Turn coming up this afternoon, regardless the amount of actions. Seriously.
Edit: Alright guys, I got a measly total of six actions. This being eight players, and for instance Boksi did a post, but did not post an action. I mean, seriously? I thought about doing turns every 24 hours from now on, which is surely in your interest, but you need to post these actions on time, or queue up actions. All better than having your characters do nothing, as I'll proceed to do now.
Actually, this rant is entirely unjustified, but it made me feel better. Also, my dice are sadistic, most of the rolls are ones or twos.
Also, rolls.
Yanlin - Throw away old meme, make new one.
(1)
You start inventing a new meme when you suddenly trip on a pebble while walking in thoughts. (4) You manage to avoid damage.
Kashyyk - Convert unconsciousness to meditative trance.
(1)
Ignoring the fact you are currently on a battlefield you try to convert your knocked-out-ness into a meditative trance when you trip on a metaphorical pebble (or hedgehog? You can't quite remember) and start treading in the deeper seas of trance. You can't wake up again unless someone helps you to do so, and you fell into your hangover to boot which means that you probably won't be able to do anything remarkable.
Nuke - Cast cake magic at enemies.
(4+2=6)
You fire up a large sphere (because anything else simply isn't fashionable) of concentrated cake magic and try to aim carefully for the nagas, but you apparently failed to notice the size of the thing, which is... huge. By the time you take notice of it, it is already three times as large as you. Whoops. You release the sphere in the direction of the nagas in the hope of not causing friendly fire. At least the thing is quite slow, so that your friends should be able to dodge easily... right?
The thing has +3 to damage. Kekekekeke.
Cheetar - Two slashes at Naga 1.
(2)
You dash in the general direction of the nagas, but wisely decide to stay out of the Cakesphere's range. You carefully stay behind it, moving at the same slow pace as the sphere. Man, this could take decades.
Boksi - Try to remember that particular OotS strip.
(1)
You just can't seem to remember that one... surely, you remember the next one very finely ("Rock on, buddy!") but simply can't grasp the Trial of the Century... You kick a pebble in frustration. It ricochets off a tree in the general direction of your face! (2) You're too surprised to dodge. (5-1=4) The damage is very limited though, you just have a bruise on your right cheek.
Thunderclan - Grab armor.
(2)
You heed towards the tower, but the pebbles that suddenly seem to be everywhere are taking time to navigate through. You spot a kobold trying to enter!
weht - Take a nap.
(6)
Since you are exhausted, you take a small house out of your pocket, put water on it (I'm NOT going to elaborate the source of the water, but Lo Pan was seriously disgusted), and watch it growing to its normal size. You then go into the house and take a nap on the feather bed. You're super-refreshed! Unfortunately, you also decide to rest... just... a... minute... longer... zzz... Also, you smell. Ewwww.
Org - Train throwing.
(5)
Taking advantage of the many pebbles you throw them around randomly and watch the devastating results. Seriously, you one-shotted an eagle. You are now a Thrower and have a dozen pebbles in your pockets.
Naga 1 - Spray poison at Kashyyk.
(5)
Aiming the tail at Kashyyk it manages (3+1=2) to hit Kashyyk, (4) causing his clothes to start dissolving.
Naga 2 - Kill Kashyyk.
(3)
The Naga makes an half-hearted attempt to trident Kashyyk. (6) The trident gets stuck in the grass. The Naga isn't managing to pull it out, then it sees the sphere and makes an extra-spirited attempt to get away through the portal, only to get lightning-bolted by Lo Pan. (2-1=1) Only charcoal remains.
Fire Elemental - Immolate the house.
(3)
The fire elemental can't seem to burn the wet house... Disgusting. Seriously. Avert your noses. The attack intensified the odor.
Background roll (4) - Well, there seem to be a lot less trees, less birds and way more pebbles around... Also, the house. Can't forget the house.
Random event roll (2) - THIEF! Protect the hoard from skulking filth!
Lo Pan quickly holds his nose and proclaims: "So it is war! You shall be exterminated! ...as soon as I get nose-protection. YOU WILL HEAR FROM ME!!!!" He vanishes.
Cakesphere will arrive at the combat site next turn. Casualities are inevitable.
Oh, and a small question... what do you think of my GM skills?
Statuses
Yanlin
Status: Standing upright. Unharmed.
Equipment: Typical dwarven clothing. A pig tail sock.
Items: Shred of black cloth. Dwarven cheezburger. Forced Meme.
Skills: Comedian, Mechanic, Memetic Mutator, Cook.
Abilities: Agile.
Effects: None.
JP: 6
Kashyyk
Status: Collapsed on the grass. Unharmed.
Equipment: Typical partially disintegrated dwarven clothing.
Items: A steel sword.
Skills: Sun Mage, Axedwarf, Animal Trainer, Dabbling Swordsdwarf.
Abilities:
Understands the concept of flying, Tough, Deep Trancer.
Effects:
Hangover,
Deep Trance.
JP: 1
NUKE9.13
Status: Standing upright. Unharmed.
Equipment: Typical dwarven clothing.
Items: CakeXBow materials.
Skills: Skilled Cake Mage, Cook, Crossbowdwarf, Liar.
Abilities: Tough.
Effects:
Difficult to notice.
JP: 8
Cheetar
Status: Standing upright. Behind cakesphere. Unharmed. Unusually small. Very pink skin.
No beard.
Equipment: Typical dwarven clothing.
Items:
Rapier,
Pointy Stick.
Skills: Speardwarf, Animal Tamer, Rapier User.
Abilities:
Big Eater, Strong,
Death Of A Thousand Cuts.
Effects: Stout.
JP: 2
Boksi
Status: Standing upright. Bruised.
Equipment: Typical dwarven clothing.
Items: Nothing of note.
Skills: Wrestler, Mason, Ki User.
Abilities:
Hadouken, Strong.
Effects: None.
JP: 2
thunderclan
Status: Standing upright. Unharmed.
Equipment: Typical dwarven clothing.
Items: Two silver coins, twelve copper coins, toy hammer, dirt, -xIron short swordx-.
Skills: Swordsdwarf, Wrestler, Fire Mage, Searcher.
Abilities:
Fire resistance, Agile.
Effects:
Has seen it all.
JP: 6
wehtamjd92
Status: Sleeps peacefully. Unharmed.
Equipment: Typical dwarven clothing, except for the thong.
Items: None.
Skills: Siege Operator, Siege Engineer, Weaponsmith, Furnace Operator.
Abilities:
Iron-infused beard,
Moonwalker,
Strong, Tough.
Effects:
Super-refreshed.
JP: 8
Org
Status: One hand has very long and sharp fingernails. Standing upright. Unharmed.
Equipment: Typical dwarven clothing.
Items:
Set of leather armor, Iron battle axe, two dozen pebbles.
Skills: Wrestler, Shield User, Mekboy, Thrower.
Abilities: Very Strong, Tough.
Effects: Can smell armor.
JP: 2
NPCs:
Naga 1: Lost the tip of its tail. Bleeding. About to retreat.
Naga 2: Reduced to charcoal.
Fire Elemental: Unharmed. About to retreat.
Lo Pan: Exited hastily.
Kobold Thief: Panicking. Unharmed.
Monster compendium:
NagaFire ElementalKobold ThiefSpell Compendium:
HadoukenCakesphere
DisintegrateLightning Bolt