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Author Topic: Cave adaptation  (Read 1536 times)

AncientEnemy

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Cave adaptation
« on: February 28, 2009, 12:47:28 pm »

the wiki says that occasional/brief exposure to light will not prevent cave adaptation, but what about very frequent brief exposure, such as leaving an area the dwarves will constantly have to travel through open to the sun?

FoboslC

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Re: Cave adaptation
« Reply #1 on: February 28, 2009, 01:12:12 pm »

Yep that works.
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The Doctor

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Re: Cave adaptation
« Reply #2 on: February 28, 2009, 01:17:11 pm »

Most people expose their meeting hall or dining room to sunlight VIA channeling down to it.
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Twad

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Re: Cave adaptation
« Reply #3 on: February 28, 2009, 01:34:00 pm »

Just make sure you build paths that work around your exposed area, so when you order "no civilian go outside" you dont cut your fortress in two and start lagging like hell. Make some secondary paths with restricted traffic zone in it.
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Wolfius

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Re: Cave adaptation
« Reply #4 on: February 28, 2009, 02:06:38 pm »

I generally have a walled outdoor courtyard(protects dancing dwarves when I tell them to stay indoors) with my meeting area in it.

Doesn't totally prevent vomet, tho. But that's probably dwarves doing jobs set to (R) in the bowels of the fort, like smelting.
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AncientEnemy

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Re: Cave adaptation
« Reply #5 on: February 28, 2009, 04:53:02 pm »

durr this is why i shouldn't post at 7am after getting home from work.

i'll just put my meeting hall on the roof of my tower

Skorpion

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Re: Cave adaptation
« Reply #6 on: February 28, 2009, 05:42:19 pm »

I don't have cave adaption yet after a few years, but I have an extensive hunting operation and all the butcher shops outdoors.
And large-scale terraforming projects.

And seasonal goblin attacks that require almost the whole population of the fort to go out and haul their shite back.
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A tendon in the skull has been torn!
The Raven has been knocked unconcious!

Elves do it in trees. Humans do it in wooden structures. Dwarves? Dwarves do it underground. With magma.

Phazer

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Re: Cave adaptation
« Reply #7 on: February 28, 2009, 05:48:14 pm »

anyone more than me noticed that light go thru constructed floors, but its still inside
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Dragon: My plan is foolproof! Those foolish dwarves cannot resist walking near lava! If I hop in, then they won't know what hit them! I'll just- AH! OH GOD! I WASTED MY LIFE!

Danarca

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Re: Cave adaptation
« Reply #8 on: February 28, 2009, 05:58:06 pm »

Yeah, but it have to be an outside tile so they can be fully exposed to the vile sight of the sun. So constructed floors wont work.
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Phazer

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Re: Cave adaptation
« Reply #9 on: February 28, 2009, 06:00:04 pm »

i heard glass helped with this but its still inside under the glass floor?
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Dragon: My plan is foolproof! Those foolish dwarves cannot resist walking near lava! If I hop in, then they won't know what hit them! I'll just- AH! OH GOD! I WASTED MY LIFE!

Jim Groovester

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Re: Cave adaptation
« Reply #10 on: February 28, 2009, 06:30:50 pm »

It's inside/outside that does cave adaptation, not above ground/subterranean. Glass has no effect, despite what you might think.
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Pilsu

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Re: Cave adaptation
« Reply #11 on: February 28, 2009, 08:42:11 pm »

It's the fresh air, not the sun that's the problem

Leaving booze stockpiles exposed should do the trick
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LegoLord

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Re: Cave adaptation
« Reply #12 on: February 28, 2009, 08:45:32 pm »

i heard glass helped with this but its still inside under the glass floor?
Yeah, glass doesn't help.  Constructions ignore what material they are mad of entirely at this point in development.
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Coaldiamond

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Re: Cave adaptation
« Reply #13 on: February 28, 2009, 11:57:04 pm »

You could always try the open-air approach to fortress design, where each floor is built into a sloping hillside or canyon. I have definitely enjoyed my first experiment with it.
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inaluct

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Re: Cave adaptation
« Reply #14 on: March 01, 2009, 12:27:41 am »

I've never had a fortress with cave adaptation. Ironically, I've never tried to avoid it. I think I'll make one with the specific purpose of having two populations of dwarves: deep dwarves that never see light, and normal dwarves, that spend a lot of time in towers. It'll be sooooooo great.
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