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Author Topic: Team Fortress 2: World's #1 War-Based Hat Simulator  (Read 829222 times)

SHAD0Wdump

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Re: Team Fortress 2: Mann-Conomy Update! "NEMESIS KICK!"
« Reply #4740 on: October 01, 2010, 06:43:39 pm »

No it isn't.
I really wonder how that got by...

Note to self, never trust the steam forums.
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Thexor

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Re: Team Fortress 2: Mann-Conomy Update! "NEMESIS KICK!"
« Reply #4741 on: October 01, 2010, 07:25:03 pm »

It isn't terribly overpowered, as at most it'll heal somebody around 225 from killing a full-health heavy. And that's only if all of your shots contributed to the kill. Although I wonder what the effect of a spy backstabbing a milked guy would have.

Well, said Spy would heal to full. Even if you earned 75% of the backstab damage (300 hp * 6x backstab damage * 0.75 heal = 1350), I'm assuming you'd just cap out at 125 like always.


Really, it's handy, but hardly moreso than Jarate. And the Scout's Pistol is a fairly powerful weapon - 10+ damage per shot, at mid-to-long range, with 12 shots per magazine is pretty powerful once you get around the whole "secondary peashooter" mentality.  ;)
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The Doctor

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Re: Team Fortress 2: Mann-Conomy Update! "NEMESIS KICK!"
« Reply #4742 on: October 01, 2010, 07:55:04 pm »

Just a question...

What happens when you Jarate someone who has been Milked?
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Akigagak

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Re: Team Fortress 2: Mann-Conomy Update! "NEMESIS KICK!"
« Reply #4743 on: October 01, 2010, 08:10:02 pm »

Hilarity.
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But then, life was also easier when I was running around here pretending to be a man, so I guess I should just "man up" and get back to work.
This is mz poetrz, it is mz puyyle.

ToonyMan

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Re: Team Fortress 2: Mann-Conomy Update! "NEMESIS KICK!"
« Reply #4744 on: October 01, 2010, 08:31:59 pm »

Bad milk.
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Mr.Person

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Re: Team Fortress 2: Mann-Conomy Update! "NEMESIS KICK!"
« Reply #4745 on: October 01, 2010, 10:16:52 pm »

Jarate is number one. The "Milk" is number three.
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Youtube video of the year, all years.
Hmm...I've never been a big fan of CCGs - I mean, I did and still do collect Pokemon cards, but I never got heavily into the battling and trading thing.

By definition that makes you a fan since you still buy them.

Thexor

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Re: Team Fortress 2: Mann-Conomy Update! "NEMESIS KICK!"
« Reply #4746 on: October 01, 2010, 11:07:03 pm »

Jarate is number one. The "Milk" is number three.

Just remember, it takes the Scout roughly 15 seconds to refill an entire bottle of the stuff.

Think about that the next time someone coats you in it.

Then ask yourself, "But how do they heal from it?"  :o
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SHAD0Wdump

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Re: Team Fortress 2: Mann-Conomy Update! "NEMESIS KICK!"
« Reply #4747 on: October 01, 2010, 11:12:21 pm »

Jarate is number one. The "Milk" is number three.
Just remember, it takes the Scout roughly 15 seconds to refill an entire bottle of the stuff.

Think about that the next time someone coats you in it.
And if anyone wonders how that is even physically possible... He's fast.
Then ask yourself, "But how do they heal from it?"  :o
Fetish freeks.
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umiman

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Re: Team Fortress 2: Mann-Conomy Update! "NEMESIS KICK!"
« Reply #4748 on: October 02, 2010, 12:10:23 am »

According to the wiki, a spy who stabs a milked player gets 2000+ hp. Course, it caps at his max hp.

By the way, I am now swimming in hats. I also have the Vita-saw, one of the rarest things you'll ever find (it sucks though). Traded a crate for it. Once in awhile, valve will reward your trading with another extra weapon along with the thing you traded for, so it's good to trade often. I've been jumping through approximately what seems to be about 50 - 60 servers now and my hat collection has expanded dramatically!

Keep trading them items!

Schilcote

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Re: Team Fortress 2: Mann-Conomy Update! "NEMESIS KICK!"
« Reply #4749 on: October 02, 2010, 12:23:05 am »

I have items I know I never received. What the hell? Did I get them while I wasn't playing, or did I just not notice them?
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WHY DID YOU HAVE ME KICK THEM WTF I DID NOT WANT TO BE SHOT AT.
I dunno, you guys have survived Thomas the tank engine, golems, zombies, nuclear explosions, laser whales, and being on the same team as ragnarock.  I don't think something as tame as a world ending rain of lava will even slow you guys down.

umiman

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Re: Team Fortress 2: Mann-Conomy Update! "NEMESIS KICK!"
« Reply #4750 on: October 02, 2010, 03:44:46 am »

Got every single polycount weapon in 1 day of crazy ass trading. Too bad about the hats, as there's no way in heck I'm spending $18 on a piece of virtual clothing.

Myroc

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Re: Team Fortress 2: Mann-Conomy Update! "NEMESIS KICK!"
« Reply #4751 on: October 02, 2010, 04:41:02 am »

Alright, I'm just gonna ask here since I'm having little luck finding it anywhere else, but does anyone have a Whiskered Gentleman they're willing to trade away?
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We all have problems. Some people just have more awesome problems than others.
Getting angry is fun. Getting angry over petty things even better.

ILikePie

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Re: Team Fortress 2: Mann-Conomy Update! "NEMESIS KICK!"
« Reply #4752 on: October 02, 2010, 05:08:32 am »

It seems I missed the update... Again. It looks pretty darn cool, can't wait to fire the game up again.


e, I think I missed something. Why do I have "Vintage" on all my items?
« Last Edit: October 02, 2010, 06:09:04 am by ILikePie »
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Eviltyphoon

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Re: Team Fortress 2: Mann-Conomy Update! "NEMESIS KICK!"
« Reply #4753 on: October 02, 2010, 07:25:26 am »

I opened 3 crates and got:
Name-tag (kinda good I guess)
Gunslinger (OMGWTFWHYYYYYYYYY)
New sombrero hat (FUUUUUUUCK YEEAAAAAAAAH)
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"If you can't build a tower upon a sheer cliff face over which you may throw precisely one hundred and fifty-two kittens and seven stalwart dwarves to their explosive doom some fifty stories below, then brother, your game ain't much of a sandbox, is it?"

Metalax

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Re: Team Fortress 2: Mann-Conomy Update! "NEMESIS KICK!"
« Reply #4754 on: October 02, 2010, 08:14:31 am »

All your items you had before the update are now vintage items. This is to distinguish them from the store bought or traded items as you got them from honest idling.
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In the beginning was the word, and the word was "Oops!"

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