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Author Topic: RTD: Unfettered Fate: Turn 23: Rolls Halted.  (Read 23916 times)

Cheeetar

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Re: RTD: Unfettered Fate: Turn 9 complete; accepting three new players.
« Reply #105 on: March 10, 2009, 04:26:51 pm »

I'm still a heavily battered golem.
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Golgath

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Re: RTD: Unfettered Fate: Turn 9 complete; accepting three new players.
« Reply #106 on: March 10, 2009, 05:13:35 pm »

I'm still a heavily battered golem.
An example of what happens when I'm distracted..   :P

Anyway, I don't think I'll get a turn up tonight, but it could still happen.
EDIT: And that's a negative.  Sorry, guys..  I don't know when I'll get back on track, with family visiting and school stuff coming up.  I'll see how it works out.
« Last Edit: March 11, 2009, 01:24:06 am by Golgath »
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Golgath

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Re: RTD: Unfettered Fate: Turn 10 in progress; On the road again!
« Reply #107 on: March 16, 2009, 01:23:47 pm »

After a week of ignoring stuff I really should be doing, it's time to start updating again.  I'll get the turn up in an hour or two...  If everyone can post today, I'll be happy to churn out as many as I can.

So, kav, buddy. What's going on?
...
How about this place, huh? Pretty grim. I bet you'd like to be home, huh?
...
Pretty sweet magical moving box, this is. One of the better ones I've been in. I love the wallpaper.
...

I make with the chit-chat


You try to communicate further, but whether he's actually ignoring you or you're just doing it wrong, you aren't sure. 



I try to create a giant stone golem.
You play around with the earth some more, but you don't get anything done.  You can't seem to get it to bind together properly...  Maybe you need more skill.



I attempt to recreate my senses without making a body, so I can see, hear, smell, taste and touch while invisible.
You fumble about, but you can't seem to access whatever part of your spirit that would allow you to perceive things properly.



Turning my concentration towards the guards and the engineer, I try to find out more about this borderzone. What is this place? border of what? what are all these craters doing here? Of course during this I don't fail in relaying a bit of well-placed information about myself, which might just sway their oppinion about me..
You focus your mind on your new 'friends', and try to tap into their memories...  To your amazement, the engineer seems to notice your presence..  And embraces you wholeheartedly.   You have no idea why, but he seems to be happy to answer any questions through the mindlink.  One guard seems to react badly to your presence, and you find yourself pushed out mentally, while the second seems to be unaware of your presence yet.  Amidst dealing with three of them at the same time, you forget to actually ask the engineer anything meaningful.




Amendment:I find a living breathing, healthy, strong, agile, tough, body that i inhibit.
You leap forward towards the group of defenders, trying to find one to possess.  You find a strong, healthy target, but not really knowing how to actually possess people, you have little luck doing so.




B:If functions enhance them.
You focus on your form, and with an incredible amount of focus, you think you've streamlined the restructuring progress...  Maybe.


Quote from: War Leader Kav
He leaves the elevator and goes to wherever he's going.
The elevator makes a nasty grinding sound and screeches to a halt.  The scarred spirit is treated to a lesson of how these creatures seem to swear.

Quote from: Defenders
They're probably trying to do *something*
They don't seem to be doing anything noisy enough to be detectable.


Quote from: Pilot
He's probably doing something as well..
Whatever he's doing, he isn't close enough for Cheeetar or Org to perceive it.


I join.

And try to find a nice big rock to arm myself with, quite well aware this will probably be subject to interpretation.
You glance around the isolation room, wondering why they disarmed you and put you in here.  You still feel strange, like many others who had been pulled back from the northern defense area, and you could swear you feel a tickling at the back of your mind...






Spoiler: Nuke9.13: (click to show/hide)
Spoiler: Cheeetar: (click to show/hide)
Spoiler: Virex: (click to show/hide)
 
Spoiler: Org: (click to show/hide)
Spoiler: Jay Kayell: (click to show/hide)
Spoiler: wehtamjd92: (click to show/hide)
Spoiler: Xotes: (click to show/hide)

Spoiler: War Leader Kav (NPC): (click to show/hide)

Spoiler: Pilot (NPC): (click to show/hide)

And thanks to Sean for inspiring me to work once more with his awesome RTD.  Once again, guys, if you see any errors, point them out.
« Last Edit: March 16, 2009, 02:25:17 pm by Golgath »
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Org

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Re: RTD: Unfettered Fate: Turn 10 complete; On the road again!
« Reply #108 on: March 16, 2009, 04:15:43 pm »

I make a body from magic.
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Cheeetar

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Re: RTD: Unfettered Fate: Turn 10 complete; On the road again!
« Reply #109 on: March 16, 2009, 04:30:09 pm »

I again try and make senses for myself.
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Most of the time when someone is described as politically correct they are simply correct.

Virex

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Re: RTD: Unfettered Fate: Turn 10 complete; On the road again!
« Reply #110 on: March 16, 2009, 04:58:53 pm »

I try to further my comunications with the engineer if possible.
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wehtamjd92

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Re: RTD: Unfettered Fate: Turn 10 complete; On the road again!
« Reply #111 on: March 16, 2009, 07:40:52 pm »

Finnally the internet decided to stop hatin on me.

I enhance my form with menacing spikes of whatever I can find.
A:succed=find out if they are launchable
B: fail=catch up with the rest of the group
Aa:if they are awesome go to B
Ab: if not make them launch able
Ba: if i catch up i cast some basic shielding around myself
Bb: if i don't then i try again.
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NUKE9.13

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Re: RTD: Unfettered Fate: Turn 10 complete; On the road again!
« Reply #112 on: March 18, 2009, 09:46:25 am »

I fix the moving box.
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Digital Hellhound

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Re: RTD: Unfettered Fate: Turn 10 complete; On the road again!
« Reply #113 on: March 18, 2009, 09:59:07 am »

Uh, still accepting players? If yes, I'm in.

I concentrate and attempt to sense what's going on around me.
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Golgath

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Re: RTD: Unfettered Fate: Turn 10 complete; On the road again!
« Reply #114 on: March 18, 2009, 12:26:40 pm »

Uh, still accepting players? If yes, I'm in.
That will be a yes.  I can fit you in fine...  Do you want to choose a character name, or shall I use your forum name?  The name will decide what you start with as far as skills.

Also, it might take a while for the next turn to get up, since we're missing a few people still.
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Digital Hellhound

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The name decides what I start with, eh?

I think I like Digital Hellhound.

And you can always AI them if they won't post.
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Golgath

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The name decides what I start with, eh?

I think I like Digital Hellhound.

And you can always AI them if they won't post.
Looks like it'll be necessary.  We're missing two out of eight....  Oh well.  I'll see if I can get a turn up soon.  Probably in the next two to four hours.

Edit: And I'll post it here.



I make a body from magic.
Using your ability to perceive magic, you begin plucking at the nearby magical strands, trying to coerce them into working for you.  You're shocked when it actually begins to respond, and try to form it into a body...  You drag and pull at the nearby magic, and you can feel the surrounding magic being drained away by your efforts.  Uncaring, you finally create yourself a body of magical energy, which coalesces in front of some very unhappy looking defenders. 



I again try and make senses for myself.
You plunge deep into your inner mind, and order it to obey your will and create proper senses.  You're suddenly sickened as your mind is bombarded by an unending horde of information.  You fight it back, but you can still feel it confusing and baffling your senses.  This problem is a long way from gone.



I try to further my comunications with the engineer if possible.
You attempt to strengthen your link with the engineer, and are bombarded by information as the resulting dialogue goes at the speed of thought.  Though you're still a bit dazed from all the information, some things have become much clearer.  The engineer, who calls himself 'Rev' for some odd reason, goes on to explain that the border was being protected because of another faction who they had an uneasy cease-fire with had been seen making movements for quite some time now.  This faction is also of the same creatures, who apparently call themselves as a race the 'Tolnathi'.  Rev doesn't seem to particularly care why the war happened, and attempts to speak in that regard accomplish little, but he seems inordinately pleased to meet a spirit that actually talks.  When you try to inquire further, he claims that he is 'gifted', and seems to assume that explains all of it.  You manage to hold onto your link with the engineer, but all the distractions from that direction made your link with the other guard fade away.



I enhance my form with menacing spikes of whatever I can find.
You once again pull at your surroundings, trying to enhance your form with some sort of armor or weapons.  You feel a shaking in the ground below yourself, and a boulder flies up out of the ground nearby, headed straight towards you!  You stare, dumbfounded by the size of the rock, wondering how you managed to move it, and then internally debating whether you want to get out of the way.  This deliberation takes a bit too long, and your form is smashed under the boulder, a distinctly unpleasant experience.  You feel like your body has been pressed deep into the earth, and are rather thankful you don't need to breath.



I fix the moving box.
Being non-physical and not having any idea how this thing works really does make it rather difficult to fix.  You fail to accomplish anything.



I concentrate and attempt to sense what's going on around me.
You glance around the isolation room that you were escorted into after the event at the northern border of the base.  The walls are smooth and unmarked, and the only furniture is the bed that you are currently sitting on.  You wonder what it's all about, but after one look at you, one of the gifted had ordered you to be taken here.  You aren't sure why, but you still feel a bit odd, and have a strange feeling at the back of your mind...


Quote from: Xotes
He attempts to convince someone to let him out.
You stay still for the moment, not wanting to anger your superiors.  Maybe they'll let you out soon.

Quote from: Jay Kayell
He attempts to practice his geomancy further.
You're all ready to continue practicing, until a giant boulder comes along and smashes 'Matty' into the dirt with extreme prejudice.  You wonder if you should help...


Quote from: Defenders
They'll probably be doing something about the glowing humanoid that materialized in front of them.
They all level their weapons at 'Org' and his new body, though they seem to be reluctant to open fire just yet.  Several of the vehicles appear to have come back while everyone was inattentive.


Quote from: War Leader Kav
He'll probably want to fix his elevator.
With some more yelling an unpleasant words, the elevator begins moving again, and they finally disembark at the bottom, quite unhappy looking.


Quote from: Pilot
He doesn't seem to be in view any more.
Which is quickly amended.  He zooms into view from behind a building, tearing back towards where Org and Cheeetar are at incredible speeds, and actually shoots past them quite quickly, apparently unable to slow down.  Despite all this zooming around, his vehicle seems fine.



Cheeetar manages to make out a lot of movement among the structures from what little he understands of the information he's swamped with.



Spoiler: Nuke9.13: (click to show/hide)
Spoiler: Cheeetar: (click to show/hide)
Spoiler: Virex: (click to show/hide)
 
Spoiler: Org: (click to show/hide)
Spoiler: Jay Kayell: (click to show/hide)
Spoiler: wehtamjd92: (click to show/hide)
Spoiler: Xotes: (click to show/hide)
Spoiler: Digital Hellhound: (click to show/hide)

Spoiler: War Leader Kav (NPC): (click to show/hide)

Spoiler: Engineer 'Rev' (NPC): (click to show/hide)
Spoiler: Pilot (NPC): (click to show/hide)

« Last Edit: March 20, 2009, 05:47:13 pm by Golgath »
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Digital Hellhound

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Re: RTD: Unfettered Fate: Turn 11 complete, post your actions.
« Reply #117 on: March 20, 2009, 02:36:08 pm »

I attempt to control a passerby and make him open the door.
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Golgath

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Re: RTD: Unfettered Fate: Turn 11 complete, post your actions.
« Reply #118 on: March 20, 2009, 02:49:22 pm »

I attempt to control a passerby and make him open the door.
Since you don't have psychic powers or anything, this might be subject to interpretation. 
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Digital Hellhound

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Re: RTD: Unfettered Fate: Turn 11 complete, post your actions.
« Reply #119 on: March 20, 2009, 03:14:17 pm »

What, I can't develop psychic powers?
Aww..

Well, I..uh...attempt to sense electronical defenses and machines. (Auto turrets, locked doors, energy shields, whatever I can find.)
If I can't do that, I'll develope psychic powers.
« Last Edit: March 20, 2009, 03:18:07 pm by Digital Hellhound »
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