green hue that you go off course and plow into another frikin dune.
a4,tastey!Now your cats give off a very distinct glow,+1 speed bonus is now permanent!
c1-3=FUN!!!,-1 to crash roll
Crash?=1-1=FUN!!!,-1 to damage roll
Damage?=6-1=5,aw I didn't get to say losing is fun...
sX
I drive aggressively with Olon pumping.
I throw my landmine at Frelock/webadict's super car!
You are shocked when after tossing the mine it flies right back to you,strangely enough it didn't turn on and attach to your vehicle once again.
Wondering why that just happened you fail to steer clear of the giant scorpions and one snatches your right up!
a3,you toss,but it comes back like a boomerang,oddly it doesn't activate.
Scorpions!=3
Damage?=6,safe
cX
sX
I reflect the landmine back!
I undo all the damage I've done this race.
While webadict sits in his seat doing apparently nothing(besides steering the double car of course),you proceed to maddly dissassemble the engine,you realise this is probably a bad idea about half way through and reassemble.In the end,no damage done,but none repaired either.
a(webadict)2,you ignore the mine,luckily the mine went back to sender on its own
a(Frelock)1,oh my... Damage rolls incoming!
Damage?=3,close
Damage?=6,well you got away from that blunder
Scorpions!=4
c2+3=5
s6+1=6,progress two?=6(yes!)
Yeah, I start praying
You pray,someone hears!With a jarring smash the racer hits the ground,you gather your bearings and find yourself in square 8!
You check for damage,just the armor luckily.
a4,+1 to damage rolls
Damage?=5+1=6
Damage?=1+1=2,-1 all
But where did he land?=square 8!Luckay!
I try to cause as much damage as I can to all those other bastards. My priority is not to finish(I'll do that after everybody else), but to deprive everybody else of as much as I possibly can.
You try to fire your ballista but forget to load it.
Normal Driving
Send Gunner to catch and tame a giant scorpion as we pass!
Score! Now a big bad scorpion wrestles with your gunner,after some thrashing he finally calms the beast.
Now you have a tame giant scorpion.And another scorpion ravaging the side of your racer.
a6,looks like you got a big one!(well,they are all big),now what to do with it...
Scorpions!=1,-1 to damage roll
Damage?=2-1=pain,-1 to speed
cX
sX
Background:no more this race
Map:
S _ _ _ _ _≈_S_ _═_
1 2 3 4 5 6 7 8 9
250dbBag of minessand driftGiant scorpionsFlat stretchStatuses:-webadict
Driving:Aggressive
Position:Square 8
Wheels:
-Spiked iron-
Engine:
-boars-
Armor:
-refractive-
Stats:[snow immune]+3 cornering,+2 to ramming,+1 to speed,+1 all,+3 burning/heat
Racer combined with the PAHauler
Cash:0db
-NUKE9.13
Driving:Aggressive
Position:Square 5
Wheels:
-spiked wood-
Armor:
-wood-
Engine:
-Glowing cats-
Armor add on:
-Spikes-
Stats:[snow immune][ram retaliation]+1 cornering,+2 to ramming,+1 to ram damage
Damage:-1 cornering,-1 to ramming
Bonuses:+1 Glowy cat speed
Current stats:+1 to ramming,+1 to ram damage,+1 speed
Cash:50db
-andrea
Driving:Aggressive
Position:Finished!(1st)
Wheels:
-Spiked iron-
Armor:
-iron-
Engine:
-boars-
Weapons:
-Rock mugs-
Bag of mines,2 uses left
henchdwarves:
-basic henchdwarf-
Stats:[snow immune]+3 cornering,+2 ramming,+1 speed,+1 all
Cash:1000db
-Boksi
Driving:Aggressive
Position:Square 3
Wheels:
-Iron-
Armor:
None
Engine:
-Furnace-
-Custom afterburners-
Weapons:
-Ballista-
Stats:+1 to cornering,+2 to speed,+1 additional speed if fueled
Damage:No Armor,-3 speed
Current stats:+1 to cornering,-1 to speed,+1 additional speed if fueled
Cash:0db
-Frelock
Driving:Normal
Position:Square 8
Wheels:
-iron-
Armor:
-iron-
Engine:
-henchdwarf screw pump engine-
Henchdwarves:
-basic henchdwarf- x3(alpha,beta,and prime),Beta is dead
Stats:+2 to cornering,+1 to all damage,+1/2/3 to speed
Damage:One dead henchdwarf,Sapped henchdwarf will(-1 speed until end of race),-2 speed(clothes caught in engine),-1 cornering
Current stats:+1 to cornering,+1 to all damage,-2/-1 to speed
racer combined with the only unnamed vehicle in the race
Cash:100db
-Aqizzar
Driving:Aggressive
Position:Square 6
Wheels:
-Iron-
Armor:
-Iron-
Engine:
-Henchdwarf screw pump engine-
Henchdwarves:
-1 basic(Cog)(dead)-
-1 crazy(Mad Olan)-
Weapons:
-Hook,Rope,and anchor-
-one magnetic mine-
Stats:+2 Cornering,+1 all,+1/2 Speed
Damage:1 dead Cog
Current stats:+2 Cornering,+1 all,+1 speed
-1 sabotage
Cash:0db
-Dwarmin
Driving:Normal
Position:Square 6
Wheels:
-rigged wood-
Armor:
-Wood-
Engine:
-Furnace-
Weapons:
-fire imp in a box-
Henchdwarfs:
-1 Gunner(Mofo)(radiation sickness,no crewed weapon bonus)-
Extra stuffs:
-Tamed giant scorpion-
Stats:[snow immune]+2 Speed
Damage:-1 speed
Current stats:+1 speed
Cash:0db
-Rooster
Driving:Normal
Position:Square 8
Wheels:
-iron-
Armor:
-wood-
Engine:
-boars-
Armor add on:
-stream-lining-
Stats:+2 cornering,+2 speed
Damage:-1 all
Current stats:+2 cornering,+2 speed,-1 all
Carrying 250db!
Cash:250db
I was thinking about limiting driving focus to once a race in the next rounds,what say you?