Digital: (Strength: 2) You attempt to pry some of the crystals out, but they are just too well embedded for you to manage to wrench them from their place.
Rooster: (Strength: 4) Using the tip of your cleaver, to manage to pry three finger size crystals out of the rock wall.
Org: (First Aid: 5) What luck! The goblin you killed was garbed in crudely fashioned giant spider silk, perfect for a bandage. You rip some of it off, putting a few lumps of the sterile silk into the wound, and then wrap it up. You are just fine now. (?: 6) And your immune system is so zogging tough, it laughs at the bacteria that managed to get in there and consumes it. No chance for infection.
Nirur: (Stealth: 2) You are not very quiet walking up the stairs. Nothing seems to challenge you as you pop your head through the iron hatch cover. As you get up, you see the area is a 10x10 chamber, another stair way leading up at the northern end. (Perception: 1) You are still blissfully unaware of your surroundings.
Web: (Luck: 2) You bolt up past Nirur, and stand in the room. (Perception: 3) You see three sets of doors, East South and West. But since your nose is burnt to a crisp, you can not tell which one the booze is behind!
Flintus: Lock stock and rifled barrel! You clamber up the stairs, eyes darting from shadow to shadow. (Perception: 4) You can see the bodies of a dozen or so dwarfs stacked in the far corner, rotting. No one had the sense to strip them.
Sonerohi: (First aid: 5) You steal some of the cloth Org was using and wrap it around your thumb. Peachy keen. (Strength: 6) Not only to you manage to pry out a massive chunk of the inlaid crystals, you peel off so much of it that it is too much for you to hold steady! The massive slab falls to the ground, and a resounding explosion rocks the room! (Toughness: 5) Duck and cover! You hit the ground as razor sharp crystal fragments pelt your body. (Luck: 5) Lucky for Org, Digital and Rooster, they were further then the explosion could travel, and just have a very bad ringing in their ears. But hey, you have 10 finger sized fragments! You only hear ringing now.
Status
Weht: Unharmed, +1 to dodge rolls, a masterwork iron spear, a -wooden buckler-, has a full waterskin! (Three rations)
Org: Healing just fine. Immune system of steel! carrying a -Iron Sword- +1 to dodge rolls, -chainmail shirt, leggings, platemail boots and gauntlets-. Roll of spider silk bandage
Sonerohi: Unharmed, unarmed, Thrower, 10 light crystal shards, kinda deaf
Nirur Torir: Unharmed, wearing gauntlets and leggings, wielding a +Iron Spear+
Webadict: Unharmed, is wearing a suit of turtle shell armor. Has no sense of smell!
Digital: Unharmed, holding +Steel Shortsword+
Flintus: =Wooden Crossbow= and quiver of 29 copper bolts. Holding a masterwork dagger
Rooster: Unharmed, Steel cleaver, leather breast plate and leggings, 3 finger sized crystal fragments
Room!:
Out of the hallway, into the main chamber. A 100 foot by 100 foot room, with a stair way to the north, and three doors, easy south and west. A stack of dwarf corpses is stacked in the South East corner. They are mostly untouched except for stacking. The Hallway is now dimmer, a large chunk of the light source missing, and full of razor sharp shrapnel.