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Author Topic: RTD: Unfettered Fate: Turn 23: Rolls Halted.  (Read 23788 times)

NUKE9.13

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Re: RTD: Unfettered Fate: Turn 18 is complete. Post your actions!
« Reply #210 on: March 29, 2009, 03:16:20 pm »

I scan the guards memory.

So, tell me something about yourself...
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Long Live United Forenia!

Jay Kayell

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Re: RTD: Unfettered Fate: Turn 18 is complete. Post your actions!
« Reply #211 on: March 29, 2009, 05:09:52 pm »

I try to summon a magical motorcycle made of fire.
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Decapitation - enjoy the difference

Golgath

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Re: RTD: Unfettered Fate: Turn 18 is complete. Post your actions!
« Reply #212 on: March 29, 2009, 05:13:25 pm »

I try to summon a magical motorcycle made of fire.
I'm going to say right now that's not going to work.  In other RTDs, it's an equivalent of a -6.  Just because Org is being silly doesn't mean everyone else should be.
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I fully endorse the idea of mountain goats that hunt man.

Jay Kayell

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Re: RTD: Unfettered Fate: Turn 18 is complete. Post your actions!
« Reply #213 on: March 29, 2009, 05:19:22 pm »

Oh, I wanted to be a Ghost Rider :P But maybe I can...

New action: I try to create a fire-golem horse.
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Decapitation - enjoy the difference

Golgath

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Re: RTD: Unfettered Fate: Turn 18 is complete. Post your actions!
« Reply #214 on: March 29, 2009, 05:21:30 pm »

Oh, I wanted to be a Ghost Rider :P But maybe I can...

New action: I try to create a fire-golem horse.
...Don't say I didn't warn you.  Oh well.
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I fully endorse the idea of mountain goats that hunt man.

Jay Kayell

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Re: RTD: Unfettered Fate: Turn 18 is complete. Post your actions!
« Reply #215 on: March 29, 2009, 05:27:58 pm »

I don't find that very silly. But I shall try one more time:

I launch molten rock at the flying machine.
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Decapitation - enjoy the difference

Xotes

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Re: RTD: Unfettered Fate: Turn 18 is complete. Post your actions!
« Reply #216 on: March 29, 2009, 05:29:10 pm »

I search the vehicle for a good rifle, as that is the weapon of my profession of which I profess.
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Quote from: Josephus
"Compatibility mode", dude. If he tries running it under "capatability mode" some terrible thing involving elder gods will probably happen.
Quote from: Aqizzar
You say that like it's not a good time to discuss weird people. It's always a good time to discuss weird people.
Quote from: freeformschooler
I was like, ha, this looks like a pretty dumb and boring game. I was so wrong. Gentlemen, I have discovered true fun.

Golgath

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Re: RTD: Unfettered Fate: Turn 18 is complete. Post your actions!
« Reply #217 on: March 29, 2009, 05:32:53 pm »

I search the vehicle for a good rifle, as that is the weapon of my profession of which I profess.
Don't forget there's probably armor suits in there as well.   ;)
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I fully endorse the idea of mountain goats that hunt man.

wehtamjd92

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Re: RTD: Unfettered Fate: Turn 18 is complete. Post your actions!
« Reply #218 on: March 29, 2009, 09:10:51 pm »

Ok well while that was insanely fun i also broke myself, so I float to a safe distance and then lay near the dirt to hopefully aid regeneration of my earthen shell.

A:if regeneration starts on its own wait paciently while it works
B: if regeneration needs a kick start try and provide a little of the slow moving magic to start it
Aa: if regeneraton happens quickly wait for it to finish
Ab: if regeneration happens slowly give it a magical boost
Ba: if magic gets it started try to magically enhance it further
Bb: if magic fails to get it started try again till it does.
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It takes someone special to put the laughter back in slaughter.

What did you all go and order a dead guy for?

Cheeetar

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Re: RTD: Unfettered Fate: Turn 18 is complete. Post your actions!
« Reply #219 on: March 29, 2009, 11:36:52 pm »

I try and find nuke, and learn more of the area around the guard.
I have no chance of attacking the whole. I must start from the bottom, and slowly cut away the foundations. Say, the soldiers. When they are gone, I can make the civilians, those less powerful, do my will.
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I've played some mafia.

Most of the time when someone is described as politically correct they are simply correct.

Digital Hellhound

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Re: RTD: Unfettered Fate: Turn 18 is complete. Post your actions!
« Reply #220 on: March 30, 2009, 12:31:29 am »

I search the APC for an assault rifle, grenades and armor.
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Russia is simply taking an anti-Fascist stance against European Nazi products, they should be applauded. ¡No parmesan!

Golgath

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Re: RTD: Unfettered Fate: Turn 18 is complete. Post your actions!
« Reply #221 on: March 30, 2009, 12:33:21 am »

Eight once more!  I'm a bit tired, but I'll see about getting a turn up tonight.  Otherwise, it'll coagulate some time tomorrow.








I try to infuse Rev with a new burst of creativity.
Unsure of what to do in your situation, all you do is try to avoid interfering with Rev's work.



Pick up a diresword before attacking again.  (I find your lack of coherency...  Disturbing.)
You glance around wildly for a weapon that will serve you better then your fists, and unsurprisingly, you fail to find anything that isn't in the hands of your enemies. 


I scan the guards memory.

So, tell me something about yourself...
Unused to this form of possession, you also feel that the guard's mind seems somewhat...  Shielded against your advances.  Maybe you just need to try harder.




I don't find that very silly. But I shall try one more time:

I launch molten rock at the flying machine.
You doubt you could throw anything meaningful high enough or fast enough to harm the aircraft, but you try to heat up a bit of it...  It's too far to accomplish anything meaningful, but it's at least possible.



I search the vehicle for a good rifle, as that is the weapon of my profession of which I profess.
You glance around the interior of the APC as it rumbles along.  You're still a bit disoriented from everything that's happened, but you grab a LRAR-20 and some ceramic inserts for your armor.  The only accessory the rifle has is a reflex sight...  Long range shots will be difficult without a proper scope.




Ok well while that was insanely fun i also broke myself, so I float to a safe distance and then lay near the dirt to hopefully aid regeneration of my earthen shell.
You sluggishly draw back from the battle line, moving a short distance away while you wait for your body to reform.  Your regeneration doesn't seem to be working properly.  Maybe it needs more time.





I try and find nuke, and learn more of the area around the guard.
I have no chance of attacking the whole. I must start from the bottom, and slowly cut away the foundations. Say, the soldiers. When they are gone, I can make the civilians, those less powerful, do my will.
You quickly home in on Nuke's unique signature, and make your way through the streets, which seem very empty except for the occasional guard stationed outside a building.  You reach Nuke with little trouble.




I search the APC for an assault rifle, grenades and armor.
Grinning widely at this change of pace, you sweep your gaze across the equipment arrayed about.  You grab a heavy-looking rifle with an extended magazine, though it only has a reflex sight in addition to the magazine, a couple hefty clips, and then you begin to look through the armor suits.  Not particularly experienced with body armors, you still pick out a dark-gray suit and helmet, as well as a harness for carrying extra gear.


Quote from: Defenders
...
With the threat among them dealt with, the troopers once again turn their fury against Org, Org once again prances out of the way of a wide variety of munitions, explosive and otherwise. 


Quote from: War Leader Kav
...
He seems somewhat amused at DH's selection of equipment, but says nothing.  The APC grinds to a halt, and the side hatch opens as Kav and his guards move outside.


Quote from: Pilot
...
Undeterred by Org's avoidance from before, the pilot fires once again from a metal pod under the other short, stubby wing.  Org fails to dodge this time, caught up in his antics dodging rounds from the troopers, and is thrown back further from enemy lines as one explosion sends him flying.


Quote from: Engineer 'Rev'
...
Whatever block Rev had before, he overcomes it and quickly begins work again, finishing at blinding speed and stepping back to admire his handiwork.  Virex isn't sure what it is, but he feels like he could try to get it to move a bit...









Org notices a single large vehicle stopping behind the lines of the defenders, while Cheeetar notes that there seems to be intense activity in several of the buildings around himself, and that the guards themselves seem to be rather tense.




Spoiler: Nuke9.13: (click to show/hide)


Spoiler: Cheeetar: (click to show/hide)
Spoiler: Virex: (click to show/hide)
 
Spoiler: Org: (click to show/hide)
Spoiler: Jay Kayell: (click to show/hide)
Spoiler: wehtamjd92: (click to show/hide)
Spoiler: Xotes: (click to show/hide)
Spoiler: Digital Hellhound: (click to show/hide)

Spoiler: War Leader Kav (NPC): (click to show/hide)

Spoiler: Engineer 'Rev' (NPC): (click to show/hide)
Spoiler: Pilot (NPC): (click to show/hide)
« Last Edit: March 30, 2009, 01:35:08 am by Golgath »
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I fully endorse the idea of mountain goats that hunt man.

Jay Kayell

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I try to improve my geomancy skills.
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Decapitation - enjoy the difference

NUKE9.13

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Oh, hey. What's up?
...
Org's causing trouble again?
Aww, man.
Let's power up then.


Infuse the guard with power
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Long Live United Forenia!

Cheeetar

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I seek around for another lone guard, and try and possess him.
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I've played some mafia.

Most of the time when someone is described as politically correct they are simply correct.
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