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Author Topic: Team Fortress 2: World's #1 War-Based Hat Simulator  (Read 824639 times)

Enzo

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Also, i dont use the ambassador, because the default revolver actually does ALOT of damage, you wouldnt say at first, but a few good shots can take out most low-health classes (if i'm right, 4 of the 9 classes), granted they are already damaged.
But the ambassador needs time between shots to do crits on heads, i think.

At close range, any of the revolvers can be pretty useful. But when you're at a fair range, you're looking at a difference between 25ish damage with the default revolver and over 100 on a headshot. And the cooldown between headshots is only a little over a second, and also guarantees no bullet spread (which is essential at long range).

mostly its just practice, some other things that can help are disabling mouse acceleration and making a bind to lower sensitivity for when you are trying to make a shot

Yeah, that's a good idea. I might add it to my hide-viewmodel bind for longrange shots.
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miauw62

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I can see amby being very usefull, but i'm just too lazy.
Also, if its 25 at normal, then its 75 at crit (because crit is x3)
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SHAD0Wdump

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I can see amby being very usefull, but i'm just too lazy.
Also, if its 25 at normal, then its 75 at crit (because crit is x3)
Crits are not subject to drop-off, so it's 3x base damage, or for the ambassador 35x3=105.
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cameron

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fairly sure its 34 and 102
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jester

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fairly sure its 34 and 102

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SHAD0Wdump

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Indeed that's right... I guess my mind flipped the 2 into a 5.
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jester

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TF2 wiki says 120 damage as well, though that is 3 times midrange, not point blank, by memory 120 is right though, the revolver is a bit of a beast, it even makes a good anti building weapon.
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dragonshardz

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Best anti-building weapon I've ever run across is a fully-charged Machina.

jc6036

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Quick question.

Why do people get angry over body shots with the regular sniper rifle? I killed an enemy sniper twice, but they happened to be body shots and he got angry. What gives?
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Descan

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*shrug* They think it means you're not as good a sniper. Or something.
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hemmingjay

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Amongst a certain sect of snipers it is considered dishonorable to body shot other snipers. It's a code of ethics that you can choose to ignore, or adopt. If you are worth your salt as a sniper you should be able to out headshot the other sniper, or else you are just holding your team back. A semi-effective sniper is a waste of a slot, when instead you could be more use as something(anything) else.
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Mongol13524

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In your situation: Body shots are of course much easier than headshots and are seen as completely unskillful by some, but he's mostly upset over nothing.

In my experience: No matter how skillful at dodging you are, a competent sniper will be able to bodyshot you to death at long range when you're in an open area, despite anything you do. This is infuriating.
« Last Edit: March 27, 2014, 03:09:33 pm by Mongol13524 »
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Tyler6498

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While I don't like snipers bodyshotting snipers, it tends to happen and as such I think it's alright you know, unless the sniper is bodyshotting on purpose and not even trying for the head.

The most frustrating thing about playing a scout on an open field is getting body shot IMO, and it does frustrate me a bit even though I understand how hard it is to hit my head.
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jc6036

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*shrugs* I didn't know. I body shot scouts because they're so damn fast, but I usually go for headshots on everybody else. I guess people will always find something to complain about >_>
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Metalax

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My view has always been that if a low health class steps into view when I'm already charged, then I'm of course going to go for the guaranteed kill of a body shot rather than risk missing it with a headshot. Those who whine about it being "low skill" are missing the point of the excercise, which is to make the other team dead.
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