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Author Topic: Team Fortress 2: World's #1 War-Based Hat Simulator  (Read 823713 times)

The Scout

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Re: Team Fortress 2: Mann vs. Machine! Co-op mode! "Now we fight robots"
« Reply #9315 on: August 14, 2012, 09:02:21 pm »

Tis out. LOOK AT THE MERCS!
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Neyvn

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Re: Team Fortress 2: Mann vs. Machine! Co-op mode! "Now we fight robots"
« Reply #9316 on: August 14, 2012, 09:08:36 pm »

http://www.teamfortress.com/mannwill/
....We knew about this awhile ago.
Did... You.... Even.... Read.... It??????


Also:: I wonder what the missing Canteen is...
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Metalax

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Re: Team Fortress 2: Mann vs. Machine! Co-op mode! "Now we fight robots"
« Reply #9317 on: August 14, 2012, 09:12:18 pm »

Day 2 is finally out.

edit: hidden on the page is a link to a pic of the the upgrade UI

Also the spy can sap robots.
« Last Edit: August 14, 2012, 09:19:32 pm by Metalax »
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mattie2009

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Re: Team Fortress 2: Mann vs. Machine! Co-op mode! "Now we fight robots"
« Reply #9318 on: August 14, 2012, 09:28:19 pm »

I have the best combos so far here:

Canteen Bonus Medic with Ammo Boost Canteen + Penetrator Round Heavy with Crit Boost Canteen
Infinite ammo for the heavy, plus the penetrator crits will mow down the 'bots. Plus the medic always has their uber in case things get hairy.

Canteen Bonus Medic with Crit Boost Canteen + Wrangler Engie with Build Boost Canteen
Quick-build sentry using the canteen, activate wrangler, medic activates canteen, triple fire rate for the sentry. Completely lethal combo.

Anyone else got a combo they think would be good?
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Duke 2.0

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Re: Team Fortress 2: Mann vs. Machine! Co-op mode! "Now we fight robots"
« Reply #9319 on: August 14, 2012, 09:29:51 pm »

I have the best combos so far here:
Based on theorycrafting on a gamemode we have never seen before with no info on how the bots act or the game plays?

Not to mention the fact that most of the upgrades and possibly a canteen are unknown to us.
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mattie2009

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Re: Team Fortress 2: Mann vs. Machine! Co-op mode! "Now we fight robots"
« Reply #9320 on: August 14, 2012, 09:34:00 pm »

I'm using what we know so far. Also yes, one of the canteens seems to have been ripped from the wall, so we may have a secret sixth canteen, plus any extra upgrades that haven't been revealed.
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Rose

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Re: Team Fortress 2: Mann vs. Machine! Co-op mode! "Now we fight robots"
« Reply #9321 on: August 14, 2012, 09:38:45 pm »

Medic + Send home canteen.

Trololololo
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Karnewarrior

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Re: Team Fortress 2: Mann vs. Machine! Co-op mode! "Now we fight robots"
« Reply #9322 on: August 14, 2012, 09:50:35 pm »

Medic + Send home canteen.

Trololololo
Made better if you could medic the bots. Which wouldn't make sense at all but that would be so much fun.
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Duke 2.0

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Re: Team Fortress 2: Mann vs. Machine! Co-op mode! "Now we fight robots"
« Reply #9323 on: August 14, 2012, 09:54:19 pm »

 Clearly six medics making a solid wall of uber around the drop zone
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Enzo

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Re: Team Fortress 2: Mann vs. Machine! Co-op mode! "Now we fight robots"
« Reply #9324 on: August 14, 2012, 09:56:26 pm »

Glad to see Spies can Sap robots, and they've put some thought into how disguises/etc should be treated. Of course, I'll probably end up playing some more direct classes for this.
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Scelly9

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Re: Team Fortress 2: Mann vs. Machine! Co-op mode! "Now we fight robots"
« Reply #9325 on: August 14, 2012, 10:32:44 pm »

You know what's awesome? Finding people on public that aren't massive raging dicks.
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Neyvn

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Re: Team Fortress 2: Mann vs. Machine! Co-op mode! "Now we fight robots"
« Reply #9326 on: August 14, 2012, 10:41:48 pm »

Is the game actually playable yet???
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Scelly9

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Re: Team Fortress 2: Mann vs. Machine! Co-op mode! "Now we fight robots"
« Reply #9327 on: August 14, 2012, 10:43:23 pm »

Not Mann vs. Machine, I mean normal TF2.
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LASD

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Re: Team Fortress 2: Mann vs. Machine! Co-op mode! "Now we fight robots"
« Reply #9328 on: August 15, 2012, 02:57:21 am »

But... it's a soldier robot.
Gabe mains Soldier.

Gabe's favorite is spy. Robin mains soldier.

That sounds like a great logic puzzle.


Also, they've really lended a page or two from Dota to make this game mode. Canteens are almost identical to the Bottle item and Medic seems to be working really similarly to Wisp, even if that was mostly true before MvM.

The amount of class + weapon combinations for this mode makes my head hurt a bit.
« Last Edit: August 15, 2012, 02:59:24 am by LASD »
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cerapa

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Re: Team Fortress 2: Mann vs. Machine! Co-op mode! "Now we fight robots"
« Reply #9329 on: August 15, 2012, 03:48:02 am »

I wonder how they are gonna upgrade the more unorthodox items. Like the soda popper, crit-a-cola, bonk, dalokhs, razorback, darwins danger shield and all the things with bleeds or unorthodox alt-fires.

Also, fish upgrades, will the Holy Mackerel be upgradeable for bigger humiliation?
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