Well, at least my messup had a positive consequence.
Turn upcomin'
Yanlin - Make battle meme.
(5)
Learning from your past failures you conjure up a fine meme that'll drive its opponents insane from laughter. You have a fine meme. It has... +1 to causing laughter.
Kashyyk - I use my trance I seek to release all earthly bounds to my mental power.
(2-1=1)
You release all earthly bounds from your hangover. You're even close to become an Ohgod of hangovers, but narrowly miss it. Mental hangover penalty is now -2.
Nuke - Stock up on blockades of icing.
(4+1=5)
You conjure up a fine number of icing blockades. They're exceptionally sturdy for their material. Now you'd just need to build them somewhere...
Cheetar - I start collecting building materials.
(4)
You decide to go inside the tower. There are all sorts of rocks downstairs. You spend your time hauling two dozen rocks outside.
Boksi - Let's practice a bit. I have a hadouken, I ought to be able to devise a combo roundhouse kick/hadouken. There are plenty of targets around, too.
(5)
Dismissing the OotS thoughts you begin on theoretic elaboration of the combination of Hadouken and other stuff. You see the fist/Hadouken combo has been done already ('Shoryuken') but you don't remember anyone doing it with the roundhouse kick. You think about it a lot, and come up with the solution: Imbue a foot with an Hadouken. It's risky but devastating. In case of a roundhouse kick, it could send you into the damn air.
Thunderclan - I'll stab the Kobold if its not dead/fleeing yet. If it is then I'll try to get some armor.
(4)
You stab the kobold once. (1+1=2) The bastard didn't see it coming. (1) He's dead. You're off to get some armor (3) and find an seriously worn leather armor. It will probably fall to pieces every second.
weht - I wake up and beat naga!
(2+1=3)
Deciding you had enough sleep you get up and out of the house. You then see the cakesphere and get away as fast as you can. (4) You manage to do so.
Org - I throw a pebble at the thief
(3)
You throw a pebble at the kobold corpse. (5) You don't manage to do any damage. You retrieve the pebble.
Naga 1 - Flee.
(2)
It falls unconscious from the pain.
Fire Elemental - Flee.
(3)
The elemental gets unsummoned.
Background roll (2) - Eh... nothing?
Random event roll (6) - A treasure chest falls from the sky, hitting (3) Nuke. (5) Nuke manages to stop the thing and break the lock.
CAKESPHERE
The sphere hits the sleeping Kashyyk. (1-3=ohshit) He gets killed. Ewwww. Now, please, someone resurrect him?
Statuses
Yanlin
Status: Standing upright. Unharmed.
Location: Clearing.
Equipment: Typical dwarven clothing. A pig tail sock.
Items: Shred of black cloth. Dwarven cheezburger, Fine Meme.
Skills: Comedian, Mechanic, Skilled Memetic Mutator, Cook.
Abilities: Agile.
Effects: None.
JP: 6
Kashyyk
Status: He's dead.
Location: Not applicable.
Equipment: Typical
partially disintegrated dwarven clothing.
Items: None.
Skills: Sun Mage, Axedwarf, Animal Trainer, Dabbling Swordsdwarf.
Abilities:
Understands the concept of flying, Tough, Deep Trancer.
Effects:
Epic Hangover,
Deep Trance.
JP: 1
NUKE9.13
Status: Standing upright. Unharmed.
Location: Clearing.
Equipment: Typical dwarven clothing.
Items: CakeXBow materials, Blockades of Icing, Closed Treasure Chest.
Skills: Skilled Cake Mage, Cook, Crossbowdwarf, Liar.
Abilities: Tough.
Effects:
Difficult to notice.
JP: 8
Cheetar
Status: Standing upright. Unharmed. Unusually small. Very pink skin.
No beard.
Location: Clearing. In front of tower.
Equipment: Typical dwarven clothing.
Items:
Rapier,
Pointy Stick.
Skills: Speardwarf, Animal Tamer, Rapier User.
Abilities:
Big Eater, Strong,
Death Of A Thousand Cuts.
Effects: Stout.
JP: 2
Boksi
Status: Standing upright. Bruised.
Location: Somewhere in the woods.
Equipment: Typical dwarven clothing.
Items: Nothing of note.
Skills: Wrestler, Mason, Skilled Ki User.
Abilities:
Hadouken, Strong.
Effects: None.
JP: 2
thunderclan
Status: Standing upright. Unharmed.
Location: Clearing.
Equipment: Typical dwarven clothing.
Items: Two silver coins, twelve copper coins, toy hammer, dirt, -xIron short swordx-, disintegrating leather armor.
Skills: Swordsdwarf+, Wrestler, Fire Mage, Searcher.
Abilities:
Fire resistance, Agile.
Effects:
Has seen it all.
JP: 6
wehtamjd92
Status: Standing upright. Unharmed.
Location: Somewhere near the portal.
Equipment: Typical dwarven clothing, except for the thong.
Items: None.
Skills: Siege Operator, Siege Engineer, Weaponsmith, Furnace Operator.
Abilities:
Iron-infused beard,
Moonwalker,
Strong, Tough.
Effects:
Super-refreshed.
JP: 8
Org
Status: One hand has very long and sharp fingernails. Standing upright. Unharmed.
Equipment: Typical dwarven clothing.
Items:
Set of leather armor, Iron battle axe, two dozen pebbles.
Skills: Wrestler, Shield User, Mekboy, Thrower.
Abilities: Very Strong, Tough.
Effects: Can smell armor.
JP: 2
Dwarven caravan is scheduled to arrive in 5 turns.
NPCs:
Naga 1: Annihilated.
Fire Elemental: Unsummoned.
Kobold Thief: Killed with one swift strike.
Monster compendium:
NagaFire ElementalKobold ThiefSpell Compendium:
HadoukenCakesphere
DisintegrateLightning Bolt