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Author Topic: Team Fortress 2: World's #1 War-Based Hat Simulator  (Read 828974 times)

Zai

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Re: Team Fortress 2: Halloween update!
« Reply #1305 on: December 05, 2009, 11:26:58 am »

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Jakkarra

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Re: Team Fortress 2: Halloween update!
« Reply #1306 on: December 05, 2009, 12:51:18 pm »

Guys, my friend has a slight problem, he appears to have no sound.

What do you think could be done to fix this?

(Also, lets have a game in a minute)

Zai

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Re: Team Fortress 2: Halloween update!
« Reply #1307 on: December 05, 2009, 02:11:32 pm »

Guys, my friend has a slight problem, he appears to have no sound.

What do you think could be done to fix this?

Only in TF2? Everything else has sound?

If so, all I'd know to try is fiddling with the audio settings in-game.
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Myroc

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Re: Team Fortress 2: Halloween update!
« Reply #1308 on: December 05, 2009, 05:42:56 pm »

Apparently, Nilocy has a very short-term memory when it comes to the placement of existing enemy sentry guns.
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We all have problems. Some people just have more awesome problems than others.
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Jakkarra

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Re: Team Fortress 2: Halloween update!
« Reply #1309 on: December 05, 2009, 07:58:31 pm »

Old-Skool models

These low poly, Old-school models should help alleviate many people's FPS woes.

Myroc

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Re: Team Fortress 2: Halloween update!
« Reply #1310 on: December 06, 2009, 01:55:06 pm »

Spoiler (click to show/hide)
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We all have problems. Some people just have more awesome problems than others.
Getting angry is fun. Getting angry over petty things even better.

Zai

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Re: Team Fortress 2: Halloween update!
« Reply #1311 on: December 06, 2009, 02:01:04 pm »

That corner in Turbine can really be annoying when a team sets up several Sentries.
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Myroc

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Re: Team Fortress 2: Halloween update!
« Reply #1312 on: December 06, 2009, 02:21:32 pm »

That corner in Turbine can really be annoying when a team sets up several Sentries.
Yeah, except the majority of the time I was alone in that corner.
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We all have problems. Some people just have more awesome problems than others.
Getting angry is fun. Getting angry over petty things even better.

Eduren

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Re: Team Fortress 2: Halloween update!
« Reply #1313 on: December 06, 2009, 03:51:25 pm »

Spoiler (click to show/hide)
Wow. You would think that they would get the hint after a while.
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dragnar

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Re: Team Fortress 2: Halloween update!
« Reply #1314 on: December 06, 2009, 04:13:21 pm »

Or, ALL switch to demomen.
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Myroc

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Re: Team Fortress 2: Halloween update!
« Reply #1315 on: December 06, 2009, 04:15:52 pm »

Or, ALL switch to demomen.
Feh. They die(d) all the same.
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SHAD0Wdump

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Re: Team Fortress 2: Halloween update!
« Reply #1316 on: December 06, 2009, 09:23:50 pm »

One bonked scout then demomen?
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Eduren

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Re: Team Fortress 2: Halloween update!
« Reply #1317 on: December 06, 2009, 10:02:16 pm »

Or an uber atleast.
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I don't know.  Duke wants me to stop playing mafia.
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Greiger

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Re: Team Fortress 2: Halloween update!
« Reply #1318 on: December 06, 2009, 10:03:45 pm »

Hell not even that, a single soldier with even a fraction of a brain could cornershot that sentry to oblivion. 

Soldiers can fire at sentries safely because their rocket comes out from the right side of their model.  But it only works for left hand corners.  And with that wall directly behind the sentry he could kill the engy with splash damage if the sentry is being babysat.
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Myroc

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Re: Team Fortress 2: Halloween update!
« Reply #1319 on: December 07, 2009, 04:59:28 am »

Apparently, none of the people I were playing against were that smart. They just came rushing in, started shooting, then got gunned down/exploded. Or if they were a spy they would usually disguise themselves (as an engineer, which is another moron point to them, as during the period where they sent spies at me, I was the only engineer on the team. So yeah.) then stand right under my sentry and keep placing sappers on it. Which I countered by shooting them in the face with a shotgun.

Oh yeah, did I mention I have a survival record of almost an hour now? ;D

Edit: I just discovered you could switch what weapon you appear to be holding while disguised as an enemy team member. Never knew this before.

Needless to say I am now shooting EVERYONE in my team, instead of the people running around with their main weapons.
« Last Edit: December 07, 2009, 09:44:36 am by Myroc »
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We all have problems. Some people just have more awesome problems than others.
Getting angry is fun. Getting angry over petty things even better.
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