Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 164 165 [166] 167 168 ... 774

Author Topic: Team Fortress 2: World's #1 War-Based Hat Simulator  (Read 815081 times)

Zai

  • Bay Watcher
  • Elmo? Is that a SIMPLE UTENSIL?
    • View Profile
Re: Team Fortress 2: Drop system update: "Thanks for standing still, wanker."
« Reply #2475 on: April 27, 2010, 05:04:53 pm »

I stopped playing Medic after binging it halfway through last year. I got pretty good, but it got pretty boring compared to how much I was enjoying other classes. As I believe I've said in this thread before numerous times, I mostly only play Medic now if no one else on a decent-sized team is playing it.

[EDIT:] And yeah. The DFC server has been crapping out a fuckton recently. Time to switch providers?
Logged
DEATH has been waiting for you. He has poured you some TEA.

Duuvian

  • Bay Watcher
  • Internet ≠ Real Life
    • View Profile
Re: Team Fortress 2: Drop system update: "Thanks for standing still, wanker."
« Reply #2476 on: April 28, 2010, 08:11:43 am »

I've been playing sniper and demoman with some scout the last few days. I got 28 points as my best as a demo.
Logged
FINISHED original composition:
https://app.box.com/s/jq526ppvri67astrc23bwvgrkxaicedj

Sort of finished and awaiting remix due to loss of most recent song file before addition of drums:
https://www.box.com/s/s3oba05kh8mfi3sorjm0 <-zguit

Jakkarra

  • Bay Watcher
  • The Chairman.
    • View Profile
Re: Team Fortress 2: Drop system update: "Thanks for standing still, wanker."
« Reply #2477 on: April 28, 2010, 12:21:50 pm »

That's odd, so do I!

ILikePie

  • Bay Watcher
  • Call me Ron
    • View Profile
Re: Team Fortress 2: Drop system update: "Thanks for standing still, wanker."
« Reply #2478 on: April 28, 2010, 03:07:21 pm »

Yay, TF2 works again. I can finally join the fun.
Logged

Metalax

  • Bay Watcher
    • View Profile
    • Steam Profile
Re: Team Fortress 2: Drop system update: "Thanks for standing still, wanker."
« Reply #2479 on: April 28, 2010, 08:16:54 pm »

New update is out, http://store.steampowered.com/news/?appids=440.

Not sure I like the changes to some of the classes, particularly the nerf to the pyro's flamethrower.

Logged
In the beginning was the word, and the word was "Oops!"

Dr. Johbson

  • Bay Watcher
    • View Profile
Re: Team Fortress 2: Drop system update: "Thanks for standing still, wanker."
« Reply #2480 on: April 28, 2010, 08:24:31 pm »

I would call it a buff, myself.  8)
Logged

Tradanbattlan

  • Bay Watcher
  • [NO_DECENCY]
    • View Profile
    • Youtube Channel
Re: Team Fortress 2: Drop system update: "Thanks for standing still, wanker."
« Reply #2481 on: April 28, 2010, 08:26:09 pm »

Is it just me, or is Steam's new UI completely buggy and unreliable? I constantly disconnect, and I can't play TF2 now either

Duke 2.0

  • Bay Watcher
  • [CONQUISTADOR:BIRD]
    • View Profile
Re: Team Fortress 2: Drop system update: "Thanks for standing still, wanker."
« Reply #2482 on: April 28, 2010, 08:28:30 pm »

 The reduced afterburn time means the same damage is done in less time, meaning that victims have less of a time to put the flames out. Could be nice, although it makes the pyro slightly more reliant upon afterburn. But this also means the backburner does normal damage now, thus making it slightly more useful. Except for the minicrit buff.

 I suppose overall this is a Pyro class buff. I'll have to play to find out.

 Also, fire arrows for all!
Logged
Buck up friendo, we're all on the level here.
I would bet money Andrew has edited things retroactively, except I can't prove anything because it was edited retroactively.
MIERDO MILLAS DE VIBORAS FURIOSAS PARA ESTRANGULARTE MUERTO

Soulwynd

  • Bay Watcher
  • -_-
    • View Profile
Re: Team Fortress 2: Drop system update: "Thanks for standing still, wanker."
« Reply #2483 on: April 28, 2010, 08:29:33 pm »

I liked most of the changes, actually.

Specially for the heavy and pyro's AB.

I need to test the new Bonk! refresh rate tho. I loved using that thing.
Logged

ToonyMan

  • Bay Watcher
  • Danger Magnet
    • View Profile
Re: Team Fortress 2: Drop system update: "Thanks for standing still, wanker."
« Reply #2484 on: April 28, 2010, 08:31:35 pm »

Faster mini-gun rev time?

Awesome.
Logged

dragnar

  • Bay Watcher
  • [Glub]
    • View Profile
Re: Team Fortress 2: Drop system update: "Thanks for standing still, wanker."
« Reply #2485 on: April 28, 2010, 08:44:19 pm »

I think the pyro's flames shouldn't appear on invisible characters. I have no ulterior motives for this desire. Nope, none at all.

Seriously, I like most of the changes, especially the change to fire arrows.
Logged
From this thread, I learned that video cameras have a dangerosity of 60 kiloswords per second.  Thanks again, Mad Max.

Greiger

  • Bay Watcher
  • Reptilian Illuminati member. Keep it secret.
    • View Profile
Re: Team Fortress 2: Drop system update: "Thanks for standing still, wanker."
« Reply #2486 on: April 28, 2010, 09:06:14 pm »

I won't have to light my pants on fire to hold a lit arrow anymore! Yay!
Logged
Disclaimer: Not responsible for dwarven deaths from the use or misuse of this post.
Quote
I don't need friends!! I've got knives!!!

debvon

  • Bay Watcher
    • View Profile
Re: Team Fortress 2: Drop system update: "Thanks for standing still, wanker."
« Reply #2487 on: April 28, 2010, 09:14:58 pm »

Hopefully these pyro tweaks will get rid of some w+m1 pyros.. but probably not. I think the direct flamethrower damage reduction was necessary.
Logged

Zai

  • Bay Watcher
  • Elmo? Is that a SIMPLE UTENSIL?
    • View Profile
Re: Team Fortress 2: Drop system update: "Thanks for standing still, wanker."
« Reply #2488 on: April 28, 2010, 09:18:39 pm »

Quote from: Huntsman
Changed bow so you can start charging it while you're jumping, but you can't fire until you're on the ground.
Dun like the "can't fire until on ground" part, but oh well. =/

Quote from: Sandman
Added a slight speed reduction to stunned players.
THANK YOU.

Quote from: Pyro Airblast
  • Airblast re-fire delay reduced by 25%.
  • Airblast ammo usage reduced by 20%.
  • All reflected rockets/grenades/arrows now mini-crit.
  • Airblasting enemies into environmental deaths now awards the death credit to the Pyro.
Yea!
Logged
DEATH has been waiting for you. He has poured you some TEA.

Sensei

  • Bay Watcher
  • Haven't tried coffee crisps.
    • View Profile
Re: Team Fortress 2: Drop system update: "Thanks for standing still, wanker."
« Reply #2489 on: April 28, 2010, 09:22:39 pm »

I see they're trying to encourage airblasting- don't think the normal flamethrower needed the nerfs though.
Logged
Let's Play: Automation! Bay 12 Motor Company Buy the 1950 Urist Wagon for just $4500! Safety features optional.
The Bay 12 & Mates Discord Join now! Voice/text chat and play games with other Bay12'ers!
Add me on Steam: [DFC] Sensei
Pages: 1 ... 164 165 [166] 167 168 ... 774