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Author Topic: Team Fortress 2: World's #1 War-Based Hat Simulator  (Read 824713 times)

The Scout

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It's been nerfed enough it's not a problem. While taunting, the pyro is almost invincible. This is when you run the hell away. When he's done, he's just a normal pyro with a kritz and no medic. Still easy to kill, unless they manage to sneak up on you. Then it's fair game.
I use it a good bit, and I use the taunt to kill heavies. They mostly don't give a damn and mow me down anyways. No airblast makes any decent demoman, soldier, or pyro a major threat. Demoman's man's stickybombs, and the soldier's rockets are now a constant threat. And a pyro with the Degreaser can just airblast you away and shotgun you to death. But eh, my opinion might not be worth much.
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The Scout

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http://youtu.be/6npO-NoOPOg?t=45s
Rockets to the feet, grenades to the face. Also the unholy arrow.
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PTTG??

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It's been nerfed enough it's not a problem. While taunting, the pyro is almost invincible. This is when you run the hell away.

Which is rediculously overpowered. One player should not be able to annihilate a coherent push by the other team simply by taunting at them, nor should he be able to drop onto a point and cap it uncontested since anyone who sticks around will be instakilled with critical fire.

We don't give bonk-drinking scouts invincibility, and sandvich-noming heavies are not rendered immortal during lunchtime. The pyro should have to balance the rewards of activating the taunt with the risks of being killed before being able to use it.
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Blargityblarg

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Both the omnidirectional burner and the fagnisator are fag weapons imo.
Using them is basically like screaming out very loud: 'i cant play pyro at all!'
I agree that the phlog is worse, there is no reason to give a random pyro a kritzkrieg in his flamethrower, but the backburner still annoys me.

Y'might wanna make a new choice of derogatory term there, bucko. Gays are people too.
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Strange guy

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We don't give bonk-drinking scouts invincibility, and sandvich-noming heavies are not rendered immortal during lunchtime. The pyro should have to balance the rewards of activating the taunt with the risks of being killed before being able to use it.

It's an ability that has to be earned, doesn't last very long, requires getting nearly point blank to other players, leaves you as vulnerable as a no airblast pyro who shouldn't be playing careful or using their secondary or will waste it.

It can sometimes be ridiculous- it not stopping capturing points while scaring enemies away is pretty overpowered, but a crit flaming pyro isn't much more dangerous then a spun up heavy, and it's certainly harder to set up. Anyway the phlog is underpowered but occasionally overpowered, needs a real rework. Seeing valves history on balancing items I wouldn't count on it though.
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Karnewarrior

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Thank you for your valuable contribution to the discussion, good sir.
Both the omnidirectional burner and the fagnisator are fag weapons imo.
Using them is basically like screaming out very loud: 'i cant play pyro at all!'
I agree that the phlog is worse, there is no reason to give a random pyro a kritzkrieg in his flamethrower, but the backburner still annoys me.

Y'might wanna make a new choice of derogatory term there, bucko. Gays are people too.
Unless the Phlog makes pyro fly around with rainbows shooting out his ass while singing Lady Gaga tunes and pelvic thrusting towards the nearest spy I think calling the weapon "gay" may be a bit of a non-sequitur.
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Jackrabbit

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Well, clearly the Toad got involved, so good job miauw62. Stay classy.
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cameron

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whoops never-mind that post has been deleted or somthing
« Last Edit: May 15, 2012, 09:16:27 pm by cameron »
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jc6036

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Thank you for your valuable contribution to the discussion, good sir.
-snip-
Unless the Phlog makes pyro fly around with rainbows shooting out his ass while singing Lady Gaga tunes and pelvic thrusting towards the nearest spy I think calling the weapon "gay" may be a bit of a non-sequitur.
Oh god the mental image.

I'm in tears.
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Enzo

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Yeah, kind of not surprised. It's not the first time he's dropped certain uncool words into his descriptions of weapons in this thread.

ON TOPIC: Phlog is not at all suited for serious play, it cripples good pyros by removing their airblast, and a smart enemy team can counter it without trouble. It can be a lot of fun to dick around with on pubs though. So I'm OK with it overall.

Backburner is fine, why people still hating on BB? Ever since they returned airblast (with increased cost) it's completely viable if you're doing more ambushing than defensive play.
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Strangething

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Is there anything to recommend the regular flaregun over the detonator? It seems like a pure upgrade.

Someday I will be credit to team and use the backburnerdegreaser/mailbox combo, but for now I'm a lowly backburner pyro. Good thing I only play pyro if no one else is playing one. My favorite classes are Engi, Medic, and Heavy, so naturally I have hate spies.
Backburner implies that you cant play pyro.

Arg, I meant to say degreaser there. I gotta stop posting in such a hurry.  :( I ruined the whole point of the sentence. I'd rather be a weapon-combo badass but I don't have the skills. So instead I roam the engi and sniper nests and spy check.

Anybody else get the strong impression that Valve doesn't like the airblast? They added it late in the original Beta test. All the flamethrower replacements have either nerfed or removed it. But now it's such an essential part of the pyro's arsenal, it would take a lot to replace it. Giving the pyro a built-in uber just lacks the airblast's finesse.
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Osmosis Jones

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Actually, I think they kind of love it; it gives a great way to add a buff/nerf to the weapon beyond just damage output, and completely revolutionised the way pyro is played.

I remember back before the first pyro update, the pyro was a lacklustre class. Not impossible to use, sure, and necessary to keep spies in check, but it didn't really have much impact in the game. Adding things like airblast meant a pyro actually had a way to respond to classes like the soldier and demo.

The fact that there are nerfs on all the other weapons' airblasts is simply because, that is the main advantage of the default weapon. Everything else does more damage or has special abilities; if the blasts wasn't nerfed, they'd be upgrades, not the sidegrades Valve aim for.
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miauw62

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And as for all of the pryo weapons, I have to agree that both the Phlog and Backburner make me rage very hard. Phlog doesn't have airblast, right? So for people that just WM1 it's a dream come true and a straight upgrade, but for people that actually can play and use airblast it's a flat sidegrade, correct?
Very, very correct.

EDIT:
The problem with having no/high cost airblast as a con is, bad pyros dont use the airblast, so its a straight upgrade for them, but for any good pyro it really makes you much, much weaker.
Also, strange, i edited my post, no problem!
« Last Edit: May 16, 2012, 06:03:43 am by miauw62 »
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Karnewarrior

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I'd like to see one that nerfs damage for increased airblast, as a sort of opposite for the Backburner.

And stop bashing my weapons! (backburner pyro, YER/cloak&dagger spy, I am everything you hate.)
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