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Author Topic: n3d halp - Edit: 150->2+5 nobles, trying to survive!  (Read 2343 times)

Cheshire Cat

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Re: n3d halp - Edit: 150->2+5 nobles, trying to survive!
« Reply #15 on: February 27, 2009, 07:26:42 am »

isnt it good the hammerdwarf is dead? this way he cant beat the last few survivors to death for not making more green glass cups or brass doors. because that would be an extremely silly way to have your last free dwarves end.
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Mraedis

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Re: n3d halp - Edit: 150->2+5 nobles, trying to survive!
« Reply #16 on: February 27, 2009, 10:17:39 am »

isnt it good the hammerdwarf is dead? this way he cant beat the last few survivors to death for not making more green glass cups or brass doors. because that would be an extremely silly way to have your last free dwarves end.

Actually, I noticed and read in the wiki that hte hammerdwarf does not punish when there is no guard/military. It takes up their task when they fail, but they aren't present so he does not take the task.  ;D
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GENERATION 30:
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Tallefred

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Re: n3d halp - Edit: 150->2+5 nobles, trying to survive!
« Reply #17 on: February 27, 2009, 10:28:17 am »

Hmm, anyone know what graphics pack that is? I think it's the one I had before the September update.
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Mraedis

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Re: n3d halp - Edit: 150->2+5 nobles, trying to survive!
« Reply #18 on: February 27, 2009, 10:39:56 am »

Hmm, anyone know what graphics pack that is? I think it's the one I had before the September update.
Mike mayday's.

Also, IMMIGRANTS! 13 of them even!  ;D
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Tallefred

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Re: n3d halp - Edit: 150->2+5 nobles, trying to survive!
« Reply #19 on: February 27, 2009, 10:55:56 am »

Thanks! and congratz.
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Mraedis

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Re: n3d halp - Edit: 150->2+5 nobles, trying to survive!
« Reply #20 on: February 27, 2009, 08:53:33 pm »

Shoot. They're eating faster than they're producing.

Looks like this'll be a cycle thing.  :o
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Jim Groovester

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Re: n3d halp - Edit: 150->2+5 nobles, trying to survive!
« Reply #21 on: February 27, 2009, 09:14:30 pm »

You have an animal over-population problem, and a starvation problem at the same time? You are aware that a butcher's shop exists precisely to solve this sort of problem, right?
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Mraedis

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Re: n3d halp - Edit: 150->2+5 nobles, trying to survive!
« Reply #22 on: February 27, 2009, 09:56:17 pm »

Had. An animal overpopulation problem. =P

And before, all cats were adopted (or nearly all), and they were tantrumming too badly to care about butchering.
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numerobis

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Re: n3d halp - Edit: 150->2+5 nobles, trying to survive!
« Reply #23 on: February 28, 2009, 02:20:13 pm »

You have an animal over-population problem, and a starvation problem at the same time? You are aware that a butcher's shop exists precisely to solve this sort of problem, right?
This fortress is so full of fail...
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ToonyMan

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Re: n3d halp - Edit: 150->2+5 nobles, trying to survive!
« Reply #24 on: February 28, 2009, 02:57:37 pm »

What do you think DF is?!   ;D
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numerobis

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Re: n3d halp - Edit: 150->2+5 nobles, trying to survive!
« Reply #25 on: February 28, 2009, 05:39:54 pm »

Oh, I'm greatly enjoying this story, make no mistake :)
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ToonyMan

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Re: n3d halp - Edit: 150->2+5 nobles, trying to survive!
« Reply #26 on: February 28, 2009, 06:13:24 pm »

 ;)
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knightedskull

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Re: n3d halp - Edit: 150->2+5 nobles, trying to survive!
« Reply #27 on: February 28, 2009, 06:20:44 pm »

Sometimes the hammerer can be a good thing, if they encounter the invaders first.
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ToonyMan

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Re: n3d halp - Edit: 150->2+5 nobles, trying to survive!
« Reply #28 on: February 28, 2009, 08:02:37 pm »

I had a Hammerer kill a Hydra before.
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Skorpion

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Re: n3d halp - Edit: 150->2+5 nobles, trying to survive!
« Reply #29 on: February 28, 2009, 08:26:44 pm »

Shoot. They're eating faster than they're producing.
Looks like this'll be a cycle thing.  :o

Buy food from caravans, get a decent farm going, and don't cook the plump helmets.

Or alter the files so you can eat goblins.
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The *large serrated steel disk* strikes the Raven in the head, tearing apart the muscle, shattering the skull, and tearing apart the brain!
A tendon in the skull has been torn!
The Raven has been knocked unconcious!

Elves do it in trees. Humans do it in wooden structures. Dwarves? Dwarves do it underground. With magma.
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