I keep seeing the views going up. You people want me to post a turn, don't you? *grumble*
Tired tonight, so I probably won't get one up... We'll see, though.
EDIT: And I guess not. At school now, but I have some free time.
Let's see if I can do this in an hour or less! That's a negative, because JK went and rolled a six and I had to write something appropriate. I won't be able to do much until class is over, but hopefully it will be up within the next three hours. (Success!)
If I can go one way, then I can go the other way
I try to replicate what happened last turn and reverse everything, hopefully putting me back togheter...
You try to reverse the process, but you just can't manage it. It was tiring enough to try teleporting the first time, with the body and everything.
Hmmn.
I (make the guard) wildly attack org.
Sorry org. But the (slim) chance of you actually getting hurt is waaay worth making this guy a hero.
Infusing the guard with a new wave of determination (and that handy adrenaline that keeps him from thinking!), he charges past the officers, muscles his way through the press of troopers and vehicles, and charges Org, who is probably wondering what just happened.
Org watches dumbfounded as the feral trooper charges at him.
He doesn't react fast enough, and for his troubles he lets two dozen rounds fired in his direction, which oddly enough seem to be wearing away at his magic form. Maybe Nuke's interference caused that...
I use my geomancy to further improve my form
Calling all your geomantic powers to bear, you
drag at the earth below you, trying to force it to make a greater, grander form.
The ground shudders and buckles under you, and reaches upwards, engulfing you
and Org as you black out.
I protect Xotes.
You walk over to Xotes, intending to chat, then you see something surge into the air and promptly fall over, making the ground shudder, sending you scrambling for cover again, this time accompanied by several others.
I throw a fireball at the pilot.
You've had a rather lousy time recently, and suddenly being engulfed in earth again, if in a longer lasting and less explosive manner really doesn't help things. Struggling to escape fails to dislodge you at all.
I assess the guards mind and learn all I can of the situation.
You force yourself into more control and awareness, fighting with the guard's mind in an attempt to drag information out of him.
The guard fights back valiantly, and in unfamiliar territory, you don't get anywhere with your attempts.
I take cover behind a huge rock.
You grab DH by the collar of his uniform and drag him into proper cover under an APC as you hear the chaos coming from the field.
wow it takes forever to get a body and then when you break it it takes forever to fix.
You try again to get your regeneration going, and thankfully manage to do so.
For some reason, you feel a great amount of movement of earth, but your form begins rebuilding regardless.
...
Despite the rather alarming development, they seem to retain their wits (for the most part). Nuke notices that they don't seem particularly inclined to fire, whether because the guard is in the way or the small hill in the middle of a crater isn't considered much of a threat.
...
Recovering admirably from his shock, he quickly orders several troops forward to investigate the new hill that seems to have formed, and glances meaningfully at Xotes and DH.
...
The pilot seems rather bemused by developments, and hovers in the air aimlessly.
...
Rev brings the two pieces of Virex's body together and begins working on reattaching everything, muttering all the while.
No one notices anything particularly notable.
Conditions:
Disembodied,
Scarred Spirit Partially Possessing Guard
Abilities:
Predatory Senses Phase FormConditions: Partially Possessed,
Adrenaline Rush Dulled NervesEquipment:
Uniform FirearmAbilities: Unknown
Conditions:
Disembodied.
Refined Chaotic senses Barely Possessing GuardAbilities:
LanguagesConditions: Partially Possessed, fighting Cheeetar mentally.
Equipment:
Uniform FirearmAbilities: Unknown
Conditions:
Empowered Spirit Interwoven Within Rev's Creation Mind Link (0) Spliced and Diced Mind Bound (1) Six Legged 360 vision (L) Focused Vision (Forward) Mechanical Form No arms Armored Limited Range of MovementAbilities:
Mediocre Spellweaver, Lesser Seer
Petty Psion,
Teleportation Novice Conditions:
Magic-Forged Body Body battered. EngulfedAbilities:
Magically Perceptive,
Node SprinterConditions:
Stoneweave Shell? New Form? Complete Mental BurnoutAbilities:
Mediocre Spellweaver Skilled Geomancer Weak PyromancerConditions:
Controlled SpiritEquipment:
Charged Earthen Shell Earthen Shell dissipated (R)Abilities:
Lesser Spellweaver Powerful PerceptionConditions:
Marked, lightly bruised.
Equipment:
Light armor suit (With ceramic inserts) LRAR-20 (With Reflex Sight), 5 AR clips (20 rds apiece)
Abilities:
Marksman,
Tough Unarmed Combat (Competent)Conditions:
Marked Somewhat EncumberedEquipment:
Support Uniform Dark-Gray Armor Suit (With LBE) Combat Helmet ES Stunstick Machinegun (Reflex Sight), 2 MG magazines (100 rounds apiece, heavy)
Abilities:
Networker,
Support Training(CO)Conditions: Unknown
Abilities:
Perceptive,
Iron Will+, likely a great deal more.
Conditions: Apparently in perfect shape
Abilities:
Perceptive, likely more
Equipment:
UniformConditions: Unknown
Equipment: One big piece of loud, flying metal.
Abilities: Unknown
Once again, this was put together in a bit of a rush, so let me know if you see any flaws.