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Author Topic: Team Fortress 2: World's #1 War-Based Hat Simulator  (Read 824240 times)

Dermonster

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Re: Team Fortress 2: Pyromania Update! Day 2½: Meet the Pyro! "Mmm Mmmph!"
« Reply #8910 on: June 27, 2012, 07:31:35 pm »

It has come and it is glorious.
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Metalax

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Re: Team Fortress 2: Pyromania Update! Day 2½: Meet the Pyro! "Mmm Mmmph!"
« Reply #8911 on: June 27, 2012, 07:32:34 pm »

Finally just as I'm heading to bed the day 3 goes live.
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MaximumZero

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Re: Team Fortress 2: Pyromania Update! Day 2½: Meet the Pyro! "Mmm Mmmph!"
« Reply #8912 on: June 27, 2012, 07:33:02 pm »

It has come and it is glorious.
Indeed. In. Deed.
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Holy crap, why did I not start watching One Punch Man earlier? This is the best thing.
probably figured an autobiography wouldn't be interesting

Orangebottle

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Re: Team Fortress 2: Pyromania Update! Day 2½: Meet the Pyro! "Mmm Mmmph!"
« Reply #8913 on: June 27, 2012, 07:35:28 pm »

Oh god, why. Valve, you are killing me!
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Metalax

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Re: Team Fortress 2: Pyromania Update! Day 2½: Meet the Pyro! "Mmm Mmmph!"
« Reply #8914 on: June 27, 2012, 07:36:27 pm »

The Demo looks utterly horrified to be seeing this.
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TherosPherae

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Re: Team Fortress 2: Pyromania Update! Day 2½: Meet the Pyro! "Mmm Mmmph!"
« Reply #8915 on: June 27, 2012, 07:41:41 pm »

And of course Valve's crafting and item servers aren't capable of handling the load.

Well, I did manage to get one shot in at crafting the new Pyro melee weapon. I got a Maul instead.

Oh the irony, it burns.
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mr. macduggan

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Re: Team Fortress 2: Pyromania Update! Day 2½: Meet the Pyro! "Mmm Mmmph!"
« Reply #8916 on: June 27, 2012, 07:44:59 pm »

Do the new flamethrower and axe actually have new stats or are they just pyrovision reskins?
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Enzo

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Re: Team Fortress 2: Pyromania Update! Day 2½: Meet the Pyro! "Mmm Mmmph!"
« Reply #8917 on: June 27, 2012, 07:46:02 pm »

The Demo looks utterly horrified to be seeing this.

Him and me both.
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Dermonster

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Re: Team Fortress 2: Pyromania Update! Day 2½: Meet the Pyro! "Mmm Mmmph!"
« Reply #8918 on: June 27, 2012, 07:46:57 pm »

Did the game actually update yet?
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I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

Duke 2.0

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Re: Team Fortress 2: Pyromania Update! Day 2½: Meet the Pyro! "Mmm Mmmph!"
« Reply #8919 on: June 27, 2012, 07:50:34 pm »

Did the game actually update yet?
Signs point to no
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Metalax

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Re: Team Fortress 2: Pyromania Update! Day 2½: Meet the Pyro! "Mmm Mmmph!"
« Reply #8920 on: June 27, 2012, 07:52:08 pm »

Did the game actually update yet?

Doesn't look like it. Item servers are down which suggests the update might be on it's way out but it could just be from too many people falsestarting for crafting the new items.
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mr. macduggan

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Re: Team Fortress 2: Pyromania Update! Day 2½: Meet the Pyro! "Mmm Mmmph!"
« Reply #8921 on: June 27, 2012, 07:52:54 pm »

Hey Kinseti, don't worry. It appears that you only have to look at the new weapons if you wear the goggles! It just means more pyros will have the stock flamethrower than usual!
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Flooding the area with magma removes blood, dust, vomit, goo, mud, and dwarves.
Also, I'm composing digital music over in the Forum Games part of the forums!

TherosPherae

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Re: Team Fortress 2: Pyromania Update! Day 2½: Meet the Pyro! "Mmm Mmmph!"
« Reply #8922 on: June 27, 2012, 07:54:09 pm »

And of course Valve's crafting and item servers aren't capable of handling the load.

Well, I did manage to get one shot in at crafting the new Pyro melee weapon. I got a Maul instead.

Oh the irony, it burns.
Did the game actually update yet?
.....dammit.
Logged
Quote from: Aqizzar
Being vengeance and the night could only be improved by being the ballpunching vengeful night.
Quote from: Cthulhu
Gotham's mysteriously high mental illness rate isn't so mysterious when you find out Batman thinks subduing a guy means spiking his head into the pavement like a football.

Dermonster

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Re: Team Fortress 2: Pyromania Update! Day 2½: Meet the Pyro! "Mmm Mmmph!"
« Reply #8923 on: June 27, 2012, 08:11:53 pm »

It's in  the process of updating.
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I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

BunnyBob77

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Re: Team Fortress 2: Pyromania Update! Day 2½: Meet the Pyro! "Mmm Mmmph!"
« Reply #8924 on: June 27, 2012, 08:23:52 pm »

This is wonderful and hilarious. I am not disappointed.
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