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Author Topic: Team Fortress 2: World's #1 War-Based Hat Simulator  (Read 829696 times)

Akigagak

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Re: Team Fortress 2: Mann-Conomy Update! "Here. Have an eagle."
« Reply #4875 on: October 10, 2010, 01:27:18 pm »

My Spy game has got much better since I got YER.

YER + CaD = whohoo.

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But then, life was also easier when I was running around here pretending to be a man, so I guess I should just "man up" and get back to work.
This is mz poetrz, it is mz puyyle.

Megaman

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Re: Team Fortress 2: Mann-Conomy Update! "Here. Have an eagle."
« Reply #4876 on: October 10, 2010, 01:29:27 pm »

YER, MOTHER! SpyxScout's mother jokes aside, I have gotten stabbed far more lately ever since the YER was introduced  >:(.
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Hello Hunam

ToonyMan

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Re: Team Fortress 2: Mann-Conomy Update! "Here. Have an eagle."
« Reply #4877 on: October 10, 2010, 01:58:06 pm »

I saw a scout called 'Toaster' with a toaster for an avatar, I wonder if that was Bay12 Toaster.
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Mindmaker

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Re: Team Fortress 2: Mann-Conomy Update! "Here. Have an eagle."
« Reply #4878 on: October 10, 2010, 02:40:27 pm »

I discovered that I have a surprisingly good ping on our server.
Guess you see me more often there from now on.
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Shadowlord

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Re: Team Fortress 2: Mann-Conomy Update! "Here. Have an eagle."
« Reply #4879 on: October 10, 2010, 02:41:00 pm »

Yes, behind the shield. It isn't that difficult to do, especially since it snaps to targets.

You know, rockets and the like pass through the shield to hit engineers standing behind it.
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<Dakkan> There are human laws, and then there are laws of physics. I don't bike in the city because of the second.
Dwarf Fortress Map Archive

Duke 2.0

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Re: Team Fortress 2: Mann-Conomy Update! "Here. Have an eagle."
« Reply #4880 on: October 10, 2010, 05:50:08 pm »

Yes, behind the shield. It isn't that difficult to do, especially since it snaps to targets.
You know, rockets and the like pass through the shield to hit engineers standing behind it.
They are stopped, however, by the massive hitbox of the sentry gun itself.
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Buck up friendo, we're all on the level here.
I would bet money Andrew has edited things retroactively, except I can't prove anything because it was edited retroactively.
MIERDO MILLAS DE VIBORAS FURIOSAS PARA ESTRANGULARTE MUERTO

Thexor

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Re: Team Fortress 2: Mann-Conomy Update! "Here. Have an eagle."
« Reply #4881 on: October 10, 2010, 06:57:16 pm »

Yes, behind the shield. It isn't that difficult to do, especially since it snaps to targets.
You know, rockets and the like pass through the shield to hit engineers standing behind it.
They are stopped, however, by the massive hitbox of the sentry gun itself.

Which, despite appearing to have several very large holes in it, cannot be sniped through.
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Pandarsenic

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Re: Team Fortress 2: Mann-Conomy Update! "Here. Have an eagle."
« Reply #4882 on: October 10, 2010, 07:43:12 pm »

Yes, behind the shield. It isn't that difficult to do, especially since it snaps to targets.
You know, rockets and the like pass through the shield to hit engineers standing behind it.
They are stopped, however, by the massive hitbox of the sentry gun itself.

Which, despite appearing to have several very large holes in it, cannot be sniped through.
Precisely. You can tell people are making shit up when they claim you can hit the engie through the sentry/shield.
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KARATE CHOP TO THE SOUL
Your bone is the best Pandar honey. The best.
YOUR BONE IS THE BEST PANDAR
[Cheeetar] Pandar doesn't have issues, he has style.
Fuck off, you fucking fucker-fuck :I

Shadowlord

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Re: Team Fortress 2: Mann-Conomy Update! "Here. Have an eagle."
« Reply #4883 on: October 10, 2010, 09:08:37 pm »

Except I've been hit through the shield. :P

Of course, that's because I sometimes use the wrangler to shield and aim my mini-sentries (far more often than a fully upgraded normal sentry).

(I have, on that note, destroyed a level 3 sentry with a wrangled mini-sentry by shooting it from out of range. :3 (Alas, for some reason it did not give me the achievement for destroying a sentry with a wrangled sentry when I did this, perhaps because I used a mini-sentry))
« Last Edit: October 10, 2010, 09:12:54 pm by Shadowlord »
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<Dakkan> There are human laws, and then there are laws of physics. I don't bike in the city because of the second.
Dwarf Fortress Map Archive

Duke 2.0

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Re: Team Fortress 2: Mann-Conomy Update! "Here. Have an eagle."
« Reply #4884 on: October 10, 2010, 09:11:46 pm »

Except I've been hit through the shield. :P

Of course, that's because I sometimes use the wrangler to shield and aim my mini-sentries (far more often than a fully upgraded normal sentry).
1. can be explained by either shooting the ground around you with a rocket/sticky, or somebody maneuvering around the shield, so they are not shooting through it so much as at an angle so they can peer over/around the shield. I just want this clarified.
 2. Yeah, mini-sentries have a tiny hitbox.
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Buck up friendo, we're all on the level here.
I would bet money Andrew has edited things retroactively, except I can't prove anything because it was edited retroactively.
MIERDO MILLAS DE VIBORAS FURIOSAS PARA ESTRANGULARTE MUERTO

Shadowlord

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Re: Team Fortress 2: Mann-Conomy Update! "Here. Have an eagle."
« Reply #4885 on: October 10, 2010, 09:13:38 pm »

It (a rocket, in this case) went straight through the shield and hit me in the head, so it was just the tiny hitbox. :P

I've also been shot in other cases through it (with mini-sentries), but in that particular case I saw the rocket go right through the shield and fly into my face (and kill me).

(It's not as easy to tell if a sniper was shooting through the shield or not, but with rockets it's more obvious if you actually see it fly through it.)

In any case, I was initially surprised that the shield did not have its own hitbox.
« Last Edit: October 10, 2010, 09:16:41 pm by Shadowlord »
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<Dakkan> There are human laws, and then there are laws of physics. I don't bike in the city because of the second.
Dwarf Fortress Map Archive

umiman

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Re: Team Fortress 2: Mann-Conomy Update! "Here. Have an eagle."
« Reply #4886 on: October 11, 2010, 12:59:42 am »

You really shouldn't be wrangling a mini sentry unless the enemy is outside your range. Even then I can't really recommend it all that much. DPS is too low.

Pandarsenic

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Re: Team Fortress 2: Mann-Conomy Update! "Here. Have an eagle."
« Reply #4887 on: October 11, 2010, 01:01:45 am »

You really shouldn't be wrangling a mini sentry unless the enemy is outside your range. Even then I can't really recommend it all that much. DPS is too low.
Yeah, it seems like a waste to be Wrangling a Mini-Sentry.
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KARATE CHOP TO THE SOUL
Your bone is the best Pandar honey. The best.
YOUR BONE IS THE BEST PANDAR
[Cheeetar] Pandar doesn't have issues, he has style.
Fuck off, you fucking fucker-fuck :I

Soulwynd

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Re: Team Fortress 2: Mann-Conomy Update! "Here. Have an eagle."
« Reply #4888 on: October 11, 2010, 01:03:24 am »

You really shouldn't be wrangling a mini sentry unless the enemy is outside your range. Even then I can't really recommend it all that much. DPS is too low.
It beats the hell out of a pistol. =p

I like wrangling it -alot-.
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Duke 2.0

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Re: Team Fortress 2: Mann-Conomy Update! "Here. Have an eagle."
« Reply #4889 on: October 11, 2010, 01:06:06 am »

 Drop it, flee to some perch out of the effective range of most weapons, watch as that plunky little thing frees up the rest of your team from whatever bullets are spent on it.
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Buck up friendo, we're all on the level here.
I would bet money Andrew has edited things retroactively, except I can't prove anything because it was edited retroactively.
MIERDO MILLAS DE VIBORAS FURIOSAS PARA ESTRANGULARTE MUERTO
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