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Author Topic: Team Fortress 2: World's #1 War-Based Hat Simulator  (Read 823090 times)

PTTG??

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Re: Team Fortress 2: Mecha Update! "All hail the maker!"
« Reply #9825 on: February 09, 2013, 03:18:55 pm »

For keys, it will probably stabilize a bit below the price UK players are charged from the store. That is currently £1.99 or $3.11 at the current exchange rate.

At that price, it makes sense to just buy keys in the US and sell them for $3.00 and make $0.5 per!
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A thousand million pool balls made from precious metals, covered in beef stock.

10ebbor10

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Re: Team Fortress 2: Mecha Update! "All hail the maker!"
« Reply #9826 on: February 09, 2013, 03:21:28 pm »

Doesn't Valve take a 15% cut on transactions?

Because that reduces the profit you make to 0.05 c
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WealthyRadish

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Re: Team Fortress 2: Mecha Update! "All hail the maker!"
« Reply #9827 on: February 09, 2013, 03:23:48 pm »

Oh, this is kind of off topic, but are you still selling that YWN, PTTG? I PM'd you about it a month ago, but am unfortunately still looking for one.
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Enzo

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Re: Team Fortress 2: Mecha Update! "All hail the maker!"
« Reply #9828 on: February 11, 2013, 11:15:17 pm »

.
« Last Edit: February 27, 2013, 02:20:46 am by kinseti »
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misko27

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Re: Team Fortress 2: Mecha Update! "All hail the maker!"
« Reply #9829 on: February 25, 2013, 10:15:33 am »

Oh wow, The Red tape recorder got fixed. I saw it with my own eyes. Breaking the sapper reverses the un-build or un-upgrade animation.
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PTTG??

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Re: Team Fortress 2: Mecha Update! "All hail the maker!"
« Reply #9830 on: February 25, 2013, 02:10:53 pm »

Now we're talking! It was way, way too useful before. I expect people will be complaining, but it was just plain too powerful before.
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A thousand million pool balls made from precious metals, covered in beef stock.

WealthyRadish

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Re: Team Fortress 2: Mecha Update! "All hail the maker!"
« Reply #9831 on: February 28, 2013, 12:05:57 am »

My favorite no crit server shut down. Quite a bummer. :/

Anyone know any active ones with a good map selection?
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JoshuaFH

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Re: Team Fortress 2: Mecha Update! "All hail the maker!"
« Reply #9832 on: March 05, 2013, 07:42:04 am »

My favorite no crit server shut down. Quite a bummer. :/

Anyone know any active ones with a good map selection?

I'd recommend STAR_'s east coast nocrit server, but it seems nobody's on right now. I wonder what happened to it, the place was always packed to bursting 24/7 just a week ago.
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Enzo

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Re: Team Fortress 2: Mecha Update! "All hail the maker!"
« Reply #9833 on: March 12, 2013, 09:37:06 pm »

New update with mysterious promo items. WILD SPECULATION TIME.

Among the new promo items were 5 items that don't seem to have anything to do with any upcoming releases. Sams hat from Sam and Max, that weird mask from Borderlands 2, Evil Ash's crown from Army of Darkness, Chells boots from Portal 2, and Brock Samsons knife. There have been some promo's released for games that weren't tied to preorder, so it might be that. But all the filenames for the new items had the prefix pn2_. Valve has also confirmed they are working with Adult Swim.

PN2. Poker Night 2. Brock Samson and Glados. Calling it now.
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Putnam

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Re: Team Fortress 2: Mecha Update! "All hail the maker!"
« Reply #9834 on: March 12, 2013, 09:53:22 pm »

OH MY GOD HANDSOME JACK MAY BE IN POKER NIGHT 2.

This is wonderful and amazing.

also brock samson omg
« Last Edit: March 12, 2013, 09:57:27 pm by Putnam »
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PTTG??

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Re: Team Fortress 2: Mecha Update! "All hail the maker!"
« Reply #9835 on: March 13, 2013, 12:41:26 am »

"The Bloodhound"

Someone at valve REALLY likes Sam and Max.
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Metalax

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Re: Team Fortress 2: Mecha Update! "All hail the maker!"
« Reply #9836 on: March 13, 2013, 05:45:57 am »

If it handles them the same way poker night did then at least you don't need to pre-order to get them and can wait for it to go on sale. Although I'd pay for a DLC that allows the cast from poker night one to join the table in the second.
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Enzo

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Re: Team Fortress 2: Mecha Update! "All hail the maker!"
« Reply #9837 on: March 15, 2013, 07:03:25 pm »

Are kill videos still a thing? I thought I'd take a swing at one. These four and a half minutes took me over five hours to put together, believe it or not.

I've become quite fond of that loadout, except with the caber. Stickyjumper 2pro.

And I too make silly videos sometimes, if we're linking that sort of thing. Sometimes very silly.
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Mageziya

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Re: Team Fortress 2: Mecha Update! "All hail the maker!"
« Reply #9838 on: March 15, 2013, 10:35:02 pm »

And on an unrelated note, welcome to page 666!
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Every dwarf, every dwarven man, women, and child, that comes to our forts will die there; it's truly sad when you think about it. And we ask our selves, why? Why do we push forward, knowing this fate, that we are destined for failure? Because, this game grasps the concept of mortality. Some games you can never lose, but we all stop eventually, causing a 'death' to those game's 'worlds'. Dwarf Fortress gives us a definite end, knowing that we will leave that world eventually, and move on to more.

PTTG??

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Re: Team Fortress 2: Mecha Update! "All hail the maker!"
« Reply #9839 on: March 15, 2013, 10:44:28 pm »

200 for me.
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