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Author Topic: TSLLT2: Capture the artifact! OVER, I give up!  (Read 43643 times)

Strife26

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I'm moving back to support you Org.
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Org

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Thanks.
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Strife26

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I'm to slow to participate in the charge, so I'll stomp shadow, then move up to intercept anyone chasing the retreival party.

And get fishhook too, if at all possible.
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Org

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Ill sit back and shoot.  ;)
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Karlito

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But he WON'T beat you, you have the advantage. if he heads for the bedroom, put your back to the wall and fire down the hallway as he comes at ya. If he goes for the artifact, station yourself in front of the fortifications.
Not to mention I'll probably be respawning soon to lend a hand. 
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A_Fey_Dwarf

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=Combat=
Simo shoots at Ace twice, 1st rolls 1d6-> 3 miss, 2nd rolls 1d6-> 6 miss.
Simo aims his crossbow with two bolts slotted into the notch. He fires. One bolt whizzes right pass Simo's ear. The second bolt misses completely and thuds into the tree next to Ace.

Ace attacks the immobilized Phish with his Whip, rolls 1d8->2, + bonus of 2. Total=4
Phish defends with his dagger, rolls 1d4-> 3, - penalty of 3. Total=0.
4>0

Phish struggles in the tree as he sees Ace approach with his whip. He is however unable to escape. Ace lashes at the suspended Phish, spreading blood all through the tree. Ace unleashes his fury on Phish, His attack continues until all that is left of Phish are numerous red ribbons of flesh hanging in the tree like Christmas tinsel.

Phish respawns at the red base with one less life.

Zako swaps his pike for a sword. He can now move 6 squares and has a 1d5 roll +1 on attack.



Spoiler (click to show/hide)
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Cheeetar

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Re: TSLLT2: Capture the artifact! Turn 12.
« Reply #456 on: March 17, 2009, 03:16:40 am »

South west x 5 facing south fire at Ace.
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A_Fey_Dwarf

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Re: TSLLT2: Capture the artifact! Turn 12.
« Reply #457 on: March 17, 2009, 03:24:52 am »

Wait, you want to move 6 squares?
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Wimdit

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Re: TSLLT2: Capture the artifact! Turn 12.
« Reply #458 on: March 17, 2009, 03:26:03 am »

Five east, one north.
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Cheeetar

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Re: TSLLT2: Capture the artifact! Turn 12.
« Reply #459 on: March 17, 2009, 03:26:21 am »

Wait, you want to move 6 squares?
South, west x 4 fire at ace.
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I've played some mafia.

Most of the time when someone is described as politically correct they are simply correct.

Frelock

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Re: TSLLT2: Capture the artifact! Turn 12.
« Reply #460 on: March 17, 2009, 03:31:53 am »

Wx7

I'll get to that weapons rack even if it kills me.
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Siquo

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Re: TSLLT2: Capture the artifact! Turn 12.
« Reply #461 on: March 17, 2009, 03:38:59 am »

EEES Stun Harold

I'm on a ROLL!
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This one thread is mine. MIIIIINE!!! And it will remain a happy, friendly, encouraging place, whether you lot like it or not. 
will rena,eme sique to sique sxds-- siquo if sucessufil
(cant spel siqou a. every speling looks wroing (hate this))

Zako

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Re: TSLLT2: Capture the artifact! Turn 12.
« Reply #462 on: March 17, 2009, 04:32:05 am »

Your head will be on a roll. Eat magic!

Wx6 Face W Stun Ace.
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Siquo

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Re: TSLLT2: Capture the artifact! Turn 12.
« Reply #463 on: March 17, 2009, 05:05:38 am »

Oh and Face North, just in case my stun attack that was north-directed doesn't count for facing that way.

Your magics will not work Zako, blue has the gods on it's side.
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This one thread is mine. MIIIIINE!!! And it will remain a happy, friendly, encouraging place, whether you lot like it or not. 
will rena,eme sique to sique sxds-- siquo if sucessufil
(cant spel siqou a. every speling looks wroing (hate this))

JoshuaFH

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Re: TSLLT2: Capture the artifact! Turn 12.
« Reply #464 on: March 17, 2009, 05:39:09 am »

Get back here Strife, Karlito's going to spawn, so he doesn't need your help!

If Siquo fails, which he will, then Harold' turn:

WSSS face south ATTACK THAT FILTHY BLUE!
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